ondra
|
38727fad71
|
minimap tweaks
|
11 years ago |
Ondřej Hruška
|
84ef9fb9fe
|
minimap!
|
11 years ago |
Ondřej Hruška
|
5235b969c9
|
improved entity & world gen
|
11 years ago |
Ondřej Hruška
|
ffffbefefe
|
Mega-awesome world generator improvement & DOORS!!!
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11 years ago |
Ondřej Hruška
|
eef373eb24
|
A* path finding, room & corridor generation, pathfinding mouse control
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11 years ago |
Ondřej Hruška
|
69f55dcc12
|
Start of world generator
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11 years ago |
Ondřej Hruška
|
147f499e62
|
minor tweaks
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11 years ago |
Ondřej Hruška
|
289145a9aa
|
cleanup, util packages reorganized, removed some sysouts
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11 years ago |
Ondřej Hruška
|
34e1f3c797
|
Huge CPU usage reduction by using view clamp
|
11 years ago |
ondra
|
d67b382f43
|
weirdly broken world renderer while triny to optimize
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11 years ago |
ondra
|
0860836f85
|
Refactored world renderer & world controls.
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11 years ago |
ondra
|
30857951e0
|
fixed minor mistake in world layer
|
11 years ago |
Ondřej Hruška
|
56aef90e83
|
experiemtnal save fn actualyl working
|
11 years ago |
Ondřej Hruška
|
facec9d6d3
|
little changes
|
11 years ago |
Ondřej Hruška
|
6761b69b63
|
New 16px textures, player sprite, entity system.
|
11 years ago |
Ondřej Hruška
|
3e69505787
|
Removed useless "multiplayer" crap and converted to singleplayer
|
11 years ago |
Ondřej Hruška
|
9e4a237192
|
hmmmm
|
11 years ago |
Ondřej Hruška
|
880bcfb553
|
shit
|
11 years ago |
Ondřej Hruška
|
e14be3ec1b
|
start of server-client decoupling, unfinished
|
11 years ago |
Ondřej Hruška
|
9835cd0023
|
saving in project/.rogue-save
|
11 years ago |
Ondřej Hruška
|
494e1a657b
|
improved worldpos to support animation
|
11 years ago |
Ondřej Hruška
|
233157a443
|
experimental walk mode with space (axis-aligned)
|
11 years ago |
Ondřej Hruška
|
c94cd05da5
|
Entirely rewritten ION, world saving, added map movement etc
|
11 years ago |
Ondřej Hruška
|
2f26602d15
|
some changes, nothing much
|
11 years ago |
Ondřej Hruška
|
0d5b6eb995
|
tiledrect more efficient
|
11 years ago |
Ondřej Hruška
|
bb84d143a8
|
optimized tiledrect
|
11 years ago |
Ondřej Hruška
|
067f8b172c
|
del nullresource
|
11 years ago |
Ondřej Hruška
|
e773a5307a
|
Support 4 npot tx, inlined some btlncks
|
11 years ago |
ondra
|
0619f83bfb
|
little performance gain in world render
|
11 years ago |
Ondřej Hruška
|
f8f49b81ff
|
optimized map ionization to avoid extra marks
|
11 years ago |
Ondřej Hruška
|
8872fd3f5f
|
Initial world system with tile rendering & ionization support.
|
11 years ago |
Ondřej Hruška
|
65ad97994b
|
Remade item and tile basic system.
Still not funcitonal but the shape is final. Sort of.
|
11 years ago |
Ondřej Hruška
|
ccbc95c74a
|
weeded out some shit
|
11 years ago |
Ondřej Hruška
|
7927d9a67b
|
preparing for rewrite of tile and item system
|
11 years ago |
Ondřej Hruška
|
b30f39a762
|
nothing much
|
11 years ago |
Ondřej Hruška
|
3abe1e6b33
|
tweaks to texture sys
|
11 years ago |
Ondřej Hruška
|
7777a61e32
|
Base of spritesheet system
|
11 years ago |
Ondřej Hruška
|
d18ff99fa8
|
some minor edit in tiles
|
11 years ago |
Ondřej Hruška
|
db3da1554d
|
WorldMap now successfully IONIZABLE!
|
11 years ago |
Ondřej Hruška
|
b70279acd5
|
Added support for arrays in ION (dense storing of primitive arrays)
|
11 years ago |
Ondřej Hruška
|
4721351ed9
|
Removed test classes, improved ION error handling & performance.
|
11 years ago |
Ondřej Hruška
|
7eb390d915
|
Further Ion improvements
|
11 years ago |
Ondřej Hruška
|
e630320bd9
|
Adjusted ion reserved ranges.
|
11 years ago |
Ondřej Hruška
|
035aa58847
|
Reworked ION
|
11 years ago |
Ondřej Hruška
|
e83047ff38
|
backup
|
11 years ago |
Ondřej Hruška
|
b2cf0d14a0
|
start of game gui, added tilesheet
|
11 years ago |
Ondřej Hruška
|
56494e04f9
|
color palettes, fps in overlay, main menu screen w/ buttons
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11 years ago |
ondra
|
56b61e5936
|
overlays system
|
11 years ago |
ondra
|
3842285038
|
Moved util.string.valitation->filtering
|
11 years ago |
ondra
|
043dd69c4a
|
Some package shifting. Alpha stack now toggleable.
|
11 years ago |