Turtle programming game that was never finished to a playable state (but had cute graphics and sounds)
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tortuga/src/net/tortuga/fonts/LoadedFont.java

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package net.tortuga.fonts;
import static net.tortuga.util.Align.*;
import static org.lwjgl.opengl.GL11.*;
import java.awt.*;
import java.awt.image.BufferedImage;
import java.awt.image.DataBuffer;
import java.awt.image.DataBufferByte;
import java.awt.image.DataBufferInt;
import java.nio.ByteBuffer;
import java.nio.ByteOrder;
import java.nio.IntBuffer;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import net.tortuga.Constants;
import net.tortuga.util.Log;
import org.lwjgl.BufferUtils;
import org.lwjgl.opengl.GL11;
import org.lwjgl.util.glu.GLU;
import com.porcupine.color.RGB;
import com.porcupine.coord.Coord;
import com.porcupine.coord.CoordI;
/**
* A TrueType font implementation originally for Slick, edited for Bobjob's
* Engine
*
* @original author James Chambers (Jimmy)
* @original author Jeremy Adams (elias4444)
* @original author Kevin Glass (kevglass)
* @original author Peter Korzuszek (genail)
* @new version edited by David Aaron Muhar (bobjob)
* @new version edited by MightyPork
*/
@SuppressWarnings("javadoc")
public class LoadedFont {
private static final boolean DEBUG = Constants.LOG_FONTS;
/** Map of user defined font characters (Character <-> IntObject) */
private Map<Character, CharStorageEntry> chars = new HashMap<Character, CharStorageEntry>(100);
/** Boolean flag on whether AntiAliasing is enabled or not */
private boolean antiAlias;
/** Font's size */
private int fontSize = 0;
/** Font's height */
private int fontHeight = 0;
/** Texture used to cache the font 0-255 characters */
private int fontTextureID;
/** Default font texture width */
private int textureWidth = 2048;
/** Default font texture height */
private int textureHeight = 2048;
/** A reference to Java's AWT Font that we create our font texture from */
private Font font;
/** The font metrics for our Java AWT font */
private FontMetrics fontMetrics;
private int correctL = 9, correctR = 8;
private double defScaleX = 1, defScaleY = 1;
private double clipVerticalT = 0;
private double clipVerticalB = 0;
private class CharStorageEntry {
/** Character's width */
public int width;
/** Character's height */
public int height;
/** Character's stored x position */
public int texPosX;
/** Character's stored y position */
public int texPosY;
}
public LoadedFont(Font font, boolean antiAlias, String charsNeeded) {
this.font = font;
this.fontSize = font.getSize() + 3;
this.antiAlias = antiAlias;
createSet(charsNeeded.toCharArray());
fontHeight -= 1;
if (fontHeight <= 0) fontHeight = 1;
}
public void setCorrection(boolean on)
{
if (on) {
correctL = 9;//2
correctR = 8;//1
} else {
correctL = 0;
correctR = 0;
}
}
private BufferedImage getFontImage(char ch)
{
// Create a temporary image to extract the character's size
BufferedImage tempfontImage = new BufferedImage(1, 1, BufferedImage.TYPE_INT_ARGB);
Graphics2D g = (Graphics2D) tempfontImage.getGraphics();
if (antiAlias == true) {
g.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
}
g.setFont(font);
fontMetrics = g.getFontMetrics();
int charwidth = fontMetrics.charWidth(ch) + 8;
if (charwidth <= 0) {
charwidth = 7;
}
int charheight = fontMetrics.getHeight() + 3;
if (charheight <= 0) {
charheight = fontSize;
}
// Create another image holding the character we are creating
BufferedImage fontImage;
fontImage = new BufferedImage(charwidth, charheight, BufferedImage.TYPE_INT_ARGB);
Graphics2D gt = (Graphics2D) fontImage.getGraphics();
if (antiAlias == true) {
gt.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON);
}
gt.setFont(font);
gt.setColor(Color.WHITE);
int charx = 3;
int chary = 1;
gt.drawString(String.valueOf(ch), (charx), (chary) + fontMetrics.getAscent());
return fontImage;
}
private void createSet(char[] charsToLoad)
{
try {
class LoadedGlyph {
public char c;
public BufferedImage image;
public int width;
public int height;
public LoadedGlyph(char c, BufferedImage image) {
this.image = image;
this.c = c;
this.width = image.getWidth();
this.height = image.getHeight();
}
}
List<LoadedGlyph> glyphs = new ArrayList<LoadedGlyph>();
List<Character> loaded = new ArrayList<Character>();
for (char ch : charsToLoad) {
if (!loaded.contains(ch)) {
glyphs.add(new LoadedGlyph(ch, getFontImage(ch)));
loaded.add(ch);
}
}
Coord canvas = new Coord(128, 128);
double lineHeight = 0;
Coord begin = new Coord(0, 0);
boolean needsLarger = false;
while (true) {
needsLarger = false;
for (LoadedGlyph glyph : glyphs) {
if (begin.x + glyph.width > canvas.x) {
begin.y += lineHeight;
lineHeight = 0;
begin.x = 0;
}
if (lineHeight < glyph.height) {
lineHeight = glyph.height;
}
if (begin.y + lineHeight > canvas.y) {
needsLarger = true;
break;
}
// draw.
