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package mightypork.rogue;
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import mightypork.gamecore.app.BaseApp;
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import mightypork.gamecore.resources.audio.SoundBank;
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import mightypork.gamecore.resources.audio.players.EffectPlayer;
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import mightypork.gamecore.resources.audio.players.LoopPlayer;
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import mightypork.gamecore.resources.fonts.FontBank;
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import mightypork.gamecore.resources.fonts.GLFont;
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import mightypork.gamecore.resources.fonts.Glyphs;
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import mightypork.gamecore.resources.fonts.impl.DeferredFont;
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import mightypork.gamecore.resources.textures.*;
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/**
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* Static resource repository
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*
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* @author MightyPork
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*/
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public final class Res {
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private static TextureBank textures;
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private static SoundBank sounds;
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private static FontBank fonts;
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private static boolean initialized = false;
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/**
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* Load on behalf of given base app
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*
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* @param app app access
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*/
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public static void load(BaseApp app)
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{
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if (initialized) return;
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initialized = true;
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textures = new TextureBank(app);
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sounds = new SoundBank(app);
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fonts = new FontBank(app);
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loadSounds();
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loadFonts();
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loadTextures();
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}
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private static void loadFonts()
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{
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fonts.loadFont("polygon_pixel", new DeferredFont("/res/font/PolygonPixel5x7Standard.ttf", Glyphs.basic, 16));
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fonts.loadFont("press_start", new DeferredFont("/res/font/PressStart2P.ttf", Glyphs.basic, 16));
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// aliases based on concrete usage
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fonts.addAlias("default", "polygon_pixel");
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fonts.addAlias("main_menu_button", "press_start");
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fonts.addAlias("main_menu_title", "press_start");
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}
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private static void loadTextures()
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{
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GLTexture texture;
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QuadGrid tiles;
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// gui
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texture = textures.loadTexture("gui1", "/res/img/gui1.png", FilterMode.NEAREST, WrapMode.CLAMP);
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final QuadGrid gui = texture.grid(4, 4);
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textures.addQuad("item_frame", gui.makeQuad(0, 0));
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textures.addQuad("sword", gui.makeQuad(1, 0));
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textures.addQuad("meat", gui.makeQuad(2, 0));
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textures.addQuad("heart_on", gui.makeQuad(.0, 1, .5, .5));
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textures.addQuad("heart_off", gui.makeQuad(.5, 1, .5, .5));
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textures.addQuad("xp_on", gui.makeQuad(0, 1.5, .5, .5));
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textures.addQuad("xp_off", gui.makeQuad(.5, 1.5, .5, .5));
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textures.addQuad("panel", gui.makeQuad(0, 3.75, 4, .25));
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// sprites
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texture = textures.loadTexture("mob", "/res/img/dudes-b.png", FilterMode.NEAREST, WrapMode.CLAMP);
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tiles = texture.grid(8, 8);
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textures.addSheet("sprite.player", tiles.makeSheet(0, 0, 4, 1));
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// small sheet
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texture = textures.loadTexture("tiles", "/res/img/tiles16.png", FilterMode.NEAREST, WrapMode.CLAMP);
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tiles = texture.grid(8, 8);
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textures.addSheet("tile.brick.floor", tiles.makeSheet(0, 1, 5, 1));
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textures.addSheet("tile.brick.wall", tiles.makeSheet(0, 0, 5, 1));
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textures.addSheet("tile.brick.door.closed", tiles.makeSheet(1, 2, 1, 1));
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textures.addSheet("tile.brick.door.open", tiles.makeSheet(2, 2, 1, 1));
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textures.addSheet("tile.brick.passage", tiles.makeSheet(3, 2, 2, 1));
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textures.addQuad("tile.shadow.n", tiles.makeQuad(0, 7));
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textures.addQuad("tile.shadow.s", tiles.makeQuad(0, 7).flipY());
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textures.addQuad("tile.shadow.w", tiles.makeQuad(1, 7));
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textures.addQuad("tile.shadow.e", tiles.makeQuad(1, 7).flipX());
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textures.addQuad("tile.shadow.nw", tiles.makeQuad(2, 7));
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textures.addQuad("tile.shadow.ne", tiles.makeQuad(2, 7).flipX());
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textures.addQuad("tile.shadow.sw", tiles.makeQuad(2, 7).flipY());
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textures.addQuad("tile.shadow.se", tiles.makeQuad(2, 7).flipY().flipX());
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// unexplored fog
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textures.addQuad("tile.ufog.n", tiles.makeQuad(3, 7));
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textures.addQuad("tile.ufog.s", tiles.makeQuad(3, 7).flipY());
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textures.addQuad("tile.ufog.w", tiles.makeQuad(4, 7));
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textures.addQuad("tile.ufog.e", tiles.makeQuad(4, 7).flipX());
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textures.addQuad("tile.ufog.nw", tiles.makeQuad(5, 7));
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textures.addQuad("tile.ufog.ne", tiles.makeQuad(5, 7).flipX());
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textures.addQuad("tile.ufog.sw", tiles.makeQuad(5, 7).flipY());
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textures.addQuad("tile.ufog.se", tiles.makeQuad(5, 7).flipY().flipX());
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}
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private static void loadSounds()
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{
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sounds.addEffect("gui.shutter", "/res/audio/shutter.ogg", 1, 1);
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}
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public static TxQuad getTxQuad(String key)
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{
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return textures.getQuad(key);
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}
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public static GLTexture getTexture(String key)
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{
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return textures.getTexture(key);
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}
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public static TxSheet getTxSheet(String key)
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{
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return textures.getSheet(key);
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}
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public static LoopPlayer getLoop(String key)
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{
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return sounds.getLoop(key);
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}
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public static EffectPlayer getEffect(String key)
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{
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return sounds.getEffect(key);
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}
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public static GLFont getFont(String key)
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{
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return fonts.getFont(key);
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}
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}
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