Improved story animation

v5stable
ondra 11 years ago
parent 6b63027ab5
commit 442fce12e8
  1. 16
      src/mightypork/rogue/screens/story/ScreenStory.java

@ -37,9 +37,10 @@ public class ScreenStory extends RogueScreen implements MouseButtonHandler {
private final TextPainter tp1;
private final TextPainter tp2;
private final ImagePainter img;
private final NumAnimated layerAlpha = new NumAnimated(0, Easing.LINEAR, 0.8);
private final NumAnimated tx1alpha = new NumAnimated(0, Easing.LINEAR, 1);
private final NumAnimated tx2alpha = new NumAnimated(0, Easing.LINEAR, 1);
private final NumAnimated layerAlpha = new NumAnimated(0, Easing.QUARTIC_OUT, 0.6);
private final NumAnimated tx1alpha = new NumAnimated(0, Easing.BOUNCE_OUT, 1);
private final NumAnimated tx2alpha = new NumAnimated(0, Easing.BOUNCE_OUT, 1);
private final NumAnimated txProceedAlpha = new NumAnimated(0, Easing.CIRC_OUT, 1);
private String nextImg, nextT1, nextT2;
@ -54,6 +55,7 @@ public class ScreenStory extends RogueScreen implements MouseButtonHandler {
tx1alpha.setTo(0);
tx2alpha.setTo(0);
txProceedAlpha.setTo(0);
layerAlpha.setTo(0);
layerAlpha.fadeIn();
@ -84,7 +86,7 @@ public class ScreenStory extends RogueScreen implements MouseButtonHandler {
ttFinish.run();
} else {
tx2alpha.fadeIn();
ttFinish.start(5);
ttFinish.start(1.2);
}
}
};
@ -94,7 +96,7 @@ public class ScreenStory extends RogueScreen implements MouseButtonHandler {
@Override
public void run()
{
//next.run();
txProceedAlpha.fadeIn();
}
};
@ -105,7 +107,7 @@ public class ScreenStory extends RogueScreen implements MouseButtonHandler {
{
super(screen);
TextPainter help = new TextPainter(Res.getFont("tiny"), AlignX.CENTER, RGB.WHITE.withAlpha(0.3), "Space / click to proceed.");
TextPainter help = new TextPainter(Res.getFont("tiny"), AlignX.CENTER, RGB.WHITE.withAlpha(txProceedAlpha.mul(0.3)), "Space / click to proceed.");
help.setRect(root.bottomEdge().growUp(root.height().perc(4)));
help.setVPaddingPercent(5);
root.add(help);
@ -129,8 +131,10 @@ public class ScreenStory extends RogueScreen implements MouseButtonHandler {
tp2.setVPaddingPercent(19);
updated.add(layerAlpha);
updated.add(txProceedAlpha);
updated.add(tx1alpha);
updated.add(tx2alpha);
updated.add(ttText1);
updated.add(ttText2);
updated.add(ttFinish);

Loading…
Cancel
Save