Ondřej Hruška
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b384d7a70a
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Changes reflecting refactoring of the DynMath library.
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10 years ago |
Ondřej Hruška
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dca4b58b86
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Moved constraints to a DynMath project (repo MightyPork/dynmath)
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10 years ago |
Ondřej Hruška
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dc0de5deb7
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reorganization; added v5 release binaries
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10 years ago |
Ondřej Hruška
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47e8cf419a
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Fixed bug in layouts & enabling; added force quit command CS-Q
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10 years ago |
Ondřej Hruška
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c991523d0e
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Huge frameworkization, config system rewrite
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10 years ago |
Ondřej Hruška
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f467c01c46
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some polishing
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10 years ago |
Ondřej Hruška
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06c7303988
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base of world slots sys, some events
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10 years ago |
Ondřej Hruška
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49b327b951
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+ rats & improvements; damaged items;
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10 years ago |
ondra
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c13a624520
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More items, bugfixes
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10 years ago |
ondra
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a8ed021156
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All merged into gamecore and reorganized
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10 years ago |
Ondřej Hruška
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289145a9aa
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cleanup, util packages reorganized, removed some sysouts
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10 years ago |
Ondřej Hruška
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f8f49b81ff
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optimized map ionization to avoid extra marks
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10 years ago |
Ondřej Hruška
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8872fd3f5f
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Initial world system with tile rendering & ionization support.
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10 years ago |
Ondřej Hruška
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65ad97994b
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Remade item and tile basic system.
Still not funcitonal but the shape is final. Sort of.
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10 years ago |
ondra
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043dd69c4a
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Some package shifting. Alpha stack now toggleable.
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10 years ago |
ondra
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6843e746bc
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Moved general purpose stuff into util, renamed utils->util
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10 years ago |
ondra
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225f062684
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colors & fixed a bug in layout
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10 years ago |
Ondřej Hruška
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990c3de5ca
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new layouts & start of main menu
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10 years ago |
ondra
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3cad5ad202
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fixed components and painters, some tweaks to layer system
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10 years ago |
ondra
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7ee201a6f7
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Cleaned up component hierarchy
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10 years ago |