Commit Graph

  • c09c2eb248 Build harness for eclipse & make Ondřej Hruška 2014-05-13 00:54:58 +0200
  • 06c7303988 base of world slots sys, some events Ondřej Hruška 2014-05-12 23:06:15 +0200
  • fa1d2b577b Refactored some things in world Ondřej Hruška 2014-05-12 20:28:18 +0200
  • abc1db104c removed testing class; tweaks to items; heart piece message Ondřej Hruška 2014-05-12 01:46:18 +0200
  • 88efff430b Heart pieces, more balanced entities & gen. Ondřej Hruška 2014-05-12 01:29:25 +0200
  • 49b327b951 + rats & improvements; damaged items; Ondřej Hruška 2014-05-11 23:35:51 +0200
  • 8509794eeb fixed bug in console Ondřej Hruška 2014-05-11 20:33:45 +0200
  • 2525eda1bf inv tweaks ondra 2014-05-11 19:12:16 +0200
  • c13a624520 More items, bugfixes ondra 2014-05-11 18:47:16 +0200
  • c67ab0cd4a smarter monster pathifinding ondra 2014-05-11 09:38:31 +0200
  • c09a6f83e9 Lotta new stuff, new fonts, inventory sys, food-health, awesomeness Ondřej Hruška 2014-05-11 02:14:54 +0200
  • 20bebf268b Improved renderer, rats drop meat & player picks it. Ondřej Hruška 2014-05-10 21:07:18 +0200
  • 5c329e8636 Player can now attack; +base of inventory system Ondřej Hruška 2014-05-10 20:12:39 +0200
  • 98826985e1 Player facade, UI tweaks Ondřej Hruška 2014-05-10 15:56:35 +0200
  • c74869d3b7 Up/Down stairs, transition fade, improved controls. Ondřej Hruška 2014-05-10 02:25:40 +0200
  • 66adc1ffa9 world eventization & pause evt Ondřej Hruška 2014-05-09 23:22:10 +0200
  • 1121c31509 +PK event, + graphics for stairs Ondřej Hruška 2014-05-09 22:23:42 +0200
  • 1796c2858c stuff ondra 2014-05-09 16:41:29 +0200
  • e4e908ad75 items ondra 2014-05-07 15:55:13 +0200
  • 8fa0dd927f hurt&death anim, item sheet (item sys still 2bd) Ondřej Hruška 2014-05-05 23:01:56 +0200
  • aac26f47f4 new graphics for logo Ondřej Hruška 2014-05-04 21:09:16 +0200
  • 65efbe33da prettier rat tail Ondřej Hruška 2014-05-01 16:09:19 +0200
  • b07ff07688 LSHIFT for smooth mouse walk, to avoid conflicts with minimap nav Ondřej Hruška 2014-05-01 15:05:10 +0200
  • 45e6558d90 improved mouse controls; cleanup Ondřej Hruška 2014-05-01 14:20:40 +0200
  • fb244dc2b9 first monster, remade tile renderer system etc Ondřej Hruška 2014-05-01 13:49:49 +0200
  • 78035ced7a fixed buggy controls Ondřej Hruška 2014-05-01 04:52:28 +0200
  • ecbb2c8615 new tiles, secret room, locked door, passages Ondřej Hruška 2014-05-01 04:14:23 +0200
  • 7d3695d0a9 cleanup & format Ondřej Hruška 2014-05-01 01:16:59 +0200
  • 9206396c8e removed test screens; reorg, added "Passage" tile, WorldGen tweaks ondra 2014-04-30 22:48:32 +0200
  • a8ed021156 All merged into gamecore and reorganized ondra 2014-04-30 20:37:09 +0200
  • d2276bee9c minor Ondřej Hruška 2014-04-29 10:38:13 +0200
  • 83f21ca8c5 cleanup & reorg Ondřej Hruška 2014-04-29 10:36:09 +0200
  • 0771a5e0d8 reduce def lvl complexity to 6 ondra 2014-04-28 21:22:12 +0200
  • a836c6f69a refactored some stuff, world gen tweaking. ondra 2014-04-28 21:21:33 +0200
