Ondřej Hruška
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d2276bee9c
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minor
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11 years ago |
Ondřej Hruška
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83f21ca8c5
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cleanup & reorg
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11 years ago |
ondra
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0771a5e0d8
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reduce def lvl complexity to 6
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11 years ago |
ondra
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a836c6f69a
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refactored some stuff, world gen tweaking.
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11 years ago |
ondra
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19d13c7903
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entity & world rewrite. rendering broken atm.
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11 years ago |
ondra
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ab1c3b3a74
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preparations for entity system rewrite
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11 years ago |
ondra
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e8ed1ef94d
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minor
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11 years ago |
ondra
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f3aab596aa
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rollback of failed algo for exploring.
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11 years ago |
ondra
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7f7b58733d
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flood fill room discovery
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11 years ago |
ondra
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c5374f5f6e
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Reworked tile system
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11 years ago |
Ondřej Hruška
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7b862cb5c8
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rewritten tile system, added intial flood fill system
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11 years ago |
Ondřej Hruška
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d8deaecb00
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rewritten tile system, added intial flood fil system
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11 years ago |
ondra
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307d8d2b10
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ufog, green hat, map zoom, Sides, remade tile renderers
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11 years ago |
ondra
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a24d6c37a4
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worldgen tweaks
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11 years ago |
ondra
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38727fad71
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minimap tweaks
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11 years ago |
Ondřej Hruška
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84ef9fb9fe
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minimap!
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11 years ago |
Ondřej Hruška
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5235b969c9
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improved entity & world gen
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11 years ago |
Ondřej Hruška
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ffffbefefe
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Mega-awesome world generator improvement & DOORS!!!
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11 years ago |
Ondřej Hruška
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eef373eb24
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A* path finding, room & corridor generation, pathfinding mouse control
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11 years ago |
Ondřej Hruška
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69f55dcc12
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Start of world generator
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11 years ago |
Ondřej Hruška
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147f499e62
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minor tweaks
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11 years ago |
Ondřej Hruška
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289145a9aa
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cleanup, util packages reorganized, removed some sysouts
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11 years ago |
Ondřej Hruška
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34e1f3c797
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Huge CPU usage reduction by using view clamp
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11 years ago |
ondra
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d67b382f43
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weirdly broken world renderer while triny to optimize
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11 years ago |
ondra
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0860836f85
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Refactored world renderer & world controls.
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11 years ago |
ondra
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30857951e0
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fixed minor mistake in world layer
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11 years ago |
Ondřej Hruška
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56aef90e83
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experiemtnal save fn actualyl working
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11 years ago |
Ondřej Hruška
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facec9d6d3
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little changes
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11 years ago |
Ondřej Hruška
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6761b69b63
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New 16px textures, player sprite, entity system.
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11 years ago |
Ondřej Hruška
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3e69505787
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Removed useless "multiplayer" crap and converted to singleplayer
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11 years ago |
Ondřej Hruška
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9e4a237192
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hmmmm
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11 years ago |
Ondřej Hruška
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880bcfb553
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shit
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11 years ago |
Ondřej Hruška
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e14be3ec1b
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start of server-client decoupling, unfinished
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11 years ago |
Ondřej Hruška
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9835cd0023
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saving in project/.rogue-save
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11 years ago |
Ondřej Hruška
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494e1a657b
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improved worldpos to support animation
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11 years ago |
Ondřej Hruška
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233157a443
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experimental walk mode with space (axis-aligned)
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11 years ago |
Ondřej Hruška
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c94cd05da5
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Entirely rewritten ION, world saving, added map movement etc
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11 years ago |
Ondřej Hruška
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2f26602d15
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some changes, nothing much
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11 years ago |
Ondřej Hruška
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0d5b6eb995
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tiledrect more efficient
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11 years ago |
Ondřej Hruška
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bb84d143a8
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optimized tiledrect
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11 years ago |
Ondřej Hruška
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067f8b172c
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del nullresource
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11 years ago |
Ondřej Hruška
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e773a5307a
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Support 4 npot tx, inlined some btlncks
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11 years ago |
ondra
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0619f83bfb
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little performance gain in world render
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11 years ago |
Ondřej Hruška
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f8f49b81ff
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optimized map ionization to avoid extra marks
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11 years ago |
Ondřej Hruška
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8872fd3f5f
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Initial world system with tile rendering & ionization support.
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11 years ago |
Ondřej Hruška
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65ad97994b
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Remade item and tile basic system.
Still not funcitonal but the shape is final. Sort of.
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11 years ago |
Ondřej Hruška
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ccbc95c74a
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weeded out some shit
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11 years ago |
Ondřej Hruška
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7927d9a67b
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preparing for rewrite of tile and item system
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11 years ago |
Ondřej Hruška
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b30f39a762
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nothing much
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11 years ago |
Ondřej Hruška
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3abe1e6b33
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tweaks to texture sys
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11 years ago |