Commit Graph

233 Commits (70283ae34d16eb1a952f14820524c2f3e60294af)
 

Author SHA1 Message Date
ondra 38727fad71 minimap tweaks 10 years ago
Ondřej Hruška 84ef9fb9fe minimap! 10 years ago
Ondřej Hruška 5235b969c9 improved entity & world gen 10 years ago
Ondřej Hruška ffffbefefe Mega-awesome world generator improvement & DOORS!!! 10 years ago
Ondřej Hruška eef373eb24 A* path finding, room & corridor generation, pathfinding mouse control 10 years ago
Ondřej Hruška 69f55dcc12 Start of world generator 10 years ago
Ondřej Hruška 147f499e62 minor tweaks 10 years ago
Ondřej Hruška 289145a9aa cleanup, util packages reorganized, removed some sysouts 10 years ago
Ondřej Hruška 34e1f3c797 Huge CPU usage reduction by using view clamp 10 years ago
ondra d67b382f43 weirdly broken world renderer while triny to optimize 10 years ago
ondra 0860836f85 Refactored world renderer & world controls. 10 years ago
ondra 30857951e0 fixed minor mistake in world layer 10 years ago
Ondřej Hruška 56aef90e83 experiemtnal save fn actualyl working 10 years ago
Ondřej Hruška facec9d6d3 little changes 10 years ago
Ondřej Hruška 6761b69b63 New 16px textures, player sprite, entity system. 10 years ago
Ondřej Hruška 3e69505787 Removed useless "multiplayer" crap and converted to singleplayer 10 years ago
Ondřej Hruška 9e4a237192 hmmmm 10 years ago
Ondřej Hruška 880bcfb553 shit 10 years ago
Ondřej Hruška e14be3ec1b start of server-client decoupling, unfinished 10 years ago
Ondřej Hruška 9835cd0023 saving in project/.rogue-save 10 years ago
Ondřej Hruška 494e1a657b improved worldpos to support animation 10 years ago
Ondřej Hruška 233157a443 experimental walk mode with space (axis-aligned) 10 years ago
Ondřej Hruška c94cd05da5 Entirely rewritten ION, world saving, added map movement etc 10 years ago
Ondřej Hruška 2f26602d15 some changes, nothing much 10 years ago
Ondřej Hruška 0d5b6eb995 tiledrect more efficient 10 years ago
Ondřej Hruška bb84d143a8 optimized tiledrect 10 years ago
Ondřej Hruška 067f8b172c del nullresource 10 years ago
Ondřej Hruška e773a5307a Support 4 npot tx, inlined some btlncks 10 years ago
ondra 0619f83bfb little performance gain in world render 10 years ago
Ondřej Hruška f8f49b81ff optimized map ionization to avoid extra marks 10 years ago
Ondřej Hruška 8872fd3f5f Initial world system with tile rendering & ionization support. 10 years ago
Ondřej Hruška 65ad97994b Remade item and tile basic system. 10 years ago
Ondřej Hruška ccbc95c74a weeded out some shit 10 years ago
Ondřej Hruška 7927d9a67b preparing for rewrite of tile and item system 10 years ago
Ondřej Hruška b30f39a762 nothing much 10 years ago
Ondřej Hruška 3abe1e6b33 tweaks to texture sys 10 years ago
Ondřej Hruška 7777a61e32 Base of spritesheet system 10 years ago
Ondřej Hruška d18ff99fa8 some minor edit in tiles 10 years ago
Ondřej Hruška b18b248762 removed some trash 10 years ago
Ondřej Hruška db3da1554d WorldMap now successfully IONIZABLE! 10 years ago
Ondřej Hruška b70279acd5 Added support for arrays in ION (dense storing of primitive arrays) 10 years ago
Ondřej Hruška 4721351ed9 Removed test classes, improved ION error handling & performance. 10 years ago
Ondřej Hruška 7eb390d915 Further Ion improvements 10 years ago
Ondřej Hruška e630320bd9 Adjusted ion reserved ranges. 10 years ago
Ondřej Hruška 035aa58847 Reworked ION 10 years ago
Ondřej Hruška e83047ff38 backup 10 years ago
Ondřej Hruška b2cf0d14a0 start of game gui, added tilesheet 10 years ago
Ondřej Hruška 56494e04f9 color palettes, fps in overlay, main menu screen w/ buttons 10 years ago
ondra 56b61e5936 overlays system 10 years ago
ondra 3842285038 Moved util.string.valitation->filtering 10 years ago