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136 lines
2.9 KiB
136 lines
2.9 KiB
/** Handle connections */
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var Conn = (function () {
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var ws;
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var heartbeatTout;
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var pingIv;
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var xoff = false;
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var autoXoffTout;
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var reconTout;
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var pageShown = false;
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function onOpen(evt) {
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console.log("CONNECTED");
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heartbeat();
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doSend("i");
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}
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function onClose(evt) {
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console.warn("SOCKET CLOSED, code " + evt.code + ". Reconnecting...");
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clearTimeout(reconTout);
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reconTout = setTimeout(function () {
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init();
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}, 2000);
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// this happens when the buffer gets fucked up via invalid unicode.
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// we basically use polling instead of socket then
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}
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function onMessage(evt) {
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try {
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// . = heartbeat
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switch (evt.data.charAt(0)) {
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case 'B':
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case 'T':
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case 'S':
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case 'G':
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Screen.load(evt.data);
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if(!pageShown) {
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showPage();
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pageShown = true;
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}
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break;
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case '-':
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//console.log('xoff');
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xoff = true;
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autoXoffTout = setTimeout(function () {
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xoff = false;
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}, 250);
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break;
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case '+':
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//console.log('xon');
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xoff = false;
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clearTimeout(autoXoffTout);
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break;
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}
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heartbeat();
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} catch (e) {
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console.error(e);
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}
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}
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function canSend() {
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return !xoff;
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}
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function doSend(message) {
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if (_demo) {
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console.log("TX: ", message);
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return true; // Simulate success
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}
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if (xoff) {
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// TODO queue
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console.log("Can't send, flood control.");
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return false;
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}
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if (!ws) return false; // for dry testing
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if (ws.readyState != 1) {
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console.error("Socket not ready");
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return false;
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}
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if (typeof message != "string") {
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message = JSON.stringify(message);
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}
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ws.send(message);
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return true;
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}
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function init() {
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if (_demo) {
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console.log("Demo mode!");
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Screen.load(_demo_screen);
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showPage();
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return;
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}
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clearTimeout(reconTout);
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clearTimeout(heartbeatTout);
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ws = new WebSocket("ws://" + _root + "/term/update.ws");
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ws.onopen = onOpen;
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ws.onclose = onClose;
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ws.onmessage = onMessage;
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console.log("Opening socket.");
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heartbeat();
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}
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function heartbeat() {
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clearTimeout(heartbeatTout);
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heartbeatTout = setTimeout(heartbeatFail, 2000);
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}
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function heartbeatFail() {
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console.error("Heartbeat lost, probing server...");
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pingIv = setInterval(function () {
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console.log("> ping");
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$.get('http://' + _root + '/system/ping', function (resp, status) {
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if (status == 200) {
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clearInterval(pingIv);
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console.info("Server ready, reloading page...");
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location.reload();
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}
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}, {
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timeout: 100,
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});
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}, 1000);
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}
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return {
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ws: null,
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init: init,
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send: doSend,
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canSend: canSend, // check flood control
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};
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})();
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