ondra
|
f618ab4ba6
|
save/load; one bug - cant load after saving in one session form menu
after changing floor
|
11 years ago |
ondra
|
e2e073dae7
|
imrpv mouse walk
|
11 years ago |
ondra
|
df3ec39a03
|
mousey random walkis
|
11 years ago |
ondra
|
8d23f7959c
|
World loading screen
|
11 years ago |
Ondřej Hruška
|
021c68bc69
|
version++
|
11 years ago |
Ondřej Hruška
|
a4ccee71ed
|
Balancing, mob self.-walk
|
11 years ago |
Ondřej Hruška
|
c09c2eb248
|
Build harness for eclipse & make
|
11 years ago |
Ondřej Hruška
|
06c7303988
|
base of world slots sys, some events
|
11 years ago |
Ondřej Hruška
|
fa1d2b577b
|
Refactored some things in world
|
11 years ago |
Ondřej Hruška
|
abc1db104c
|
removed testing class; tweaks to items; heart piece message
|
11 years ago |
Ondřej Hruška
|
88efff430b
|
Heart pieces, more balanced entities & gen.
|
11 years ago |
Ondřej Hruška
|
49b327b951
|
+ rats & improvements; damaged items;
|
11 years ago |
Ondřej Hruška
|
8509794eeb
|
fixed bug in console
|
11 years ago |
ondra
|
2525eda1bf
|
inv tweaks
|
11 years ago |
ondra
|
c13a624520
|
More items, bugfixes
|
11 years ago |
ondra
|
c67ab0cd4a
|
smarter monster pathifinding
|
11 years ago |
Ondřej Hruška
|
c09a6f83e9
|
Lotta new stuff, new fonts, inventory sys, food-health, awesomeness
|
11 years ago |
Ondřej Hruška
|
20bebf268b
|
Improved renderer, rats drop meat & player picks it.
|
11 years ago |
Ondřej Hruška
|
5c329e8636
|
Player can now attack; +base of inventory system
|
11 years ago |
Ondřej Hruška
|
98826985e1
|
Player facade, UI tweaks
|
11 years ago |
Ondřej Hruška
|
c74869d3b7
|
Up/Down stairs, transition fade, improved controls.
|
11 years ago |
Ondřej Hruška
|
66adc1ffa9
|
world eventization & pause evt
|
11 years ago |
Ondřej Hruška
|
1121c31509
|
+PK event, + graphics for stairs
|
11 years ago |
ondra
|
1796c2858c
|
stuff
|
11 years ago |
ondra
|
e4e908ad75
|
items
|
11 years ago |
Ondřej Hruška
|
8fa0dd927f
|
hurt&death anim, item sheet (item sys still 2bd)
|
11 years ago |
Ondřej Hruška
|
aac26f47f4
|
new graphics for logo
|
11 years ago |
Ondřej Hruška
|
65efbe33da
|
prettier rat tail
|
11 years ago |
Ondřej Hruška
|
b07ff07688
|
LSHIFT for smooth mouse walk, to avoid conflicts with minimap nav
|
11 years ago |
Ondřej Hruška
|
45e6558d90
|
improved mouse controls; cleanup
|
11 years ago |
Ondřej Hruška
|
fb244dc2b9
|
first monster, remade tile renderer system etc
|
11 years ago |
Ondřej Hruška
|
78035ced7a
|
fixed buggy controls
|
11 years ago |
Ondřej Hruška
|
ecbb2c8615
|
new tiles, secret room, locked door, passages
|
11 years ago |
Ondřej Hruška
|
7d3695d0a9
|
cleanup & format
|
11 years ago |
ondra
|
9206396c8e
|
removed test screens; reorg, added "Passage" tile, WorldGen tweaks
|
11 years ago |
ondra
|
a8ed021156
|
All merged into gamecore and reorganized
|
11 years ago |
Ondřej Hruška
|
d2276bee9c
|
minor
|
11 years ago |
Ondřej Hruška
|
83f21ca8c5
|
cleanup & reorg
|
11 years ago |
ondra
|
0771a5e0d8
|
reduce def lvl complexity to 6
|
11 years ago |
ondra
|
a836c6f69a
|
refactored some stuff, world gen tweaking.
|
11 years ago |
ondra
|
19d13c7903
|
entity & world rewrite. rendering broken atm.
|
11 years ago |
ondra
|
ab1c3b3a74
|
preparations for entity system rewrite
|
11 years ago |
ondra
|
e8ed1ef94d
|
minor
|
11 years ago |
ondra
|
f3aab596aa
|
rollback of failed algo for exploring.
|
11 years ago |
ondra
|
7f7b58733d
|
flood fill room discovery
|
11 years ago |
ondra
|
c5374f5f6e
|
Reworked tile system
|
11 years ago |
Ondřej Hruška
|
7b862cb5c8
|
rewritten tile system, added intial flood fill system
|
11 years ago |
Ondřej Hruška
|
d8deaecb00
|
rewritten tile system, added intial flood fil system
|
11 years ago |
ondra
|
307d8d2b10
|
ufog, green hat, map zoom, Sides, remade tile renderers
|
11 years ago |
ondra
|
a24d6c37a4
|
worldgen tweaks
|
11 years ago |