Rogue: Savage Rats, a retro-themed dungeon crawler
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rogue-savage-rats/src/mightypork/gamecore/gui/components/BusEnabledPainter.java

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2.3 KiB

package mightypork.gamecore.gui.components;
import java.util.Collection;
import mightypork.gamecore.audio.SoundSystem;
import mightypork.gamecore.control.AppAccess;
import mightypork.gamecore.control.AppSubModule;
import mightypork.gamecore.control.bus.EventBus;
import mightypork.gamecore.control.bus.clients.ClientHub;
import mightypork.gamecore.input.InputSystem;
import mightypork.gamecore.render.DisplaySystem;
import mightypork.utils.math.constraints.RectBound;
import mightypork.utils.math.constraints.rect.Rect;
public abstract class BusEnabledPainter extends SimplePainter implements ClientHub, Component, AppAccess {
private RectBound context;
private boolean enabled;
private boolean visible = true;
private final AppSubModule subModule;
public BusEnabledPainter(AppAccess app) {
this.subModule = new AppSubModule(app);
}
@Override
public void setRect(RectBound context)
{
this.context = context;
}
@Override
public Rect getRect()
{
return context.getRect();
}
@Override
public EventBus getEventBus()
{
return subModule.getEventBus();
}
@Override
public Collection<Object> getChildClients()
{
return subModule.getChildClients();
}
@Override
public boolean doesDelegate()
{
return subModule.doesDelegate();
}
@Override
public boolean isListening()
{
return subModule.isListening();
}
@Override
public SoundSystem getSoundSystem()
{
return subModule.getSoundSystem();
}
@Override
public InputSystem getInput()
{
return subModule.getInput();
}
@Override
public DisplaySystem getDisplay()
{
return subModule.getDisplay();
}
@Override
public void shutdown()
{
subModule.shutdown();
}
@Override
public void addChildClient(Object client)
{
subModule.addChildClient(client);
}
@Override
public void removeChildClient(Object client)
{
subModule.removeChildClient(client);
}
@Override
public void enable(boolean yes)
{
subModule.setDelegating(yes);
subModule.setListening(yes);
enabled = yes;
}
@Override
public boolean isEnabled()
{
return enabled;
}
@Override
public void setVisible(boolean visible)
{
this.visible = visible;
}
@Override
public boolean isVisible()
{
return visible;
}
@Override
public final void render()
{
if (!visible) return;
paint();
}
protected abstract void paint();
}