Rogue: Savage Rats, a retro-themed dungeon crawler
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Ondřej Hruška 950943e01c Finished Coord system, but some bugs in rects. 11 years ago
.settings Converted to Java 7, factored InstanceLock to own file. 11 years ago
lib Removed bad libraries, added LWJGL and Slick-Util, added 11 years ago
res EventBus now using thread; +Textures; +Audio; Cleaner structure 11 years ago
src/mightypork Finished Coord system, but some bugs in rects. 11 years ago
.classpath Converted to Java 7, factored InstanceLock to own file. 11 years ago
.gitignore Refactoring of subsystems and eventbus 11 years ago
.project dfg 11 years ago
README.md Refactoring of subsystems and eventbus 11 years ago
check Layered screen added 11 years ago
pull Layered screen added 11 years ago
send Layered screen added 11 years ago

README.md

Rogue - dungeon crawler

Goals

  • Simple retro-themed dungeon crawler
  • Multiplayer support

Features

  • Full OOP design

  • Event driven

  • OpenGL 2D rendering

  • Random floors

  • Real-time gameplay

  • Monsters with AI (-> combat system)

Possibly added

  • Stats and leveling
  • Collectable items
  • Potions, food
  • Simple inventory system

Used libraries

  • Slick2D
  • LWJGL