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561 lines
16 KiB
561 lines
16 KiB
const EventEmitter = require('events')
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const { mk } = require('../utils')
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const notify = require('../notif')
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const ScreenParser = require('./screen_parser')
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const ScreenLayout = require('./screen_layout')
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const { ATTR_BLINK } = require('./screen_attr_bits')
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/**
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* A terminal screen.
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*/
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module.exports = class TermScreen extends EventEmitter {
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constructor () {
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super()
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this.parser = new ScreenParser()
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this.layout = new ScreenLayout()
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// debug screen handle
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this._debug = null
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if ('AudioContext' in window || 'webkitAudioContext' in window) {
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this.audioCtx = new (window.AudioContext || window.webkitAudioContext)()
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} else {
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console.warn('No AudioContext!')
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}
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this._window = {
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width: 0,
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height: 0,
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// two bits. LSB: debug enabled by user, MSB: debug enabled by server
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debug: 0,
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statusScreen: null
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}
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// make writing to window update size and draw
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this.window = new Proxy(this._window, {
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set (target, key, value) {
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if (target[key] !== value) {
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target[key] = value
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self.updateLayout()
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self.renderScreen(`window:${key}=${value}`)
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self.emit(`update-window:${key}`, value)
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}
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return true
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}
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})
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this.on('update-window:debug', debug => { this.layout.window.debug = !!debug })
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this.cursor = {
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x: 0,
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y: 0,
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blinking: true,
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visible: true,
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hanging: false,
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style: 'block'
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}
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const self = this
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// current selection
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this.selection = {
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// when false, this will prevent selection in favor of mouse events,
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// though alt can be held to override it
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selectable: null,
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// selection start and end (x, y) tuples
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start: [0, 0],
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end: [0, 0],
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setSelectable (value) {
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if (value !== this.selectable) {
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this.selectable = self.layout.selectable = value
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}
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}
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}
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// mouse features
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this.mouseMode = { clicks: false, movement: false }
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this.showLinks = false
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this.showButtons = false
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this.title = ''
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this.bracketedPaste = false
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this.blinkingCellCount = 0
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this.reverseVideo = false
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this.screen = []
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this.screenFG = []
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this.screenBG = []
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this.screenAttrs = []
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let selecting = false
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let selectStart = (x, y) => {
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if (selecting) return
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selecting = true
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this.selection.start = this.selection.end = this.layout.screenToGrid(x, y, true)
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this.renderScreen('select-start')
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}
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let selectMove = (x, y) => {
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if (!selecting) return
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this.selection.end = this.layout.screenToGrid(x, y, true)
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this.renderScreen('select-move')
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}
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let selectEnd = (x, y) => {
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if (!selecting) return
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selecting = false
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this.selection.end = this.layout.screenToGrid(x, y, true)
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this.renderScreen('select-end')
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Object.assign(this.selection, this.getNormalizedSelection())
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}
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// bind event listeners
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this.layout.on('mousedown', e => {
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this.emit('hide-touch-select-menu')
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if ((this.selection.selectable || e.altKey) && e.button === 0) {
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selectStart(e.offsetX, e.offsetY)
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} else {
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this.emit('mousedown', ...this.layout.screenToGrid(e.offsetX, e.offsetY), e.button + 1)
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}
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})
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window.addEventListener('mousemove', e => {
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selectMove(e.offsetX, e.offsetY)
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})
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window.addEventListener('mouseup', e => {
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selectEnd(e.offsetX, e.offsetY)
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})
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// touch event listeners
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let touchPosition = null
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let touchDownTime = 0
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let touchSelectMinTime = 500
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let touchDidMove = false
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let getTouchPositionOffset = touch => {
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let rect = this.layout.canvas.getBoundingClientRect()
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return [touch.clientX - rect.left, touch.clientY - rect.top]
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}
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this.layout.on('touchstart', e => {
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touchPosition = getTouchPositionOffset(e.touches[0])
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touchDidMove = false
