Initial commit

This commit is contained in:
Ondřej Hruška
2014-05-24 20:58:25 +02:00
commit 074a25db88
368 changed files with 36860 additions and 0 deletions
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<?xml version="1.0" encoding="UTF-8"?>
<classpath>
<classpathentry kind="src" path="src"/>
<classpathentry kind="con" path="org.eclipse.jdt.launching.JRE_CONTAINER/org.eclipse.jdt.internal.debug.ui.launcher.StandardVMType/JavaSE-1.6"/>
<classpathentry kind="lib" path="lib/jinput.jar" sourcepath="lib/lwjgl-source-2.8.4.zip">
<attributes>
<attribute name="org.eclipse.jdt.launching.CLASSPATH_ATTR_LIBRARY_PATH_ENTRY" value="Tortuga-game/lib"/>
</attributes>
</classpathentry>
<classpathentry kind="lib" path="lib/lwjgl_util.jar" sourcepath="lib/lwjgl-source-2.8.4.zip">
<attributes>
<attribute name="org.eclipse.jdt.launching.CLASSPATH_ATTR_LIBRARY_PATH_ENTRY" value="Tortuga-game/lib"/>
</attributes>
</classpathentry>
<classpathentry kind="lib" path="lib/lwjgl.jar" sourcepath="lib/lwjgl-source-2.8.4.zip">
<attributes>
<attribute name="org.eclipse.jdt.launching.CLASSPATH_ATTR_LIBRARY_PATH_ENTRY" value="Tortuga-game/lib"/>
</attributes>
</classpathentry>
<classpathentry kind="lib" path="lib/slick-util.jar" sourcepath="lib/slick-util-src.zip">
<attributes>
<attribute name="org.eclipse.jdt.launching.CLASSPATH_ATTR_LIBRARY_PATH_ENTRY" value="Tortuga-game/lib"/>
</attributes>
</classpathentry>
<classpathentry kind="lib" path="lib/jogg-0.0.7.jar">
<attributes>
<attribute name="org.eclipse.jdt.launching.CLASSPATH_ATTR_LIBRARY_PATH_ENTRY" value="Tortuga-game/lib"/>
</attributes>
</classpathentry>
<classpathentry kind="lib" path="lib/jorbis-0.0.15.jar">
<attributes>
<attribute name="org.eclipse.jdt.launching.CLASSPATH_ATTR_LIBRARY_PATH_ENTRY" value="Tortuga-game/lib"/>
</attributes>
</classpathentry>
<classpathentry kind="lib" path="lib/jdom-2.0.3.jar" sourcepath="lib/jdom-2.0.3-sources.zip">
<attributes>
<attribute name="org.eclipse.jdt.launching.CLASSPATH_ATTR_LIBRARY_PATH_ENTRY" value="Tortuga-game/lib"/>
</attributes>
</classpathentry>
<classpathentry kind="output" path="bin"/>
</classpath>
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/bin/
/target/
*.log
.attach_pid*
*~
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<?xml version="1.0" encoding="UTF-8"?>
<projectDescription>
<name>Tortuga-game</name>
<comment></comment>
<projects>
</projects>
<buildSpec>
<buildCommand>
<name>org.eclipse.jdt.core.javabuilder</name>
<arguments>
</arguments>
</buildCommand>
</buildSpec>
<natures>
<nature>org.eclipse.jdt.core.javanature</nature>
</natures>
</projectDescription>
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eclipse.preferences.version=1
org.eclipse.jdt.core.compiler.codegen.inlineJsrBytecode=enabled
org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.6
org.eclipse.jdt.core.compiler.codegen.unusedLocal=preserve
org.eclipse.jdt.core.compiler.compliance=1.6
org.eclipse.jdt.core.compiler.debug.lineNumber=generate
org.eclipse.jdt.core.compiler.debug.localVariable=generate
org.eclipse.jdt.core.compiler.debug.sourceFile=generate
org.eclipse.jdt.core.compiler.problem.assertIdentifier=error
org.eclipse.jdt.core.compiler.problem.enumIdentifier=error
org.eclipse.jdt.core.compiler.source=1.6
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<?xml version="1.0" encoding="UTF-8" ?>
<manifest>
<levels>
<file>01.xml</file>
</levels>
</manifest>
