Commit Graph

72 Commits (9206396c8e32e64a8b0bcf615b6b408916866d8d)

Author SHA1 Message Date
ondra 9206396c8e removed test screens; reorg, added "Passage" tile, WorldGen tweaks 10 years ago
ondra a8ed021156 All merged into gamecore and reorganized 10 years ago
ondra 38727fad71 minimap tweaks 10 years ago
Ondřej Hruška 84ef9fb9fe minimap! 10 years ago
Ondřej Hruška 5235b969c9 improved entity & world gen 10 years ago
Ondřej Hruška ffffbefefe Mega-awesome world generator improvement & DOORS!!! 10 years ago
Ondřej Hruška eef373eb24 A* path finding, room & corridor generation, pathfinding mouse control 10 years ago
Ondřej Hruška 147f499e62 minor tweaks 10 years ago
Ondřej Hruška 289145a9aa cleanup, util packages reorganized, removed some sysouts 10 years ago
Ondřej Hruška 34e1f3c797 Huge CPU usage reduction by using view clamp 10 years ago
ondra d67b382f43 weirdly broken world renderer while triny to optimize 10 years ago
ondra 0860836f85 Refactored world renderer & world controls. 10 years ago
Ondřej Hruška 6761b69b63 New 16px textures, player sprite, entity system. 10 years ago
Ondřej Hruška 3e69505787 Removed useless "multiplayer" crap and converted to singleplayer 10 years ago
Ondřej Hruška c94cd05da5 Entirely rewritten ION, world saving, added map movement etc 10 years ago
Ondřej Hruška 2f26602d15 some changes, nothing much 10 years ago
Ondřej Hruška 067f8b172c del nullresource 10 years ago
Ondřej Hruška e773a5307a Support 4 npot tx, inlined some btlncks 10 years ago
ondra 0619f83bfb little performance gain in world render 10 years ago
Ondřej Hruška f8f49b81ff optimized map ionization to avoid extra marks 10 years ago
Ondřej Hruška 8872fd3f5f Initial world system with tile rendering & ionization support. 10 years ago
Ondřej Hruška 65ad97994b Remade item and tile basic system. 10 years ago
Ondřej Hruška 7927d9a67b preparing for rewrite of tile and item system 10 years ago
Ondřej Hruška 3abe1e6b33 tweaks to texture sys 10 years ago
Ondřej Hruška 7777a61e32 Base of spritesheet system 10 years ago
Ondřej Hruška db3da1554d WorldMap now successfully IONIZABLE! 10 years ago
Ondřej Hruška 4721351ed9 Removed test classes, improved ION error handling & performance. 10 years ago
Ondřej Hruška b2cf0d14a0 start of game gui, added tilesheet 10 years ago
Ondřej Hruška 56494e04f9 color palettes, fps in overlay, main menu screen w/ buttons 10 years ago
ondra 56b61e5936 overlays system 10 years ago
ondra 043dd69c4a Some package shifting. Alpha stack now toggleable. 10 years ago
ondra 6843e746bc Moved general purpose stuff into util, renamed utils->util 10 years ago
ondra e58156b7ee Global alpha stack added into Color. 10 years ago
ondra 225f062684 colors & fixed a bug in layout 10 years ago
Ondřej Hruška 990c3de5ca new layouts & start of main menu 10 years ago
ondra 3cad5ad202 fixed components and painters, some tweaks to layer system 10 years ago
ondra 7ee201a6f7 Cleaned up component hierarchy 10 years ago
ondra 086a630fb9 refactoring, nicer structure but blank screen now. some bug in caching? 10 years ago
Ondřej Hruška a641cba9e1 good except 1 mysterious NPE in SimplePainter on poll. 10 years ago
Ondřej Hruška eb981454c0 Moved some classes. Added LayoutChangeEvent class. 10 years ago
Ondřej Hruška 85859995c4 Digest caching, oh boy! Such commit! Wow! 10 years ago
Ondřej Hruška de34b66fde all compiles and "works" now. 10 years ago
Ondřej Hruška d96c1c1272 Num/Rect/Vect Constructors for Bounds 10 years ago
Ondřej Hruška 0236e779c3 Package moves, new fn in Rect, new bound adapters 10 years ago
Ondřej Hruška 74c11dcec9 cleanup 10 years ago
ondra 7011184c88 fixed most compile errors caused by constraint system refactoring 10 years ago
Ondřej Hruška 3320678f36 Added NumBound & friends. Mutable is now a view. Much nicer!! 10 years ago
Ondřej Hruška a5c32834c0 Not all fixed yet, but OMG that bounds system! Wow! 10 years ago
Ondřej Hruška 91f54133b3 Added some informative annotations 10 years ago
Ondřej Hruška cacaa9dcce Minor vect/rect changes 10 years ago