new tiles, secret room, locked door, passages

v5stable
Ondřej Hruška 11 years ago
parent 7d3695d0a9
commit ecbb2c8615
  1. BIN
      res/img/tiles16.png
  2. BIN
      res/img/tiles16.xcf
  3. 4
      src/mightypork/gamecore/render/Render.java
  4. 2
      src/mightypork/rogue/App.java
  5. 2
      src/mightypork/rogue/Const.java
  6. 5
      src/mightypork/rogue/Res.java
  7. 5
      src/mightypork/rogue/screens/game/WorldLayer.java
  8. 40
      src/mightypork/rogue/world/PlayerControl.java
  9. 2
      src/mightypork/rogue/world/entity/EntityModule.java
  10. 1
      src/mightypork/rogue/world/entity/entities/PlayerEntity.java
  11. 13
      src/mightypork/rogue/world/gen/LevelGenerator.java
  12. 3
      src/mightypork/rogue/world/gen/MapTheme.java
  13. 10
      src/mightypork/rogue/world/gen/ScratchMap.java
  14. 7
      src/mightypork/rogue/world/gen/TileProtectLevel.java
  15. 99
      src/mightypork/rogue/world/gen/rooms/AbstractRectRoom.java
  16. 41
      src/mightypork/rogue/world/gen/rooms/BasicRoom.java
  17. 12
      src/mightypork/rogue/world/gen/rooms/Rooms.java
  18. 41
      src/mightypork/rogue/world/gen/rooms/SecretRoom.java
  19. 72
      src/mightypork/rogue/world/gen/rooms/SimpleRectRoom.java
  20. 7
      src/mightypork/rogue/world/gen/themes/ThemeBrick.java
  21. 24
      src/mightypork/rogue/world/gui/MapView.java
  22. 36
      src/mightypork/rogue/world/gui/interaction/MIPClickPathfWalk.java
  23. 45
      src/mightypork/rogue/world/gui/interaction/MIPKeyWalk.java
  24. 34
      src/mightypork/rogue/world/gui/interaction/MIPMouseWalk.java
  25. 43
      src/mightypork/rogue/world/gui/interaction/MIPTileClick.java
  26. 9
      src/mightypork/rogue/world/gui/interaction/MapInteractionPlugin.java
  27. 2
      src/mightypork/rogue/world/level/render/TileRenderContext.java
  28. 18
      src/mightypork/rogue/world/tile/Tile.java
  29. 5
      src/mightypork/rogue/world/tile/TileGenData.java
  30. 8
      src/mightypork/rogue/world/tile/TileRenderer.java
  31. 13
      src/mightypork/rogue/world/tile/Tiles.java
  32. 4
      src/mightypork/rogue/world/tile/renderers/DoorRenderer.java
  33. 37
      src/mightypork/rogue/world/tile/renderers/LockedDoorRenderer.java
  34. 35
      src/mightypork/rogue/world/tile/tiles/SecretDoorTile.java

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@ -455,7 +455,9 @@ public class Render {
final RectDigest q = quad.digest();
final RectDigest u = txquad.uvs.digest();
double tL = u.left, tR = u.right, tT = u.top, tB = u.bottom;
final double offs = 0.0001;// hack to avoid white stitching
double tL = u.left + offs, tR = u.right - offs, tT = u.top + offs, tB = u.bottom - offs;
// handle flip
if (txquad.isFlippedY()) {

@ -160,7 +160,7 @@ public final class App extends BaseApp {
protected void postInit()
{
// TODO tmp
WorldProvider.get().createWorld(42);
WorldProvider.get().createWorld(Double.doubleToLongBits(Math.random()));
getEventBus().send(new CrossfadeRequest("menu", true));
}

@ -15,7 +15,7 @@ public final class Const {
public static final String TITLEBAR = APP_NAME + " v." + VERSION;
// AUDIO
public static final int FPS_RENDER = 100; // max
public static final int FPS_RENDER = 120; // max
// INITIAL WINDOW SIZE
public static final int WINDOW_W = 800;

