Ondřej Hruška
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8b69874a75
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alpha 3
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2014-05-13 22:54:00 +02:00 |
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Ondřej Hruška
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f467c01c46
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some polishing
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2014-05-13 21:12:45 +02:00 |
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Ondřej Hruška
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fda6ca1a63
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Fixed the bug & finished load&save mechanism
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2014-05-13 20:12:01 +02:00 |
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Ondřej Hruška
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021c68bc69
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version++
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2014-05-13 02:37:35 +02:00 |
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Ondřej Hruška
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a4ccee71ed
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Balancing, mob self.-walk
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2014-05-13 02:36:17 +02:00 |
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Ondřej Hruška
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29b831259d
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Removed trash, updated readme.
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2014-05-13 01:31:29 +02:00 |
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Ondřej Hruška
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cbe9fcff08
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More efficient makefile for export
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2014-05-13 01:04:36 +02:00 |
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Ondřej Hruška
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c09c2eb248
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Build harness for eclipse & make
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2014-05-13 00:54:58 +02:00 |
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Ondřej Hruška
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06c7303988
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base of world slots sys, some events
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2014-05-12 23:06:15 +02:00 |
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Ondřej Hruška
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fa1d2b577b
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Refactored some things in world
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2014-05-12 20:28:18 +02:00 |
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Ondřej Hruška
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abc1db104c
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removed testing class; tweaks to items; heart piece message
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2014-05-12 01:46:18 +02:00 |
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Ondřej Hruška
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88efff430b
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Heart pieces, more balanced entities & gen.
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2014-05-12 01:29:25 +02:00 |
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Ondřej Hruška
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49b327b951
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+ rats & improvements; damaged items;
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2014-05-11 23:35:51 +02:00 |
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Ondřej Hruška
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8509794eeb
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fixed bug in console
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2014-05-11 20:33:45 +02:00 |
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Ondřej Hruška
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c09a6f83e9
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Lotta new stuff, new fonts, inventory sys, food-health, awesomeness
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2014-05-11 02:14:54 +02:00 |
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Ondřej Hruška
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20bebf268b
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Improved renderer, rats drop meat & player picks it.
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2014-05-10 21:07:18 +02:00 |
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Ondřej Hruška
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5c329e8636
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Player can now attack; +base of inventory system
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2014-05-10 20:12:39 +02:00 |
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Ondřej Hruška
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98826985e1
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Player facade, UI tweaks
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2014-05-10 15:56:35 +02:00 |
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Ondřej Hruška
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c74869d3b7
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Up/Down stairs, transition fade, improved controls.
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2014-05-10 02:25:40 +02:00 |
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Ondřej Hruška
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66adc1ffa9
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world eventization & pause evt
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2014-05-09 23:22:10 +02:00 |
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Ondřej Hruška
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1121c31509
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+PK event, + graphics for stairs
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2014-05-09 22:23:42 +02:00 |
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Ondřej Hruška
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8fa0dd927f
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hurt&death anim, item sheet (item sys still 2bd)
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2014-05-05 23:01:56 +02:00 |
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Ondřej Hruška
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aac26f47f4
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new graphics for logo
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2014-05-04 21:09:16 +02:00 |
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Ondřej Hruška
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65efbe33da
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prettier rat tail
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2014-05-01 16:09:19 +02:00 |
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Ondřej Hruška
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b07ff07688
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LSHIFT for smooth mouse walk, to avoid conflicts with minimap nav
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2014-05-01 15:05:10 +02:00 |
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Ondřej Hruška
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45e6558d90
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improved mouse controls; cleanup
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2014-05-01 14:20:40 +02:00 |
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Ondřej Hruška
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fb244dc2b9
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first monster, remade tile renderer system etc
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2014-05-01 13:49:49 +02:00 |
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Ondřej Hruška
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78035ced7a
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fixed buggy controls
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2014-05-01 04:52:28 +02:00 |
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Ondřej Hruška
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ecbb2c8615
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new tiles, secret room, locked door, passages
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2014-05-01 04:14:23 +02:00 |
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Ondřej Hruška
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7d3695d0a9
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cleanup & format
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2014-05-01 01:16:59 +02:00 |
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Ondřej Hruška
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d2276bee9c
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minor
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2014-04-29 10:38:13 +02:00 |
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Ondřej Hruška
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83f21ca8c5
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cleanup & reorg
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2014-04-29 10:36:09 +02:00 |
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Ondřej Hruška
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d7348ded53
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Merge branch 'master' of https://gitlab.fel.cvut.cz/B132_a0b36pr2/hruskon5.git
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2014-04-28 10:33:58 +02:00 |
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Ondřej Hruška
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7b862cb5c8
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rewritten tile system, added intial flood fill system
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2014-04-28 10:33:42 +02:00 |
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Ondřej Hruška
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d8deaecb00
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rewritten tile system, added intial flood fil system
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2014-04-28 10:33:18 +02:00 |
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Ondřej Hruška
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84ef9fb9fe
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minimap!