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package com.porcupine.color;
import java.awt.Color;
import com.porcupine.math.Calc;
/**
* HSV color
*
* @author MightyPork
*/
public class HSV {
/** H */
public double h;
/** S */
public double s;
/** V */
public double v;
/**
* Create black color 0,0,0
*/
public HSV() {}
/**
* Color from HSV 0-1
*
* @param h
* @param s
* @param v
*/
public HSV(Number h, Number s, Number v) {
this.h = h.doubleValue();
this.s = s.doubleValue();
this.v = v.doubleValue();
norm();
}
/**
* @return hue 0-1
*/
public double h()
{
return h;
}
/**
* @return saturation 0-1
*/
public double s()
{
return s;
}
/**
* @return value/brightness 0-1
*/
public double v()
{
return v;
}
/**
* Set color to other color
*
* @param copied copied color
* @return this
*/
public HSV setTo(HSV copied)
{
h = copied.h;
s = copied.s;
v = copied.v;
norm();
return this;
}
/**
* Set to H,S,V 0-1
*
* @param h hue
* @param s saturation
* @param v value
* @return this
*/
public HSV setTo(Number h, Number s, Number v)
{
this.h = h.doubleValue();
this.s = s.doubleValue();
this.v = v.doubleValue();
norm();
return this;
}
/**
* Fix numbers out of range 0-1
*/
public void norm()
{
h = Calc.clampd(h, 0, 1);
s = Calc.clampd(s, 0, 1);
v = Calc.clampd(v, 0, 1);
}
/**
* Convert to RGB
*
* @return RGB representation
*/
public RGB toRGB()
{
norm();
int rgb = Color.HSBtoRGB((float) h, (float) s, (float) v);
return RGB.fromHex(rgb);
}
/**
* Make from RGB
*
* @param color RGB
* @return HSV
*/
public static HSV fromRGB(RGB color)
{
return color.toHSV();
}
@Override
public String toString()
{
return "HSV[" + h + ";" + s + ";" + v + "]";
}
@Override
public boolean equals(Object obj)
{
if (obj == null) return false;
if (!(obj instanceof HSV)) return false;
return ((HSV) obj).h == h && ((HSV) obj).s == s && ((HSV) obj).v == v;
}
@Override
public int hashCode()
{
return Double.valueOf(h).hashCode() ^ Double.valueOf(s).hashCode() ^ Double.valueOf(v).hashCode();
}
/**
* Get a copy
*
* @return copy
*/
public HSV copy()
{
return new HSV().setTo(this);
}
}
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package com.porcupine.color;
import java.awt.Color;
import com.porcupine.math.Calc;
/**
* RGB color
*
* @author MightyPork
*/
public class RGB {
/** White */
public static final RGB WHITE = new RGB(1, 1, 1);
/** Black */
public static final RGB BLACK = new RGB(0, 0, 0);
/** Red */
public static final RGB RED = new RGB(1, 0, 0);
/** Lime green */
public static final RGB GREEN = new RGB(0, 1, 0);
/** Blue */
public static final RGB BLUE = new RGB(0, 0, 1);
/** Yellow */
public static final RGB YELLOW = new RGB(1, 1, 0);
/** Purple */
public static final RGB PURPLE = new RGB(1, 0, 1);
/** Cyan */
public static final RGB CYAN = new RGB(0, 1, 1);
/** orange */
public static final RGB ORANGE = new RGB(1, 0.6, 0);
/** no color (alpha=0) */
public static final RGB TRANSPARENT = new RGB(0, 0, 0, 0);
/** R */
public double r;
/** G */
public double g;
/** B */
public double b;
/** ALPHA */
public double a = 1;
/**
* Create black color 0,0,0
*/
public RGB() {}
/**
* Get copy with custom alpha
*
* @param alpha alpha to set
* @return copy w/ alpha
*/
public RGB setAlpha(double alpha)
{
return copy().setAlpha_ip(alpha);
}
/**
* set alpha IP
*
* @param alpha alpha to set
* @return this
*/
public RGB setAlpha_ip(double alpha)
{
a = alpha;
norm();
return this;
}
/**
* Get copy.
