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81 lines
1.7 KiB
81 lines
1.7 KiB
11 years ago
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<?xml version="1.0" encoding="UTF-8" ?>
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<pack>
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<driver name="burger" extends="basic_saucer">
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<task replace="fire">
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<fn str="SHOOT" />
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<count range="2:4" />
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<gap_shot num="0.07" />
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<gap_group range="2:4" />
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<gun num="0" />
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</task>
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<task replace="avoid">
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<fn str="AVOID" />
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<avoid str="NATURAL,SHOT_GOOD,ENEMY,MINE" />
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<weight num="1" />
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</task>
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<task replace="fly">
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<fn str="FLY_TO_POINT" />
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<target coord="PLAYER_POS" />
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</task>
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</driver>
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<driver name="burger_zone" extends="burger">
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<task replace="fly">
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<fn str="FLY_TO_RECT" />
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<x range="-10:10" />
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<z range="25:40" />
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<weight num="60" />
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</task>
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</driver>
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<driver name="burger_zone_mad" extends="burger_zone">
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<task replace="fire">
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<fn str="SHOOT" />
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<count range="15-25" />
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<gap_shot num="0.08" />
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<gap_group range="1:5" />
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<gun num="0" />
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</task>
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</driver>
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<driver name="burger_mad" extends="burger_zone">
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<task replace="fire">
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<fn str="SHOOT" />
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<count range="15-25" />
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<gap_shot num="0.08" />
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<gap_group range="2:5" />
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<gun num="0" />
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</task>
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</driver>
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<driver name="burger_king" extends="basic_saucer">
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<check for="in_zone" id="ck1">
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<fn str="IS_IN_RECT" />
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<x range="-20:20" />
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<z range="-5:70" />
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</check>
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<task replace="fire" if="in_zone">
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<fn str="SHOOT" />
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<count range="10:20" />
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<bullets range="3:5" />
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<gap_group num="1" />
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<gap_shot num="0.02" />
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<gun num="0" /> <!--range="0-1" -->
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</task>
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<task replace="fly">
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<fn str="FLY_TO_RECT" />
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<x range="-10:10" />
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<z range="20:40" />
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<weight num="10" />
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</task>
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</driver>
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</pack>
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