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touchDownTime = Date.now()
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})
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this.layout.on('touchmove', e => {
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touchPosition = getTouchPositionOffset(e.touches[0])
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if (!selecting && touchDidMove === false) {
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if (touchDownTime < Date.now() - touchSelectMinTime) {
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selectStart(...touchPosition)
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}
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} else if (selecting) {
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e.preventDefault()
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selectMove(...touchPosition)
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}
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touchDidMove = true
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})
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this.layout.on('touchend', e => {
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if (e.touches[0]) {
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touchPosition = getTouchPositionOffset(e.touches[0])
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}
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if (selecting) {
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e.preventDefault()
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selectEnd(...touchPosition)
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// selection ended; show touch select menu
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// use middle position for x and one line above for y
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let selectionPos = this.layout.gridToScreen(
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(this.selection.start[0] + this.selection.end[0]) / 2,
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this.selection.start[1] - 1
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)
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this.emit('show-touch-select-menu', selectionPos[0], selectionPos[1])
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}
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if (!touchDidMove && !this.mouseMode.clicks) {
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this.emit('tap', Object.assign(e, {
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x: touchPosition[0],
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y: touchPosition[1]
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}))
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}
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touchPosition = null
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})
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this.on('tap', e => {
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if (this.selection.start[0] !== this.selection.end[0] ||
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this.selection.start[1] !== this.selection.end[1]) {
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// selection is not empty
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// reset selection
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this.selection.start = this.selection.end = [0, 0]
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this.emit('hide-touch-select-menu')
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this.renderScreen('select-reset')
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} else {
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e.preventDefault()
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this.emit('open-soft-keyboard')
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}
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})
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this.layout.on('mousemove', e => {
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if (!selecting) {
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this.emit('mousemove', ...this.layout.screenToGrid(e.offsetX, e.offsetY))
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}
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})
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this.layout.on('mouseup', e => {
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if (!selecting) {
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this.emit('mouseup', ...this.layout.screenToGrid(e.offsetX, e.offsetY),
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e.button + 1)
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}
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})
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let aggregateWheelDelta = 0
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this.layout.on('wheel', e => {
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if (this.mouseMode.clicks) {
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if (Math.abs(e.wheelDeltaY) === 120) {
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// mouse wheel scrolling
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this.emit('mousewheel', ...this.layout.screenToGrid(e.offsetX, e.offsetY), e.deltaY > 0 ? 1 : -1)
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} else {
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// smooth scrolling
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aggregateWheelDelta -= e.wheelDeltaY
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if (Math.abs(aggregateWheelDelta) >= 40) {
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this.emit('mousewheel', ...this.layout.screenToGrid(e.offsetX, e.offsetY), aggregateWheelDelta > 0 ? 1 : -1)
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aggregateWheelDelta = 0
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}
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}
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// prevent page scrolling
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e.preventDefault()
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}
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})
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this.layout.on('contextmenu', e => {
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if (this.mouseMode.clicks) {
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// prevent mouse keys getting stuck
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e.preventDefault()
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}
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selectEnd(e.offsetX, e.offsetY)
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})
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}
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resetScreen () {
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const { width, height } = this.window
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this.blinkingCellCount = 0
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this.screen.screen = new Array(width * height).fill(' ')
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this.screen.screenFG = new Array(width * height).fill(0)
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this.screen.screenBG = new Array(width * height).fill(0)
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this.screen.screenAttrs = new Array(width * height).fill(0)
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}
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updateLayout () {
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this.layout.window.width = this.window.width
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this.layout.window.height = this.window.height
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}
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renderScreen (reason) {
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let selection = []
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for (let cell = 0; cell < this.screen.length; cell++) {
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selection.push(this.isInSelection(cell % this.window.width, Math.floor(cell / this.window.width)))
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}
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this.layout.render(reason, {
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width: this.window.width,
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height: this.window.height,
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screen: this.screen,
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screenFG: this.screenFG,
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screenBG: this.screenBG,
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screenSelection: selection,
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screenAttrs: this.screenAttrs,
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cursor: this.cursor,
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statusScreen: this.window.statusScreen,
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reverseVideo: this.reverseVideo,
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hasBlinkingCells: !!this.blinkingCellCount
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})
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}
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/**
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* Returns a normalized version of the current selection, such that `start`
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* is always before `end`.
