Ondřej Hruška
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78035ced7a
|
fixed buggy controls
|
11 years ago |
Ondřej Hruška
|
ecbb2c8615
|
new tiles, secret room, locked door, passages
|
11 years ago |
Ondřej Hruška
|
7d3695d0a9
|
cleanup & format
|
11 years ago |
ondra
|
9206396c8e
|
removed test screens; reorg, added "Passage" tile, WorldGen tweaks
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11 years ago |
ondra
|
a8ed021156
|
All merged into gamecore and reorganized
|
11 years ago |
Ondřej Hruška
|
d2276bee9c
|
minor
|
11 years ago |
Ondřej Hruška
|
83f21ca8c5
|
cleanup & reorg
|
11 years ago |
ondra
|
0771a5e0d8
|
reduce def lvl complexity to 6
|
11 years ago |
ondra
|
a836c6f69a
|
refactored some stuff, world gen tweaking.
|
11 years ago |
ondra
|
19d13c7903
|
entity & world rewrite. rendering broken atm.
|
11 years ago |
ondra
|
ab1c3b3a74
|
preparations for entity system rewrite
|
11 years ago |
ondra
|
e8ed1ef94d
|
minor
|
11 years ago |
ondra
|
f3aab596aa
|
rollback of failed algo for exploring.
|
11 years ago |
ondra
|
7f7b58733d
|
flood fill room discovery
|
11 years ago |
ondra
|
c5374f5f6e
|
Reworked tile system
|
11 years ago |
Ondřej Hruška
|
d7348ded53
|
Merge branch 'master' of https://gitlab.fel.cvut.cz/B132_a0b36pr2/hruskon5.git
|
11 years ago |
Ondřej Hruška
|
7b862cb5c8
|
rewritten tile system, added intial flood fill system
|
11 years ago |
Ondřej Hruška
|
d8deaecb00
|
rewritten tile system, added intial flood fil system
|
11 years ago |
ondra
|
307d8d2b10
|
ufog, green hat, map zoom, Sides, remade tile renderers
|
11 years ago |
ondra
|
a24d6c37a4
|
worldgen tweaks
|
11 years ago |
ondra
|
38727fad71
|
minimap tweaks
|
11 years ago |
Ondřej Hruška
|
84ef9fb9fe
|
minimap!
|
11 years ago |
Ondřej Hruška
|
5235b969c9
|
improved entity & world gen
|
11 years ago |
Ondřej Hruška
|
ffffbefefe
|
Mega-awesome world generator improvement & DOORS!!!
|
11 years ago |
Ondřej Hruška
|
eef373eb24
|
A* path finding, room & corridor generation, pathfinding mouse control
|
11 years ago |
Ondřej Hruška
|
69f55dcc12
|
Start of world generator
|
11 years ago |
Ondřej Hruška
|
147f499e62
|
minor tweaks
|
11 years ago |
Ondřej Hruška
|
289145a9aa
|
cleanup, util packages reorganized, removed some sysouts
|
11 years ago |
Ondřej Hruška
|
34e1f3c797
|
Huge CPU usage reduction by using view clamp
|
11 years ago |
ondra
|
d67b382f43
|
weirdly broken world renderer while triny to optimize
|
11 years ago |
ondra
|
0860836f85
|
Refactored world renderer & world controls.
|
11 years ago |
ondra
|
30857951e0
|
fixed minor mistake in world layer
|
11 years ago |
Ondřej Hruška
|
56aef90e83
|
experiemtnal save fn actualyl working
|
11 years ago |
Ondřej Hruška
|
facec9d6d3
|
little changes
|
11 years ago |
Ondřej Hruška
|
6761b69b63
|
New 16px textures, player sprite, entity system.
|
11 years ago |
Ondřej Hruška
|
3e69505787
|
Removed useless "multiplayer" crap and converted to singleplayer
|
11 years ago |
Ondřej Hruška
|
9e4a237192
|
hmmmm
|
11 years ago |
Ondřej Hruška
|
880bcfb553
|
shit
|
11 years ago |
Ondřej Hruška
|
e14be3ec1b
|
start of server-client decoupling, unfinished
|
11 years ago |
Ondřej Hruška
|
9835cd0023
|
saving in project/.rogue-save
|
11 years ago |
Ondřej Hruška
|
494e1a657b
|
improved worldpos to support animation
|
11 years ago |
Ondřej Hruška
|
233157a443
|
experimental walk mode with space (axis-aligned)
|
11 years ago |
Ondřej Hruška
|
c94cd05da5
|
Entirely rewritten ION, world saving, added map movement etc
|
11 years ago |
Ondřej Hruška
|
2f26602d15
|
some changes, nothing much
|
11 years ago |
Ondřej Hruška
|
0d5b6eb995
|
tiledrect more efficient
|
11 years ago |
Ondřej Hruška
|
bb84d143a8
|
optimized tiledrect
|
11 years ago |
Ondřej Hruška
|
067f8b172c
|
del nullresource
|
11 years ago |
Ondřej Hruška
|
e773a5307a
|
Support 4 npot tx, inlined some btlncks
|
11 years ago |
ondra
|
0619f83bfb
|
little performance gain in world render
|
11 years ago |
Ondřej Hruška
|
f8f49b81ff
|
optimized map ionization to avoid extra marks
|
11 years ago |