Lotta new stuff, new fonts, inventory sys, food-health, awesomeness

v5stable
Ondřej Hruška 11 years ago
parent 20bebf268b
commit c09a6f83e9
  1. BIN
      res/font/Born2bSportyV2.ttf
  2. BIN
      res/font/C64Font.ttf
  3. BIN
      res/font/DigitalMonsters.ttf
  4. BIN
      res/font/Handheld.ttf
  5. BIN
      res/font/Simpleton.ttf
  6. BIN
      res/img/gui.png
  7. BIN
      res/img/gui.xcf
  8. 36
      src/mightypork/gamecore/gui/ActionGroup.java
  9. 4
      src/mightypork/gamecore/gui/components/VisualComponent.java
  10. 2
      src/mightypork/gamecore/gui/components/layout/GridLayout.java
  11. 14
      src/mightypork/gamecore/gui/components/layout/HorizontalFixedFlowLayout.java
  12. 13
      src/mightypork/gamecore/gui/components/layout/VerticalFixedFlowLayout.java
  13. 5
      src/mightypork/gamecore/gui/components/painters/TextPainter.java
  14. 3
      src/mightypork/gamecore/render/Render.java
  15. 14
      src/mightypork/gamecore/resources/fonts/FontRenderer.java
  16. 9
      src/mightypork/gamecore/resources/fonts/GLFont.java
  17. 25
      src/mightypork/gamecore/resources/fonts/impl/CachedFont.java
  18. 24
      src/mightypork/gamecore/resources/fonts/impl/DeferredFont.java
  19. 20
      src/mightypork/gamecore/util/math/color/Color.java
  20. 41
      src/mightypork/gamecore/util/math/color/pal/RGB.java
  21. 2
      src/mightypork/rogue/App.java
  22. 21
      src/mightypork/rogue/Res.java
  23. 10
      src/mightypork/rogue/screens/FpsOverlay.java
  24. 46
      src/mightypork/rogue/screens/game/HudLayer.java
  25. 197
      src/mightypork/rogue/screens/game/InvLayer.java
  26. 118
      src/mightypork/rogue/screens/game/InvSlot.java
  27. 135
      src/mightypork/rogue/screens/game/ScreenGame.java
  28. 12
      src/mightypork/rogue/screens/game/WorldLayer.java
  29. 5
      src/mightypork/rogue/screens/menu/MenuButton.java
  30. 6
      src/mightypork/rogue/screens/menu/MenuLayer.java
  31. 4
      src/mightypork/rogue/screens/test_bouncyboxes/BouncyBox.java
  32. 6
      src/mightypork/rogue/screens/test_bouncyboxes/LayerBouncyBoxes.java
  33. 1
      src/mightypork/rogue/world/PlayerControl.java
  34. 14
      src/mightypork/rogue/world/PlayerInfo.java
  35. 55
      src/mightypork/rogue/world/World.java
  36. 9
      src/mightypork/rogue/world/entity/entities/RatEntity.java
  37. 6
      src/mightypork/rogue/world/entity/modules/EntityModuleHealth.java
  38. 26
      src/mightypork/rogue/world/events/WorldPauseRequest.java
  39. 27
      src/mightypork/rogue/world/gen/LevelGenerator.java
  40. 18
      src/mightypork/rogue/world/gen/ScratchMap.java
  41. 24
      src/mightypork/rogue/world/gui/MapView.java
  42. 5
      src/mightypork/rogue/world/gui/interaction/MIPKeyboard.java
  43. 2
      src/mightypork/rogue/world/item/items/ItemMeat.java
  44. 23
      src/mightypork/rogue/world/level/Level.java
  45. 16
      src/mightypork/rogue/world/tile/tiles/TileWithItems.java

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@ -0,0 +1,36 @@
package mightypork.gamecore.gui;
import java.util.HashSet;
import java.util.Set;
public class ActionGroup implements Enableable {
private boolean enabled = true;
private final Set<Enableable> groupMembers = new HashSet<>();
@Override
public void enable(boolean yes)
{
enabled = yes;
for (final Enableable e : groupMembers)
e.enable(yes);
}
@Override
public boolean isEnabled()
{
return enabled;
}
public void add(Enableable action)
{
groupMembers.add(action);
}
}

@ -70,7 +70,9 @@ public abstract class VisualComponent extends AbstractRectCache implements Compo
@Override
public final void onLayoutChanged()
{
if (source == null) throw new NullPointerException("Component is missing a bounding rect.");
if (getRect() == null) {
throw new NullPointerException("Component is missing a bounding rect.");
}
poll();
}

@ -65,11 +65,11 @@ public class GridLayout extends LayoutComponent {
/**
* Put with span
*
* @param elem
* @param row
* @param column
* @param rowspan
* @param colspan
* @param elem
*/
public void put(Component elem, int row, int column, int rowspan, int colspan)
{

@ -18,7 +18,7 @@ import mightypork.gamecore.util.math.constraints.rect.proxy.RectBound;
public class HorizontalFixedFlowLayout extends LayoutComponent {
private int col = 0;
private final Num colWidth;
private Num elementWidth;
private final AlignX align;
@ -31,7 +31,7 @@ public class HorizontalFixedFlowLayout extends LayoutComponent {
public HorizontalFixedFlowLayout(AppAccess app, RectBound context, Num elementWidth, AlignX align)
{
super(app, context);
this.colWidth = elementWidth;
this.elementWidth = elementWidth;
this.align = align;
if (align != AlignX.LEFT && align != AlignX.RIGHT) {
@ -67,10 +67,10 @@ public class HorizontalFixedFlowLayout extends LayoutComponent {
switch (align) {
case LEFT:
r = leftEdge().growRight(colWidth).moveX(colWidth.mul(col++));
r = leftEdge().growRight(elementWidth).moveX(elementWidth.mul(col++));
break;
case RIGHT:
r = rightEdge().growLeft(colWidth).moveX(colWidth.mul(-(col++)));
r = rightEdge().growLeft(elementWidth).moveX(elementWidth.mul(-(col++)));
break;
default:
throw new IllegalArgumentException("Bad align.");
@ -81,4 +81,10 @@ public class HorizontalFixedFlowLayout extends LayoutComponent {
attach(elem);
}
public void setElementWidth(Num elementWidth)
{
this.elementWidth = elementWidth;
}
}

