Commit Graph
35 Commits
Author SHA1 Message Date
ondra f3aab596aa rollback of failed algo for exploring. 2014-04-28 14:23:44 +02:00
ondra 7f7b58733d flood fill room discovery 2014-04-28 14:05:47 +02:00
ondra c5374f5f6e Reworked tile system 2014-04-28 12:17:04 +02:00
ondra 307d8d2b10 ufog, green hat, map zoom, Sides, remade tile renderers 2014-04-26 23:19:16 +02:00
ondra a24d6c37a4 worldgen tweaks 2014-04-26 16:06:04 +02:00
ondra 38727fad71 minimap tweaks 2014-04-26 15:54:26 +02:00
ondra d67b382f43 weirdly broken world renderer while triny to optimize 2014-04-23 20:22:34 +02:00
ondra 0860836f85 Refactored world renderer & world controls. 2014-04-23 16:43:41 +02:00
ondra 30857951e0 fixed minor mistake in world layer 2014-04-23 14:17:49 +02:00
Ondřej Hruška 880bcfb553 shit 2014-04-22 16:45:45 +02:00
ondra 0619f83bfb little performance gain in world render 2014-04-21 15:09:23 +02:00
ondra 56b61e5936 overlays system 2014-04-16 16:00:30 +02:00
ondra 3842285038 Moved util.string.valitation->filtering 2014-04-16 14:50:09 +02:00
ondra 043dd69c4a Some package shifting. Alpha stack now toggleable. 2014-04-16 14:46:43 +02:00
ondra 6843e746bc Moved general purpose stuff into util, renamed utils->util 2014-04-16 14:32:56 +02:00
ondra e58156b7ee Global alpha stack added into Color. 2014-04-16 13:47:08 +02:00
ondra 225f062684 colors & fixed a bug in layout 2014-04-16 12:31:14 +02:00
ondra 3cad5ad202 fixed components and painters, some tweaks to layer system 2014-04-15 17:45:57 +02:00
ondra 7ee201a6f7 Cleaned up component hierarchy 2014-04-15 13:39:23 +02:00
ondra 086a630fb9 refactoring, nicer structure but blank screen now. some bug in caching? 2014-04-15 11:12:07 +02:00
ondra 7011184c88 fixed most compile errors caused by constraint system refactoring 2014-04-14 19:07:28 +02:00
ondra 2690e6c5f3 Cleaned up Le Abstract Jungle in "Constraints Framework" 2014-04-14 17:57:10 +02:00
ondra 7d61de7c61 some cleaning and added volatile keyword 2014-04-09 16:54:25 +02:00
ondra 6460ad9029 Tweaks to constraint and screen system 2014-04-08 23:26:54 +02:00
ondra f3c6f4f0f5 Refactoring & cleaning 2014-04-08 19:21:40 +02:00
ondra cc85d8a9d3 Cleaned PropertyManager, refactored GameLoop to external package. 2014-04-08 17:53:23 +02:00
Ondřej Hruška 5e35bfe958 restruct, cleaner hierarchy; much nicer code 2014-04-08 16:01:07 +02:00
Ondřej Hruška 5e79c3ac03 package arrangement 2014-04-08 15:03:55 +02:00
Ondřej Hruška 251475557f Attempt to separate framework from game impl. 2014-04-08 14:48:24 +02:00
Ondřej Hruška cf4e6e0a6d Huge refactoring, cleanup, constraints 2014-04-02 11:47:24 +02:00
Ondřej Hruška 24071a7d59 beginning of layered screen 2014-04-01 18:45:54 +02:00
Ondřej Hruška b7f0057eaa Layered screen added 2014-04-01 15:50:46 +02:00
Ondřej Hruška ab73e0affd comment fmt 2014-04-01 10:10:13 +02:00
Ondřej Hruška 18ecb0e35b fmt 2014-04-01 10:02:05 +02:00
Ondřej Hruška 4bd18be9bb Formatting, classpath. 2014-04-01 09:07:33 +02:00