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package mightypork.rogue;
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import java.io.File;
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import java.util.Locale;
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import mightypork.gamecore.control.BaseApp;
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import mightypork.gamecore.control.GameLoop;
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import mightypork.gamecore.gui.screens.ScreenRegistry;
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import mightypork.gamecore.input.InputSystem;
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import mightypork.gamecore.input.KeyStroke;
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import mightypork.gamecore.input.Keys;
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import mightypork.gamecore.loading.AsyncResourceLoader;
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import mightypork.gamecore.render.DisplaySystem;
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import mightypork.rogue.events.ActionRequest;
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import mightypork.rogue.events.ActionRequest.RequestType;
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import mightypork.rogue.screens.CrossfadeOverlay;
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import mightypork.rogue.screens.CrossfadeRequest;
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import mightypork.rogue.screens.FpsOverlay;
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import mightypork.rogue.screens.ingame.ScreenGame;
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import mightypork.rogue.screens.main_menu.ScreenMainMenu;
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import mightypork.rogue.screens.test_bouncyboxes.ScreenTestBouncy;
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import mightypork.rogue.screens.test_cat_sound.ScreenTestCat;
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import mightypork.rogue.screens.test_render.ScreenTestRender;
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import mightypork.rogue.world.item.Item;
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import mightypork.rogue.world.tile.Tile;
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import mightypork.util.control.eventbus.EventBus;
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import mightypork.util.control.eventbus.events.Event;
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import mightypork.util.files.ion.Ion;
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import mightypork.util.logging.Log;
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import mightypork.util.logging.writers.LogWriter;
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/**
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* Main class
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*
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* @author MightyPork
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*/
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public final class App extends BaseApp {
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/**
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* Launcher
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*
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* @param args
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*/
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public static void main(String[] args)
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{
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Config.init();
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Config.save();
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(new App()).start();
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}
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@Override
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protected LogWriter createLog()
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{
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Locale.setDefault(Locale.ENGLISH); // for decimal point in numbers
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return Log.create("runtime", Paths.LOG_FILE, 5);
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}
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@Override
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protected void initDisplay(DisplaySystem display)
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{
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display.createMainWindow(Const.WINDOW_W, Const.WINDOW_H, true, Config.START_IN_FS, Const.TITLEBAR);
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display.setTargetFps(Const.FPS_RENDER);
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}
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@Override
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protected void initScreens(ScreenRegistry screens)
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{
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screens.addScreen(new ScreenTestBouncy(this));
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screens.addScreen(new ScreenTestCat(this));
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screens.addScreen(new ScreenTestRender(this));
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screens.addScreen(new ScreenMainMenu(this));
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screens.addScreen(new ScreenGame(this));
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screens.addOverlay(new FpsOverlay(this));
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screens.addOverlay(new CrossfadeOverlay(this));
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screens.showScreen("main_menu");
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}
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@Override
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protected GameLoop createLoop()
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{
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return new MainLoop(this);
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}
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@Override
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protected void initResources()
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{
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final AsyncResourceLoader thread = AsyncResourceLoader.launch(this);
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thread.enableMainLoopQueuing(true);
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Res.load(this);
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}
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@Override
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protected void preInit()
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{
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Ion.registerIonizable(Tile.ION_MARK, Tile.class);
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Ion.registerIonizable(Item.ION_MARK, Item.class);
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}
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@Override
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protected File getLockFile()
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{
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return Paths.LOCK;
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}
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@Override
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protected void initBus(EventBus bus)
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{
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bus.detailedLogging = true;
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}
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@Override
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protected void initInputSystem(InputSystem input)
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{
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// this will work only with reusable events (such as requests)
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bindToKey(new ActionRequest(RequestType.FULLSCREEN), Keys.F11);
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bindToKey(new ActionRequest(RequestType.SCREENSHOT), Keys.F2);
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bindToKey(new ActionRequest(RequestType.SHUTDOWN), Keys.L_CONTROL, Keys.Q);
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bindToKey(new CrossfadeRequest("main_menu"), Keys.L_CONTROL, Keys.M);
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}
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private void bindToKey(final Event<?> event, int... keys)
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{
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getInput().bindKey(new KeyStroke(keys), new Runnable() {
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@Override
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public void run()
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{
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getEventBus().send(event);
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}
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});
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}
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}
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