@ -18,7 +18,7 @@ import mightypork.gamecore.util.math.constraints.rect.proxy.RectBound;
public class VerticalFixedFlowLayout extends LayoutComponent {
private int row = 0;
private final Num rowHeight;
private Num elementHeight;
private final AlignY align;
@ -31,7 +31,7 @@ public class VerticalFixedFlowLayout extends LayoutComponent {
public VerticalFixedFlowLayout(AppAccess app, RectBound context, Num elementHeight, AlignY align)
{
super(app, context);
this.rowHeight = elementHeight;
this.elementHeight = elementHeight;
this.align = align;
if (align != AlignY.TOP && align != AlignY.BOTTOM) {
@ -67,10 +67,10 @@ public class VerticalFixedFlowLayout extends LayoutComponent {
switch (align) {
case TOP:
r = topEdge().growDown(rowHeight).moveY(rowHeight.mul(row++));
r = topEdge().growDown(elementHeight).moveY(elementHeight.mul(row++));
break;
case BOTTOM:
r = bottomEdge().growUp(rowHeight).moveY(rowHeight.mul(-(row++)));
r = bottomEdge().growUp(elementHeight).moveY(elementHeight.mul(-(row++)));
break;
default:
throw new IllegalArgumentException("Bad align.");
@ -81,4 +81,9 @@ public class VerticalFixedFlowLayout extends LayoutComponent {
attach(elem);
}
public void setElementHeight(Num elementHeight)
{
this.elementHeight = elementHeight;
}
}

@ -6,6 +6,7 @@ import mightypork.gamecore.gui.components.VisualComponent;
import mightypork.gamecore.resources.fonts.FontRenderer;
import mightypork.gamecore.resources.fonts.GLFont;
import mightypork.gamecore.util.math.color.Color;
import mightypork.gamecore.util.math.color.pal.RGB;
import mightypork.gamecore.util.math.constraints.rect.Rect;
import mightypork.gamecore.util.math.constraints.vect.Vect;
import mightypork.gamecore.util.strings.StringProvider;
@ -27,7 +28,7 @@ public class TextPainter extends VisualComponent {
private StringProvider text;
private boolean shadow;
private Color shadowColor = Color.BLACK;
private Color shadowColor = RGB.BLACK;
private Vect shadowOffset = Vect.make(2, 2);
@ -36,7 +37,7 @@ public class TextPainter extends VisualComponent {
*/
public TextPainter(GLFont font)
{
this(font, AlignX.LEFT, Color.WHITE);
this(font, AlignX.LEFT, RGB.WHITE);
}

@ -11,6 +11,7 @@ import mightypork.gamecore.resources.textures.GLTexture;
import mightypork.gamecore.resources.textures.TxQuad;
import mightypork.gamecore.util.files.FileUtils;
import mightypork.gamecore.util.math.color.Color;
import mightypork.gamecore.util.math.color.pal.RGB;
import mightypork.gamecore.util.math.constraints.rect.Rect;
import mightypork.gamecore.util.math.constraints.rect.caching.RectDigest;
import mightypork.gamecore.util.math.constraints.vect.Vect;
@ -432,7 +433,7 @@ public class Render {
*/
public static void quadTextured(Rect quad, TxQuad txquad)
{
quadTextured(quad, txquad, Color.WHITE);
quadTextured(quad, txquad, RGB.WHITE);
}

@ -4,6 +4,7 @@ package mightypork.gamecore.resources.fonts;
import mightypork.gamecore.gui.AlignX;
import mightypork.gamecore.render.Render;
import mightypork.gamecore.util.math.color.Color;
import mightypork.gamecore.util.math.color.pal.RGB;
import mightypork.gamecore.util.math.constraints.rect.Rect;
import mightypork.gamecore.util.math.constraints.vect.Vect;
@ -25,7 +26,7 @@ public class FontRenderer {
*/
public FontRenderer(GLFont font)
{
this(font, Color.WHITE);
this(font, RGB.WHITE);
}
@ -68,7 +69,10 @@ public class FontRenderer {
private double getScale(double height)
{
return height / font.getLineHeight();
final double fontHeight = font.getLineHeight();
final double usefulHeight = fontHeight - fontHeight * font.getTopDiscardRatio() - fontHeight * font.getBottomDiscardRatio();
return height / usefulHeight;
}
@ -106,8 +110,10 @@ public class FontRenderer {
{
Render.pushMatrix();
Render.translateXY(pos);
Render.scaleXY(getScale(height));
final double sc = getScale(height);
Render.translate(pos.x(), pos.y() - font.getTopDiscardRatio() * sc);
Render.scaleXY(sc);
font.draw(text, color);

@ -47,4 +47,13 @@ public interface GLFont {
* @return specified font size
*/
int getFontSize();
void setDiscardRatio(double top, double bottom);
double getTopDiscardRatio();
double getBottomDiscardRatio();
}

@ -77,6 +77,10 @@ public class CachedFont implements GLFont {
private final FilterMode filter;
private double discardTop;
private double discardBottom;
/**
* Make a font
@ -448,4 +452,25 @@ public class CachedFont implements GLFont {
return Vect.make(getWidth(text), getLineHeight());
}
@Override
public void setDiscardRatio(double top, double bottom)
{
discardTop = top;
discardBottom = bottom;
}
@Override
public double getTopDiscardRatio()
{
return discardTop;
}
@Override
public double getBottomDiscardRatio()
{
return discardBottom;
}
}

@ -44,6 +44,8 @@ public class DeferredFont extends DeferredResource implements GLFont {
private String chars;
private FilterMode filter;
private boolean antialias;
private double discardTop;
private double discardBottom;
/**
@ -208,4 +210,26 @@ public class DeferredFont extends DeferredResource implements GLFont {
// this will have to suffice
font = null;
}
@Override
public void setDiscardRatio(double top, double bottom)
{
discardTop = top;
discardBottom = bottom;
}
@Override
public double getTopDiscardRatio()
{
return discardTop;
}
@Override
public double getBottomDiscardRatio()
{
return discardBottom;
}
}

@ -17,26 +17,6 @@ import mightypork.gamecore.util.math.constraints.num.Num;
*/
public abstract class Color {
public static final Color NONE = rgba(0, 0, 0, 0);
public static final Color SHADOW = rgba(0, 0, 0, 0.5);
public static final Color WHITE = fromHex(0xFFFFFF);
public static final Color BLACK = fromHex(0x000000);
public static final Color DARK_GRAY = fromHex(0x808080);
public static final Color GRAY = rgb(0.5, 0.5, 0.5);
public static final Color LIGHT_GRAY = rgb(0.75, 0.75, 0.75);
public static final Color RED = rgb(1, 0, 0);
public static final Color GREEN = rgb(0, 1, 0);
public static final Color BLUE = rgb(0, 0, 1);
public static final Color YELLOW = rgb(1, 1, 0);
public static final Color MAGENTA = rgb(1, 0, 1);
public static final Color CYAN = rgb(0, 1, 1);
public static final Color ORANGE = rgb(1, 0.78, 0);
public static final Color PINK = rgb(1, 0.68, 0.68);
private static final Stack<Num> alphaStack = new Stack<>();
private static volatile boolean alphaStackEnabled = true;