begin.x += glyph.width;
}
if (needsLarger) {
canvas.x *= 2;
canvas.y *= 2;
begin.setTo(0, 0);
lineHeight = 0;
} else {
if (DEBUG) Log.f3("Preparing texture " + canvas.x + "x" + canvas.y);
break;
}
}
textureWidth = (int) canvas.x;
textureHeight = (int) canvas.y;
BufferedImage imgTemp = new BufferedImage(textureWidth, textureHeight, BufferedImage.TYPE_INT_ARGB);
Graphics2D g = (Graphics2D) imgTemp.getGraphics();
g.setColor(new Color(0, 0, 0, 1));
g.fillRect(0, 0, textureWidth, textureHeight);
int rowHeight = 0;
int positionX = 0;
int positionY = 0;
for (LoadedGlyph glyph : glyphs) {
CharStorageEntry storedChar = new CharStorageEntry();
storedChar.width = glyph.width;
storedChar.height = glyph.height;
if (positionX + storedChar.width >= textureWidth) {
positionX = 0;
positionY += rowHeight;
rowHeight = 0;
}
storedChar.texPosX = positionX;
storedChar.texPosY = positionY;
if (storedChar.height > fontHeight) {
fontHeight = storedChar.height;
}
if (storedChar.height > rowHeight) {
rowHeight = storedChar.height;
}
// Draw it here
g.drawImage(glyph.image, positionX, positionY, null);
positionX += storedChar.width;
chars.put(glyph.c, storedChar);
}
fontTextureID = loadImage(imgTemp);
imgTemp = null;
} catch (Exception e) {
System.err.println("Failed to create font.");
e.printStackTrace();
}
}
private void drawQuad(double drawX, double drawY, double drawX2, double drawY2, CharStorageEntry charObj)
{
double srcX = charObj.texPosX + charObj.width;
double srcY = charObj.texPosY + charObj.height;
double srcX2 = charObj.texPosX;
double srcY2 = charObj.texPosY;
double DrawWidth = drawX2 - drawX;
double DrawHeight = drawY2 - drawY;
double TextureSrcX = srcX / textureWidth;
double TextureSrcY = srcY / textureHeight;
double SrcWidth = srcX2 - srcX;
double SrcHeight = srcY2 - srcY;
double RenderWidth = (SrcWidth / textureWidth);
double RenderHeight = (SrcHeight / textureHeight);
drawY -= DrawHeight * clipVerticalB;
GL11.glTexCoord2d(TextureSrcX, TextureSrcY);
GL11.glVertex2d(drawX, drawY);
GL11.glTexCoord2d(TextureSrcX, TextureSrcY + RenderHeight);
GL11.glVertex2d(drawX, drawY + DrawHeight);
GL11.glTexCoord2d(TextureSrcX + RenderWidth, TextureSrcY + RenderHeight);
GL11.glVertex2d(drawX + DrawWidth, drawY + DrawHeight);
GL11.glTexCoord2d(TextureSrcX + RenderWidth, TextureSrcY);
GL11.glVertex2d(drawX + DrawWidth, drawY);
}
public int getWidth(String whatchars)
{
if (whatchars == null) whatchars = "";
int totalwidth = 0;
CharStorageEntry charStorage = null;
char currentChar = 0;
for (int i = 0; i < whatchars.length(); i++) {
currentChar = whatchars.charAt(i);
charStorage = chars.get(currentChar);
if (charStorage != null) {
totalwidth += charStorage.width - correctL;
}
}
return (int) (totalwidth * defScaleX);
}
public int getHeight()
{
return (int) (fontHeight * defScaleY * (1 - clipVerticalT - clipVerticalB));
}
public int getLineHeight()
{
return getHeight();
}
public void drawString(double x, double y, String text, double scaleX, double scaleY, RGB color)
{
drawString(x, y, text, 0, text.length() - 1, scaleX, scaleY, color, LEFT);
}
public void drawString(double x, double y, String text, double scaleX, double scaleY, RGB color, int align)
{
drawString(x, y, text, 0, text.length() - 1, scaleX, scaleY, color, align);
}
private void drawString(double x, double y, String text, int startIndex, int endIndex, double scaleX, double scaleY, RGB color, int align)
{
x = Math.round(x);
y = Math.round(y);
scaleX *= defScaleX;
