Ondřej Hruška
|
c09c2eb248
|
Build harness for eclipse & make
|
11 years ago |
Ondřej Hruška
|
c09a6f83e9
|
Lotta new stuff, new fonts, inventory sys, food-health, awesomeness
|
11 years ago |
Ondřej Hruška
|
45e6558d90
|
improved mouse controls; cleanup
|
11 years ago |
Ondřej Hruška
|
78035ced7a
|
fixed buggy controls
|
11 years ago |
Ondřej Hruška
|
ecbb2c8615
|
new tiles, secret room, locked door, passages
|
11 years ago |
ondra
|
a8ed021156
|
All merged into gamecore and reorganized
|
11 years ago |
Ondřej Hruška
|
5235b969c9
|
improved entity & world gen
|
11 years ago |
Ondřej Hruška
|
ffffbefefe
|
Mega-awesome world generator improvement & DOORS!!!
|
11 years ago |
Ondřej Hruška
|
eef373eb24
|
A* path finding, room & corridor generation, pathfinding mouse control
|
11 years ago |
Ondřej Hruška
|
147f499e62
|
minor tweaks
|
11 years ago |
Ondřej Hruška
|
289145a9aa
|
cleanup, util packages reorganized, removed some sysouts
|
11 years ago |
Ondřej Hruška
|
34e1f3c797
|
Huge CPU usage reduction by using view clamp
|
11 years ago |
ondra
|
d67b382f43
|
weirdly broken world renderer while triny to optimize
|
11 years ago |
Ondřej Hruška
|
6761b69b63
|
New 16px textures, player sprite, entity system.
|
11 years ago |
Ondřej Hruška
|
3e69505787
|
Removed useless "multiplayer" crap and converted to singleplayer
|
11 years ago |
Ondřej Hruška
|
2f26602d15
|
some changes, nothing much
|
11 years ago |
Ondřej Hruška
|
e773a5307a
|
Support 4 npot tx, inlined some btlncks
|
11 years ago |
ondra
|
0619f83bfb
|
little performance gain in world render
|
11 years ago |
Ondřej Hruška
|
8872fd3f5f
|
Initial world system with tile rendering & ionization support.
|
11 years ago |
Ondřej Hruška
|
65ad97994b
|
Remade item and tile basic system.
Still not funcitonal but the shape is final. Sort of.
|
11 years ago |
Ondřej Hruška
|
7927d9a67b
|
preparing for rewrite of tile and item system
|
11 years ago |
Ondřej Hruška
|
3abe1e6b33
|
tweaks to texture sys
|
11 years ago |
Ondřej Hruška
|
7777a61e32
|
Base of spritesheet system
|
11 years ago |
Ondřej Hruška
|
db3da1554d
|
WorldMap now successfully IONIZABLE!
|
11 years ago |
Ondřej Hruška
|
4721351ed9
|
Removed test classes, improved ION error handling & performance.
|
11 years ago |
Ondřej Hruška
|
b2cf0d14a0
|
start of game gui, added tilesheet
|
11 years ago |
Ondřej Hruška
|
56494e04f9
|
color palettes, fps in overlay, main menu screen w/ buttons
|
11 years ago |
ondra
|
56b61e5936
|
overlays system
|
11 years ago |
ondra
|
043dd69c4a
|
Some package shifting. Alpha stack now toggleable.
|
11 years ago |
ondra
|
6843e746bc
|
Moved general purpose stuff into util, renamed utils->util
|
11 years ago |
ondra
|
e58156b7ee
|
Global alpha stack added into Color.
|
11 years ago |
ondra
|
225f062684
|
colors & fixed a bug in layout
|
11 years ago |
Ondřej Hruška
|
990c3de5ca
|
new layouts & start of main menu
|
11 years ago |
ondra
|
3cad5ad202
|
fixed components and painters, some tweaks to layer system
|
11 years ago |
ondra
|
086a630fb9
|
refactoring, nicer structure but blank screen now. some bug in caching?
|
11 years ago |
Ondřej Hruška
|
eb981454c0
|
Moved some classes. Added LayoutChangeEvent class.
|
11 years ago |
Ondřej Hruška
|
85859995c4
|
Digest caching, oh boy! Such commit! Wow!
|
11 years ago |
Ondřej Hruška
|
de34b66fde
|
all compiles and "works" now.
|
11 years ago |
Ondřej Hruška
|
0236e779c3
|
Package moves, new fn in Rect, new bound adapters
|
11 years ago |
Ondřej Hruška
|
74c11dcec9
|
cleanup
|
11 years ago |
ondra
|
7011184c88
|
fixed most compile errors caused by constraint system refactoring
|
11 years ago |
Ondřej Hruška
|
3320678f36
|
Added NumBound & friends. Mutable is now a view. Much nicer!!
|
11 years ago |
Ondřej Hruška
|
a5c32834c0
|
Not all fixed yet, but OMG that bounds system! Wow!
|
11 years ago |
Ondřej Hruška
|
91f54133b3
|
Added some informative annotations
|
11 years ago |
Ondřej Hruška
|
cacaa9dcce
|
Minor vect/rect changes
|
11 years ago |
Ondřej Hruška
|
e1d87df697
|
Renamed constraints to bounds.
|
11 years ago |
Ondřej Hruška
|
4816e0b539
|
Refactoring and polishing of the constraint system
Now it will be clear what is VALUE, VIEW and MUTABLE.
|
11 years ago |
Ondřej Hruška
|
4221d5430a
|
Cleaned up coord, rect and constraint system.
|
11 years ago |
Ondřej Hruška
|
65bfbbd16a
|
Removed trash, improved constraint system (nicer names)
|
11 years ago |
Ondřej Hruška
|
a1e35bc696
|
almost fixed constraints and rects; about time to go sleep now, lol
|
11 years ago |