@ -9,24 +9,35 @@ import mightypork.gamecore.util.math.color.Color;
*
* @author MightyPork
*/
public interface RGB {
public class RGB {
Color WHITE = Color.fromHex(0xFFFFFF);
Color BLACK = Color.fromHex(0x000000);
Color GRAY_DARK = Color.fromHex(0x808080);
Color GRAY = Color.fromHex(0xA0A0A0);
Color GRAY_LIGHT = Color.fromHex(0xC0C0C0);
public static final Color BLACK_10 = Color.rgba(0, 0, 0, 0.1);
public static final Color BLACK_20 = Color.rgba(0, 0, 0, 0.2);
public static final Color BLACK_30 = Color.rgba(0, 0, 0, 0.3);
public static final Color BLACK_40 = Color.rgba(0, 0, 0, 0.4);
public static final Color BLACK_50 = Color.rgba(0, 0, 0, 0.5);
public static final Color BLACK_60 = Color.rgba(0, 0, 0, 0.6);
public static final Color BLACK_70 = Color.rgba(0, 0, 0, 0.7);
public static final Color BLACK_80 = Color.rgba(0, 0, 0, 0.8);
public static final Color BLACK_90 = Color.rgba(0, 0, 0, 0.9);
Color RED = Color.fromHex(0xFF0000);
Color GREEN = Color.fromHex(0x00FF00);
Color BLUE = Color.fromHex(0x0000FF);
Color YELLOW = Color.fromHex(0xFFFF00);
Color CYAN = Color.fromHex(0x00FFFF);
Color MAGENTA = Color.fromHex(0xFF00FF);
public static final Color WHITE = Color.fromHex(0xFFFFFF);
public static final Color BLACK = Color.fromHex(0x000000);
public static final Color GRAY_DARK = Color.fromHex(0x808080);
public static final Color GRAY = Color.fromHex(0xA0A0A0);
public static final Color GRAY_LIGHT = Color.fromHex(0xC0C0C0);
Color PINK = Color.fromHex(0xFF3FFC);
Color ORANGE = Color.fromHex(0xFC4800);
public static final Color RED = Color.fromHex(0xFF0000);
public static final Color GREEN = Color.fromHex(0x00FF00);
public static final Color BLUE = Color.fromHex(0x0000FF);
Color NONE = Color.NONE;
public static final Color YELLOW = Color.fromHex(0xFFFF00);
public static final Color CYAN = Color.fromHex(0x00FFFF);
public static final Color MAGENTA = Color.fromHex(0xFF00FF);
public static final Color PINK = Color.fromHex(0xFF3FFC);
public static final Color ORANGE = Color.fromHex(0xFC4800);
public static final Color NONE = Color.rgba(0, 0, 0, 0);
}

@ -130,7 +130,7 @@ public final class App extends BaseApp {
bindEventToKey(new CrossfadeRequest(null), Keys.L_CONTROL, Keys.Q);
bindEventToKey(new CrossfadeRequest("menu"), Keys.ESCAPE);
bindEventToKey(new CrossfadeRequest("menu"), Keys.L_CONTROL, Keys.M);
}

@ -49,14 +49,17 @@ public final class Res {
private static void loadFonts()
{
fonts.loadFont("polygon_pixel", new DeferredFont("/res/font/PolygonPixel5x7Standard.ttf", Glyphs.basic, 16));
fonts.loadFont("press_start", new DeferredFont("/res/font/PressStart2P.ttf", Glyphs.basic, 16));
DeferredFont font;
//fonts.loadFont("polygon_pixel", new DeferredFont("/res/font/PolygonPixel5x7Standard.ttf", Glyphs.basic, 16));
fonts.loadFont("press_start", font = new DeferredFont("/res/font/PressStart2P.ttf", Glyphs.basic, 16));
fonts.loadFont("polygon_pixel", font = new DeferredFont("/res/font/Simpleton.ttf", Glyphs.basic, 16));
font.setDiscardRatio(5 / 16D, 2 / 16D);
// aliases based on concrete usage
fonts.addAlias("default", "polygon_pixel");
fonts.addAlias("main_menu_button", "press_start");
fonts.addAlias("main_menu_title", "press_start");
fonts.addAlias("hud", "press_start");
fonts.addAlias("thick", "press_start");
fonts.addAlias("thin", "polygon_pixel");
}
@ -88,6 +91,12 @@ public final class Res {
textures.add("nav.button.fg.attack", grid.makeQuad(2, 6));
textures.add("nav.button.fg.options", grid.makeQuad(3, 6));
textures.add("nav.button.fg.help", grid.makeQuad(4, 6));
textures.add("nav.button.fg.map", grid.makeQuad(5, 6));
textures.add("nav.button.fg.pause", grid.makeQuad(6, 6));
textures.add("nav.button.fg.magnify", grid.makeQuad(7, 6));
textures.add("inv.slot.base", grid.makeQuad(0, 5));
textures.add("inv.slot.selected", grid.makeQuad(1, 5));
// sprites

@ -9,7 +9,7 @@ import mightypork.gamecore.gui.screens.Overlay;
import mightypork.gamecore.input.KeyStroke;
import mightypork.gamecore.input.Keys;
import mightypork.gamecore.resources.fonts.GLFont;
import mightypork.gamecore.util.math.color.Color;
import mightypork.gamecore.util.math.color.pal.RGB;
import mightypork.gamecore.util.math.constraints.num.Num;
import mightypork.gamecore.util.math.constraints.rect.proxy.RectBound;
import mightypork.gamecore.util.math.constraints.vect.Vect;
@ -38,12 +38,12 @@ public class FpsOverlay extends Overlay {
}
});
final GLFont font = Res.getFont("default");
final GLFont font = Res.getFont("thin");
final Num h = root.height();
final RectBound constraint = root.shrink(h.perc(3)).topRight().startRect().growDown(h.perc(8).max(32));
final RectBound constraint = root.shrink(h.perc(3)).topRight().startRect().growDown(h.perc(5).max(16));
tp = new TextPainter(font, AlignX.RIGHT, Color.WHITE, new StringProvider() {
tp = new TextPainter(font, AlignX.RIGHT, RGB.WHITE, new StringProvider() {
@Override
public String getString()
@ -53,7 +53,7 @@ public class FpsOverlay extends Overlay {
});
tp.setRect(constraint);
tp.setShadow(Color.BLACK, Vect.make(tp.height().div(16).round()));
tp.setShadow(RGB.BLACK, Vect.make(tp.height().div(8).round()));
root.add(tp);