@ -85,12 +85,13 @@ public final class Res {
tiles = texture.grid(8, 8);
textures.addSheet("tile.brick.floor", tiles.makeSheet(0, 1, 5, 1));
textures.addSheet("tile.brick.wall", tiles.makeSheet(0, 0, 5, 1));
textures.addSheet("tile.brick.wall", tiles.makeSheet(0, 0, 8, 1));
textures.addSheet("tile.brick.door.closed", tiles.makeSheet(1, 2, 1, 1));
textures.addSheet("tile.brick.door.open", tiles.makeSheet(2, 2, 1, 1));
textures.addSheet("tile.brick.door.secret", tiles.makeSheet(0, 3, 2, 1));
textures.addSheet("tile.brick.passage", tiles.makeSheet(3, 2, 2, 1));
textures.addSheet("tile.brick.passage", tiles.makeSheet(3, 2, 4, 1));
textures.addQuad("tile.shadow.n", tiles.makeQuad(0, 7));
textures.addQuad("tile.shadow.s", tiles.makeQuad(0, 7).flipY());

@ -7,6 +7,8 @@ import mightypork.gamecore.util.math.constraints.num.Num;
import mightypork.rogue.world.gui.MapView;
import mightypork.rogue.world.gui.interaction.MIPClickPathfWalk;
import mightypork.rogue.world.gui.interaction.MIPKeyWalk;
import mightypork.rogue.world.gui.interaction.MIPMouseWalk;
import mightypork.rogue.world.gui.interaction.MIPTileClick;
public class WorldLayer extends ScreenLayer {
@ -24,8 +26,9 @@ public class WorldLayer extends ScreenLayer {
// map input plugins
worldView.addPlugin(new MIPKeyWalk());
worldView.addPlugin(new MIPTileClick());
worldView.addPlugin(new MIPClickPathfWalk());
//worldView.addPlugin(new MIPMouseWalk());
worldView.addPlugin(new MIPMouseWalk());
// size of lower navbar
final Num lownav = root.width().min(root.height()).max(700).perc(7);

@ -48,34 +48,31 @@ public abstract class PlayerControl {
public void goNorth()
{
getPlayerEntity().pos.cancelPath();
getPlayerEntity().pos.addStep(Step.NORTH);
go(Step.NORTH);
}
public void goSouth()
{
getPlayerEntity().pos.cancelPath();
getPlayerEntity().pos.addStep(Step.SOUTH);
go(Step.SOUTH);
}
public void goEast()
{
getPlayerEntity().pos.cancelPath();
getPlayerEntity().pos.addStep(Step.EAST);
go(Step.EAST);
}
public void goWest()
{
getPlayerEntity().pos.cancelPath();
getPlayerEntity().pos.addStep(Step.WEST);
go(Step.WEST);
}
public void navigateTo(Coord pos)
{
if (!getLevel().getTile(pos).isExplored()) return;
getPlayerEntity().pos.navigateTo(pos);
}
@ -99,4 +96,31 @@ public abstract class PlayerControl {
{
return getPlayerEntity().pos.getCoord();
}
public boolean canGo(Step side)
{
return getLevel().getTile(getCoord().add(side)).isWalkable();
}
public boolean clickTile(Step side)
{
return clickTile(getCoord().add(side));
}
public boolean clickTile(Coord pos)
{
if (pos.dist(getCoord()) > 8) return false; // too far
return getLevel().getTile(pos).onClick();
}
public void go(Step side)
{
getPlayerEntity().pos.cancelPath();
getPlayerEntity().pos.addStep(side);
}
}

@ -18,7 +18,7 @@ import mightypork.gamecore.util.ion.IonObjBundled;
public abstract class EntityModule implements IonObjBundled, Updateable {
protected final Entity entity;
protected final Random rand = new Random();
protected static final Random rand = new Random();
public EntityModule(Entity entity)

@ -110,5 +110,4 @@ public class PlayerEntity extends Entity {
{
return EntityType.PLAYER;
}
}

@ -4,8 +4,7 @@ package mightypork.rogue.world.gen;
import java.util.Random;
import mightypork.gamecore.util.math.algo.Coord;
import mightypork.rogue.world.gen.rooms.DeadEndRoom;
import mightypork.rogue.world.gen.rooms.SimpleRectRoom;
import mightypork.rogue.world.gen.rooms.Rooms;
import mightypork.rogue.world.gen.themes.ThemeBrick;
import mightypork.rogue.world.level.Level;
@ -14,9 +13,6 @@ public class LevelGenerator {
public static final MapTheme DUNGEON_THEME = new ThemeBrick();
public static final RoomBuilder ROOM_SQUARE = new SimpleRectRoom();
private static final RoomBuilder DEAD_END = new DeadEndRoom();
public static Level build(long seed, int complexity, MapTheme theme)
{
@ -27,11 +23,12 @@ public class LevelGenerator {
final ScratchMap map = new ScratchMap(max_size, theme, rand);
// start
map.addRoom(ROOM_SQUARE);
map.addRoom(Rooms.BASIC);
for (int i = 0; i < 2 + complexity / 2 + rand.nextInt((int) (1 + complexity * 0.3)); i++) {
map.addRoom(ROOM_SQUARE);
if (rand.nextInt(6) > 0) map.addRoom(DEAD_END);
map.addRoom(Rooms.BASIC);
if (rand.nextInt(7) > 0) map.addRoom(Rooms.SECRET);
if (rand.nextInt(6) > 0) map.addRoom(Rooms.DEAD_END);
}
map.buildCorridors();