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* @returns {Object} the normalized selection, with `start` and `end`
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*/
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getNormalizedSelection () {
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let { start, end } = this.selection
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// if the start line is after the end line, or if they're both on the same
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// line but the start column comes after the end column, swap
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if (start[1] > end[1] || (start[1] === end[1] && start[0] > end[0])) {
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[start, end] = [end, start]
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}
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return { start, end }
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}
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/**
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* Returns whether or not a given cell is in the current selection.
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* @param {number} col - the column (x)
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* @param {number} line - the line (y)
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* @returns {boolean}
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*/
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isInSelection (col, line) {
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let { start, end } = this.getNormalizedSelection()
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let colAfterStart = start[0] <= col
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let colBeforeEnd = col < end[0]
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let onStartLine = line === start[1]
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let onEndLine = line === end[1]
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if (onStartLine && onEndLine) return colAfterStart && colBeforeEnd
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else if (onStartLine) return colAfterStart
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else if (onEndLine) return colBeforeEnd
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else return start[1] < line && line < end[1]
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}
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/**
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* Sweeps for selected cells and joins them in a multiline string.
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* @returns {string} the selection
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*/
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getSelectedText () {
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const screenLength = this.window.width * this.window.height
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let lines = []
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let previousLineIndex = -1
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for (let cell = 0; cell < screenLength; cell++) {
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let x = cell % this.window.width
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let y = Math.floor(cell / this.window.width)
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if (this.isInSelection(x, y)) {
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if (previousLineIndex !== y) {
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previousLineIndex = y
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lines.push('')
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}
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lines[lines.length - 1] += this.screen[cell]
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}
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}
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return lines.join('\n')
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}
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/**
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* Copies the selection to clipboard and creates a notification balloon.
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*/
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copySelectionToClipboard () {
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let selectedText = this.getSelectedText()
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// don't copy anything if nothing is selected
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if (!selectedText) return
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let textarea = mk('textarea')
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document.body.appendChild(textarea)
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textarea.value = selectedText
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textarea.select()
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if (document.execCommand('copy')) {
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notify.show('Copied to clipboard')
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} else {
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notify.show('Failed to copy')
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}
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document.body.removeChild(textarea)
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}
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/**
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* Shows an actual notification (if possible) or a notification balloon.
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* @param {string} text - the notification content
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*/
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showNotification (text) {
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console.info(`Notification: ${text}`)
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if (window.Notification && window.Notification.permission === 'granted') {
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let notification = new window.Notification('ESPTerm', {
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body: text
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})
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notification.addEventListener('click', () => window.focus())
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} else {
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if (window.Notification && window.Notification.permission !== 'denied') {
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window.Notification.requestPermission()
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} else {
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// Fallback using the built-in notification balloon
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notify.show(text)
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}
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}
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}
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/**
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* Creates a beep sound.
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*/
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beep () {
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const audioCtx = this.audioCtx
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if (!audioCtx) return
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// prevent screeching
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if (this._lastBeep && this._lastBeep > Date.now() - 50) return
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this._lastBeep = Date.now()
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if (!this._convolver) {
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this._convolver = audioCtx.createConvolver()
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let impulseLength = audioCtx.sampleRate * 0.8
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let impulse = audioCtx.createBuffer(2, impulseLength, audioCtx.sampleRate)
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for (let i = 0; i < impulseLength; i++) {
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impulse.getChannelData(0)[i] = (1 - i / impulseLength) ** (7 + Math.random())
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impulse.getChannelData(1)[i] = (1 - i / impulseLength) ** (7 + Math.random())
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}
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this._convolver.buffer = impulse
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this._convolver.connect(audioCtx.destination)
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}
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// main beep
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const mainOsc = audioCtx.createOscillator()
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const mainGain = audioCtx.createGain()
