Ondřej Hruška
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b07ff07688
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LSHIFT for smooth mouse walk, to avoid conflicts with minimap nav
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11 years ago |
Ondřej Hruška
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45e6558d90
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improved mouse controls; cleanup
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11 years ago |
Ondřej Hruška
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78035ced7a
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fixed buggy controls
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11 years ago |
Ondřej Hruška
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ecbb2c8615
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new tiles, secret room, locked door, passages
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11 years ago |
Ondřej Hruška
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7d3695d0a9
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cleanup & format
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11 years ago |
ondra
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9206396c8e
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removed test screens; reorg, added "Passage" tile, WorldGen tweaks
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11 years ago |
ondra
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a8ed021156
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All merged into gamecore and reorganized
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11 years ago |
Ondřej Hruška
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83f21ca8c5
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cleanup & reorg
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11 years ago |
ondra
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a836c6f69a
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refactored some stuff, world gen tweaking.
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11 years ago |
ondra
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19d13c7903
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entity & world rewrite. rendering broken atm.
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11 years ago |
Ondřej Hruška
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7b862cb5c8
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rewritten tile system, added intial flood fill system
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11 years ago |
Ondřej Hruška
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d8deaecb00
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rewritten tile system, added intial flood fil system
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11 years ago |
ondra
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307d8d2b10
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ufog, green hat, map zoom, Sides, remade tile renderers
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11 years ago |
ondra
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38727fad71
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minimap tweaks
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11 years ago |
Ondřej Hruška
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84ef9fb9fe
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minimap!
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11 years ago |
Ondřej Hruška
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5235b969c9
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improved entity & world gen
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11 years ago |
Ondřej Hruška
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ffffbefefe
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Mega-awesome world generator improvement & DOORS!!!
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11 years ago |
Ondřej Hruška
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eef373eb24
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A* path finding, room & corridor generation, pathfinding mouse control
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11 years ago |
Ondřej Hruška
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69f55dcc12
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Start of world generator
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11 years ago |
Ondřej Hruška
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147f499e62
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minor tweaks
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11 years ago |
Ondřej Hruška
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289145a9aa
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cleanup, util packages reorganized, removed some sysouts
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11 years ago |
ondra
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d67b382f43
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weirdly broken world renderer while triny to optimize
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11 years ago |
ondra
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0860836f85
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Refactored world renderer & world controls.
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11 years ago |
ondra
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30857951e0
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fixed minor mistake in world layer
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11 years ago |
Ondřej Hruška
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56aef90e83
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experiemtnal save fn actualyl working
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11 years ago |
Ondřej Hruška
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6761b69b63
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New 16px textures, player sprite, entity system.
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11 years ago |
Ondřej Hruška
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3e69505787
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Removed useless "multiplayer" crap and converted to singleplayer
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11 years ago |
Ondřej Hruška
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9835cd0023
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saving in project/.rogue-save
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11 years ago |
Ondřej Hruška
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494e1a657b
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improved worldpos to support animation
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11 years ago |
Ondřej Hruška
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233157a443
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experimental walk mode with space (axis-aligned)
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11 years ago |
Ondřej Hruška
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c94cd05da5
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Entirely rewritten ION, world saving, added map movement etc
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11 years ago |
Ondřej Hruška
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e773a5307a
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Support 4 npot tx, inlined some btlncks
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11 years ago |
Ondřej Hruška
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f8f49b81ff
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optimized map ionization to avoid extra marks
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11 years ago |
Ondřej Hruška
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8872fd3f5f
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Initial world system with tile rendering & ionization support.
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11 years ago |
Ondřej Hruška
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65ad97994b
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Remade item and tile basic system.
Still not funcitonal but the shape is final. Sort of.
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11 years ago |
Ondřej Hruška
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7777a61e32
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Base of spritesheet system
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11 years ago |
Ondřej Hruška
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db3da1554d
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WorldMap now successfully IONIZABLE!
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11 years ago |
Ondřej Hruška
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b2cf0d14a0
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start of game gui, added tilesheet
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11 years ago |
Ondřej Hruška
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56494e04f9
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color palettes, fps in overlay, main menu screen w/ buttons
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11 years ago |
ondra
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56b61e5936
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overlays system
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11 years ago |
ondra
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043dd69c4a
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Some package shifting. Alpha stack now toggleable.
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11 years ago |
ondra
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6843e746bc
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Moved general purpose stuff into util, renamed utils->util
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11 years ago |
ondra
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e58156b7ee
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Global alpha stack added into Color.
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11 years ago |
ondra
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225f062684
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colors & fixed a bug in layout
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11 years ago |
Ondřej Hruška
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990c3de5ca
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new layouts & start of main menu
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11 years ago |
ondra
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3cad5ad202
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fixed components and painters, some tweaks to layer system
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11 years ago |
ondra
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7ee201a6f7
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Cleaned up component hierarchy
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11 years ago |
ondra
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086a630fb9
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refactoring, nicer structure but blank screen now. some bug in caching?
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11 years ago |
Ondřej Hruška
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a641cba9e1
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good except 1 mysterious NPE in SimplePainter on poll.
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11 years ago |
Ondřej Hruška
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0fa85dc371
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Constraint caches and digest caching made more efficient.
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11 years ago |