@ -21,4 +21,7 @@ public interface MapTheme {
TileModel passage();
TileModel secretDoor();
}

@ -42,7 +42,9 @@ public class ScratchMap {
@Override
public boolean isAccessible(Coord pos)
{
return isIn(pos); // suffices for now
if (!isIn(pos)) return false;
final Tile t = get(pos);
return t.isPotentiallyWalkable() || (t.genData.protection != TileProtectLevel.STRONG);
}
@ -63,7 +65,7 @@ public class ScratchMap {
return 20;
case WALL:
if (t.genData.isProtected) return 2000;
if (t.genData.protection != TileProtectLevel.NONE) return 2000;
return 100;
@ -220,14 +222,14 @@ public class ScratchMap {
}
public void protect(Coord min, Coord max)
public void protect(Coord min, Coord max, TileProtectLevel prot)
{
if (!isIn(min) || !isIn(max)) throw new IndexOutOfBoundsException("Tile(s) not in map: " + min + " , " + max);
final Coord c = Coord.make(0, 0);
for (c.x = min.x; c.x <= max.x; c.x++)
for (c.y = min.y; c.y <= max.y; c.y++)
get(c).genData.isProtected = true;
get(c).genData.protection = prot;
}

@ -0,0 +1,7 @@
package mightypork.rogue.world.gen;
public enum TileProtectLevel
{
NONE, WEAK, STRONG;
}

@ -0,0 +1,99 @@
package mightypork.rogue.world.gen.rooms;
import java.util.Random;
import mightypork.gamecore.util.annot.DefaultImpl;
import mightypork.gamecore.util.math.algo.Coord;
import mightypork.gamecore.util.math.algo.Sides;
import mightypork.rogue.world.gen.MapTheme;
import mightypork.rogue.world.gen.RoomBuilder;
import mightypork.rogue.world.gen.RoomDesc;
import mightypork.rogue.world.gen.ScratchMap;
import mightypork.rogue.world.gen.TileProtectLevel;
import mightypork.rogue.world.tile.TileModel;
public abstract class AbstractRectRoom implements RoomBuilder {
@Override
public RoomDesc buildToFit(ScratchMap map, MapTheme theme, Random rand, Coord center)
{
// half width, half height actually
final Coord innerSize = getInnerSize(rand);
final int width = 2 + innerSize.x;
final int height = 2 + innerSize.y;
final int wLow = width / 2;
final int wHigh = width - wLow;
final int hLow = height / 2;
final int hHigh = height - hLow;
final Coord min = new Coord(center.x - wLow, center.y - hLow);
final Coord max = new Coord(center.x + wHigh, center.y + hHigh);
if (!map.isClear(min.add(-1, -1), max)) return null;
map.fill(min, max, theme.floor());
map.border(min, max, theme.wall());
map.protect(min, max, getWallProtectionLevel());
placeDoors(map, theme, rand, min, max);
buildExtras(map, theme, rand, min, max);
return new RoomDesc(min.add(-1, -1), max);
}
protected void placeDoors(ScratchMap map, MapTheme theme, Random rand, Coord min, Coord max)
{
final int width = max.x - min.x;
final int height = max.y - min.y;
for (int i = 0, j = 0; i <= getDoorCount(rand) && j < 100; j++) { // j is to prevent inf loop
final Coord door = min.copy();
switch (rand.nextInt(4)) {
case 0:
door.y = min.y;
door.x += 1 + rand.nextInt(width - 1);
break;
case 1:
door.y = max.y;
door.x += 1 + rand.nextInt(width - 1);
break;
case 2:
door.x = min.x;
door.y += 1 + rand.nextInt(height - 1);
break;
case 3:
door.x = max.x;
door.y += 1 + rand.nextInt(height - 1);
break;
}
if ((map.findDoors(door) & Sides.CARDINAL) == 0) {
map.set(door, getDoorType(theme, rand));
i++; // increment pointer
}
}
}
@DefaultImpl
protected void buildExtras(ScratchMap map, MapTheme theme, Random rand, Coord min, Coord max)
{
}
protected abstract Coord getInnerSize(Random rand);
protected abstract TileProtectLevel getWallProtectionLevel();
protected abstract TileModel getDoorType(MapTheme theme, Random rand);
protected abstract int getDoorCount(Random rand);
}