  • 19d13c7903 entity & world rewrite. rendering broken atm. ondra 2014-04-28 19:29:19 +0200
  • ab1c3b3a74 preparations for entity system rewrite ondra 2014-04-28 16:22:50 +0200
  • e8ed1ef94d minor ondra 2014-04-28 14:24:16 +0200
  • f3aab596aa rollback of failed algo for exploring. ondra 2014-04-28 14:23:44 +0200
  • 7f7b58733d flood fill room discovery ondra 2014-04-28 14:05:47 +0200
  • c5374f5f6e Reworked tile system ondra 2014-04-28 12:17:04 +0200
  • d7348ded53 Merge branch 'master' of https://gitlab.fel.cvut.cz/B132_a0b36pr2/hruskon5.git Ondřej Hruška 2014-04-28 10:33:58 +0200
  • 7b862cb5c8 rewritten tile system, added intial flood fill system Ondřej Hruška 2014-04-28 10:33:18 +0200
  • d8deaecb00 rewritten tile system, added intial flood fil system Ondřej Hruška 2014-04-28 10:33:18 +0200
  • 307d8d2b10 ufog, green hat, map zoom, Sides, remade tile renderers ondra 2014-04-26 23:19:16 +0200
  • a24d6c37a4 worldgen tweaks ondra 2014-04-26 16:06:04 +0200
  • 38727fad71 minimap tweaks ondra 2014-04-26 15:54:26 +0200
  • 84ef9fb9fe minimap! Ondřej Hruška 2014-04-26 01:57:29 +0200
  • 5235b969c9 improved entity & world gen Ondřej Hruška 2014-04-25 23:58:33 +0200
  • ffffbefefe Mega-awesome world generator improvement & DOORS!!! Ondřej Hruška 2014-04-25 00:27:49 +0200
  • eef373eb24 A* path finding, room & corridor generation, pathfinding mouse control Ondřej Hruška 2014-04-24 21:08:54 +0200
  • 69f55dcc12 Start of world generator Ondřej Hruška 2014-04-24 02:41:38 +0200
  • 147f499e62 minor tweaks Ondřej Hruška 2014-04-23 23:10:36 +0200
  • 289145a9aa cleanup, util packages reorganized, removed some sysouts Ondřej Hruška 2014-04-23 21:08:15 +0200
  • 34e1f3c797 Huge CPU usage reduction by using view clamp Ondřej Hruška 2014-04-23 20:52:48 +0200
  • d67b382f43 weirdly broken world renderer while triny to optimize ondra 2014-04-23 20:22:34 +0200
  • 0860836f85 Refactored world renderer & world controls. ondra 2014-04-23 16:43:41 +0200
  • 30857951e0 fixed minor mistake in world layer ondra 2014-04-23 14:17:49 +0200
  • 56aef90e83 experiemtnal save fn actualyl working Ondřej Hruška 2014-04-23 01:52:57 +0200
  • facec9d6d3 little changes Ondřej Hruška 2014-04-23 01:38:15 +0200
  • 6761b69b63 New 16px textures, player sprite, entity system. Ondřej Hruška 2014-04-23 01:15:07 +0200
  • 3e69505787 Removed useless "multiplayer" crap and converted to singleplayer Ondřej Hruška 2014-04-22 21:27:38 +0200
  • 9e4a237192 hmmmm Ondřej Hruška 2014-04-22 18:07:29 +0200
  • 880bcfb553 shit Ondřej Hruška 2014-04-22 16:45:45 +0200
  • e14be3ec1b start of server-client decoupling, unfinished Ondřej Hruška 2014-04-22 08:45:16 +0200
  • 9835cd0023 saving in project/.rogue-save Ondřej Hruška 2014-04-22 08:21:57 +0200
  • 494e1a657b improved worldpos to support animation Ondřej Hruška 2014-04-22 08:18:36 +0200
  • 233157a443 experimental walk mode with space (axis-aligned) Ondřej Hruška 2014-04-22 02:19:55 +0200