*
* @return copy
*/
public RGB copy()
{
return new RGB(r, g, b, a);
}
/**
* Get copy with alpha multiplied by custom value
*
* @param alpha alpha to set
* @return copy w/ alpha
*/
public RGB mulAlpha(double alpha)
{
return copy().mulAlpha_ip(alpha);
}
/**
* Multiply alpha by given number
*
* @param alpha alpha multiplier
* @return this
*/
public RGB mulAlpha_ip(double alpha)
{
a *= alpha;
norm();
return this;
}
/**
* Color from RGB 0-1
*
* @param r red
* @param g green
* @param b blue
*/
public RGB(Number r, Number g, Number b) {
this.r = r.doubleValue();
this.g = g.doubleValue();
this.b = b.doubleValue();
norm();
}
/**
* Color from RGB 0-1
*
* @param r red
* @param g green
* @param b blue
* @param a alpha
*/
public RGB(Number r, Number g, Number b, Number a) {
this.r = r.doubleValue();
this.g = g.doubleValue();
this.b = b.doubleValue();
this.a = a.doubleValue();
norm();
}
/**
* Color from hex 0xRRGGBB
*
* @param hex hex integer
*/
public RGB(int hex) {
setTo(RGB.fromHex(hex));
norm();
}
/**
* Color from hex 0xRRGGBB
*
* @param hex hex integer
* @param alpha alpha color
*/
public RGB(int hex, double alpha) {
setTo(RGB.fromHex(hex));
a = alpha;
norm();
}
/**
* Color from other RGB and alpha channel
*
* @param color other RGB color
* @param alpha new alpha channel
*/
public RGB(RGB color, double alpha) {
setTo(color);
setAlpha_ip(alpha);
}
/**
* @return red channel 0-1
*/
public double r()
{
return r;
}
/**
* @return green channel 0-1
*/
public double g()
{
return g;
}
/**
* @return blue channel 0-1
*/
public double b()
{
return b;
}
/**
* @return alpha 0-1
*/
public double a()
{
return a;
}
/**
* Set color to other color
*
* @param copied copied color
* @return this
*/
public RGB setTo(RGB copied)
{
r = copied.r;
g = copied.g;
b = copied.b;
a = copied.a;
norm();
return this;
}
/**
* Set to represent hex color
*
* @param hex hex integer RRGGBB
* @return this
*/
public RGB setTo(int hex)
{
setTo(RGB.fromHex(hex));
norm();
return this;
}
/**
* Set to R,G,B 0-1
*
* @param r red
* @param g green
* @param b blue
* @param a alpha
* @return this
*/
public RGB setTo(Number r, Number g, Number b, Number a)
{
this.r = r.doubleValue();
this.g = g.doubleValue();
this.b = b.doubleValue();
this.a = a.doubleValue();
norm();
return this;
}
/**
* Set to R,G,B 0-1
*
* @param r red
* @param g green
* @param b blue
* @return this
*/
public RGB setTo(Number r, Number g, Number b)
{
this.r = r.doubleValue();
this.g = g.doubleValue();
this.b = b.doubleValue();
this.a = 1;
norm();
return this;
}
/**
* Fix numbers out of range 0-1
*
* @return this
*/
public RGB norm()
{
r = Calc.clampd(r, 0, 1);
g = Calc.clampd(g, 0, 1);
b = Calc.clampd(b, 0, 1);
a = Calc.clampd(a, 0, 1);
return this;
}
/**
* Get hex value 0xRRGGBB
*
* @return hex value RRGGBB
*/
public int getHex()
{
int ri = (int) Math.round(r * 255);
int gi = (int) Math.round(g * 255);
int bi = (int) Math.round(b * 255);
return (ri << 16) | (gi << 8) | bi;
}
/**
* Convert to HSV
*
* @return HSV representation
*/
public HSV toHSV()
{
float[] hsv = { 0, 0, 0 };
Color.RGBtoHSB((int) (r * 255), (int) (g * 255), (int) (b * 255), hsv);
