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Ondřej Hruška
c09c2eb248
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11 years ago | |
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.settings | 11 years ago | |
build | 11 years ago | |
lib | 11 years ago | |
res | 11 years ago | |
src/mightypork | 11 years ago | |
.classpath | 11 years ago | |
.gitignore | 11 years ago | |
.project | 11 years ago | |
README.md | 11 years ago | |
check | 11 years ago | |
pull | 11 years ago | |
send | 11 years ago |
README.md
Rogue - dungeon crawler
Goals
- Simple retro-themed dungeon crawler
Features
- Full OOP design
- Event driven
- OpenGL 2D rendering
- Screen / layer based graphics with Constraint System
- A* path-finding system
- Audio, Font & Texture systems
- Easily extensible base framework
Gameplay
- Real-time action
- Monsters with AI
- Collectable items (weapons, food)
- Random floor generator
Used libraries
- LWJGL (OpenGL & OpenAL support)
- SlickUtil (texture loader, audio system)