ESPTerm web interface submodule, separated to make testing and development easier
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espterm-front-end/js/term_conn.js

184 lines
4.4 KiB

/** Handle connections */
window.Conn = class TermConnection extends EventEmitter {
constructor (screen) {
super()
this.screen = screen
this.ws = null
this.heartbeatTimeout = null
this.pingInterval = null
this.xoff = false
this.autoXoffTimeout = null
this.reconnTimeout = null
this.forceClosing = false
this.pageShown = false
window.addEventListener('focus', () => {
console.info('Window got focus, re-connecting')
this.init()
})
window.addEventListener('blur', () => {
console.info('Window lost focus, freeing socket')
this.closeSocket()
clearTimeout(this.heartbeatTimeout)
})
}
onWSOpen (evt) {
console.log('CONNECTED')
this.heartbeat()
this.send('i')
this.forceClosing = false
this.emit('connect')
}
onWSClose (evt) {
if (this.forceClosing) {
this.forceClosing = false
return
}
console.warn('SOCKET CLOSED, code ' + evt.code + '. Reconnecting...')
if (evt.code < 1000) {
console.error('Bad code from socket!')
// this sometimes happens for unknown reasons, code < 1000 is invalid
// location.reload()
}
clearTimeout(this.reconnTimeout)
this.reconnTimeout = setTimeout(() => this.init(), 2000)
this.emit('disconnect', evt.code)
}
onWSMessage (evt) {
try {
switch (evt.data.charAt(0)) {
case '.':
// heartbeat, no-op message
break
case '-':
// console.log('xoff');
this.xoff = true
this.autoXoffTimeout = setTimeout(() => {
this.xoff = false
}, 250)
break
case '+':
// console.log('xon');
this.xoff = false
clearTimeout(this.autoXoffTimeout)
break
default:
this.screen.load(evt.data)
if (!this.pageShown) {
showPage()
this.pageShown = true
}
break
}
this.heartbeat()
} catch (e) {
console.error(e)
}
}
canSend () {
return !this.xoff
}
send (message) {
if (window._demo) {
if (typeof window.demoInterface !== 'undefined') {
demoInterface.input(message)
} else {
console.log(`TX: ${JSON.stringify(message)}`)
}
return true // Simulate success
}
if (this.xoff) {
// TODO queue
console.log("Can't send, flood control.")
return false
}
if (!this.ws) return false // for dry testing
if (this.ws.readyState !== 1) {
console.error('Socket not ready')
return false
}
if (typeof message != 'string') {
message = JSON.stringify(message)
}
this.ws.send(message)
return true
}
/** Safely close the socket */
closeSocket () {
if (this.ws) {
this.forceClosing = true
this.ws.close()
this.ws = null
}
}
init () {
if (window._demo) {
if (typeof window.demoInterface === 'undefined') {
alert('Demoing non-demo build!') // this will catch mistakes when deploying to the website
} else {
demoInterface.init(this.screen)
showPage()
}
return
}
clearTimeout(this.reconnTimeout)
clearTimeout(this.heartbeatTimeout)
this.closeSocket()
this.ws = new WebSocket('ws://' + _root + '/term/update.ws')
this.ws.addEventListener('open', (...args) => this.onWSOpen(...args))
this.ws.addEventListener('close', (...args) => this.onWSClose(...args))
this.ws.addEventListener('message', (...args) => this.onWSMessage(...args))
console.log('Opening socket.')
this.heartbeat()
this.emit('open')
}
heartbeat () {
clearTimeout(this.heartbeatTimeout)
this.heartbeatTimeout = setTimeout(() => this.onHeartbeatFail(), 2000)
}
onHeartbeatFail () {
this.closeSocket()
this.emit('silence')
console.error('Heartbeat lost, probing server...')
clearInterval(this.pingInterval)
this.pingInterval = setInterval(() => {
console.log('> ping')
this.emit('ping')
$.get('http://' + _root + '/system/ping', (resp, status) => {
if (status === 200) {
clearInterval(this.pingInterval)
console.info('Server ready, opening socket…')
this.emit('ping-success')
this.init()
// location.reload()
} else this.emit('ping-fail', status)
}, {
timeout: 100,
loader: false // we have loader on-screen
})
}, 1000)
}
}