return new HSV(hsv[0], hsv[1], hsv[2]);
}
/**
* Create color from hex 0xRRGGBB
*
* @param hex hex RRGGBB
* @return the new color
*/
public static RGB fromHex(int hex)
{
int bi = hex & 0xff;
int gi = (hex >> 8) & 0xff;
int ri = (hex >> 16) & 0xff;
return new RGB(ri / 255D, gi / 255D, bi / 255D);
}
/**
* Make from HSV
*
* @param color HSV color
* @return RGB
*/
public static RGB fromHSV(HSV color)
{
return color.toRGB();
}
@Override
public String toString()
{
return "RGB[" + r + ";" + g + ";" + b + ";" + a + "]";
}
@Override
public boolean equals(Object obj)
{
if (obj == null) return false;
if (!(obj instanceof RGB)) return false;
return ((RGB) obj).r == r && ((RGB) obj).g == g && ((RGB) obj).b == b && ((RGB) obj).a == a;
}
@Override
public int hashCode()
{
return Double.valueOf(r).hashCode() ^ Double.valueOf(g).hashCode() ^ Double.valueOf(b).hashCode() ^ Double.valueOf(a).hashCode();
}
}
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package com.porcupine.coord;
import java.util.Random;
import com.porcupine.math.Calc;
/**
* Coordinate class, object with three or two double coordinates.<br>
*
* @author MightyPork
*/
public class Coord {
/** Coord [1;1;1] */
public static final Coord ONE = new Coord(1, 1, 1);
/** Zero Coord */
public static final Coord ZERO = new Coord(0, 0);
/** RNG */
protected static Random rand = new Random();
/**
* Get distance to other point
*
* @param a point a
* @param b point b
* @return distance in units
*/
public static double dist(Coord a, Coord b)
{
return a.distTo(b);
}
/**
* Generate random coord (gaussian)
*
* @param max max distance from 0
* @return new coord
*/
public static Coord random(double max)
{
return new Coord(Calc.clampd(rand.nextGaussian() * max, -max * 2, max * 2), Calc.clampd(rand.nextGaussian() * max, -max * 2, max * 2),
Calc.clampd(rand.nextGaussian() * max, -max * 2, max * 2));
}
/**
* Generate random coord (min-max)
*
* @param min min offset
* @param max max offset
* @return new coord
*/
public static Coord random(double min, double max)
{
return new Coord((rand.nextBoolean() ? -1 : 1) * (min + rand.nextDouble() * (max - min)), (rand.nextBoolean() ? -1 : 1) * (min + rand.nextDouble() * (max - min)),
(rand.nextBoolean() ? -1 : 1) * (min + rand.nextDouble() * (max - min)));
}
private double animTime = 0;
private Vec offs;
private Coord start;
private double time = 0;
/** X coordinate */
public double x = 0;
/** Y coordinate */
public double y = 0;
/** Z coordinate */
public double z = 0;
/**
* Create zero coord
*/
public Coord() {}
/**
* Create coord as a copy of another
*
* @param copied copied coord
*/
public Coord(Coord copied) {
this.x = copied.x;
this.y = copied.y;
this.z = copied.z;
}
/**
* Create 2D coord
*
* @param x x coordinate
* @param y y coordinate
*/
public Coord(Number x, Number y) {
setTo(x, y);
}
/**
* Create 3D coord
*
* @param x x coordinate
* @param y y coordinate
* @param z z coordinate
*/
public Coord(Number x, Number y, Number z) {
setTo(x, y, z);
}
/**
* Get a copy offset by vector
*
* @param vec offset
* @return the offset copy
