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window.attachDebugScreen = function (screen) {
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const debugCanvas = mk('canvas')
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const ctx = debugCanvas.getContext('2d')
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debugCanvas.style.position = 'absolute'
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// hackity hack should probably set this in CSS
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debugCanvas.style.top = '6px'
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debugCanvas.style.left = '6px'
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debugCanvas.style.pointerEvents = 'none'
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let addCanvas = function () {
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if (!debugCanvas.parentNode) screen.canvas.parentNode.appendChild(debugCanvas)
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}
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let removeCanvas = function () {
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if (debugCanvas.parentNode) debugCanvas.parentNode.removeChild(debugCanvas)
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}
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let updateCanvasSize = function () {
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let { width, height, devicePixelRatio } = screen.window
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let cellSize = screen.getCellSize()
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debugCanvas.width = width * cellSize.width * devicePixelRatio
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debugCanvas.height = height * cellSize.height * devicePixelRatio
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debugCanvas.style.width = `${width * cellSize.width}px`
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debugCanvas.style.height = `${height * cellSize.height}px`
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}
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let startTime, endTime, lastReason
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let cells = new Map()
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let clippedRects = []
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let startDrawing
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screen._debug = {
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drawStart (reason) {
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lastReason = reason
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startTime = Date.now()
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clippedRects = []
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},
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drawEnd () {
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endTime = Date.now()
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console.log(`Draw: ${lastReason} (${(endTime - startTime)} ms) with fancy graphics: ${screen.window.graphics}`)
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startDrawing()
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},
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setCell (cell, flags) {
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cells.set(cell, [flags, Date.now()])
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},
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clipRect (...args) {
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clippedRects.push(args)
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}
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}
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let clipPattern
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{
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let patternCanvas = document.createElement('canvas')
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patternCanvas.width = patternCanvas.height = 12
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let pctx = patternCanvas.getContext('2d')
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pctx.lineWidth = 1
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pctx.strokeStyle = '#00f'
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pctx.beginPath()
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pctx.moveTo(0, 0)
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pctx.lineTo(0 - 4, 12)
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pctx.moveTo(4, 0)
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pctx.lineTo(4 - 4, 12)
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pctx.moveTo(8, 0)
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pctx.lineTo(8 - 4, 12)
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pctx.moveTo(12, 0)
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pctx.lineTo(12 - 4, 12)
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pctx.moveTo(16, 0)
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pctx.lineTo(16 - 4, 12)
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pctx.stroke()
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clipPattern = ctx.createPattern(patternCanvas, 'repeat')
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}
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let isDrawing = false
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let drawLoop = function () {
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if (isDrawing) requestAnimationFrame(drawLoop)
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let { devicePixelRatio, width, height } = screen.window
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let { width: cellWidth, height: cellHeight } = screen.getCellSize()
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let screenLength = width * height
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let now = Date.now()
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ctx.setTransform(devicePixelRatio, 0, 0, devicePixelRatio, 0, 0)
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ctx.clearRect(0, 0, width * cellWidth, height * cellHeight)
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let activeCells = 0
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for (let cell = 0; cell < screenLength; cell++) {
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if (!cells.has(cell) || cells.get(cell)[0] === 0) continue
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let [flags, timestamp] = cells.get(cell)
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let elapsedTime = (now - timestamp) / 1000
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if (elapsedTime > 1) continue
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activeCells++
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ctx.globalAlpha = 0.5 * Math.max(0, 1 - elapsedTime)
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let x = cell % width
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let y = Math.floor(cell / width)
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if (flags & 1) {
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// redrawn
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ctx.fillStyle = '#f0f'
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}
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if (flags & 2) {
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// updated
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ctx.fillStyle = '#0f0'
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}
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ctx.fillRect(x * cellWidth, y * cellHeight, cellWidth, cellHeight)
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if (flags & 4) {
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// wide cell
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ctx.lineWidth = 2
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ctx.strokeStyle = '#f00'
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ctx.strokeRect(x * cellWidth, y * cellHeight, cellWidth, cellHeight)
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}
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}
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if (clippedRects.length) {
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ctx.globalAlpha = 0.5
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ctx.beginPath()
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for (let rect of clippedRects) {
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ctx.rect(...rect)
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}
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ctx.fillStyle = clipPattern
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|
ctx.fill()
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|
}
|
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|
|
if (activeCells === 0) {
|
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|
|
isDrawing = false
|
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|
|
removeCanvas()
|
|
|
|
}
|
|
|
|
}
|
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|
|
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|
|
startDrawing = function () {
|
|
|
|
if (isDrawing) return
|
|
|
|
addCanvas()
|
|
|
|
updateCanvasSize()
|
|
|
|
isDrawing = true
|
|
|
|
drawLoop()
|
|
|
|
}
|
|
|
|
}
|