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@ -4,9 +4,9 @@ package mightypork.rogue.world.tile; |
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import java.util.Collection; |
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import mightypork.dynmath.num.Num; |
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import mightypork.dynmath.num.proxy.NumBoundAdapter; |
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import mightypork.dynmath.num.proxy.NumProxy; |
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import mightypork.dynmath.rect.Rect; |
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import mightypork.dynmath.rect.proxy.RectBoundAdapter; |
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import mightypork.dynmath.rect.proxy.RectProxy; |
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import mightypork.gamecore.util.math.Easing; |
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import mightypork.gamecore.util.math.timing.animation.Animator; |
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import mightypork.gamecore.util.math.timing.animation.AnimatorBounce; |
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@ -19,8 +19,8 @@ public class DroppedItemRenderer { |
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private final Animator itemAnim = new AnimatorBounce(2, Easing.SINE_BOTH); |
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// prepared constraints, to avoid re-building each frame
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private final RectBoundAdapter tileRectAdapter = new RectBoundAdapter(); |
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private final NumBoundAdapter offsAdapter = new NumBoundAdapter(); |
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private final RectProxy tileRectAdapter = new RectProxy(); |
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private final NumProxy offsAdapter = new NumProxy(); |
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private final Rect itemRect = tileRectAdapter.shrink(tileRectAdapter.height().perc(12)).moveY(offsAdapter.neg().mul(tileRectAdapter.height().mul(0.2))); |
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