Rogue: Savage Rats, a retro-themed dungeon crawler
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Ondřej Hruška fa8792a904 Added bound digests 12 years ago
.settings Converted to Java 7, factored InstanceLock to own file. 12 years ago
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res EventBus now using thread; +Textures; +Audio; Cleaner structure 12 years ago
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.classpath Converted to Java 7, factored InstanceLock to own file. 12 years ago
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README.md Removed trash, improved constraint system (nicer names) 12 years ago
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README.md

Rogue - dungeon crawler

Goals

  • Simple retro-themed dungeon crawler
  • (Multiplayer support) <- maybe
  • Threads for resource loading and event handling

Features

  • Full OOP design
  • Event driven
  • OpenGL 2D rendering
  • Screen / layer based graphics with Constraint System.

Gameplay

  • Random floors
  • Turn-based
  • Monsters with AI (-> combat system)
  • Collectable items, armor upgrades etc.
  • Health, Hunger, Level

Used libraries

  • LWJGL (OpenGL & OpenAL support)
  • SlickUtil (texture loader, audio system)