ESPTerm - ESP8266 terminal emulator. Branches: [master] patches, [work] next release
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espterm-firmware/user/screen.h

334 lines
8.8 KiB

#ifndef SCREEN_H
#define SCREEN_H
#include <stdint.h>
#include <stdbool.h>
#include <esp8266.h>
#include <httpd.h>
/**
* This module handles the virtual screen and operations on it.
*
* It is interfaced by calls from the ANSI parser, and the screen
* data can be rendered for the front-end.
*
* ---
*
* Colors are 0-15, 0-7 dim, 8-15 bright.
*
* NORMAL
* 0 black, 1 red, 2 green, 3 yellow
* 4 blue, 5 mag, 6 cyan, 7 white
*
* BRIGHT
* 8 black, 9 red, 10 green, 11 yellow
* 12 blue, 13 mag, 14 cyan, 15 white
*
* ints are 0-based, left-top is the origin.
* X grows to the right, Y to the bottom.
*
* +---->
* | X
* |
* V Y
*
*/
// Size designed for the terminal config structure
// Must be constant to avoid corrupting user config after upgrade
#define TERMCONF_SIZE 300
#define TERMCONF_VERSION 5
#define TERM_BTN_LEN 10
#define TERM_BTN_MSG_LEN 10
#define TERM_TITLE_LEN 64
#define TERM_BTN_COUNT 5
#define SCR_DEF_DISPLAY_TOUT_MS 12
#define SCR_DEF_DISPLAY_COOLDOWN_MS 35
#define SCR_DEF_PARSER_TOUT_MS 0
#define SCR_DEF_FN_ALT_MODE true // true - SS3 codes, easier to parse & for xterm compatibility
#define SCR_DEF_WIDTH 26
#define SCR_DEF_HEIGHT 10
#define SCR_DEF_TITLE "ESPTerm"
/** Maximum screen size (determines size of the static data array) */
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#define MAX_SCREEN_SIZE (80*25)
enum CursorShape {
CURSOR_BLOCK_BL = 0,
CURSOR_DEFAULT = 1, // this is translated to a user configured style
CURSOR_BLOCK = 2,
CURSOR_UNDERLINE_BL = 3,
CURSOR_UNDERLINE = 4,
CURSOR_BAR_BL = 5,
CURSOR_BAR = 6,
};
#define SCR_DEF_SHOW_BUTTONS 1
#define SCR_DEF_SHOW_MENU 1
#define SCR_DEF_CURSOR_SHAPE CURSOR_BLOCK_BL
#define SCR_DEF_CRLF 0 // enter sends CRLF
#define SCR_DEF_ALLFN 0 // capture F5 etc
// --- Persistent Settings ---
#define CURSOR_BLINKS(shape) ((shape)==CURSOR_BLOCK_BL||(shape)==CURSOR_UNDERLINE_BL||(shape)==CURSOR_BAR_BL)
typedef struct {
u32 width;
u32 height;
u8 default_bg; // should be the Color typedef, but this way the size is more explicit
u8 default_fg;
char title[TERM_TITLE_LEN];
char btn[TERM_BTN_COUNT][TERM_BTN_LEN];
u8 theme;
u32 parser_tout_ms;
u32 display_tout_ms;
bool fn_alt_mode; // xterm compatibility mode (alternate codes for some FN keys)
u8 config_version;
u32 display_cooldown_ms;
bool loopback;
bool show_buttons;
bool show_config_links;
char btn_msg[TERM_BTN_COUNT][TERM_BTN_MSG_LEN];
enum CursorShape cursor_shape;
bool crlf_mode;
bool want_all_fn;
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} TerminalConfigBundle;
// Live config
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extern TerminalConfigBundle * const termconf;
/**
* Transient live config with no persist, can be modified via esc sequences.
* terminal_apply_settings() copies termconf to this struct, erasing old scratch changes
*/
extern TerminalConfigBundle termconf_live;
enum MTM {
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MTM_NONE = 0,
MTM_X10 = 1,
MTM_NORMAL = 2,
MTM_BUTTON_MOTION = 3, // any higher mode tracks motion
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MTM_ANY_MOTION = 4,
};
enum MTE {
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MTE_SIMPLE = 0,
MTE_UTF8 = 1,
MTE_SGR = 2,
MTE_URXVT = 3,
};
typedef struct {
enum MTM mode;
bool focus_tracking;
enum MTE encoding;
} MouseTrackingConfig;
extern MouseTrackingConfig mouse_tracking;
/** Restore default settings to termconf. Does not apply or copy to scratch. */
void terminal_restore_defaults(void);
/** Apply settings, redraw (clears the screen) */
void terminal_apply_settings(void);
/** Apply settings, redraw (no clear - not resized) */
void terminal_apply_settings_noclear(void);
/** Init the screen */
void screen_init(void);
/** Change the screen size */
void screen_resize(int rows, int cols);
/** Set screen title */
void screen_set_title(const char *title);
/** Set a button text */
void screen_set_button_text(int num, const char *text);
// --- Encoding ---
typedef enum {
CS_B_USASCII = 'B',
CS_A_UKASCII = 'A',
CS_0_DEC_SUPPLEMENTAL = '0',
CS_1_DOS_437 = '1',
} CHARSET;
httpd_cgi_state screenSerializeToBuffer(char *buffer, size_t buf_len, void **data);
void screenSerializeLabelsToBuffer(char *buffer, size_t buf_len);
// --- Clearing ---
typedef enum {
CLEAR_TO_CURSOR = 0,
CLEAR_FROM_CURSOR = 1,
CLEAR_ALL = 2
} ClearMode;
/** Screen reset to default state */
void screen_reset(void);
/** Clear entire screen */
void screen_clear(ClearMode mode);
/** Clear line */
void screen_clear_line(ClearMode mode);
/** Clear part of line */
void screen_clear_in_line(unsigned int count);
/** Swap to alternate buffer (really what this does is backup terminal title, size and other global attributes) */
void screen_swap_state(bool alternate);
// --- insert / delete ---
