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const { qs } = require('../utils')
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module.exports = function (screen, input) {
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const keyInput = qs('#softkb-input')
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if (!keyInput) return // abort, we're not on the terminal page
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const shortcutBar = document.createElement('div')
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shortcutBar.id = 'keyboard-shortcut-bar'
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if (navigator.userAgent.match(/iPad|iPhone|iPod/)) {
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qs('#screen').appendChild(shortcutBar)
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}
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let keyboardOpen = false
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// moves the input to where the cursor is on the canvas.
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// this is because most browsers will always scroll to wherever the focused
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// input is
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let updateInputPosition = function () {
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if (!keyboardOpen) return
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let [x, y] = screen.layout.gridToScreen(screen.cursor.x, screen.cursor.y, true)
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keyInput.style.transform = `translate(${x}px, ${y}px)`
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}
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keyInput.addEventListener('focus', () => {
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keyboardOpen = true
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updateInputPosition()
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shortcutBar.classList.add('open')
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})
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keyInput.addEventListener('blur', () => {
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keyboardOpen = false
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shortcutBar.classList.remove('open')
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})
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screen.on('cursor-moved', updateInputPosition)
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qs('#term-kb-open').addEventListener('click', e => {
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e.preventDefault()
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keyInput.focus()
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})
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// Chrome for Android doesn't send proper keydown/keypress events with
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// real key values instead of 229 “Unidentified,” so here's a workaround
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// that deals with the input composition events.
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let lastCompositionString = ''
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// sends the difference between the last and the new composition string
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let sendInputDelta = function (newValue) {
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if (newValue === null) newValue = '' // this sometimes happens, why?
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let resend = false
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if (newValue.length > lastCompositionString.length) {
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if (newValue.startsWith(lastCompositionString)) {
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// characters have been added at the end
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input.sendString(newValue.substr(lastCompositionString.length))
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} else resend = true
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} else if (newValue.length < lastCompositionString.length) {
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if (lastCompositionString.startsWith(newValue)) {
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// characters have been removed at the end
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input.sendString('\b'.repeat(lastCompositionString.length -
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newValue.length))
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} else resend = true
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} else if (newValue !== lastCompositionString) resend = true
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if (resend) {
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// the entire string changed; resend everything
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input.sendString('\b'.repeat(lastCompositionString.length) +
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newValue)
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}
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lastCompositionString = newValue
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}
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keyInput.addEventListener('keydown', e => {
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if (e.key === 'Unidentified') return
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keyInput.value = ''
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e.stopPropagation()
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input.handleKeyDown(e)
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})
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keyInput.addEventListener('keypress', e => {
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// prevent key duplication on iOS (because Safari *does* send proper events)
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e.stopPropagation()
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})
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keyInput.addEventListener('input', e => {
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e.stopPropagation()
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if (e.isComposing && 'data' in e) {
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sendInputDelta(e.data)
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} else if (e.isComposing) {
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// Firefox Mobile doesn't support InputEvent#data, so here's a hack
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// that just takes the input value and uses that
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sendInputDelta(keyInput.value)
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} else {
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if (e.inputType === 'insertCompositionText') input.sendString(e.data)
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else if (e.inputType === 'deleteContentBackward') {
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lastCompositionString = ''
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sendInputDelta('')
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} else if (e.inputType === 'insertText') {
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input.sendString(e.data)
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}
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}
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})
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keyInput.addEventListener('compositionstart', e => {
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lastCompositionString = ''
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})
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keyInput.addEventListener('compositionend', e => {
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lastCompositionString = ''
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keyInput.value = ''
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})
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screen.on('open-soft-keyboard', () => keyInput.focus())
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// shortcut bar
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const shortcuts = {
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Control: 'ctrl',
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Esc: 0x1b,
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Tab: 0x09,
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'←': 0x25,
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'↓': 0x28,
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'↑': 0x26,
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'→': 0x27
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}
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let touchMoved = false
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for (const shortcut in shortcuts) {
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const button = document.createElement('button')
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button.classList.add('shortcut-button')
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button.textContent = shortcut
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shortcutBar.appendChild(button)
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const key = shortcuts[shortcut]
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if (typeof key === 'string') button.classList.add('modifier')
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button.addEventListener('touchstart', e => {
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touchMoved = false
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if (typeof key === 'string') {
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// modifier button
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input.softModifiers[key] = true
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button.classList.add('enabled')
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// prevent default. This prevents scrolling, but also prevents the
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// selection popup
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e.preventDefault()
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}
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})
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window.addEventListener('touchmove', e => {
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touchMoved = true
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})
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button.addEventListener('touchend', e => {
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e.preventDefault()
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if (typeof key === 'number') {
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if (touchMoved) return
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let fakeEvent = { which: key, preventDefault: () => {} }
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input.handleKeyDown(fakeEvent)
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} else if (typeof key === 'string') {
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button.classList.remove('enabled')
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input.softModifiers[key] = false
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}
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})
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}
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}
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