Rogue: Savage Rats, a retro-themed dungeon crawler
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
Ondřej Hruška 5e35bfe958 restruct, cleaner hierarchy; much nicer code 10 years ago
lib Removed bad libraries, added LWJGL and Slick-Util, added 10 years ago
res EventBus now using thread; +Textures; +Audio; Cleaner structure 10 years ago
src/mightypork restruct, cleaner hierarchy; much nicer code 10 years ago
.classpath Cleaned up bus & systems; Finished constraint system. Layered screen. 10 years ago
.gitignore Refactoring of subsystems and eventbus 10 years ago
.project dfg 10 years ago
README.md Refactoring of subsystems and eventbus 10 years ago
check Layered screen added 10 years ago
pull Layered screen added 10 years ago
send Layered screen added 10 years ago

README.md

Rogue - dungeon crawler

Goals

  • Simple retro-themed dungeon crawler
  • Multiplayer support

Features

  • Full OOP design

  • Event driven

  • OpenGL 2D rendering

  • Random floors

  • Real-time gameplay

  • Monsters with AI (-> combat system)

Possibly added

  • Stats and leveling
  • Collectable items
  • Potions, food
  • Simple inventory system

Used libraries

  • Slick2D
  • LWJGL