@ -0,0 +1,41 @@
package mightypork.rogue.world.gen.rooms;
import java.util.Random;
import mightypork.gamecore.util.math.algo.Coord;
import mightypork.rogue.world.gen.MapTheme;
import mightypork.rogue.world.gen.TileProtectLevel;
import mightypork.rogue.world.tile.TileModel;
public class BasicRoom extends AbstractRectRoom {
@Override
protected TileModel getDoorType(MapTheme theme, Random rand)
{
return rand.nextInt(4) == 0 ? theme.passage() : theme.door();
}
@Override
protected int getDoorCount(Random rand)
{
return 1 + rand.nextInt(5);
}
@Override
protected TileProtectLevel getWallProtectionLevel()
{
return TileProtectLevel.WEAK;
}
@Override
protected Coord getInnerSize(Random rand)
{
return Coord.make(3 + rand.nextInt(3), 3 + rand.nextInt(3));
}
}

@ -0,0 +1,12 @@
package mightypork.rogue.world.gen.rooms;
import mightypork.rogue.world.gen.RoomBuilder;
public class Rooms {
public static final RoomBuilder BASIC = new BasicRoom();
public static final RoomBuilder SECRET = new SecretRoom();
public static final RoomBuilder DEAD_END = new DeadEndRoom();
}

@ -0,0 +1,41 @@
package mightypork.rogue.world.gen.rooms;
import java.util.Random;
import mightypork.gamecore.util.math.algo.Coord;
import mightypork.rogue.world.gen.MapTheme;
import mightypork.rogue.world.gen.TileProtectLevel;
import mightypork.rogue.world.tile.TileModel;
public class SecretRoom extends AbstractRectRoom {
@Override
protected TileModel getDoorType(MapTheme theme, Random rand)
{
return theme.secretDoor();
}
@Override
protected int getDoorCount(Random rand)
{
return 1 + rand.nextInt(2);
}
@Override
protected TileProtectLevel getWallProtectionLevel()
{
return TileProtectLevel.STRONG;
}
@Override
protected Coord getInnerSize(Random rand)
{
return Coord.make(3 + rand.nextInt(2), 3 + rand.nextInt(2));
}
}

@ -1,72 +0,0 @@
package mightypork.rogue.world.gen.rooms;
import java.util.Random;
import mightypork.gamecore.util.math.algo.Coord;
import mightypork.gamecore.util.math.algo.Sides;
import mightypork.rogue.world.gen.MapTheme;
import mightypork.rogue.world.gen.RoomBuilder;
import mightypork.rogue.world.gen.RoomDesc;
import mightypork.rogue.world.gen.ScratchMap;
import mightypork.rogue.world.tile.TileModel;
public class SimpleRectRoom implements RoomBuilder {
@Override
public RoomDesc buildToFit(ScratchMap map, MapTheme theme, Random rand, Coord center)
{
// half width, half height actually
final int width = 2 + rand.nextInt(2);
final int height = 2 + rand.nextInt(2);
final Coord min = new Coord(center.x - width, center.y - height);
final Coord max = new Coord(center.x + width, center.y + height);
if (!map.isClear(min, max)) return null;
map.fill(min, max, theme.floor());
map.border(min, max, theme.wall());
map.protect(min, max);
final boolean holes = rand.nextInt(4) == 0;
for (int i = 0; i <= 2 + rand.nextInt(6); i++) {
final Coord door = min.copy();
switch (rand.nextInt(4)) {
case 0:
door.y = min.y;
door.x += 1 + rand.nextInt((width - 1) * 2);
break;
case 1:
door.y = max.y;
door.x += 1 + rand.nextInt((width - 1) * 2);
break;
case 2:
door.x = min.x;
door.y += 1 + rand.nextInt((height - 1) * 2);
break;
case 3:
door.x = max.x;
door.y += 1 + rand.nextInt((height - 1) * 2);
break;
}
if ((map.findDoors(door) & Sides.CARDINAL) == 0) {
TileModel placed;
switch (rand.nextInt(8)) {
case 0:
case 1:
placed = theme.passage();
break;
default:
placed = holes ? theme.floor() : theme.door();
}
map.set(door, placed);
}
}
return new RoomDesc(min.add(-1, -1), max);
}
}