@ -3,15 +3,13 @@ package mightypork.rogue.screens.game;
import mightypork.gamecore.gui.AlignX;
import mightypork.gamecore.gui.components.painters.TextPainter;
import mightypork.gamecore.gui.screens.Screen;
import mightypork.gamecore.gui.screens.ScreenLayer;
import mightypork.gamecore.input.KeyStroke;
import mightypork.gamecore.input.Keys;
import mightypork.gamecore.util.math.color.pal.RGB;
import mightypork.gamecore.util.math.constraints.num.Num;
import mightypork.gamecore.util.math.constraints.rect.Rect;
import mightypork.gamecore.util.strings.StringProvider;
import mightypork.rogue.Res;
import mightypork.rogue.world.World;
import mightypork.rogue.world.WorldProvider;
import mightypork.rogue.world.gui.Minimap;
@ -36,27 +34,21 @@ public class HudLayer extends ScreenLayer {
}
};
private Minimap mm;
protected Minimap mm;
private final ScreenGame gameScreen;
public HudLayer(Screen screen)
public HudLayer(ScreenGame screen)
{
super(screen);
this.gameScreen = screen;
buildNav();
buildDisplays();
buildMinimap();
bindKey(new KeyStroke(Keys.M), new Runnable() {
@Override
public void run()
{
mm.setVisible(!mm.isVisible());
}
});
}
@ -90,12 +82,13 @@ public class HudLayer extends ScreenLayer {
root.add(hearts);
final TextPainter lvl = new TextPainter(Res.getFont("hud"), AlignX.RIGHT, RGB.WHITE, new StringProvider() {
final TextPainter lvl = new TextPainter(Res.getFont("thick"), AlignX.RIGHT, RGB.WHITE, new StringProvider() {
@Override
public String getString()
{
return "Floor " + (1 + WorldProvider.get().getWorld().getPlayer().getLevelNumber());
final World w = WorldProvider.get().getWorld();
return (w.isPaused() ? "[P] " : "") + "Floor " + (1 + w.getPlayer().getLevelNumber());
}
});
@ -117,14 +110,27 @@ public class HudLayer extends ScreenLayer {
nav.setRect(root.bottomEdge().growUp(root.height().perc(12)));
root.add(nav);
NavButton btn;
// ltr
nav.addLeft(new NavButton(Res.txq("nav.button.fg.inventory")));
nav.addLeft(new NavButton(Res.txq("nav.button.fg.eat")));
nav.addLeft(new NavButton(Res.txq("nav.button.fg.attack")));
nav.addLeft(btn = new NavButton(Res.txq("nav.button.fg.inventory")));
btn.setAction(gameScreen.actionInv);
nav.addLeft(btn = new NavButton(Res.txq("nav.button.fg.eat")));
btn.setAction(gameScreen.actionEat);
// rtl
nav.addLeft(btn = new NavButton(Res.txq("nav.button.fg.pause")));
btn.setAction(gameScreen.actionTogglePause);
// TODO actions
nav.addRight(new NavButton(Res.txq("nav.button.fg.options")));
nav.addRight(new NavButton(Res.txq("nav.button.fg.help")));
nav.addRight(btn = new NavButton(Res.txq("nav.button.fg.map")));
btn.setAction(gameScreen.actionToggleMinimap);
nav.addRight(btn = new NavButton(Res.txq("nav.button.fg.magnify")));
btn.setAction(gameScreen.actionToggleZoom);
}

@ -0,0 +1,197 @@
package mightypork.rogue.screens.game;
import mightypork.gamecore.gui.AlignX;
import mightypork.gamecore.gui.components.layout.ConstraintLayout;
import mightypork.gamecore.gui.components.layout.GridLayout;
import mightypork.gamecore.gui.components.layout.HorizontalFixedFlowLayout;
import mightypork.gamecore.gui.components.painters.QuadPainter;
import mightypork.gamecore.gui.components.painters.TextPainter;
import mightypork.gamecore.gui.screens.ScreenLayer;
import mightypork.gamecore.input.KeyStroke;
import mightypork.gamecore.input.Keys;
import mightypork.gamecore.util.math.color.Color;
import mightypork.gamecore.util.math.color.pal.RGB;
import mightypork.gamecore.util.math.constraints.num.Num;
import mightypork.gamecore.util.math.constraints.rect.Rect;
import mightypork.gamecore.util.strings.StringProvider;
import mightypork.rogue.Res;
import mightypork.rogue.screens.game.ScreenGame.GScrState;
import mightypork.rogue.world.World.PlayerFacade;
import mightypork.rogue.world.WorldProvider;
import mightypork.rogue.world.item.Item;
import mightypork.rogue.world.item.ItemType;
public class InvLayer extends ScreenLayer {
private final StringProvider contextStrProv = new StringProvider() {
@Override
public String getString()
{
String s = "Esc - close";
final int selected = getSelectedSlot();
if (selected != -1) {
final PlayerFacade pl = WorldProvider.get().getPlayer();
final Item itm = pl.getInventory().getItem(selected);
if (itm != null && !itm.isEmpty()) {
s = "D - drop, " + s;
if (itm.getType() == ItemType.FOOD) {
s = "E - eat, " + s;
}
if (itm.getType() == ItemType.WEAPON) {
s = "E - equip, " + s;
}
}
}
return s;
}
};
private final InvSlot[] slots = new InvSlot[8];
private int getSelectedSlot()
{
for (final InvSlot sl : slots) {
if (sl.selected) {
// stuff
return sl.index;
}
}
return -1;
}
public InvLayer(final ScreenGame screen)
{
super(screen);
final Rect fg = root.shrink(root.height().perc(15));
final QuadPainter qp = new QuadPainter(Color.rgba(0, 0, 0, 0.5));
qp.setRect(root);
root.add(qp);
int pos = 0;
final GridLayout gl = new GridLayout(root, fg, 21, 1);
root.add(gl);
final TextPainter txp = new TextPainter(Res.getFont("thick"), AlignX.CENTER, RGB.YELLOW, "Inventory");
gl.put(txp, pos, 0, 2, 1);
pos += 3;
final HorizontalFixedFlowLayout row1 = new HorizontalFixedFlowLayout(root, null, AlignX.LEFT);
row1.setElementWidth(row1.height());
final ConstraintLayout cl1 = new ConstraintLayout(root);
row1.setRect(cl1.axisV().grow(cl1.height().mul(2), Num.ZERO));
cl1.add(row1);
gl.put(cl1, pos, 0, 8, 1);
pos += 8;
row1.add(slots[0] = new InvSlot(0, slots));
row1.add(slots[1] = new InvSlot(1, slots));
row1.add(slots[2] = new InvSlot(2, slots));
row1.add(slots[3] = new InvSlot(3, slots));
final HorizontalFixedFlowLayout row2 = new HorizontalFixedFlowLayout(root, null, AlignX.LEFT);
row2.setElementWidth(row2.height());
final ConstraintLayout cl2 = new ConstraintLayout(root);
row2.setRect(cl2.axisV().grow(cl2.height().mul(2), Num.ZERO));
cl2.add(row2);
gl.put(cl2, pos, 0, 8, 1);
pos += 8;
row2.add(slots[4] = new InvSlot(4, slots));
row2.add(slots[5] = new InvSlot(5, slots));
row2.add(slots[6] = new InvSlot(6, slots));
row2.add(slots[7] = new InvSlot(7, slots));
final TextPainter txp2 = new TextPainter(Res.getFont("thin"), AlignX.CENTER, RGB.WHITE, contextStrProv);
gl.put(txp2, pos + 1, 0, 1, 1);
setVisible(false);
bindKey(new KeyStroke(Keys.ESCAPE), new Runnable() {
@Override
public void run()
{
if (!isVisible()) return;
screen.setState(GScrState.WORLD);
}
});
bindKey(new KeyStroke(Keys.E), new Runnable() {
@Override
public void run()
{
if (!isVisible()) return;
final int selected = getSelectedSlot();
if (selected != -1) {
final PlayerFacade pl = WorldProvider.get().getPlayer();
final Item itm = pl.getInventory().getItem(selected);
if (itm != null && !itm.isEmpty()) {
if (itm.getType() == ItemType.FOOD) {
if (pl.eatFood(itm)) {
if (itm.consume()) {
pl.getInventory().setItem(selected, null);
}
}
}
if (itm.getType() == ItemType.WEAPON) {
pl.selectWeapon(selected);
}
}
}
}
});
bindKey(new KeyStroke(Keys.D), new Runnable() {
@Override
public void run()
{
if (!isVisible()) return;
final int selected = getSelectedSlot();
if (selected != -1) {
final PlayerFacade pl = WorldProvider.get().getPlayer();
final Item itm = pl.getInventory().getItem(selected);
if (itm != null && !itm.isEmpty()) {
final Item piece = itm.split(1);
if (itm.isEmpty()) pl.getInventory().setItem(selected, null);
if (!pl.getLevel().getTile(pl.getCoord()).dropItem(piece)) {
pl.getInventory().addItem(piece); // add back
}
}
}
}
});
}
@Override
public int getZIndex()
{
return 200;
}
}

