Turtle programming game that was never finished to a playable state (but had cute graphics and sounds)
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tortuga/src/net/tortuga/level/LevelPars.java

46 lines
895 B

package net.tortuga.level;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import net.tortuga.CustomIonMarks;
import com.porcupine.ion.AbstractIonMap;
import com.porcupine.ion.Ionizable;
public class LevelPars implements Ionizable {
public static final String COUNT_STONES = "cnt.length";
public static final String COUNT_PGM_TICKS = "cnt.ticks";
public static final String COUNT_MOVES = "cnt.moves";
public static final String COUNT_FOOD = "cnt.food";
// FIXME
private AbstractIonMap<Integer> pars = new AbstractIonMap<Integer>() {};
@Override
public void ionRead(InputStream in) throws IOException
{
// TODO Auto-generated method stub
}
@Override
public void ionWrite(OutputStream out) throws IOException
{
// TODO Auto-generated method stub
}
@Override
public byte ionMark()
{
return CustomIonMarks.LEVEL_PARS;
}
}