@ -35,4 +35,11 @@ public class ThemeBrick implements MapTheme {
{
return Tiles.BRICK_PASSAGE;
}
@Override
public TileModel secretDoor()
{
return Tiles.BRICK_HIDDEN_DOOR;
}
}

@ -1,7 +1,7 @@
package mightypork.rogue.world.gui;
import java.util.HashSet;
import java.util.LinkedHashSet;
import java.util.Set;
import mightypork.gamecore.eventbus.events.Updateable;
@ -33,7 +33,7 @@ public class MapView extends InputComponent implements KeyListener, MouseButtonL
protected final WorldRenderer worldRenderer;
private final PlayerControl pc;
private final Set<MapInteractionPlugin> plugins = new HashSet<>();
private final Set<MapInteractionPlugin> plugins = new LinkedHashSet<>();
private final NumAnimated zoom = new NumAnimated(0, Easing.SINE_BOTH);
private final Num tileSize;
@ -71,7 +71,7 @@ public class MapView extends InputComponent implements KeyListener, MouseButtonL
public void onStepFinished()
{
for (final MapInteractionPlugin p : plugins) {
p.onStepEnd(this, pc);
if (p.onStepEnd(this, pc)) break;
}
}
@ -80,7 +80,7 @@ public class MapView extends InputComponent implements KeyListener, MouseButtonL
public void onPathFinished()
{
for (final MapInteractionPlugin p : plugins) {
p.onStepEnd(this, pc);
if (p.onStepEnd(this, pc)) break;
}
}
@ -89,7 +89,7 @@ public class MapView extends InputComponent implements KeyListener, MouseButtonL
public void onPathInterrupted()
{
for (final MapInteractionPlugin p : plugins) {
p.onStepEnd(this, pc);
if (p.onStepEnd(this, pc)) break;
}
}
@ -100,10 +100,11 @@ public class MapView extends InputComponent implements KeyListener, MouseButtonL
if (!event.isOver(this)) return;
for (final MapInteractionPlugin p : plugins) {
p.onClick(this, pc, event.getPos(), event.getButton(), event.isDown());
if (p.onClick(this, pc, event.getPos(), event.getButton(), event.isDown())) {
event.consume();
break;
}
}
event.consume(); // only our clicks.
}
@ -111,7 +112,7 @@ public class MapView extends InputComponent implements KeyListener, MouseButtonL
public void receive(KeyEvent event)
{
for (final MapInteractionPlugin p : plugins) {
p.onKey(this, pc, event.getKey(), event.isDown());
if (p.onKey(this, pc, event.getKey(), event.isDown())) break;
}
if (event.getKey() == Keys.Z) {
@ -120,8 +121,6 @@ public class MapView extends InputComponent implements KeyListener, MouseButtonL
} else {
zoom.fadeOut(1);
}
}
// don't consume key events, can be useful for others.
@ -142,6 +141,9 @@ public class MapView extends InputComponent implements KeyListener, MouseButtonL
@Override
public void update(double delta)
{
for (final MapInteractionPlugin p : plugins) {
p.update(this, pc, delta);
}
zoom.update(delta);
}
}

@ -1,11 +1,11 @@
package mightypork.rogue.world.gui.interaction;
import mightypork.gamecore.input.InputSystem;
import mightypork.gamecore.util.math.algo.Coord;
import mightypork.gamecore.util.math.constraints.vect.Vect;
import mightypork.rogue.world.PlayerControl;
import mightypork.rogue.world.gui.MapView;
import mightypork.rogue.world.tile.Tile;
public class MIPClickPathfWalk implements MapInteractionPlugin {
@ -14,29 +14,47 @@ public class MIPClickPathfWalk implements MapInteractionPlugin {
@Override
public void onStepEnd(MapView view, PlayerControl player)
public void update(MapView view, PlayerControl player, double delta)
{
if (InputSystem.isMouseButtonDown(BTN)) {
final Coord clicked = view.toWorldPos(InputSystem.getMousePos());
player.navigateTo(clicked);
}
// if (InputSystem.isMouseButtonDown(BTN)) {
//
// troToNav(view, player, InputSystem.getMousePos());
// }
}
@Override
public void onClick(MapView view, PlayerControl player, Vect mouse, int button, boolean down)
public boolean onClick(MapView view, PlayerControl player, Vect mouse, int button, boolean down)
{
if (!down || button != BTN) return;
if (down || button != BTN) return false;
return troToNav(view, player, mouse);
}
private boolean troToNav(MapView view, PlayerControl player, Vect mouse)
{
final Coord clicked = view.toWorldPos(mouse);
final Tile t = player.getLevel().getTile(clicked);
if (!t.isWalkable() || !t.isExplored()) return false;
player.navigateTo(clicked);
return true;
}
@Override
public boolean onKey(MapView view, PlayerControl player, int key, boolean down)
{
return false;
}
@Override
public void onKey(MapView view, PlayerControl player, int key, boolean down)
public boolean onStepEnd(MapView mapView, PlayerControl player)
{
return false;
}
}