*/
public Coord add(Coord vec)
{
return copy().add_ip(vec);
}
/**
* Get a copy offset by 2D coordinate
*
* @param x x offset
* @param y y offset
* @return the offset copy
*/
public Coord add(Number x, Number y)
{
return copy().add_ip(x, y);
}
/**
* Get a copy offset by 3D coordinate
*
* @param x x offset
* @param y y offset
* @param z z offset
* @return the offset copy
*/
public Coord add(Number x, Number y, Number z)
{
return copy().add_ip(x, y, z);
}
/**
* Offset by vector in place
*
* @param vec offset
* @return this
*/
public Coord add_ip(Coord vec)
{
this.x += vec.x;
this.y += vec.y;
this.z += vec.z;
return this;
}
/**
* Offset by 2D coordinate in place
*
* @param x x offset
* @param y y offset
* @return this
*/
public Coord add_ip(Number x, Number y)
{
this.x += x.doubleValue();
this.y += y.doubleValue();
return this;
}
/**
* Offset by 3D coordinate in place
*
* @param x x offset
* @param y y offset
* @param z z offset
* @return this
*/
public Coord add_ip(Number x, Number y, Number z)
{
this.x += x.doubleValue();
this.y += y.doubleValue();
this.z += z.doubleValue();
return this;
}
/**
* Start animation
*
* @param time anim length
*/
public void animate(double time)
{
if (start == null) start = new Coord();
if (offs == null) offs = new Vec();
this.time = time;
animTime = 0;
offs = start.vecTo(this);
}
/**
* @return copy of this vector
*/
public Coord copy()
{
return new Coord(x, y, z);
}
/**
* Get distance to other point
*
* @param point other point
* @return distance in units
*/
public double distTo(Coord point)
{
return Math.sqrt((point.x - x) * (point.x - x) + (point.y - y) * (point.y - y) + (point.z - z) * (point.z - z));
}
/**
* Get copy divided by number
*
* @param d number to divide by
* @return divided copy
*/
public Coord div(double d)
{
return copy().div_ip(d);
}
/**
* Divide by number in place
*
* @param d number to divide by
* @return this
*/
public Coord div_ip(double d)
{
if (d == 0) return this;
x /= d;
y /= d;
z /= d;
return this;
}
@Override
public boolean equals(Object obj)
{
if (obj == null) return false;
if (!obj.getClass().isAssignableFrom(Coord.class)) return false;
Coord other = (Coord) obj;
return x == other.x && y == other.y && z == other.z;
}
/**
* Get current value (animated)
*
* @return curent value
*/
public Coord getDelta()
{
if (start == null) start = new Coord();
if (offs == null) offs = new Vec();
if (isFinished()) return this;
return new Coord(start.add(offs.scale(animTime / time)));
}
@Override
public int hashCode()
{
return Double.valueOf(x).hashCode() ^ Double.valueOf(y).hashCode() ^ Double.valueOf(z).hashCode();
}
/**
* Get if animation is finished
*
* @return is finished
*/
public boolean isFinished()
{
return animTime >= time;
}
/**
* Check if this rectangle in inside a rectangular zone
*
* @param min min coord
* @param max max coord
* @return is inside
*/
public boolean isInRect(Coord min, Coord max)
{
return (x >= min.x && x <= max.x) && (y >= min.y && y <= max.y) && (z >= min.z && z <= max.z);
}
/**
* Check if this rectangle in inside a rectangular zone
*
* @param rect checked rect.
