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| .settings | 12 years ago | |
| build | 12 years ago | |
| lib | 12 years ago | |
| res | 12 years ago | |
| src/mightypork | 12 years ago | |
| .classpath | 12 years ago | |
| .gitignore | 12 years ago | |
| .project | 12 years ago | |
| README.md | 12 years ago | |
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README.md
Rogue - dungeon crawler
Goals
- Simple retro-themed dungeon crawler
Features
- Full OOP design
- Event driven
- OpenGL 2D rendering
- Screen / layer based graphics with Constraint System
- A* path-finding system
- Audio, Font & Texture systems
- Easily extensible base framework
Gameplay
- Real-time action
- Monsters with AI
- Collectable items (weapons, food)
- Random floor generator
Used libraries
- LWJGL (OpenGL & OpenAL support)
- SlickUtil (texture loader, audio system)