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//
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// Created by MightyPork on 2018/01/02.
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//
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#include "platform.h"
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#include "comm/messages.h"
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#include "unit_base.h"
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#include "unit_usart.h"
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#define UUSART_INTERNAL
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#include "_internal.h"
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/**
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* Handle received data (we're inside the IRQ)
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*
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* @param unit - handled unit
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* @param endpos - end position in the buffer
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*/
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void UUSART_DMA_HandleRxFromIRQ(Unit *unit, uint16_t endpos)
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{
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assert_param(unit);
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struct priv *priv = unit->data;
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assert_param(priv);
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uint16_t readpos = priv->rx_buf_readpos;
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assert_param(endpos > readpos);
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uint16_t count = (endpos - readpos);
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uint8_t *start = (uint8_t *) (priv->rx_buffer + readpos);
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// Do something with the data...
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PUTSN((char *) start, count);
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PUTNL();
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// Move the read cursor, wrap around if needed
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if (endpos == UUSART_RXBUF_LEN) endpos = 0;
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priv->rx_buf_readpos = endpos;
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}
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enum PinCmd_ {
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CMD_WRITE = 0,
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};
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/** Handle a request message */
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static error_t UUSART_handleRequest(Unit *unit, TF_ID frame_id, uint8_t command, PayloadParser *pp)
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{
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struct priv *priv = unit->data;
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switch (command) {
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case CMD_WRITE:;
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uint32_t len;
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const uint8_t *pld = pp_tail(pp, &len);
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uint32_t t_start = HAL_GetTick();
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while (len > 0) {
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// this should be long enough even for the slowest bitrates and 512 bytes
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if (HAL_GetTick() - t_start > 5000) {
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return E_HW_TIMEOUT;
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}
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uint16_t chunk = UUSART_DMA_TxQueue(priv, pld, (uint16_t) len);
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pld += chunk;
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len -= chunk;
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// We give up control if there's another thread waiting and this isn't the last cycle
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if (len > 0) {
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osThreadYield();
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}
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}
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return E_SUCCESS;
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//return E_NOT_IMPLEMENTED;
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default:
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return E_UNKNOWN_COMMAND;
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}
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}
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// ------------------------------------------------------------------------
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/** Unit template */
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const UnitDriver UNIT_USART = {
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.name = "USART",
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.description = "Serial port",
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// Settings
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.preInit = UUSART_preInit,
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.cfgLoadBinary = UUSART_loadBinary,
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.cfgWriteBinary = UUSART_writeBinary,
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.cfgLoadIni = UUSART_loadIni,
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.cfgWriteIni = UUSART_writeIni,
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// Init
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.init = UUSART_init,
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.deInit = UUSART_deInit,
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// Function
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.handleRequest = UUSART_handleRequest,
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};
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