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package mightypork.gamecore.gui.components.layout;
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import mightypork.gamecore.gui.components.Component;
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import mightypork.utils.math.constraints.rect.RectBound;
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public class RowLayout extends GridLayout {
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private int row = 0;
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public RowLayout(int rows)
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{
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this(null, rows);
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}
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public RowLayout(RectBound context, int rows)
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{
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super(context, rows, 1);
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}
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public void add(final Component elem)
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{
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add(elem, 1);
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}
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public void add(final Component elem, int rowSpan)
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{
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if (elem == null) return;
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put(elem, row, 0, rowSpan, 1);
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row += rowSpan;
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}
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public void skip(int rows)
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{
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row += rows;
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}
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}
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