Turtle programming game that was never finished to a playable state (but had cute graphics and sounds)
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tortuga/src/net/tortuga/util/IonCoordI.java

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1.4 KiB

package net.tortuga.util;
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import net.tortuga.CustomIonMarks;
import com.porcupine.coord.CoordI;
import com.porcupine.ion.Ion;
import com.porcupine.ion.Ionizable;
/**
* Ionizable Integer Coord
*
* @author Ondřej Hruška (MightyPork)
*/
public class IonCoordI extends CoordI implements Ionizable {
/**
* Ionizable Integer Coord
*
* @param other copied coord
*/
public IonCoordI(CoordI other) {
super(other);
}
/**
* Ionizable Integer Coord (empty constructor)
*/
public IonCoordI() {
super();
}
/**
* Ionizable Integer Coord
*
* @param x X coord
* @param y Y coord
*/
public IonCoordI(int x, int y) {
super(x, y);
}
/**
* Ionizable Integer Coord
*
* @param x X coord
* @param y Y coord
* @param z Z coord
*/
public IonCoordI(int x, int y, int z) {
super(x, y, z);
}
@Override
public void ionRead(InputStream in) throws IOException
{
x = (Integer) Ion.fromStream(in);
y = (Integer) Ion.fromStream(in);
z = (Integer) Ion.fromStream(in);
}
@Override
public void ionWrite(OutputStream out) throws IOException
{
Ion.toStream(out, x);
Ion.toStream(out, y);
Ion.toStream(out, z);
}
@Override
public byte ionMark()
{
return CustomIonMarks.COORD;
}
/**
* Get copy
*
* @return copy
*/
@Override
public IonCoordI copy()
{
return new IonCoordI(x, y, z);
}
}