Commit Graph
20 Commits
Author SHA1 Message Date
Ondřej Hruška f8f49b81ff optimized map ionization to avoid extra marks 2014-04-20 04:46:55 +02:00
Ondřej Hruška 8872fd3f5f Initial world system with tile rendering & ionization support. 2014-04-20 03:45:31 +02:00
Ondřej Hruška 65ad97994b Remade item and tile basic system.
Still not funcitonal but the shape is final. Sort of.
2014-04-19 18:32:14 +02:00
Ondřej Hruška ccbc95c74a weeded out some shit 2014-04-19 13:39:07 +02:00
Ondřej Hruška 7927d9a67b preparing for rewrite of tile and item system 2014-04-19 13:13:46 +02:00
Ondřej Hruška 3abe1e6b33 tweaks to texture sys 2014-04-19 11:53:00 +02:00
Ondřej Hruška 7777a61e32 Base of spritesheet system 2014-04-19 11:44:15 +02:00
Ondřej Hruška d18ff99fa8 some minor edit in tiles 2014-04-19 03:57:42 +02:00
Ondřej Hruška db3da1554d WorldMap now successfully IONIZABLE! 2014-04-19 03:43:18 +02:00
Ondřej Hruška b70279acd5 Added support for arrays in ION (dense storing of primitive arrays) 2014-04-19 02:42:57 +02:00
Ondřej Hruška 4721351ed9 Removed test classes, improved ION error handling & performance. 2014-04-19 01:45:38 +02:00
Ondřej Hruška 7eb390d915 Further Ion improvements 2014-04-19 01:17:20 +02:00
Ondřej Hruška e630320bd9 Adjusted ion reserved ranges. 2014-04-19 00:55:18 +02:00
Ondřej Hruška 035aa58847 Reworked ION 2014-04-19 00:49:18 +02:00
Ondřej Hruška b2cf0d14a0 start of game gui, added tilesheet 2014-04-18 12:09:54 +02:00
Ondřej Hruška 56494e04f9 color palettes, fps in overlay, main menu screen w/ buttons 2014-04-16 21:57:17 +02:00
ondra 56b61e5936 overlays system 2014-04-16 16:00:30 +02:00
ondra 3842285038 Moved util.string.valitation->filtering 2014-04-16 14:50:09 +02:00
ondra 043dd69c4a Some package shifting. Alpha stack now toggleable. 2014-04-16 14:46:43 +02:00
ondra 6843e746bc Moved general purpose stuff into util, renamed utils->util 2014-04-16 14:32:56 +02:00