Commit Graph

186 Commits (bf5c1a5b93ecf07752be148d6948bf21e9d97f4b)

Author SHA1 Message Date
ondra a836c6f69a refactored some stuff, world gen tweaking. 11 years ago
ondra 19d13c7903 entity & world rewrite. rendering broken atm. 11 years ago
ondra ab1c3b3a74 preparations for entity system rewrite 11 years ago
ondra e8ed1ef94d minor 11 years ago
ondra f3aab596aa rollback of failed algo for exploring. 11 years ago
ondra 7f7b58733d flood fill room discovery 11 years ago
ondra c5374f5f6e Reworked tile system 11 years ago
Ondřej Hruška 7b862cb5c8 rewritten tile system, added intial flood fill system 11 years ago
Ondřej Hruška d8deaecb00 rewritten tile system, added intial flood fil system 11 years ago
ondra 307d8d2b10 ufog, green hat, map zoom, Sides, remade tile renderers 11 years ago
ondra a24d6c37a4 worldgen tweaks 11 years ago
ondra 38727fad71 minimap tweaks 11 years ago
Ondřej Hruška 84ef9fb9fe minimap! 11 years ago
Ondřej Hruška 5235b969c9 improved entity & world gen 11 years ago
Ondřej Hruška ffffbefefe Mega-awesome world generator improvement & DOORS!!! 11 years ago
Ondřej Hruška eef373eb24 A* path finding, room & corridor generation, pathfinding mouse control 11 years ago
Ondřej Hruška 69f55dcc12 Start of world generator 11 years ago
Ondřej Hruška 147f499e62 minor tweaks 11 years ago
Ondřej Hruška 289145a9aa cleanup, util packages reorganized, removed some sysouts 11 years ago
Ondřej Hruška 34e1f3c797 Huge CPU usage reduction by using view clamp 11 years ago
ondra d67b382f43 weirdly broken world renderer while triny to optimize 11 years ago
ondra 0860836f85 Refactored world renderer & world controls. 11 years ago
ondra 30857951e0 fixed minor mistake in world layer 11 years ago
Ondřej Hruška 56aef90e83 experiemtnal save fn actualyl working 11 years ago
Ondřej Hruška facec9d6d3 little changes 11 years ago
Ondřej Hruška 6761b69b63 New 16px textures, player sprite, entity system. 11 years ago
Ondřej Hruška 3e69505787 Removed useless "multiplayer" crap and converted to singleplayer 11 years ago
Ondřej Hruška 9e4a237192 hmmmm 11 years ago
Ondřej Hruška 880bcfb553 shit 11 years ago
Ondřej Hruška e14be3ec1b start of server-client decoupling, unfinished 11 years ago
Ondřej Hruška 9835cd0023 saving in project/.rogue-save 11 years ago
Ondřej Hruška 494e1a657b improved worldpos to support animation 11 years ago
Ondřej Hruška 233157a443 experimental walk mode with space (axis-aligned) 11 years ago
Ondřej Hruška c94cd05da5 Entirely rewritten ION, world saving, added map movement etc 11 years ago
Ondřej Hruška 2f26602d15 some changes, nothing much 11 years ago
Ondřej Hruška 0d5b6eb995 tiledrect more efficient 11 years ago
Ondřej Hruška bb84d143a8 optimized tiledrect 11 years ago
Ondřej Hruška 067f8b172c del nullresource 11 years ago
Ondřej Hruška e773a5307a Support 4 npot tx, inlined some btlncks 11 years ago
ondra 0619f83bfb little performance gain in world render 11 years ago
Ondřej Hruška f8f49b81ff optimized map ionization to avoid extra marks 11 years ago
Ondřej Hruška 8872fd3f5f Initial world system with tile rendering & ionization support. 11 years ago
Ondřej Hruška 65ad97994b Remade item and tile basic system. 11 years ago
Ondřej Hruška ccbc95c74a weeded out some shit 11 years ago
Ondřej Hruška 7927d9a67b preparing for rewrite of tile and item system 11 years ago
Ondřej Hruška b30f39a762 nothing much 11 years ago
Ondřej Hruška 3abe1e6b33 tweaks to texture sys 11 years ago
Ondřej Hruška 7777a61e32 Base of spritesheet system 11 years ago
Ondřej Hruška d18ff99fa8 some minor edit in tiles 11 years ago
Ondřej Hruška db3da1554d WorldMap now successfully IONIZABLE! 11 years ago