@ -0,0 +1,118 @@
package mightypork.rogue.screens.game;
import mightypork.gamecore.gui.Action;
import mightypork.gamecore.gui.AlignX;
import mightypork.gamecore.gui.components.ClickableComponent;
import mightypork.gamecore.gui.components.painters.TextPainter;
import mightypork.gamecore.render.Render;
import mightypork.gamecore.resources.textures.TxQuad;
import mightypork.gamecore.util.math.color.pal.RGB;
import mightypork.gamecore.util.math.constraints.rect.caching.RectCache;
import mightypork.rogue.Res;
import mightypork.rogue.world.World.PlayerFacade;
import mightypork.rogue.world.WorldProvider;
import mightypork.rogue.world.item.Item;
/**
* Button in the ingame nav
*
* @author MightyPork
*/
public class InvSlot extends ClickableComponent {
private final TxQuad txBase, txSelected;
protected boolean selected = false;
protected int index;
private final RectCache itemRect;
private final InvSlot[] slots;
private final TextPainter txt;
private final RectCache txtRect;
public InvSlot(int index, InvSlot[] allSlots)
{
super();
this.txBase = Res.txq("inv.slot.base");
this.txSelected = Res.txq("inv.slot.selected");
this.index = index;
this.slots = allSlots;
this.itemRect = getRect().shrink(height().perc(16)).cached();
//@formatter:off
this.txtRect = itemRect.bottomEdge()
.move(itemRect.height().perc(5).neg(), itemRect.height().perc(10).neg())
.growUp(itemRect.height().perc(35)).cached();
//@formatter:on
txt = new TextPainter(Res.getFont("thin"), AlignX.RIGHT, RGB.WHITE);
txt.setRect(txtRect);
txt.setShadow(RGB.BLACK_60, txt.getRect().height().div(8).toVectXY());
setAction(new Action() {
@Override
protected void execute()
{
for (final InvSlot sl : slots) {
sl.selected = false;
}
selected = true;
}
});
}
@Override
public void updateLayout()
{
itemRect.poll();
txtRect.poll();
}
@Override
protected void renderComponent()
{
TxQuad bg;
if (selected) {
bg = txSelected;
} else {
bg = txBase;
}
Render.quadTextured(this, bg);
final PlayerFacade pl = WorldProvider.get().getPlayer();
final Item itm = pl.getInventory().getItem(index);
if (itm != null && !itm.isEmpty()) {
itm.render(itemRect);
if (itm.getAmount() > 1) {
txt.setText("" + itm.getAmount());
txt.setColor(RGB.WHITE);
txt.render();
}
if (pl.getSelectedWeapon() == index) {
txt.setText("*");
txt.setColor(RGB.YELLOW);
txt.render();
}
}
}
}

@ -4,26 +4,131 @@ package mightypork.rogue.screens.game;
import java.util.Random;
import mightypork.gamecore.app.AppAccess;
import mightypork.gamecore.gui.Action;
import mightypork.gamecore.gui.ActionGroup;
import mightypork.gamecore.gui.screens.LayeredScreen;
import mightypork.gamecore.input.KeyStroke;
import mightypork.gamecore.input.Keys;
import mightypork.rogue.world.WorldProvider;
import mightypork.rogue.world.events.WorldPauseRequest;
import mightypork.rogue.world.events.WorldPauseRequest.PauseAction;
public class ScreenGame extends LayeredScreen {
/**
* Game gui state.
*
* @author MightyPork
*/
public enum GScrState
{
WORLD, INV;
}
private final Random rand = new Random();
private InvLayer invLayer;
private HudLayer hudLayer;
private GScrState state = GScrState.WORLD;
private final ActionGroup worldActions = new ActionGroup();
public Action actionEat = new Action() {
@Override
public void execute()
{
WorldProvider.get().getPlayer().tryToEatSomeFood();
}
};
public Action actionInv = new Action() {
@Override
public void execute()
{
setState(GScrState.INV);
}
};
public Action actionToggleMinimap = new Action() {
@Override
public void execute()
{
hudLayer.mm.setVisible(!hudLayer.mm.isVisible());
}
};
public Action actionTogglePause = new Action() {
@Override
public void execute()
{
getEventBus().send(new WorldPauseRequest(PauseAction.TOGGLE));
}
};
public Action actionToggleZoom = new Action() {
@Override
public void execute()
{
worldLayer.map.toggleMag();
}
};
private WorldLayer worldLayer;
/**
* Set gui state (overlay)
*
* @param nstate new state
*/
public void setState(GScrState nstate)
{
if (this.state == nstate) return;
if (nstate != GScrState.WORLD) { // leaving world.
getEventBus().send(new WorldPauseRequest(PauseAction.PAUSE));
worldActions.enable(false); // disable world actions
}
if (nstate == GScrState.WORLD) {
getEventBus().send(new WorldPauseRequest(PauseAction.RESUME));
invLayer.setVisible(false); // hide all extra layers
worldActions.enable(true);
}
if (nstate == GScrState.INV) {
invLayer.setVisible(true);
}
this.state = nstate;
}
public GScrState getState()
{
return state;
}
public ScreenGame(AppAccess app)
{
super(app);
addLayer(new HudLayer(this));
addLayer(new WorldLayer(this));
addLayer(invLayer = new InvLayer(this));
addLayer(hudLayer = new HudLayer(this));
addLayer(worldLayer = new WorldLayer(this));
// TODO temporary here ↓
bindKey(new KeyStroke(Keys.L_CONTROL, Keys.N), new Runnable() {
@Override
@ -33,18 +138,22 @@ public class ScreenGame extends LayeredScreen {
}
});
final Runnable pauseIt = new Runnable() {
@Override
public void run()
{
getEventBus().send(new WorldPauseRequest());
}
};
//pause key
bindKey(new KeyStroke(Keys.P), pauseIt);
bindKey(new KeyStroke(Keys.PAUSE), pauseIt);
bindKey(new KeyStroke(Keys.P), actionTogglePause);
bindKey(new KeyStroke(Keys.PAUSE), actionTogglePause);
bindKey(new KeyStroke(Keys.I), actionInv);
bindKey(new KeyStroke(Keys.E), actionEat);
bindKey(new KeyStroke(Keys.M), actionToggleMinimap);
bindKey(new KeyStroke(Keys.Z), actionToggleZoom);
worldActions.add(actionEat);
worldActions.add(actionInv);
worldActions.add(actionToggleMinimap);
worldActions.add(actionTogglePause);
worldActions.add(actionToggleZoom);
worldActions.enable(true);
}