  • c94cd05da5 Entirely rewritten ION, world saving, added map movement etc Ondřej Hruška 2014-04-22 02:14:45 +0200
  • 2f26602d15 some changes, nothing much Ondřej Hruška 2014-04-21 17:57:15 +0200
  • 0d5b6eb995 tiledrect more efficient Ondřej Hruška 2014-04-21 16:46:15 +0200
  • bb84d143a8 optimized tiledrect Ondřej Hruška 2014-04-21 16:41:10 +0200
  • 067f8b172c del nullresource Ondřej Hruška 2014-04-21 16:32:28 +0200
  • e773a5307a Support 4 npot tx, inlined some btlncks Ondřej Hruška 2014-04-21 16:17:16 +0200
  • 0619f83bfb little performance gain in world render ondra 2014-04-21 15:09:23 +0200
  • f8f49b81ff optimized map ionization to avoid extra marks Ondřej Hruška 2014-04-20 04:46:55 +0200
  • 8872fd3f5f Initial world system with tile rendering & ionization support. Ondřej Hruška 2014-04-20 03:45:31 +0200
  • 65ad97994b Remade item and tile basic system. Still not funcitonal but the shape is final. Sort of. Ondřej Hruška 2014-04-19 18:32:14 +0200
  • ccbc95c74a weeded out some shit Ondřej Hruška 2014-04-19 13:39:07 +0200
  • 7927d9a67b preparing for rewrite of tile and item system Ondřej Hruška 2014-04-19 13:13:46 +0200
  • b30f39a762 nothing much Ondřej Hruška 2014-04-19 11:58:31 +0200
  • 3abe1e6b33 tweaks to texture sys Ondřej Hruška 2014-04-19 11:53:00 +0200
  • 7777a61e32 Base of spritesheet system Ondřej Hruška 2014-04-19 11:44:15 +0200
  • d18ff99fa8 some minor edit in tiles Ondřej Hruška 2014-04-19 03:57:42 +0200
  • b18b248762 removed some trash Ondřej Hruška 2014-04-19 03:47:42 +0200
  • db3da1554d WorldMap now successfully IONIZABLE! Ondřej Hruška 2014-04-19 03:43:18 +0200
  • b70279acd5 Added support for arrays in ION (dense storing of primitive arrays) Ondřej Hruška 2014-04-19 02:42:57 +0200
  • 4721351ed9 Removed test classes, improved ION error handling & performance. Ondřej Hruška 2014-04-19 01:45:38 +0200
  • 7eb390d915 Further Ion improvements Ondřej Hruška 2014-04-19 01:17:20 +0200
  • e630320bd9 Adjusted ion reserved ranges. Ondřej Hruška 2014-04-19 00:55:18 +0200
  • 035aa58847 Reworked ION Ondřej Hruška 2014-04-19 00:49:18 +0200
  • e83047ff38 backup Ondřej Hruška 2014-04-18 20:10:13 +0200
  • b2cf0d14a0 start of game gui, added tilesheet Ondřej Hruška 2014-04-18 12:09:54 +0200
  • 56494e04f9 color palettes, fps in overlay, main menu screen w/ buttons Ondřej Hruška 2014-04-16 21:57:17 +0200
  • 56b61e5936 overlays system ondra 2014-04-16 16:00:30 +0200
  • 3842285038 Moved util.string.valitation->filtering ondra 2014-04-16 14:50:09 +0200
  • 043dd69c4a Some package shifting. Alpha stack now toggleable. ondra 2014-04-16 14:46:43 +0200
  • 6843e746bc Moved general purpose stuff into util, renamed utils->util ondra 2014-04-16 14:32:56 +0200
  • e58156b7ee Global alpha stack added into Color. ondra 2014-04-16 13:47:08 +0200
  • 225f062684 colors & fixed a bug in layout ondra 2014-04-16 12:31:14 +0200
  • 990c3de5ca new layouts & start of main menu Ondřej Hruška 2014-04-16 08:35:47 +0200