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mainOsc.connect(mainGain)
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mainGain.gain.value = 4
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mainOsc.frequency.value = 750
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mainOsc.type = 'sine'
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// surrogate beep (making it sound like 'oops')
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const surrOsc = audioCtx.createOscillator()
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const surrGain = audioCtx.createGain()
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surrOsc.connect(surrGain)
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surrGain.gain.value = 2
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surrOsc.frequency.value = 400
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surrOsc.type = 'sine'
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mainGain.connect(this._convolver)
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surrGain.connect(this._convolver)
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let startTime = audioCtx.currentTime
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mainOsc.start()
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mainOsc.stop(startTime + 0.5)
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surrOsc.start(startTime + 0.05)
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surrOsc.stop(startTime + 0.8)
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let loop = function () {
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if (audioCtx.currentTime < startTime + 0.8) window.requestAnimationFrame(loop)
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mainGain.gain.value *= 0.8
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surrGain.gain.value *= 0.8
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}
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loop()
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}
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load (...args) {
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const updates = this.parser.parse(...args)
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for (let update of updates) {
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switch (update.topic) {
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case 'screen-opts':
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if (update.width !== this.window.width || update.height !== this.window.height) {
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this.window.width = update.width
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this.window.height = update.height
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this.resetScreen()
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}
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this.layout.renderer.loadTheme(update.theme)
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this.layout.renderer.setDefaultColors(update.defFG, update.defBG)
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this.cursor.visible = update.cursorVisible
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this.emit('input-alts', ...update.inputAlts)
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this.mouseMode.clicks = update.trackMouseClicks
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this.mouseMode.movement = update.trackMouseMovement
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this.emit('mouse-mode', update.trackMouseClicks, update.trackMouseMovement)
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this.selection.setSelectable(!update.trackMouseClicks && !update.trackMouseMovement)
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if (this.cursor.blinking !== update.cursorBlinking) {
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this.cursor.blinking = update.cursorBlinking
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this.layout.renderer.resetCursorBlink()
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}
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this.cursor.style = update.cursorStyle
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this.bracketedPaste = update.bracketedPaste
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this.reverseVideo = update.reverseVideo
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this.window.debug &= 0b01
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this.window.debug |= (+update.debugEnabled << 1)
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this.showLinks = update.showConfigLinks
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this.showButtons = update.showButtons
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this.emit('opts-update')
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break
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case 'static-opts':
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this.layout.window.fontFamily = update.fontStack || null
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this.layout.window.fontSize = update.fontSize
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break
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case 'cursor':
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if (this.cursor.x !== update.x || this.cursor.y !== update.y || this.cursor.hanging !== update.hanging) {
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this.cursor.x = update.x
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this.cursor.y = update.y
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this.cursor.hanging = update.hanging
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this.layout.renderer.resetCursorBlink()
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this.emit('cursor-moved')
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this.renderScreen('cursor-moved')
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}
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break
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case 'title':
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this.emit('title-update', this.title = update.title)
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break
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case 'buttons-update':
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this.emit('buttons-update', update)
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break
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case 'backdrop':
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this.backgroundImage = update.image
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break
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case 'bell':
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this.beep()
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break
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case 'internal':
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this.emit('internal', update)
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break
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case 'content':
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const { frameX, frameY, frameWidth, frameHeight, cells } = update
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if (this._debug && this.window.debug) {
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this._debug.pushFrame([frameX, frameY, frameWidth, frameHeight])
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}
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for (let cell = 0; cell < cells.length; cell++) {
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let data = cells[cell]
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let cellXInFrame = cell % frameWidth
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let cellYInFrame = Math.floor(cell / frameWidth)
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let index = (frameY + cellYInFrame) * this.window.width + frameX + cellXInFrame
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if ((this.screenAttrs[index] & ATTR_BLINK) !== (data[3] & ATTR_BLINK)) {
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if (data[3] & ATTR_BLINK) this.blinkingCellCount++
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else this.blinkingCellCount--
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}
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this.screen[index] = data[0]
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this.screenFG[index] = data[1]
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this.screenBG[index] = data[2]
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this.screenAttrs[index] = data[3]
|
|
}
|
|
|
|
if (this.window.debug) console.log(`Blinking cells: ${this.blinkingCellCount}`)
|
|
|
|
this.renderScreen('load')
|
|
this.emit('load')
|
|
break
|
|
|
|
case 'full-load-complete':
|
|
this.emit('full-load')
|
|
break
|
|
|
|
case 'notification':
|
|
this.showNotification(update.content)
|
|
break
|
|
|
|
default:
|
|
console.warn('Unhandled update', update)
|
|
}
|
|
}
|
|
|
|
this.emit('update')
|
|
}
|
|
}
|
|
|