|
|
|
package mightypork.rogue.world;
|
|
|
|
|
|
|
|
|
|
|
|
import java.util.HashSet;
|
|
|
|
import java.util.Set;
|
|
|
|
|
|
|
|
import mightypork.gamecore.util.math.algo.Coord;
|
|
|
|
import mightypork.gamecore.util.math.algo.Step;
|
|
|
|
import mightypork.rogue.world.entity.Entity;
|
|
|
|
import mightypork.rogue.world.entity.modules.EntityMoveListener;
|
|
|
|
import mightypork.rogue.world.level.Level;
|
|
|
|
|
|
|
|
|
|
|
|
public abstract class PlayerControl {
|
|
|
|
|
|
|
|
protected Set<EntityMoveListener> playerMoveListeners = new HashSet<>();
|
|
|
|
|
|
|
|
private World lastWorld;
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Implementing classes should return a world instance from this method.
|
|
|
|
*
|
|
|
|
* @return
|
|
|
|
*/
|
|
|
|
protected abstract World provideWorld();
|
|
|
|
|
|
|
|
|
|
|
|
public World getWorld()
|
|
|
|
{
|
|
|
|
final World newWorld = provideWorld();
|
|
|
|
|
|
|
|
lastWorld = newWorld;
|
|
|
|
|
|
|
|
return newWorld;
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public Entity getPlayerEntity()
|
|
|
|
{
|
|
|
|
if (getWorld() == null) return null;
|
|
|
|
|
|
|
|
return getWorld().getPlayerEntity();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public void goNorth()
|
|
|
|
{
|
|
|
|
go(Step.NORTH);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public void goSouth()
|
|
|
|
{
|
|
|
|
go(Step.SOUTH);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public void goEast()
|
|
|
|
{
|
|
|
|
go(Step.EAST);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public void goWest()
|
|
|
|
{
|
|
|
|
go(Step.WEST);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public void navigateTo(Coord pos)
|
|
|
|
{
|
|
|
|
if (!getLevel().getTile(pos).isExplored()) return;
|
|
|
|
getPlayerEntity().pos.navigateTo(pos);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public Level getLevel()
|
|
|
|
{
|
|
|
|
return getWorld().getCurrentLevel();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public Coord getCoord()
|
|
|
|
{
|
|
|
|
return getPlayerEntity().pos.getCoord();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public boolean canGo(Step side)
|
|
|
|
{
|
|
|
|
return getLevel().getTile(getCoord().add(side)).isWalkable();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Click tile on player's side
|
|
|
|
*
|
|
|
|
* @param side
|
|
|
|
* @return
|
|
|
|
*/
|
|
|
|
public boolean clickTile(Step side)
|
|
|
|
{
|
|
|
|
return clickTile(getCoord().add(side));
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public boolean clickTile(Coord pos)
|
|
|
|
{
|
|
|
|
if (pos.dist(getCoord()) > 8) return false; // too far
|
|
|
|
|
|
|
|
return getLevel().getTile(pos).onClick();
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public void go(Step side)
|
|
|
|
{
|
|
|
|
getPlayerEntity().pos.cancelPath();
|
|
|
|
getPlayerEntity().pos.addStep(side);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
public boolean tryGo(Step e)
|
|
|
|
{
|
|
|
|
if (!canGo(e)) return false;
|
|
|
|
go(e);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
}
|