@ -3,6 +3,8 @@ package mightypork.rogue.world.gui.interaction;
import mightypork.gamecore.input.InputSystem;
import mightypork.gamecore.input.Keys;
import mightypork.gamecore.util.math.algo.Sides;
import mightypork.gamecore.util.math.algo.Step;
import mightypork.gamecore.util.math.constraints.vect.Vect;
import mightypork.rogue.world.PlayerControl;
import mightypork.rogue.world.gui.MapView;
@ -11,36 +13,51 @@ import mightypork.rogue.world.gui.MapView;
public class MIPKeyWalk implements MapInteractionPlugin {
@Override
public void onStepEnd(MapView view, PlayerControl player)
public boolean onStepEnd(MapView view, PlayerControl player)
{
walkByKey(player);
return walkByKey(player);
}
@Override
public void onClick(MapView view, PlayerControl player, Vect mouse, int button, boolean down)
public boolean onClick(MapView view, PlayerControl player, Vect mouse, int button, boolean down)
{
return false;
}
@Override
public void onKey(MapView view, PlayerControl player, int key, boolean down)
public boolean onKey(MapView view, PlayerControl player, int key, boolean down)
{
if (down) walkByKey(player);
if (down) return walkByKey(player);
return false;
}
private void walkByKey(PlayerControl player)
private boolean walkByKey(PlayerControl player)
{
if (InputSystem.isKeyDown(Keys.LEFT)) {
player.goWest();
} else if (InputSystem.isKeyDown(Keys.RIGHT)) {
player.goEast();
} else if (InputSystem.isKeyDown(Keys.UP)) {
player.goNorth();
} else if (InputSystem.isKeyDown(Keys.DOWN)) {
player.goSouth();
final int[] keys = { Keys.LEFT, Keys.RIGHT, Keys.UP, Keys.DOWN };
final Step[] sides = { Sides.W, Sides.E, Sides.N, Sides.S };
for (int i = 0; i < 4; i++) {
if (InputSystem.isKeyDown(keys[i])) {
final Step side = sides[i];
if (player.canGo(side)) {
player.go(side);
return true;
} else {
return player.clickTile(side);
}
}
}
return false;
}
@Override
public void update(MapView mapView, PlayerControl pc, double delta)
{
}
}

@ -8,12 +8,13 @@ import mightypork.gamecore.util.math.algo.Coord;
import mightypork.gamecore.util.math.constraints.vect.Vect;
import mightypork.rogue.world.PlayerControl;
import mightypork.rogue.world.gui.MapView;
import mightypork.rogue.world.tile.Tile;
public class MIPMouseWalk implements MapInteractionPlugin {
@Override
public void onStepEnd(MapView world, PlayerControl player)
public void update(MapView world, PlayerControl player, double delta)
{
if (InputSystem.isMouseButtonDown(0)) {
// walk by holding btn
@ -23,13 +24,15 @@ public class MIPMouseWalk implements MapInteractionPlugin {
@Override
public void onClick(MapView world, PlayerControl player, Vect mouse, int button, boolean down)
public boolean onClick(MapView world, PlayerControl player, Vect mouse, int button, boolean down)
{
if (!down) return;
if (!down || button != 0) return false;
final Coord plpos = player.getCoord();
final Coord clicked = world.toWorldPos(mouse);
final Tile t = player.getLevel().getTile(clicked);
final Polar p = Polar.fromCoord(clicked.x - plpos.x, clicked.y - plpos.y);
final int dir = Deg.round90(p.getAngleDeg()) / 90;
@ -37,26 +40,35 @@ public class MIPMouseWalk implements MapInteractionPlugin {
switch (dir) {
case 0:
player.goEast();
return;
break;
case 1:
player.goSouth();
return;
break;
case 2:
player.goWest();
return;
break;
case 3:
player.goNorth();
return;
break;
}
return true;
}
@Override
public boolean onKey(MapView world, PlayerControl player, int key, boolean down)
{
return false;
}
@Override
public void onKey(MapView world, PlayerControl player, int key, boolean down)
public boolean onStepEnd(MapView mapView, PlayerControl player)
{
return false;
}
}