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2014-04-26 01:57:29 +02:00 |
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Ondřej Hruška
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5235b969c9
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improved entity & world gen
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2014-04-25 23:58:33 +02:00 |
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Ondřej Hruška
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ffffbefefe
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Mega-awesome world generator improvement & DOORS!!!
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2014-04-25 00:27:49 +02:00 |
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Ondřej Hruška
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eef373eb24
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A* path finding, room & corridor generation, pathfinding mouse control
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2014-04-24 21:08:54 +02:00 |
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Ondřej Hruška
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69f55dcc12
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Start of world generator
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2014-04-24 02:41:38 +02:00 |
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Ondřej Hruška
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147f499e62
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minor tweaks
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2014-04-23 23:10:36 +02:00 |
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Ondřej Hruška
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289145a9aa
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cleanup, util packages reorganized, removed some sysouts
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2014-04-23 21:08:15 +02:00 |
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Ondřej Hruška
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34e1f3c797
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Huge CPU usage reduction by using view clamp
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2014-04-23 20:52:48 +02:00 |
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Ondřej Hruška
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56aef90e83
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experiemtnal save fn actualyl working
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2014-04-23 01:52:57 +02:00 |
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Ondřej Hruška
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facec9d6d3
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little changes
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2014-04-23 01:38:15 +02:00 |
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Ondřej Hruška
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6761b69b63
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New 16px textures, player sprite, entity system.
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2014-04-23 01:15:07 +02:00 |
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Ondřej Hruška
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3e69505787
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Removed useless "multiplayer" crap and converted to singleplayer
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2014-04-22 21:27:38 +02:00 |
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Ondřej Hruška
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9e4a237192
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hmmmm
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2014-04-22 18:07:29 +02:00 |
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Ondřej Hruška
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e14be3ec1b
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start of server-client decoupling, unfinished
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2014-04-22 08:45:16 +02:00 |
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Ondřej Hruška
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9835cd0023
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saving in project/.rogue-save
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2014-04-22 08:21:57 +02:00 |
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Ondřej Hruška
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494e1a657b
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improved worldpos to support animation
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2014-04-22 08:18:36 +02:00 |
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Ondřej Hruška
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233157a443
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experimental walk mode with space (axis-aligned)
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2014-04-22 02:19:55 +02:00 |
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Ondřej Hruška
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c94cd05da5
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Entirely rewritten ION, world saving, added map movement etc
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2014-04-22 02:14:45 +02:00 |
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Ondřej Hruška
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2f26602d15
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some changes, nothing much
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2014-04-21 17:57:15 +02:00 |
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Ondřej Hruška
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0d5b6eb995
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tiledrect more efficient
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2014-04-21 16:46:15 +02:00 |
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Ondřej Hruška
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bb84d143a8
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optimized tiledrect
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2014-04-21 16:41:10 +02:00 |
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Ondřej Hruška
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067f8b172c
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del nullresource
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2014-04-21 16:32:28 +02:00 |
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Ondřej Hruška
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e773a5307a
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Support 4 npot tx, inlined some btlncks
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2014-04-21 16:17:16 +02:00 |
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Ondřej Hruška
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f8f49b81ff
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optimized map ionization to avoid extra marks
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2014-04-20 04:46:55 +02:00 |
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Ondřej Hruška
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8872fd3f5f
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Initial world system with tile rendering & ionization support.
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2014-04-20 03:45:31 +02:00 |
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Ondřej Hruška
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65ad97994b
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Remade item and tile basic system.
Still not funcitonal but the shape is final. Sort of.
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2014-04-19 18:32:14 +02:00 |
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Ondřej Hruška
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ccbc95c74a
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weeded out some shit
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2014-04-19 13:39:07 +02:00 |
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Ondřej Hruška
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7927d9a67b
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preparing for rewrite of tile and item system
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2014-04-19 13:13:46 +02:00 |
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Ondřej Hruška
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b30f39a762
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nothing much
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2014-04-19 11:58:31 +02:00 |
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Ondřej Hruška
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3abe1e6b33
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tweaks to texture sys
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2014-04-19 11:53:00 +02:00 |
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Ondřej Hruška
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7777a61e32
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Base of spritesheet system
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2014-04-19 11:44:15 +02:00 |
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Ondřej Hruška
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d18ff99fa8
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some minor edit in tiles
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2014-04-19 03:57:42 +02:00 |
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Ondřej Hruška
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b18b248762
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removed some trash
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2014-04-19 03:47:42 +02:00 |
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Ondřej Hruška
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db3da1554d
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WorldMap now successfully IONIZABLE!