scaleY *= defScaleY;
CharStorageEntry charStorage = null;
int charCurrent;
int totalwidth = 0;
int i = startIndex, d = 1, c = correctL;
float startY = 0;
switch (align) {
case RIGHT: {
d = -1;
c = correctR;
while (i < endIndex) {
if (text.charAt(i) == '\n') startY -= getHeight();
i++;
}
break;
}
case CENTER: {
for (int l = startIndex; l <= endIndex; l++) {
charCurrent = text.charAt(l);
if (charCurrent == '\n') break;
charStorage = chars.get((char) charCurrent);
if (charStorage != null) {
totalwidth += charStorage.width - correctL;
}
}
totalwidth /= -2;
break;
}
case LEFT:
default: {
d = 1;
c = correctL;
break;
}
}
GL11.glPushAttrib(GL_ENABLE_BIT);
GL11.glEnable(GL11.GL_TEXTURE_2D);
GL11.glBindTexture(GL11.GL_TEXTURE_2D, fontTextureID);
GL11.glColor4d(color.r, color.g, color.b, color.a);
GL11.glBegin(GL11.GL_QUADS);
while (i >= startIndex && i <= endIndex) {
charCurrent = text.charAt(i);
charStorage = chars.get(new Character((char) charCurrent));
if (charStorage != null) {
if (d < 0) totalwidth += (charStorage.width - c) * d;
if (charCurrent == '\n') {
startY -= getHeight() * d;
totalwidth = 0;
if (align == CENTER) {
for (int l = i + 1; l <= endIndex; l++) {
charCurrent = text.charAt(l);
if (charCurrent == '\n') break;
charStorage = chars.get((char) charCurrent);
totalwidth += charStorage.width - correctL;
}
totalwidth /= -2;
}
//if center get next lines total width/2;
} else {
//@formatter:off
drawQuad(
(totalwidth + charStorage.width) * scaleX + x,
startY * scaleY + y, totalwidth * scaleX + x,
(startY + charStorage.height) * scaleY + y,
charStorage
);
//@formatter:on
if (d > 0) totalwidth += (charStorage.width - c) * d;
}
}
i += d;
}
GL11.glEnd();
GL11.glPopAttrib();
}
public static int loadImage(BufferedImage bufferedImage)
{
try {
short width = (short) bufferedImage.getWidth();
short height = (short) bufferedImage.getHeight();
//textureLoader.bpp = bufferedImage.getColorModel().hasAlpha() ? (byte)32 : (byte)24;
int bpp = (byte) bufferedImage.getColorModel().getPixelSize();
ByteBuffer byteBuffer;
DataBuffer db = bufferedImage.getData().getDataBuffer();
if (db instanceof DataBufferInt) {
int intI[] = ((DataBufferInt) (bufferedImage.getData().getDataBuffer())).getData();
byte newI[] = new byte[intI.length * 4];
for (int i = 0; i < intI.length; i++) {
byte b[] = intToByteArray(intI[i]);
int newIndex = i * 4;
newI[newIndex] = b[1];
newI[newIndex + 1] = b[2];
newI[newIndex + 2] = b[3];
newI[newIndex + 3] = b[0];
}
byteBuffer = ByteBuffer.allocateDirect(width * height * (bpp / 8)).order(ByteOrder.nativeOrder()).put(newI);
} else {
byteBuffer = ByteBuffer.allocateDirect(width * height * (bpp / 8)).order(ByteOrder.nativeOrder()).put(((DataBufferByte) (bufferedImage.getData().getDataBuffer())).getData());
}
byteBuffer.flip();
int internalFormat = GL11.GL_RGBA8, format = GL11.GL_RGBA;
IntBuffer textureId = BufferUtils.createIntBuffer(1);
GL11.glGenTextures(textureId);
GL11.glBindTexture(GL11.GL_TEXTURE_2D, textureId.get(0));
GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_S, GL11.GL_CLAMP);
GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_WRAP_T, GL11.GL_CLAMP);
GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_LINEAR);
GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER, GL11.GL_LINEAR);
GL11.glTexEnvf(GL11.GL_TEXTURE_ENV, GL11.GL_TEXTURE_ENV_MODE, GL11.GL_MODULATE);
GLU.gluBuild2DMipmaps(GL11.GL_TEXTURE_2D, internalFormat, width, height, format, GL11.GL_UNSIGNED_BYTE, byteBuffer);
