3D spaceshooter with online scoreboard, online demos, ship building. Now entirely defunct, but might be resurrected
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sector/res/drivers/burger.xml

81 lines
1.7 KiB

<?xml version="1.0" encoding="UTF-8" ?>
<pack>
<driver name="burger" extends="basic_saucer">
<task replace="fire">
<fn str="SHOOT" />
<count range="2:4" />
<gap_shot num="0.07" />
<gap_group range="2:4" />
<gun num="0" />
</task>
<task replace="avoid">
<fn str="AVOID" />
<avoid str="NATURAL,SHOT_GOOD,ENEMY,MINE" />
<weight num="1" />
</task>
<task replace="fly">
<fn str="FLY_TO_POINT" />
<target coord="PLAYER_POS" />
</task>
</driver>
<driver name="burger_zone" extends="burger">
<task replace="fly">
<fn str="FLY_TO_RECT" />
<x range="-10:10" />
<z range="25:40" />
<weight num="60" />
</task>
</driver>
<driver name="burger_zone_mad" extends="burger_zone">
<task replace="fire">
<fn str="SHOOT" />
<count range="15-25" />
<gap_shot num="0.08" />
<gap_group range="1:5" />
<gun num="0" />
</task>
</driver>
<driver name="burger_mad" extends="burger_zone">
<task replace="fire">
<fn str="SHOOT" />
<count range="15-25" />
<gap_shot num="0.08" />
<gap_group range="2:5" />
<gun num="0" />
</task>
</driver>
<driver name="burger_king" extends="basic_saucer">
<check for="in_zone" id="ck1">
<fn str="IS_IN_RECT" />
<x range="-20:20" />
<z range="-5:70" />
</check>
<task replace="fire" if="in_zone">
<fn str="SHOOT" />
<count range="10:20" />
<bullets range="3:5" />
<gap_group num="1" />
<gap_shot num="0.02" />
<gun num="0" /> <!--range="0-1" -->
</task>
<task replace="fly">
<fn str="FLY_TO_RECT" />
<x range="-10:10" />
<z range="20:40" />
<weight num="10" />
</task>
</driver>
</pack>