* @return is inside
*/
public boolean isInRect(Rect rect)
{
return isInRect(rect.min, rect.max);
}
/**
* Get middle of line to other point
*
* @param other other point
* @return middle
*/
public Coord midTo(Coord other)
{
return add(vecTo(other).scale(0.5));
}
/**
* Multiply by number
*
* @param d number
* @return multiplied copy
*/
public Coord mul(double d)
{
return copy().mul_ip(d);
}
/**
* Multiply coords by number
*
* @param xd x multiplier
* @param yd y multiplier
* @param zd z multiplier
* @return multiplied copy
*/
public Coord mul(double xd, double yd, double zd)
{
return copy().mul_ip(xd, yd, zd);
}
/**
* Multiply by number in place
*
* @param d multiplier
* @return this
*/
public Coord mul_ip(double d)
{
x *= d;
y *= d;
z *= d;
return this;
}
/**
* Multiply coords by number in place
*
* @param xd x multiplier
* @param yd y multiplier
* @param zd z multiplier
* @return this
*/
public Coord mul_ip(double xd, double yd, double zd)
{
x *= xd;
y *= yd;
z *= zd;
return this;
}
/**
* offset randomly
*
* @param max max +- offset
* @return offset coord
*/
public Coord random_offset(double max)
{
Coord r = random(1);
Vec v = new Vec(r);
v.norm_ip(0.00001 + rand.nextDouble() * max);
return copy().add_ip(v);
}
/**
* offset randomly
*
* @param min min offset
* @param max max offset
* @return offset coord
*/
public Coord random_offset(double min, double max)
{
return copy().add_ip(random(min, max));
}
/**
* offset randomly in place
*
* @param max max +- offset
* @return this
*/
public Coord random_offset_ip(double max)
{
return add(random(max));
}
/**
* offset randomly in place
*
* @param min min offset
* @param max max offset
* @return this
*/
public Coord random_offset_ip(double min, double max)
{
add(random(min, max));
return this;
}
/**
* Remember position (other changes will be for animation)
*/
public void remember()
{
if (start == null) start = new Coord();
if (offs == null) offs = new Vec();
start.setTo(this);
}
/**
* Get a copy with rounded coords
*
* @return rounded copy
*/
public Coord round()
{
return copy().round_ip();
}
/**
* Round in place
*
* @return this
*/
public Coord round_ip()
{
x = Math.round(x);
y = Math.round(y);
z = Math.round(z);
return this;
}
/**
* Set to max values of this and other coord
*
* @param other other coord
*/
public void setMax(Coord other)
{
x = Math.max(x, other.x);
y = Math.max(y, other.y);
z = Math.max(z, other.z);
}
/**
* Set to min values of this and other coord
*
* @param other other coord
*/
public void setMin(Coord other)
{
x = Math.min(x, other.x);
y = Math.min(y, other.y);
z = Math.min(z, other.z);
}
/**
* Set coordinates to match other coord
*
* @param copied coord whose coordinates are used
* @return this
*/
public Coord setTo(Coord copied)
{
setTo(copied.x, copied.y, copied.z);
return this;
}
/**
* Set 2D coordinates to
*
* @param x x coordinate
* @param y y coordinate
* @return this
*/
public Coord setTo(Number x, Number y)
{
setTo(x, y, 0);
return this;
}
/**
* Set 3D coordinates to
*
* @param x x coordinate
* @param y y coordinate
* @param z z coordinate
* @return this
*/
public Coord setTo(Number x, Number y, Number z)
{
this.x = x.doubleValue();
this.y = y.doubleValue();
this.z = z.doubleValue();
return this;
}
/**
* Set X coordinate in a copy
*
* @param x x coordinate
* @return copy with set coordinate
*/
public Coord setX(Number x)
{
return copy().setX_ip(x);
}
/**
* Set X coordinate in place
*
* @param x x coordinate
* @return this
*/
public Coord setX_ip(Number x)
{
this.x = x.doubleValue();
return this;
}
/**
* Set Y coordinate in a copy
*
* @param y y coordinate
* @return copy with set coordinate
*/
public Coord setY(Number y)
{
return copy().setY_ip(y);
}
/**
* Set Y coordinate in place
*
* @param y y coordinate
* @return this
*/
public Coord setY_ip(Number y)
{
this.y = y.doubleValue();
return this;
}
/**
* Set Z coordinate in a copy
*
