ondra
|
a836c6f69a
|
refactored some stuff, world gen tweaking.
|
11 years ago |
ondra
|
19d13c7903
|
entity & world rewrite. rendering broken atm.
|
11 years ago |
Ondřej Hruška
|
7b862cb5c8
|
rewritten tile system, added intial flood fill system
|
11 years ago |
Ondřej Hruška
|
d8deaecb00
|
rewritten tile system, added intial flood fil system
|
11 years ago |
ondra
|
307d8d2b10
|
ufog, green hat, map zoom, Sides, remade tile renderers
|
11 years ago |
ondra
|
38727fad71
|
minimap tweaks
|
11 years ago |
Ondřej Hruška
|
84ef9fb9fe
|
minimap!
|
11 years ago |
Ondřej Hruška
|
5235b969c9
|
improved entity & world gen
|
11 years ago |
Ondřej Hruška
|
ffffbefefe
|
Mega-awesome world generator improvement & DOORS!!!
|
11 years ago |
Ondřej Hruška
|
eef373eb24
|
A* path finding, room & corridor generation, pathfinding mouse control
|
11 years ago |
Ondřej Hruška
|
69f55dcc12
|
Start of world generator
|
11 years ago |
Ondřej Hruška
|
147f499e62
|
minor tweaks
|
11 years ago |
Ondřej Hruška
|
289145a9aa
|
cleanup, util packages reorganized, removed some sysouts
|
11 years ago |
ondra
|
d67b382f43
|
weirdly broken world renderer while triny to optimize
|
11 years ago |
ondra
|
0860836f85
|
Refactored world renderer & world controls.
|
11 years ago |
ondra
|
30857951e0
|
fixed minor mistake in world layer
|
11 years ago |
Ondřej Hruška
|
56aef90e83
|
experiemtnal save fn actualyl working
|
11 years ago |
Ondřej Hruška
|
6761b69b63
|
New 16px textures, player sprite, entity system.
|
11 years ago |
Ondřej Hruška
|
3e69505787
|
Removed useless "multiplayer" crap and converted to singleplayer
|
11 years ago |
Ondřej Hruška
|
9835cd0023
|
saving in project/.rogue-save
|
11 years ago |
Ondřej Hruška
|
494e1a657b
|
improved worldpos to support animation
|
11 years ago |
Ondřej Hruška
|
233157a443
|
experimental walk mode with space (axis-aligned)
|
11 years ago |
Ondřej Hruška
|
c94cd05da5
|
Entirely rewritten ION, world saving, added map movement etc
|
11 years ago |
Ondřej Hruška
|
e773a5307a
|
Support 4 npot tx, inlined some btlncks
|
11 years ago |
Ondřej Hruška
|
f8f49b81ff
|
optimized map ionization to avoid extra marks
|
11 years ago |
Ondřej Hruška
|
8872fd3f5f
|
Initial world system with tile rendering & ionization support.
|
11 years ago |
Ondřej Hruška
|
65ad97994b
|
Remade item and tile basic system.
Still not funcitonal but the shape is final. Sort of.
|
11 years ago |
Ondřej Hruška
|
7777a61e32
|
Base of spritesheet system
|
11 years ago |
Ondřej Hruška
|
db3da1554d
|
WorldMap now successfully IONIZABLE!
|
11 years ago |
Ondřej Hruška
|
b2cf0d14a0
|
start of game gui, added tilesheet
|
11 years ago |
Ondřej Hruška
|
56494e04f9
|
color palettes, fps in overlay, main menu screen w/ buttons
|
11 years ago |
ondra
|
56b61e5936
|
overlays system
|
11 years ago |
ondra
|
043dd69c4a
|
Some package shifting. Alpha stack now toggleable.
|
11 years ago |
ondra
|
6843e746bc
|
Moved general purpose stuff into util, renamed utils->util
|
11 years ago |
ondra
|
e58156b7ee
|
Global alpha stack added into Color.
|
11 years ago |
ondra
|
225f062684
|
colors & fixed a bug in layout
|
11 years ago |
Ondřej Hruška
|
990c3de5ca
|
new layouts & start of main menu
|
11 years ago |
ondra
|
3cad5ad202
|
fixed components and painters, some tweaks to layer system
|
11 years ago |
ondra
|
7ee201a6f7
|
Cleaned up component hierarchy
|
11 years ago |
ondra
|
086a630fb9
|
refactoring, nicer structure but blank screen now. some bug in caching?
|
11 years ago |
Ondřej Hruška
|
a641cba9e1
|
good except 1 mysterious NPE in SimplePainter on poll.
|
11 years ago |
Ondřej Hruška
|
0fa85dc371
|
Constraint caches and digest caching made more efficient.
|
11 years ago |
Ondřej Hruška
|
eb981454c0
|
Moved some classes. Added LayoutChangeEvent class.
|
11 years ago |
Ondřej Hruška
|
85859995c4
|
Digest caching, oh boy! Such commit! Wow!
|
11 years ago |
Ondřej Hruška
|
de34b66fde
|
all compiles and "works" now.
|
11 years ago |
Ondřej Hruška
|
0236e779c3
|
Package moves, new fn in Rect, new bound adapters
|
11 years ago |
ondra
|
7011184c88
|
fixed most compile errors caused by constraint system refactoring
|
11 years ago |
Ondřej Hruška
|
3320678f36
|
Added NumBound & friends. Mutable is now a view. Much nicer!!
|
11 years ago |
Ondřej Hruška
|
a5c32834c0
|
Not all fixed yet, but OMG that bounds system! Wow!
|
11 years ago |
Ondřej Hruška
|
cacaa9dcce
|
Minor vect/rect changes
|
11 years ago |