@ -11,7 +11,7 @@ import mightypork.rogue.world.gui.interaction.MIPMouse;
public class WorldLayer extends ScreenLayer {
private final MapView worldView;
protected final MapView map;
public WorldLayer(Screen screen)
@ -20,17 +20,17 @@ public class WorldLayer extends ScreenLayer {
// render component
worldView = new MapView();
map = new MapView();
// map input plugins
worldView.addPlugin(new MIPKeyboard(worldView));
worldView.addPlugin(new MIPMouse(worldView));
map.addPlugin(new MIPKeyboard(map));
map.addPlugin(new MIPMouse(map));
// size of lower navbar
final Num lownav = root.height().perc(12);
worldView.setRect(root.shrinkBottom(lownav));
map.setRect(root.shrinkBottom(lownav));
root.add(worldView);
root.add(map);
}

@ -7,6 +7,7 @@ import mightypork.gamecore.gui.components.painters.TextPainter;
import mightypork.gamecore.input.InputSystem;
import mightypork.gamecore.resources.fonts.GLFont;
import mightypork.gamecore.util.math.color.Color;
import mightypork.gamecore.util.math.color.pal.RGB;
import mightypork.gamecore.util.math.constraints.vect.Vect;
import mightypork.gamecore.util.math.constraints.vect.mutable.VectVar;
import mightypork.rogue.Res;
@ -14,7 +15,7 @@ import mightypork.rogue.Res;
class MenuButton extends ClickableComponent {
private static GLFont font = Res.getFont("main_menu_button");
private static GLFont font = Res.getFont("thick");
private final TextPainter painter;
private final VectVar offset = Vect.makeVar();
@ -30,7 +31,7 @@ class MenuButton extends ClickableComponent {
this.painter = new TextPainter(font, AlignX.CENTER, this.color, text);
this.painter.setRect(this);
this.painter.setShadow(Color.BLACK.withAlpha(0.3), offset);
this.painter.setShadow(RGB.BLACK_30, offset);
}

@ -29,7 +29,7 @@ class MenuLayer extends ScreenLayer {
{
final Rect menuBox = root.shrink(Num.ZERO, root.height().mul(0.15)).moveY(root.height().mul(-0.04));
final GridLayout layout = new GridLayout(root, menuBox, 14, 1);
final GridLayout layout = new GridLayout(root, menuBox, 11, 1);
layout.enableCaching(true);
final QuadPainter bg = QuadPainter.gradV(Color.fromHex(0x007eb3), PAL16.SEABLUE);
@ -60,7 +60,7 @@ class MenuLayer extends ScreenLayer {
layout.put(btn, r, 0, 2, 1);
r += 3;
/*
// bouncy text button
btn = new MenuButton("Bouncy", PAL16.CLOUDBLUE);
btn.setAction(new Action() {
@ -73,7 +73,7 @@ class MenuLayer extends ScreenLayer {
});
layout.put(btn, r, 0, 2, 1);
r += 3;
*/
// quit button
btn = new MenuButton("Bye!", PAL16.BLOODRED);

@ -7,7 +7,7 @@ import mightypork.gamecore.eventbus.events.Updateable;
import mightypork.gamecore.gui.components.VisualComponent;
import mightypork.gamecore.render.Render;
import mightypork.gamecore.util.math.Easing;
import mightypork.gamecore.util.math.color.Color;
import mightypork.gamecore.util.math.color.pal.RGB;
import mightypork.gamecore.util.math.constraints.num.Num;
import mightypork.gamecore.util.math.constraints.num.mutable.NumAnimated;
import mightypork.gamecore.util.math.constraints.rect.Rect;
@ -41,7 +41,7 @@ public class BouncyBox extends VisualComponent implements Updateable {
@Override
public void renderComponent()
{
Render.quad(box, Color.GREEN);
Render.quad(box, RGB.GREEN);
}

@ -11,7 +11,7 @@ import mightypork.gamecore.gui.screens.Screen;
import mightypork.gamecore.gui.screens.ScreenLayer;
import mightypork.gamecore.input.KeyStroke;
import mightypork.gamecore.input.Keys;
import mightypork.gamecore.util.math.color.Color;
import mightypork.gamecore.util.math.color.pal.RGB;
import mightypork.gamecore.util.math.constraints.num.Num;
import mightypork.gamecore.util.math.constraints.vect.Vect;
import mightypork.rogue.Res;
@ -55,10 +55,10 @@ public class LayerBouncyBoxes extends ScreenLayer {
boxes.add(bbr);
}
final TextPainter tp = new TextPainter(Res.getFont("default"), AlignX.LEFT, Color.WHITE);
final TextPainter tp = new TextPainter(Res.getFont("thick"), AlignX.LEFT, RGB.WHITE);
tp.setText("Press left & right to move.");
final Num shadowOffset = tp.height().div(16);
tp.setShadow(Color.RED, Vect.make(shadowOffset, shadowOffset));
tp.setShadow(RGB.RED, Vect.make(shadowOffset, shadowOffset));
layout.add(tp);
}

@ -117,7 +117,6 @@ public abstract class PlayerControl {
}
//2nd try to click tile
System.out.println("do click: " + Coord.fromVect(pos));
return getLevel().getTile(Coord.fromVect(pos)).onClick();
}

