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package mightypork.rogue.world.gui.interaction;
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import mightypork.gamecore.eventbus.events.Updateable;
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import mightypork.gamecore.input.InputSystem;
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import mightypork.gamecore.util.math.Calc.Deg;
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import mightypork.gamecore.util.math.Polar;
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import mightypork.gamecore.util.math.algo.Coord;
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import mightypork.gamecore.util.math.algo.Moves;
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import mightypork.gamecore.util.math.constraints.vect.Vect;
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import mightypork.rogue.world.entity.impl.PlayerEntity;
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import mightypork.rogue.world.events.PlayerStepEndListener;
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import mightypork.rogue.world.gui.MapView;
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import mightypork.rogue.world.tile.Tile;
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public class MIPMouse extends MapInteractionPlugin implements PlayerStepEndListener, Updateable {
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private static final int LEFT = 0; // left
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private static final int RIGHT = 1; // left
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public MIPMouse(MapView mapView)
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{
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super(mapView);
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}
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@Override
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public void update(double delta)
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{
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if (isImmobile()) return;
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final Vect pos = InputSystem.getMousePos();
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if (!pos.isInside(mapView)) return;
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if (InputSystem.isMouseButtonDown(LEFT)) {
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if (mouseWalk(pos)) return;
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if (mapView.plc.getPlayer().isMoving() && troToNav(pos)) return;
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}
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}
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@Override
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public boolean onClick(Vect mouse, int button, boolean down)
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{
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if (isImmobile()) {
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return false;
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}
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final Vect pos = mapView.toWorldPos(mouse);
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if (button == LEFT && !down) {
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// try to click tile
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if (mapView.plc.clickTile(pos)) return true;
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}
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final Tile t = mapView.plc.getLevel().getTile(Coord.fromVect(pos));
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if (button == RIGHT && !down && t.isWalkable()) {
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if (troToNav(mouse)) return true;
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return mouseWalk(mouse);
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}
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return false;
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}
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private boolean troToNav(Vect mouse)
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{
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if (isImmobile()) return false;
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final Coord plpos = mapView.plc.getPlayer().getCoord();
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final Coord clicked = Coord.fromVect(mapView.toWorldPos(mouse));
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if (clicked.equals(plpos)) return false;
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final Tile t = mapView.plc.getLevel().getTile(clicked);
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if (!t.isWalkable() || !t.isExplored()) return false;
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mapView.plc.navigateTo(clicked);
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return true;
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}
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private boolean mouseWalk(Vect pos)
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{
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if (isImmobile()) return false;
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final Coord plpos = mapView.plc.getPlayer().getCoord();
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final Coord clicked = Coord.fromVect(mapView.toWorldPos(pos));
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if (clicked.equals(plpos)) return false;
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final Polar p = Polar.fromCoord(clicked.x - plpos.x, clicked.y - plpos.y);
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final int dir = Deg.round90(p.getAngleDeg()) / 90;
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switch (dir) {
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case 0:
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return mapView.plc.tryGo(Moves.E);
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case 1:
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return mapView.plc.tryGo(Moves.S);
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case 2:
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return mapView.plc.tryGo(Moves.W);
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case 3:
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return mapView.plc.tryGo(Moves.N);
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}
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return false;
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}
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@Override
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public void onStepFinished(PlayerEntity player)
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{
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if (isImmobile()) return;
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final Vect pos = InputSystem.getMousePos();
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if (!pos.isInside(mapView)) return;
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if (InputSystem.isMouseButtonDown(LEFT)) {
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if (mouseWalk(pos)) return;
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if (mapView.plc.getPlayer().isMoving() && troToNav(pos)) return;
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}
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}
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}
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