Rogue: Savage Rats, a retro-themed dungeon crawler
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
Ondřej Hruška cbe9fcff08 More efficient makefile for export 10 years ago
.settings Converted to Java 7, factored InstanceLock to own file. 10 years ago
build More efficient makefile for export 10 years ago
lib Removed bad libraries, added LWJGL and Slick-Util, added 10 years ago
res Build harness for eclipse & make 10 years ago
src/mightypork Build harness for eclipse & make 10 years ago
.classpath Converted to Java 7, factored InstanceLock to own file. 10 years ago
.gitignore More efficient makefile for export 10 years ago
.project dfg 10 years ago
README.md Build harness for eclipse & make 10 years ago
check Layered screen added 10 years ago
pull Layered screen added 10 years ago
send Layered screen added 10 years ago

README.md

Rogue - dungeon crawler

Goals

  • Simple retro-themed dungeon crawler

Features

  • Full OOP design
  • Event driven
  • OpenGL 2D rendering
  • Screen / layer based graphics with Constraint System
  • A* path-finding system
  • Audio, Font & Texture systems
  • Easily extensible base framework

Gameplay

  • Real-time action
  • Monsters with AI
  • Collectable items (weapons, food)
  • Random floor generator

Used libraries

  • LWJGL (OpenGL & OpenAL support)
  • SlickUtil (texture loader, audio system)