@ -91,10 +91,22 @@ public class PlayerInfo implements IonObjBundled {
}
public Item getEquippedWeapon()
public int getSelectedWeaponIndex()
{
return selectedWeapon;
}
public Item getSelectedWeapon()
{
if (selectedWeapon == NO_WEAPON) return null;
return inventory.getItem(selectedWeapon);
}
public void selectWeapon(int selectedWeapon)
{
this.selectedWeapon = selectedWeapon;
}
}

@ -18,6 +18,7 @@ import mightypork.gamecore.util.math.timing.Pauseable;
import mightypork.rogue.world.entity.Entities;
import mightypork.rogue.world.entity.Entity;
import mightypork.rogue.world.item.Item;
import mightypork.rogue.world.item.ItemType;
import mightypork.rogue.world.level.Level;
@ -171,20 +172,62 @@ public class World implements DelegatingClient, BusAccess, IonObjBundled, Pausea
public int getAttackStrength()
{
final Item weapon = playerInfo.getEquippedWeapon();
final Item weapon = playerInfo.getSelectedWeapon();
if (weapon == null) return PlayerInfo.BARE_ATTACK;
return Math.min(weapon.getAttackPoints(), playerInfo.BARE_ATTACK);
}
public boolean eatFood(Item itm)
{
if (itm == null || itm.isEmpty() || itm.getType() != ItemType.FOOD) return false;
if (getHealth() < getHealthMax()) {
playerEntity.health.addHealth(itm.getFoodPoints());
return true;
}
return false;
}
public void selectWeapon(int selected)
{
playerInfo.selectWeapon(selected);
}
public int getSelectedWeapon()
{
return playerInfo.getSelectedWeaponIndex();
}
public void tryToEatSomeFood()
{
for (int i = 0; i < getInventory().getSize(); i++) {
final Item itm = getInventory().getItem(i);
if (itm == null || itm.isEmpty()) continue;
final Item slice = itm.split(1);
if (!eatFood(slice)) itm.addItem(slice);
if (itm.isEmpty()) getInventory().setItem(i, null);
return;
}
}
}
// not saved stuffs
private final PlayerFacade player = new PlayerFacade();
private Entity playerEntity;
private BusAccess bus;
private boolean paused;
private int pauseDepth = 0;
private final ArrayList<Level> levels = new ArrayList<>();
@ -209,7 +252,7 @@ public class World implements DelegatingClient, BusAccess, IonObjBundled, Pausea
@Override
public boolean doesDelegate()
{
return !paused;
return !isPaused();
}
@ -324,21 +367,21 @@ public class World implements DelegatingClient, BusAccess, IonObjBundled, Pausea
@Override
public void pause()
{
paused = true;
pauseDepth++;
}
@Override
public void resume()
{
paused = false;
if (pauseDepth > 0) pauseDepth--;
}
@Override
public boolean isPaused()
{
return paused;
return pauseDepth > 0;
}

@ -71,11 +71,16 @@ public class RatEntity extends Entity {
public void onKilled()
{
super.onKilled();
}
@Override
public void onCorpseRemoved()
{
// drop rat meat
final Item meat = Items.MEAT.createItem();
getLevel().getTile(getCoord()).dropItem(meat);
getLevel().dropNear(getCoord(), meat);
}
}

@ -102,6 +102,12 @@ public class EntityModuleHealth extends EntityModule {
}
public void addHealth(int healthPoints)
{
setHealth(health + healthPoints);
}
public void fill()
{
setHealth(maxHealth);

@ -12,10 +12,36 @@ import mightypork.rogue.world.World;
*/
public class WorldPauseRequest extends BusEvent<World> {
public static enum PauseAction
{
PAUSE, RESUME, TOGGLE;
}
private final PauseAction op;
public WorldPauseRequest(PauseAction op)
{
super();
this.op = op;
}
@Override
protected void handleBy(World handler)
{
if (op == PauseAction.PAUSE) {
handler.pause();
return;
}
if (op == PauseAction.RESUME) {
handler.resume();
return;
}
// else
// toggle paused state
if (!handler.isPaused()) {
handler.pause();

@ -10,10 +10,7 @@ import mightypork.rogue.world.entity.Entities;
import mightypork.rogue.world.entity.Entity;
import mightypork.rogue.world.gen.rooms.Rooms;
import mightypork.rogue.world.gen.themes.ThemeBrick;
import mightypork.rogue.world.item.Item;
import mightypork.rogue.world.item.Items;
import mightypork.rogue.world.level.Level;
import mightypork.rogue.world.tile.Tile;
public class LevelGenerator {
@ -65,18 +62,18 @@ public class LevelGenerator {
}
}
for (int i = 0; i < 4 + complexity + rand.nextInt(1 + complexity); i++) {
final Item meat = Items.MEAT.createItem();
for (int j = 0; j < 20; j++) {
pos.x = rand.nextInt(lvl.getWidth());
pos.y = rand.nextInt(lvl.getHeight());
final Tile t = lvl.getTile(pos);
if (t.dropItem(meat)) break;
}
}
// for (int i = 0; i < 4 + complexity + rand.nextInt(1 + complexity); i++) {
//
// final Item meat = Items.MEAT.createItem();
//
// for (int j = 0; j < 20; j++) {
// pos.x = rand.nextInt(lvl.getWidth());
// pos.y = rand.nextInt(lvl.getHeight());
//
// final Tile t = lvl.getTile(pos);
// if (t.dropItem(meat)) break;
// }
// }
return lvl;

@ -149,16 +149,16 @@ public class ScratchMap {
switch (rand.nextInt(4)) {
case 0:
center.x += 1 + rand.nextInt(critical ? 6 : 4);
center.x += 1 + (failed_total / 50);
break;
case 1:
center.x -= 1 + rand.nextInt(critical ? 6 : 4);
center.x -= 1 + (failed_total / 50);
break;
case 2:
center.y += 1 + rand.nextInt(critical ? 6 : 4);
center.y += 1 + (failed_total / 50);
break;
case 3:
center.y -= 1 + rand.nextInt(critical ? 6 : 4);
center.y -= 1 + (failed_total / 50);
}
final RoomDesc rd = rb.buildToFit(this, theme, rand, center);
@ -173,14 +173,14 @@ public class ScratchMap {
clampBounds();
nodes.add(center);
Log.f3("placed room: " + rd.min + " -> " + rd.max);
// Log.f3("placed room: " + rd.min + " -> " + rd.max);
return;
} else {
failed++;
failed_total++;
if (failed > 200) {
if (failed > 400) {
Log.w("Faild to build room.");
if (critical) {
@ -309,7 +309,7 @@ public class ScratchMap {
public void buildCorridors()
{
Log.f3("Building corridors.");
// Log.f3("Building corridors.");
Coord start = nodes.get(0);
final Set<Coord> starts = new HashSet<>();
@ -328,7 +328,7 @@ public class ScratchMap {
private void buildCorridor(Coord node1, Coord node2)
{
Log.f3("Building corridor " + node1 + " -> " + node2);
// Log.f3("Building corridor " + node1 + " -> " + node2);
final List<Coord> steps = pathf.findPath(node1, node2);
if (steps == null) {
@ -539,7 +539,7 @@ public class ScratchMap {
final Coord entrance = new Coord(enterPoint.x - genMin.x, enterPoint.y - genMin.y);
level.setEnterPoint(entrance);
System.out.println("Entrance = " + entrance + ", original: " + enterPoint + ", minG=" + genMin + ", maxG=" + genMax);
// System.out.println("Entrance = " + entrance + ", original: " + enterPoint + ", minG=" + genMin + ", maxG=" + genMax);
final Coord exit = new Coord(exitPoint.x - genMin.x, exitPoint.y - genMin.y);
level.setExitPoint(exit);