* @param z z coordinate
* @return copy with set coordinate
*/
public Coord setZ(Number z)
{
return copy().setZ_ip(z);
}
/**
* Set Z coordinate in place
*
* @param z z coordinate
* @return this
*/
public Coord setZ_ip(Number z)
{
this.z = z.doubleValue();
return this;
}
/**
* Get size
*
* @return size
*/
public double size()
{
return new Vec(this).size();
}
/**
* Get a copy subtracted by vector
*
* @param vec offset
* @return the offset copy
*/
public Coord sub(Coord vec)
{
return copy().sub_ip(vec);
}
/**
* Get a copy subtracted by 2D coordinate
*
* @param x x offset
* @param y y offset
* @return the offset copy
*/
public Coord sub(Number x, Number y)
{
return copy().sub_ip(x, y);
}
/**
* Get a copy subtracted by 3D coordinate
*
* @param x x offset
* @param y y offset
* @param z z offset
* @return the offset copy
*/
public Coord sub(Number x, Number y, Number z)
{
return copy().sub_ip(x, y, z);
}
/**
* Offset by vector in place
*
* @param vec offset
* @return this
*/
public Coord sub_ip(Coord vec)
{
this.x -= vec.x;
this.y -= vec.y;
this.z -= vec.z;
return this;
}
/**
* Offset by 2D coordinate in place
*
* @param x x offset
* @param y y offset
* @return this
*/
public Coord sub_ip(Number x, Number y)
{
this.x -= x.doubleValue();
this.y -= y.doubleValue();
return this;
}
/**
* Offset by 3D coordinate in place
*
* @param x x offset
* @param y y offset
* @param z z offset
* @return this
*/
public Coord sub_ip(Number x, Number y, Number z)
{
this.x -= x.doubleValue();
this.y -= y.doubleValue();
this.z -= z.doubleValue();
return this;
}
/**
* Convert X and Y coordinates of this coord to a new CoordI.
*
* @return the new CoordI
*/
public CoordI toCoordI()
{
return new CoordI((int) Math.round(x), (int) Math.round(y));
}
@Override
public String toString()
{
return "[ " + x + " ; " + y + " ; " + z + " ]";
}
// private Coord last;
// private Vec offs;
//
// /**
// * Store current value as LAST
// */
// public void pushLast() {
// if (last == null) last = new Coord();
// if (offs == null) offs = new Vec();
// last.setTo(this);
// }
//
// /**
// * Apply coordinates change for delta time
// */
// public void update() {
// if (last == null) last = new Coord();
// if (offs == null) offs = new Vec();
// offs = last.vecTo(this);
// }
//
// /**
// * Get coordinate at delta time since LAST
// *
// * @param delta delta time 0-1
// * @return delta pos
// */
// public Coord getDelta(double delta) {
// if (last == null) last = new Coord();
// if (offs == null) offs = new Vec();
// return new Coord(this.add(offs.scale(delta)));
// }
/**
* Update delta timing
*
* @param delta delta time to add
*/
public void update(double delta)
{
if (start == null) start = new Coord();
if (offs == null) offs = new Vec();
animTime = Calc.clampd(animTime + delta, 0, time);
if (isFinished()) {
time = 0;
animTime = 0;
start.setTo(this);
}
}
/**
* Create vector from this point to other point
*
* @param point second point
* @return vector
*/
public Vec vecTo(Coord point)
{
return (Vec) (new Vec(point)).add(new Vec(this).neg());
}
/**
* @return X as double
*/
public double x()
{
return x;
}
/**
* @return X as double
*/
public double xd()
{
return x;
}
/**
* @return X as float
*/
public float xf()
{
return (float) x;
}
/**
* @return X as int
*/
public int xi()
{
return (int) Math.round(x);
}
/**
* @return Y as double
*/
public double y()
{
return y;
}
/**
* @return Y as double
*/
public double yd()
{
return y;
}
/**
* @return Y as float
*/
public float yf()
{
return (float) y;
}
/**
* @return Y as int
*/
public int yi()
{
return (int) Math.round(y);
}
/**
* @return Z as double
*/
public double z()
{
return z;
}
/**
* @return Z as double
*/
public double zd()
{
return z;
}
/**
* @return Z as float
*/
public float zf()
{
return (float) z;
}
/**
* @return Z as int
*/
public int zi()
{
return (int) Math.round(z);
}
}

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