return textureId.get(0);
} catch (Exception e) {
e.printStackTrace();
System.exit(-1);
}
return -1;
}
public static boolean isSupported(String fontname)
{
Font font[] = getFonts();
for (int i = font.length - 1; i >= 0; i--) {
if (font[i].getName().equalsIgnoreCase(fontname)) return true;
}
return false;
}
public static Font[] getFonts()
{
return GraphicsEnvironment.getLocalGraphicsEnvironment().getAllFonts();
}
public static Font getFont(String fontname, int style, float size)
{
Font result = null;
GraphicsEnvironment graphicsenvironment = GraphicsEnvironment.getLocalGraphicsEnvironment();
for (Font font : graphicsenvironment.getAllFonts()) {
if (font.getName().equalsIgnoreCase(fontname)) {
result = font.deriveFont(style, size);
break;
}
}
return result;
}
public static byte[] intToByteArray(int value)
{
return new byte[] { (byte) (value >>> 24), (byte) (value >>> 16), (byte) (value >>> 8), (byte) value };
}
public void destroy()
{
IntBuffer scratch = BufferUtils.createIntBuffer(1);
scratch.put(0, fontTextureID);
GL11.glBindTexture(GL11.GL_TEXTURE_2D, 0);
GL11.glDeleteTextures(scratch);
}
public LoadedFont setScale(double x, double y)
{
defScaleX = x;
defScaleY = y;
return this;
}
public LoadedFont setClip(double clipRatioTop, double clipRatioBottom)
{
clipVerticalT = clipRatioTop;
clipVerticalB = clipRatioBottom;
return this;
}
public LoadedFont setCorrection(int correctionLeft, int correctionRight)
{
correctL = correctionLeft;
correctR = correctionRight;
return this;
}
/**
* Draw string with font.
*
* @param x x coord
* @param y y coord
* @param text text to draw
* @param color render color
* @param align (-1,0,1)
*/
public void draw(double x, double y, String text, RGB color, int align)
{
drawString(x, y, text, 1, 1, color, align);
}
/**
* Draw string with font.
*
* @param pos coord
* @param text text to draw
* @param color render color
* @param align (-1,0,1)
*/
public void draw(Coord pos, String text, RGB color, int align)
{
drawString(pos.x, pos.y, text, 1, 1, color, align);
}
/**
* Draw string with font.
*
* @param pos coord
* @param text text to draw
* @param color render color
* @param align (-1,0,1)
*/
public void draw(CoordI pos, String text, RGB color, int align)
{
drawString(pos.x, pos.y, text, 1, 1, color, align);
}
public void drawFuzzy(Coord pos, String text, int align, RGB textColor, RGB blurColor, int blurSize)
{
drawFuzzy(pos, text, align, textColor, blurColor, blurSize, true);
}
public void drawFuzzy(CoordI pos, String text, int align, RGB textColor, RGB blurColor, int blurSize)
{
drawFuzzy(pos.toCoord(), text, align, textColor, blurColor, blurSize, true);
}
public void drawFuzzy(CoordI pos, String text, int align, RGB textColor, RGB blurColor, int blurSize, boolean smooth)
{
drawFuzzy(pos.toCoord(), text, align, textColor, blurColor, blurSize, smooth);
}
public void drawFuzzy(Coord pos, String text, int align, RGB textColor, RGB blurColor, int blurSize, boolean smooth)
{
glPushMatrix();
glTranslated(pos.x, pos.y, pos.z);
//shadow
int sh = blurSize;
int l = glGenLists(1);
glNewList(l, GL_COMPILE);
draw(0, 0, text, blurColor, align);
glEndList();
for (int xx = -sh; xx <= sh; xx += (smooth ? 1 : sh)) {
for (int yy = -sh; yy <= sh; yy += (smooth ? 1 : sh)) {
if (xx == 0 && yy == 0) continue;
glPushMatrix();
glTranslated(xx, yy, 0);
glCallList(l);
glPopMatrix();
}
}
glDeleteLists(l, 1);
draw(0, 0, text, textColor, align);
glPopMatrix();
}
}