@ -8,9 +8,6 @@ import java.util.Set;
import mightypork.gamecore.eventbus.clients.DelegatingClient;
import mightypork.gamecore.eventbus.events.Updateable;
import mightypork.gamecore.gui.components.InputComponent;
import mightypork.gamecore.input.Keys;
import mightypork.gamecore.input.events.KeyEvent;
import mightypork.gamecore.input.events.KeyListener;
import mightypork.gamecore.input.events.MouseButtonEvent;
import mightypork.gamecore.input.events.MouseButtonListener;
import mightypork.gamecore.render.Render;
@ -35,7 +32,7 @@ import mightypork.rogue.world.gui.interaction.MapInteractionPlugin;
*
* @author MightyPork
*/
public class MapView extends InputComponent implements DelegatingClient, KeyListener, MouseButtonListener, Updateable, WorldAscendRequestListener,
public class MapView extends InputComponent implements DelegatingClient, MouseButtonListener, Updateable, WorldAscendRequestListener,
WorldDescendRequestListener {
private static final double transition_time = 0.8;
@ -152,20 +149,15 @@ public class MapView extends InputComponent implements DelegatingClient, KeyList
}
@Override
public void receive(KeyEvent event)
public void toggleMag()
{
if (event.getKey() == Keys.Z && event.isDown()) {
if (zoom_in) {
zoom.fadeIn();
zoom_in = false;
} else {
zoom.fadeOut();
zoom_in = true;
}
if (zoom_in) {
zoom.fadeIn();
zoom_in = false;
} else {
zoom.fadeOut();
zoom_in = true;
}
// don't consume key events, can be useful for others.
}

@ -17,6 +17,7 @@ import mightypork.rogue.world.gui.MapView;
public class MIPKeyboard extends MapInteractionPlugin implements PlayerStepEndListener, KeyListener, Updateable {
private static final int[] keys = { Keys.LEFT, Keys.RIGHT, Keys.UP, Keys.DOWN };
private static final int[] keys2 = { Keys.A, Keys.D, Keys.W, Keys.S };
private static final Step[] sides = { Sides.W, Sides.E, Sides.N, Sides.S };
@ -48,7 +49,7 @@ public class MIPKeyboard extends MapInteractionPlugin implements PlayerStepEndLi
if (evt.isDown() || mapView.plc.getPlayer().isMoving()) return; // not interested
for (int i = 0; i < 4; i++) {
if (evt.getKey() == keys[i]) {
if (evt.getKey() == keys[i] || evt.getKey() == keys2[i]) {
mapView.plc.clickTile(sides[i]);
}
}
@ -62,7 +63,7 @@ public class MIPKeyboard extends MapInteractionPlugin implements PlayerStepEndLi
if (mapView.plc.getPlayer().getMoveProgress() < 0.8) return false;
for (int i = 0; i < 4; i++) {
if (InputSystem.isKeyDown(keys[i])) {
if (InputSystem.isKeyDown(keys[i]) || InputSystem.isKeyDown(keys2[i])) {
final Step side = sides[i];
if (mapView.plc.canGo(side)) {

@ -25,7 +25,7 @@ public class ItemMeat extends ItemBaseFood {
@Override
public int getFoodPoints()
{
return 4;
return 2;
}
}

@ -26,6 +26,7 @@ import mightypork.rogue.world.entity.Entities;
import mightypork.rogue.world.entity.Entity;
import mightypork.rogue.world.entity.EntityType;
import mightypork.rogue.world.entity.entities.PlayerEntity;
import mightypork.rogue.world.item.Item;
import mightypork.rogue.world.tile.Tile;
import mightypork.rogue.world.tile.TileModel;
import mightypork.rogue.world.tile.Tiles;
@ -59,6 +60,8 @@ public class Level implements BusAccess, Updateable, DelegatingClient, Toggleabl
}
private static final Random rand = new Random();
public static final int ION_MARK = 53;
private static final Comparator<Entity> ENTITY_RENDER_CMP = new EntityRenderComparator();
@ -277,6 +280,7 @@ public class Level implements BusAccess, Updateable, DelegatingClient, Toggleabl
for (final Entity e : toRemove) {
removeEntity(e);
e.onCorpseRemoved();
}
}
@ -546,18 +550,12 @@ public class Level implements BusAccess, Updateable, DelegatingClient, Toggleabl
Entity closest = null;
double minDist = Double.MAX_VALUE;
if (type == EntityType.MONSTER) System.out.println("Finding entity in range " + radius + " of " + pos);
for (final Entity e : entityList) {
if (e.isDead()) continue;
if (e.getType() == type) {
final double dist = e.pos.getVisualPos().dist(pos).value();
if (type == EntityType.MONSTER && dist < radius * 2) {
System.out.println("Entity " + e + ", dist: " + dist + ", standing at: " + e.pos.getCoord() + ", visual: " + e.pos.getVisualPos());
}
if (dist <= radius && dist < minDist) {
minDist = dist;
closest = e;
@ -656,4 +654,17 @@ public class Level implements BusAccess, Updateable, DelegatingClient, Toggleabl
{
return isListening();
}
public boolean dropNear(Coord coord, Item itm)
{
if (getTile(coord).dropItem(itm)) return true;
for (int i = 0; i < 6; i++) {
final Coord c = coord.add(-1 + rand.nextInt(3), -1 + rand.nextInt(3));
if (getTile(c).dropItem(itm)) return true;
}
return false;
}
}

@ -96,4 +96,20 @@ public abstract class TileWithItems extends Tile {
{
return !items.isEmpty();
}
@Override
public boolean onClick()
{
if (hasItem()) {
final Item item = pickItem();
if (getWorld().getPlayer().getInventory().addItem(item)) {
// player picked item
} else {
dropItem(item); // put back.
}
return true;
}
return false;
}
}

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