Graphique des révisions

230 Révisions (f3e94a728b26d9caba954ecd7909bf6f35408352)
 

Auteur SHA1 Message Date
Ondřej Hruška ffffbefefe Mega-awesome world generator improvement & DOORS!!! il y a 12 ans
Ondřej Hruška eef373eb24 A* path finding, room & corridor generation, pathfinding mouse control il y a 12 ans
Ondřej Hruška 69f55dcc12 Start of world generator il y a 12 ans
Ondřej Hruška 147f499e62 minor tweaks il y a 12 ans
Ondřej Hruška 289145a9aa cleanup, util packages reorganized, removed some sysouts il y a 12 ans
Ondřej Hruška 34e1f3c797 Huge CPU usage reduction by using view clamp il y a 12 ans
ondra d67b382f43 weirdly broken world renderer while triny to optimize il y a 12 ans
ondra 0860836f85 Refactored world renderer & world controls. il y a 12 ans
ondra 30857951e0 fixed minor mistake in world layer il y a 12 ans
Ondřej Hruška 56aef90e83 experiemtnal save fn actualyl working il y a 12 ans
Ondřej Hruška facec9d6d3 little changes il y a 12 ans
Ondřej Hruška 6761b69b63 New 16px textures, player sprite, entity system. il y a 12 ans
Ondřej Hruška 3e69505787 Removed useless "multiplayer" crap and converted to singleplayer il y a 12 ans
Ondřej Hruška 9e4a237192 hmmmm il y a 12 ans
Ondřej Hruška 880bcfb553 shit il y a 12 ans
Ondřej Hruška e14be3ec1b start of server-client decoupling, unfinished il y a 12 ans
Ondřej Hruška 9835cd0023 saving in project/.rogue-save il y a 12 ans
Ondřej Hruška 494e1a657b improved worldpos to support animation il y a 12 ans
Ondřej Hruška 233157a443 experimental walk mode with space (axis-aligned) il y a 12 ans
Ondřej Hruška c94cd05da5 Entirely rewritten ION, world saving, added map movement etc il y a 12 ans
Ondřej Hruška 2f26602d15 some changes, nothing much il y a 12 ans
Ondřej Hruška 0d5b6eb995 tiledrect more efficient il y a 12 ans
Ondřej Hruška bb84d143a8 optimized tiledrect il y a 12 ans
Ondřej Hruška 067f8b172c del nullresource il y a 12 ans
Ondřej Hruška e773a5307a Support 4 npot tx, inlined some btlncks il y a 12 ans
ondra 0619f83bfb little performance gain in world render il y a 12 ans
Ondřej Hruška f8f49b81ff optimized map ionization to avoid extra marks il y a 12 ans
Ondřej Hruška 8872fd3f5f Initial world system with tile rendering & ionization support. il y a 12 ans
Ondřej Hruška 65ad97994b Remade item and tile basic system. il y a 12 ans
Ondřej Hruška ccbc95c74a weeded out some shit il y a 12 ans
Ondřej Hruška 7927d9a67b preparing for rewrite of tile and item system il y a 12 ans
Ondřej Hruška b30f39a762 nothing much il y a 12 ans
Ondřej Hruška 3abe1e6b33 tweaks to texture sys il y a 12 ans
Ondřej Hruška 7777a61e32 Base of spritesheet system il y a 12 ans
Ondřej Hruška d18ff99fa8 some minor edit in tiles il y a 12 ans
Ondřej Hruška b18b248762 removed some trash il y a 12 ans
Ondřej Hruška db3da1554d WorldMap now successfully IONIZABLE! il y a 12 ans
Ondřej Hruška b70279acd5 Added support for arrays in ION (dense storing of primitive arrays) il y a 12 ans
Ondřej Hruška 4721351ed9 Removed test classes, improved ION error handling & performance. il y a 12 ans
Ondřej Hruška 7eb390d915 Further Ion improvements il y a 12 ans
Ondřej Hruška e630320bd9 Adjusted ion reserved ranges. il y a 12 ans
Ondřej Hruška 035aa58847 Reworked ION il y a 12 ans
Ondřej Hruška e83047ff38 backup il y a 12 ans
Ondřej Hruška b2cf0d14a0 start of game gui, added tilesheet il y a 12 ans
Ondřej Hruška 56494e04f9 color palettes, fps in overlay, main menu screen w/ buttons il y a 12 ans
ondra 56b61e5936 overlays system il y a 12 ans
ondra 3842285038 Moved util.string.valitation->filtering il y a 12 ans
ondra 043dd69c4a Some package shifting. Alpha stack now toggleable. il y a 12 ans
ondra 6843e746bc Moved general purpose stuff into util, renamed utils->util il y a 12 ans
ondra e58156b7ee Global alpha stack added into Color. il y a 12 ans