@ -0,0 +1,43 @@
package mightypork.rogue.world.gui.interaction;
import mightypork.gamecore.util.math.algo.Coord;
import mightypork.gamecore.util.math.constraints.vect.Vect;
import mightypork.rogue.world.PlayerControl;
import mightypork.rogue.world.gui.MapView;
public class MIPTileClick implements MapInteractionPlugin {
@Override
public boolean onStepEnd(MapView wv, PlayerControl player)
{
return false;
}
@Override
public boolean onClick(MapView wv, PlayerControl player, Vect mouse, int button, boolean down)
{
if (down && button == 1) { // right button
final Coord pos = wv.toWorldPos(mouse);
player.clickTile(pos);
return true;
}
return false;
}
@Override
public boolean onKey(MapView wv, PlayerControl player, int key, boolean down)
{
return false;
}
@Override
public void update(MapView mapView, PlayerControl pc, double delta)
{
}
}

@ -8,12 +8,15 @@ import mightypork.rogue.world.gui.MapView;
public interface MapInteractionPlugin {
void onStepEnd(MapView wv, PlayerControl player);
boolean onStepEnd(MapView mapView, PlayerControl player);
void onClick(MapView wv, PlayerControl player, Vect mouse, int button, boolean down);
boolean onClick(MapView mapView, PlayerControl player, Vect mouse, int button, boolean down);
void onKey(MapView wv, PlayerControl player, int key, boolean down);
boolean onKey(MapView mapView, PlayerControl player, int key, boolean down);
void update(MapView mapView, PlayerControl pc, double delta);
}

@ -25,7 +25,7 @@ public final class TileRenderContext extends MapRenderContext implements RectBou
{
super(map, drawArea);
//this.tiler.setOverlap(0.02); // avoid gaps (rounding error?)
//this.tiler.setOverlap(0.002); // avoid gaps (rounding error?)
this.noise = map.getNoiseGen();
}

@ -2,6 +2,7 @@ package mightypork.rogue.world.tile;
import java.io.IOException;
import java.util.Random;
import mightypork.gamecore.util.annot.DefaultImpl;
import mightypork.gamecore.util.ion.IonInput;
@ -24,6 +25,9 @@ public abstract class Tile implements IonObjBlob {
public final TileRenderData renderData = new TileRenderData();
public final TileGenData genData = new TileGenData();
/** RNG for random stuff in tiles */
protected static final Random rand = new Random();
protected final TileRenderer renderer;
public final TileModel model;
@ -168,7 +172,7 @@ public abstract class Tile implements IonObjBlob {
}
public final Color getMapColor()
public Color getMapColor()
{
return getType().getMapColor();
}
@ -202,4 +206,16 @@ public abstract class Tile implements IonObjBlob {
*/
public abstract boolean hasItem();
/**
* Handle player click
*
* @return true if the tile is interactive and did something.
*/
@DefaultImpl
public boolean onClick()
{
return false;
}
}

@ -1,6 +1,9 @@
package mightypork.rogue.world.tile;
import mightypork.rogue.world.gen.TileProtectLevel;
/**
* Data storage for world generator
*
@ -8,6 +11,6 @@ package mightypork.rogue.world.tile;
*/
public class TileGenData {
public boolean isProtected = false;
public TileProtectLevel protection = TileProtectLevel.NONE;
}

@ -72,16 +72,16 @@ public abstract class TileRenderer {
if (trd.shadows == 0) return;
final Rect rect = context.getRect();
if ((trd.shadows & Sides.MASK_NW) != 0) Render.quadTextured(rect, SH_NW);
if ((trd.shadows & Sides.NW_CORNER) == Sides.MASK_NW) Render.quadTextured(rect, SH_NW);
if ((trd.shadows & Sides.MASK_N) != 0) Render.quadTextured(rect, SH_N);
if ((trd.shadows & Sides.MASK_NE) != 0) Render.quadTextured(rect, SH_NE);
if ((trd.shadows & Sides.NE_CORNER) == Sides.MASK_NE) Render.quadTextured(rect, SH_NE);
if ((trd.shadows & Sides.MASK_W) != 0) Render.quadTextured(rect, SH_W);
if ((trd.shadows & Sides.MASK_E) != 0) Render.quadTextured(rect, SH_E);
if ((trd.shadows & Sides.MASK_SW) != 0) Render.quadTextured(rect, SH_SW);
if ((trd.shadows & Sides.SW_CORNER) == Sides.MASK_SW) Render.quadTextured(rect, SH_SW);
if ((trd.shadows & Sides.MASK_S) != 0) Render.quadTextured(rect, SH_S);
if ((trd.shadows & Sides.MASK_SE) != 0) Render.quadTextured(rect, SH_SE);
if ((trd.shadows & Sides.SE_CORNER) == Sides.MASK_SE) Render.quadTextured(rect, SH_SE);
}

