uart tx now pretty reliable, but msg queue sometimes seemingly gets corrupted (checksum mismatch)

sipo
Ondřej Hruška 6 years ago
parent 6da4bd5d63
commit b5d2930e30
Signed by: MightyPork
GPG Key ID: 2C5FD5035250423D
  1. 41
      units/usart/_dmas.c
  2. 9
      units/usart/unit_usart.c

@ -268,10 +268,10 @@ static void UUSART_DMA_TxStart(struct priv *priv)
priv->tx_buf_chunk = chunk; // will be further moved by 'chunk' bytes when dma completes
dbg_uusart("# TX: chunk start %d, len %d", (int)nr, (int)chunk);
#if UUSART_DEBUG
PUTS(">"); PUTSN((char *) (priv->tx_buffer + nr), chunk); PUTS("<");
PUTNL();
#endif
//#if UUSART_DEBUG
// PUTS(">"); PUTSN((char *) (priv->tx_buffer + nr), chunk); PUTS("<");
// PUTNL();
//#endif
LL_DMA_DisableChannel(priv->dma, priv->dma_tx_chnum);
{
@ -309,13 +309,9 @@ uint16_t UUSART_DMA_TxQueue(struct priv *priv, const uint8_t *buffer, uint16_t l
uint16_t used = 0;
if (nr == nw) {
used = 0;
}
else if (nw > nr) {
// simple linear
} else if (nw > nr) { // simple linear
used = (uint16_t) (nw - nr);
}
else if (nw < nr) {
// wrapped
} else if (nw < nr) { // wrapped
used = (uint16_t) ((UUSART_TXBUF_LEN - nr) + nw);
}
@ -328,13 +324,18 @@ uint16_t UUSART_DMA_TxQueue(struct priv *priv, const uint8_t *buffer, uint16_t l
uint8_t written = 0;
// this avoids attempting to write if we don't have space
if (avail <= 5) {
dbg_uusart("No space (only %d)", (int) avail);
return written;
}
int cnt = 0;
while (avail > 0 && written < len) {
// Padding with chunk information (1 byte: length)
assert_param(cnt < 2); // if more than two, we have a bug and it's repeating infinitely
cnt++;
// Padding with chunk information (1 byte: length) - for each chunk
const uint8_t lpad = 1;
// Chunk can go max to the end of the buffer
@ -342,7 +343,7 @@ uint16_t UUSART_DMA_TxQueue(struct priv *priv, const uint8_t *buffer, uint16_t l
if (chunk > avail) chunk = (uint8_t) avail;
dbg_uusart("nw %d, raw available chunk %d", (int) nw, (int)chunk);
if (chunk <= lpad + 1) {
if (chunk < lpad + 1) {
// write 0 to indicate a wrap-around
dbg_uusart("Wrap-around marker at offset %d", (int) nw);
priv->tx_buffer[nw] = 0;
@ -355,13 +356,13 @@ uint16_t UUSART_DMA_TxQueue(struct priv *priv, const uint8_t *buffer, uint16_t l
nw += lpad;
uint8_t datachunk = (uint8_t) (chunk - lpad);
dbg_uusart("Datachunk len %d at offset %d", (int) datachunk, (int) nw);
#if UUSART_DEBUG
PUTS("mcpy src >"); PUTSN((char *) (buffer), datachunk); PUTS("<\r\n");
#endif
//#if UUSART_DEBUG
// PUTS("mcpy src >"); PUTSN((char *) (buffer), datachunk); PUTS("<\r\n");
//#endif
memcpy((uint8_t *) (priv->tx_buffer + nw), buffer, datachunk);
#if UUSART_DEBUG
PUTS("mcpy dst >"); PUTSN((char *) (priv->tx_buffer + nw), datachunk); PUTS("<\r\n");
#endif
//#if UUSART_DEBUG
// PUTS("mcpy dst >"); PUTSN((char *) (priv->tx_buffer + nw), datachunk); PUTS("<\r\n");
//#endif
buffer += datachunk;
nw += datachunk;
written += datachunk;
@ -374,7 +375,7 @@ uint16_t UUSART_DMA_TxQueue(struct priv *priv, const uint8_t *buffer, uint16_t l
{
dbg_uusart("Write done -> nr %d, nw %d", (int) nr, (int) nw);
// FIXME a potential race condition can happen here
// FIXME a potential race condition can happen here (but it's unlikely)
priv->tx_buf_nw = nw;
@ -413,7 +414,7 @@ static void UUSART_DMA_TxHandler(void *arg)
LL_DMA_ClearFlag_TC(priv->dma, priv->dma_tx_chnum);
// Wait for TC
while (!LL_USART_IsActiveFlag_TC(priv->periph)); // TODO add a timeout here!!!
while (!LL_USART_IsActiveFlag_TC(priv->periph)); // TODO timeout
// start the next chunk
if (priv->tx_buf_nr != priv->tx_buf_nw) {

@ -78,12 +78,19 @@ static error_t UUSART_handleRequest(Unit *unit, TF_ID frame_id, uint8_t command,
uint32_t len;
const uint8_t *pld = pp_tail(pp, &len);
uint32_t t_start = HAL_GetTick();
while (len > 0) {
// this should be long enough even for the slowest bitrates and 512 bytes
if (HAL_GetTick() - t_start > 5000) {
return E_HW_TIMEOUT;
}
uint16_t chunk = UUSART_DMA_TxQueue(priv, pld, (uint16_t) len);
pld += chunk;
len -= chunk;
// We give up control if there's another thread waiting
// We give up control if there's another thread waiting and this isn't the last cycle
if (len > 0) {
osThreadYield();
}

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