/** Insert lines at cursor, shove down */
void screen_insert_lines(unsigned int lines);
/** Delete lines at cursor, pull up */
void screen_delete_lines(unsigned int lines);
/** Insert characters at cursor, shove right */
void screen_insert_characters(unsigned int count);
/** Delete characters at cursor, pull left */
void screen_delete_characters(unsigned int count);
/** Shift screen upwards */
void screen_scroll_up(unsigned int lines);
/** Shift screen downwards */
void screen_scroll_down(unsigned int lines);
// --- Cursor control ---
/** Set cursor shape */
void screen_cursor_shape(enum CursorShape shape);
/** Toggle cursor blink (modifies shape) */
void screen_cursor_blink(bool blink);
/** Set cursor position */
void screen_cursor_set(int y, int x);
/** Read cursor pos to given vars */
void screen_cursor_get(int *y, int *x);
/** Set cursor X position */
void screen_cursor_set_x(int x);
/** Set cursor Y position */
void screen_cursor_set_y(int y);
/** Relative cursor move */
void screen_cursor_move(int dy, int dx, bool scroll);
/** Save the cursor pos */
void screen_cursor_save(bool withAttrs);
/** Restore the cursor pos */
void screen_cursor_restore(bool withAttrs);
// --- Cursor behavior setting ---
/** Toggle INSERT / REPLACE */
void screen_set_insert_mode(bool insert);
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/** Enable CR auto */
void screen_set_newline_mode(bool nlm);
/** Enable auto wrap */
void screen_wrap_enable(bool enable);
/** Enable reverse wrap-around */
void screen_reverse_wrap_enable(bool enable);
/** Set scrolling region */
void screen_set_scrolling_region(int from, int to);
/** Enable or disable origin remap to top left of scrolling region */
void screen_set_origin_mode(bool region_origin);
// --- Graphic rendition setting ---
typedef uint8_t Color; // 0-16
#define ATTR_BOLD (1<<0)
#define ATTR_FAINT (1<<1)
#define ATTR_ITALIC (1<<2)
#define ATTR_UNDERLINE (1<<3)
#define ATTR_BLINK (1<<4)
#define ATTR_FRAKTUR (1<<5)
#define ATTR_STRIKE (1<<6)
#define ATTR_OVERLINE (1<<7)
/** Set cursor foreground color */
void screen_set_fg(Color color);
/** Set cursor background coloor */
void screen_set_bg(Color color);
/** Enable/disable attrs by bitmask */
void screen_set_sgr(u8 attrs, bool ena);
/** Set the inverse attribute */
void screen_set_sgr_inverse(bool ena);
/** Conceal style */
void screen_set_sgr_conceal(bool ena);
/** Reset cursor attribs */
void screen_reset_sgr(void);
// --- Global modes and attributes ---
/** Enable cursor display */
void screen_set_cursor_visible(bool visible);
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/** Toggle application keypad mode */
void screen_set_numpad_alt_mode(bool app_mode);
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/** Toggle application cursor mode */
void screen_set_cursors_alt_mode(bool app_mode);
/** Set reverse video mode */
void screen_set_reverse_video(bool reverse);
/** Save DECOPT */
void screen_save_private_opt(int n);
/** Restore DECOPT */
void screen_restore_private_opt(int n);
/** Set bracketed paste */
void screen_set_bracketed_paste(bool ena);
// --- Charset ---
/** Switch G0 <-> G1 */
void screen_set_charset_n(int Gx);
/** Assign G0 or G1 */
void screen_set_charset(int Gx, char charset);
// --- Tab stops ---
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/** Remove all tabs on the screen */
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void screen_clear_all_tabs(void);
/** Set tab at the current column */
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void screen_set_tab(void);
/** Remove tab at the current column (if any) */
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void screen_clear_tab(void);
/** Move forward one tab */
void screen_tab_forward(int count);
/** Move backward one tab */
void screen_tab_reverse(int count);
/** Move left, shift right if at the boundary */
void screen_back_index(int count);
// --- Printing characters ---
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/**
* Set a character in the cursor color, move to right with wrap.
* The character may be ASCII (then only one char is used), or
* unicode (then it can be 4 chars, or terminated by a zero)
*/
void screen_putchar(const char *ch);
/**
* esc # 8 - fill entire screen with E of default colors
* (DEC alignment test mode)
*/
void screen_fill_with_E(void);
/**
* Repeat last graphic character
* @param count
*/
void screen_repeat_last_character(int count);
// --- Queries ---
/** Report current SGR as num;num;... for DAC query */
void screen_report_sgr(char *buffer);
// --- Notify ---
typedef enum {
CHANGE_CONTENT = 0,
CHANGE_LABELS = 1,
} ScreenNotifyChangeTopic;
/**
* Called when the screen content or settings change
* and the front-end should redraw / update.
* @param topic - what kind of change this is (chooses what message to send)
*/
extern void screen_notifyChange(ScreenNotifyChangeTopic topic);
#endif // SCREEN_H