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2014-04-19 03:43:18 +02:00 |
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Ondřej Hruška
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b70279acd5
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Added support for arrays in ION (dense storing of primitive arrays)
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2014-04-19 02:42:57 +02:00 |
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Ondřej Hruška
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4721351ed9
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Removed test classes, improved ION error handling & performance.
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2014-04-19 01:45:38 +02:00 |
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Ondřej Hruška
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7eb390d915
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Further Ion improvements
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2014-04-19 01:17:20 +02:00 |
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Ondřej Hruška
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e630320bd9
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Adjusted ion reserved ranges.
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2014-04-19 00:55:18 +02:00 |
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Ondřej Hruška
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035aa58847
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Reworked ION
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2014-04-19 00:49:18 +02:00 |
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Ondřej Hruška
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e83047ff38
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backup
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2014-04-18 20:10:13 +02:00 |
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Ondřej Hruška
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b2cf0d14a0
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start of game gui, added tilesheet
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2014-04-18 12:09:54 +02:00 |
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Ondřej Hruška
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56494e04f9
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color palettes, fps in overlay, main menu screen w/ buttons
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2014-04-16 21:57:17 +02:00 |
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Ondřej Hruška
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990c3de5ca
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new layouts & start of main menu
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2014-04-16 08:35:47 +02:00 |
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Ondřej Hruška
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a641cba9e1
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good except 1 mysterious NPE in SimplePainter on poll.
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2014-04-15 08:59:09 +02:00 |
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Ondřej Hruška
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0fa85dc371
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Constraint caches and digest caching made more efficient.
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2014-04-15 08:38:31 +02:00 |
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Ondřej Hruška
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eb981454c0
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Moved some classes. Added LayoutChangeEvent class.
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2014-04-15 08:11:55 +02:00 |
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Ondřej Hruška
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e7225d1ee0
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moved Digestable<T> to it's rightful place.
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2014-04-15 02:09:21 +02:00 |
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Ondřej Hruška
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85859995c4
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Digest caching, oh boy! Such commit! Wow!
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2014-04-15 02:08:28 +02:00 |
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Ondřej Hruška
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de34b66fde
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all compiles and "works" now.
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2014-04-15 00:50:10 +02:00 |
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Ondřej Hruška
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2fbebd4fbc
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Tiled rect
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2014-04-14 22:26:54 +02:00 |
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Ondřej Hruška
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5be05077b7
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fixed indirect static access
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2014-04-14 22:04:46 +02:00 |
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Ondřej Hruška
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d96c1c1272
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Num/Rect/Vect Constructors for Bounds
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2014-04-14 22:04:10 +02:00 |
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Ondřej Hruška
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0236e779c3
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Package moves, new fn in Rect, new bound adapters
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2014-04-14 21:58:43 +02:00 |
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Ondřej Hruška
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fa8792a904
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Added bound digests
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2014-04-14 21:36:31 +02:00 |
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Ondřej Hruška
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74c11dcec9
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cleanup
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2014-04-14 20:34:27 +02:00 |
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Ondřej Hruška
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3320678f36
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Added NumBound & friends. Mutable is now a view. Much nicer!!
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2014-04-13 23:15:42 +02:00 |
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Ondřej Hruška
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a5c32834c0
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Not all fixed yet, but OMG that bounds system! Wow!
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2014-04-13 20:38:34 +02:00 |
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Ondřej Hruška
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91f54133b3
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Added some informative annotations
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2014-04-13 11:03:47 +02:00 |
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Ondřej Hruška
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cacaa9dcce
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Minor vect/rect changes
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2014-04-13 10:39:01 +02:00 |
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Ondřej Hruška
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e1d87df697
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Renamed constraints to bounds.
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2014-04-13 00:02:45 +02:00 |
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Ondřej Hruška
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4816e0b539
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Refactoring and polishing of the constraint system
Now it will be clear what is VALUE, VIEW and MUTABLE.
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2014-04-12 23:24:49 +02:00 |
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Ondřej Hruška
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4221d5430a
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Cleaned up coord, rect and constraint system.
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2014-04-12 21:13:16 +02:00 |
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Ondřej Hruška
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65bfbbd16a
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Removed trash, improved constraint system (nicer names)
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2014-04-12 07:02:03 +02:00 |
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Ondřej Hruška
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a1e35bc696
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almost fixed constraints and rects; about time to go sleep now, lol
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2014-04-12 04:41:43 +02:00 |
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Ondřej Hruška
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950943e01c
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Finished Coord system, but some bugs in rects.
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2014-04-12 01:57:40 +02:00 |
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