@ -6,13 +6,10 @@ import java.io.IOException;
import mightypork.gamecore.util.ion.IonInput;
import mightypork.gamecore.util.ion.IonOutput;
import mightypork.rogue.world.tile.renderers.BasicTileRenderer;
import mightypork.rogue.world.tile.renderers.DoorTileRenderer;
import mightypork.rogue.world.tile.renderers.DoorRenderer;
import mightypork.rogue.world.tile.renderers.LockedDoorRenderer;
import mightypork.rogue.world.tile.renderers.NullTileRenderer;
import mightypork.rogue.world.tile.tiles.DoorTile;
import mightypork.rogue.world.tile.tiles.FloorTile;
import mightypork.rogue.world.tile.tiles.NullTile;
import mightypork.rogue.world.tile.tiles.WallPassageTile;
import mightypork.rogue.world.tile.tiles.WallTile;
import mightypork.rogue.world.tile.tiles.*;
/**
@ -28,8 +25,10 @@ public final class Tiles {
public static final TileModel BRICK_FLOOR = new TileModel(10, FloorTile.class, new BasicTileRenderer("tile.brick.floor"));
public static final TileModel BRICK_WALL = new TileModel(11, WallTile.class, new BasicTileRenderer("tile.brick.wall"));
public static final TileModel BRICK_DOOR = new TileModel(12, DoorTile.class, new DoorTileRenderer("tile.brick.door.closed", "tile.brick.door.open"));
public static final TileModel BRICK_DOOR = new TileModel(12, DoorTile.class, new DoorRenderer("tile.brick.door.closed", "tile.brick.door.open"));
public static final TileModel BRICK_PASSAGE = new TileModel(13, WallPassageTile.class, new BasicTileRenderer("tile.brick.passage"));
public static final TileModel BRICK_HIDDEN_DOOR = new TileModel(14, SecretDoorTile.class, new LockedDoorRenderer("tile.brick.door.secret",
"tile.brick.door.closed", "tile.brick.door.open"));
public static void register(int id, TileModel model)

@ -10,13 +10,13 @@ import mightypork.rogue.world.tile.Tile;
import mightypork.rogue.world.tile.TileRenderer;
public class DoorTileRenderer extends TileRenderer {
public class DoorRenderer extends TileRenderer {
private final TxSheet closed;
private final TxSheet open;
public DoorTileRenderer(String quadClosed, String quadOpen)
public DoorRenderer(String quadClosed, String quadOpen)
{
this.closed = Res.getTxSheet(quadClosed);
this.open = Res.getTxSheet(quadOpen);

@ -0,0 +1,37 @@
package mightypork.rogue.world.tile.renderers;
import mightypork.gamecore.render.Render;
import mightypork.gamecore.resources.textures.TxSheet;
import mightypork.gamecore.util.math.constraints.rect.Rect;
import mightypork.rogue.Res;
import mightypork.rogue.world.level.render.TileRenderContext;
import mightypork.rogue.world.tile.Tile;
public class LockedDoorRenderer extends DoorRenderer {
private final TxSheet locked;
public LockedDoorRenderer(String sheetLocked, String sheetClosed, String sheetOpen)
{
super(sheetClosed, sheetOpen);
this.locked = Res.getTxSheet(sheetLocked);
}
@Override
public void renderTile(TileRenderContext context)
{
final Tile t = context.getTile();
if (!t.isWalkable()) {
final Rect rect = context.getRect();
Render.quadTextured(rect, locked.getRandomQuad(context.getTileNoise()));
} else {
super.renderTile(context);
}
}
}

@ -0,0 +1,35 @@
package mightypork.rogue.world.tile.tiles;
import mightypork.gamecore.util.math.color.Color;
import mightypork.rogue.world.tile.TileModel;
import mightypork.rogue.world.tile.TileRenderer;
import mightypork.rogue.world.tile.TileType;
public class SecretDoorTile extends LockedDoorTile {
public SecretDoorTile(TileModel model, TileRenderer renderer)
{
super(model, renderer);
}
@Override
public boolean onClick()
{
if (!locked) return false;
locked = false;
return true;
}
@Override
public Color getMapColor()
{
if (locked) return TileType.WALL.getMapColor();
return super.getMapColor();
}
}
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