Ondřej Hruška
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3c0763a4c8
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Unfinished huge refactoring towards backend modules system.
Done: Audio, Graphics.
Tbd: Input, cleanup Config, cleanup old BaseApp etc
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10 years ago |
Ondřej Hruška
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eee9ed14dc
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Some refactoring
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10 years ago |
Ondřej Hruška
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ec64ad21fc
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More refactoring towards backend system
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10 years ago |
Ondřej Hruška
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4d2fc55a29
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Now using to MightyUtils (reduction diet for the gamecore package)
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10 years ago |
Ondřej Hruška
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b384d7a70a
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Changes reflecting refactoring of the DynMath library.
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10 years ago |
Ondřej Hruška
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dca4b58b86
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Moved constraints to a DynMath project (repo MightyPork/dynmath)
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10 years ago |
Ondřej Hruška
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e510ca592b
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improved @author mark
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10 years ago |
Ondřej Hruška
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f862708ddd
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Changed @author to real name
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10 years ago |
Ondřej Hruška
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dc0de5deb7
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reorganization; added v5 release binaries
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10 years ago |
Ondřej Hruška
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69b0a15be1
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Renaming, JavaDoc, fixed bug with layers not resizing when not visible.
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10 years ago |
Ondřej Hruška
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47e8cf419a
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Fixed bug in layouts & enabling; added force quit command CS-Q
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10 years ago |
Ondřej Hruška
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2b8055d1d2
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Story
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10 years ago |
Ondřej Hruška
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4e1d89d3ca
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Cleanup; Remembers last window size / FS and restores on next startup
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10 years ago |
ondra
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f082608852
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bugfixes, bus tweaks
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10 years ago |
Ondřej Hruška
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c991523d0e
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Huge frameworkization, config system rewrite
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10 years ago |
Ondřej Hruška
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09d0d34c51
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Frameworkization, Keys configurable, Refactoring, Cleaning.
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10 years ago |
Ondřej Hruška
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2a349f471f
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Linear Layout for text/image alignment on row
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10 years ago |
Ondřej Hruška
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2699d8d549
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Save-confirm dialog in game
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10 years ago |
Ondřej Hruška
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f467c01c46
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some polishing
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10 years ago |
ondra
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8d23f7959c
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World loading screen
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10 years ago |
Ondřej Hruška
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06c7303988
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base of world slots sys, some events
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10 years ago |
Ondřej Hruška
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49b327b951
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+ rats & improvements; damaged items;
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10 years ago |
ondra
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c13a624520
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More items, bugfixes
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10 years ago |
Ondřej Hruška
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c09a6f83e9
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Lotta new stuff, new fonts, inventory sys, food-health, awesomeness
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10 years ago |
Ondřej Hruška
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98826985e1
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Player facade, UI tweaks
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10 years ago |
Ondřej Hruška
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1121c31509
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+PK event, + graphics for stairs
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10 years ago |
Ondřej Hruška
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aac26f47f4
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new graphics for logo
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10 years ago |
Ondřej Hruška
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45e6558d90
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improved mouse controls; cleanup
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10 years ago |
ondra
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9206396c8e
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removed test screens; reorg, added "Passage" tile, WorldGen tweaks
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10 years ago |
ondra
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a8ed021156
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All merged into gamecore and reorganized
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10 years ago |
Ondřej Hruška
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84ef9fb9fe
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minimap!
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10 years ago |
Ondřej Hruška
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5235b969c9
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improved entity & world gen
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10 years ago |
Ondřej Hruška
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289145a9aa
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cleanup, util packages reorganized, removed some sysouts
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10 years ago |
ondra
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d67b382f43
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weirdly broken world renderer while triny to optimize
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10 years ago |
ondra
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0860836f85
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Refactored world renderer & world controls.
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10 years ago |
Ondřej Hruška
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f8f49b81ff
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optimized map ionization to avoid extra marks
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10 years ago |
Ondřej Hruška
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8872fd3f5f
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Initial world system with tile rendering & ionization support.
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10 years ago |
Ondřej Hruška
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65ad97994b
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Remade item and tile basic system.
Still not funcitonal but the shape is final. Sort of.
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10 years ago |
Ondřej Hruška
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56494e04f9
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color palettes, fps in overlay, main menu screen w/ buttons
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10 years ago |
ondra
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56b61e5936
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overlays system
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10 years ago |
ondra
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043dd69c4a
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Some package shifting. Alpha stack now toggleable.
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10 years ago |
ondra
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6843e746bc
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Moved general purpose stuff into util, renamed utils->util
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10 years ago |
ondra
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225f062684
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colors & fixed a bug in layout
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10 years ago |
Ondřej Hruška
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990c3de5ca
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new layouts & start of main menu
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10 years ago |
ondra
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3cad5ad202
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fixed components and painters, some tweaks to layer system
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10 years ago |
ondra
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7ee201a6f7
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Cleaned up component hierarchy
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10 years ago |
ondra
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086a630fb9
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refactoring, nicer structure but blank screen now. some bug in caching?
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10 years ago |
Ondřej Hruška
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a641cba9e1
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good except 1 mysterious NPE in SimplePainter on poll.
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10 years ago |
Ondřej Hruška
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eb981454c0
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Moved some classes. Added LayoutChangeEvent class.
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10 years ago |
Ondřej Hruška
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85859995c4
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Digest caching, oh boy! Such commit! Wow!
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10 years ago |