menu fixes, add periodic tick event, add repaint-when-needed

calib-gui
Ondřej Hruška 2 years ago
parent b0df411c56
commit 22b1ba3921
  1. 125
      Core/Src/app_gui.c
  2. 5
      Core/Src/app_gui.h

@ -12,6 +12,7 @@
#include "queue.h"
#include "ufb/framebuffer.h"
#include "ufb/fb_text.h"
#include "ufb/fb_7seg.h"
#define MAX_TEMP 400
@ -23,12 +24,18 @@ typedef void (*screen_t)(GuiEvent event);
static struct State {
float oven_temp;
float soc_temp;
//float soc_temp;
// manual mode controls
int set_temp;
int set_temp_wheel;
bool heater_enabled;
bool pushed;
bool paint_needed;
uint32_t last_tick_event;
uint32_t push_tick;
uint32_t last_read_temp_tick;
// true if the button is still held since init (i.e. the push action should not work as "enter")
bool initial_pushed;
@ -42,6 +49,10 @@ static uint32_t push_time() {
return s_app.pushed ? (xTaskGetTickCount() - s_app.push_tick) : 0;
}
static void request_paint() {
s_app.paint_needed = true;
}
static void screen_home(GuiEvent event);
static void screen_manual(GuiEvent event);
@ -50,7 +61,7 @@ static void screen_manual_menu(GuiEvent event);
static void draw_common_overlay();
static void input_sound_effect(GuiEvent event);
static void input_sound_effect();
static void switch_screen(screen_t pScreen, bool init);
@ -77,37 +88,59 @@ void app_task_gui(void *argument)
ulTaskNotifyTake(pdTRUE, portMAX_DELAY);
PUTS("GUI task starts\r\n");
s_app.last_tick_event = xTaskGetTickCount();
switch_screen(screen_home, true);
while (1) {
s_app.oven_temp = app_temp_read_oven();
s_app.soc_temp = app_temp_read_soc();
s_app.paint_needed = false;
uint32_t message = GUI_EVENT_NONE;
osMessageQueueGet(guiEventQueHandle, &message, NULL, pdMS_TO_TICKS(50));
int32_t ticks_remain = (int32_t) pdMS_TO_TICKS(10) - (int32_t)(xTaskGetTickCount() - s_app.last_tick_event);
if (ticks_remain < 0) {
ticks_remain = 0;
}
osMessageQueueGet(guiEventQueHandle, &message, NULL, ticks_remain);
uint32_t tickNow = xTaskGetTickCount();
// 10ms tick event
if (tickNow - s_app.last_tick_event > pdMS_TO_TICKS(10)) {
s_app.screen(GUI_EVENT_TICK);
s_app.last_tick_event = tickNow;
}
if (tickNow - s_app.last_read_temp_tick > pdMS_TO_TICKS(250)) {
s_app.oven_temp = app_temp_read_oven();
//s_app.soc_temp = app_temp_read_soc();
request_paint();
s_app.last_read_temp_tick = tickNow;
}
switch (message) {
case GUI_EVENT_KNOB_PRESS:
s_app.pushed = true;
s_app.push_tick = xTaskGetTickCount();
s_app.push_tick = tickNow;
break;
case GUI_EVENT_KNOB_RELEASE:
s_app.pushed = false;
break;
default:
if (s_app.initial_pushed) {
s_app.initial_pushed = false;
message = GUI_EVENT_NONE;
}
break;
}
if (s_app.initial_pushed && message == GUI_EVENT_KNOB_RELEASE) {
s_app.initial_pushed = false;
} else {
fb_clear();
draw_common_overlay();
if (message != GUI_EVENT_NONE) {
s_app.screen(message);
}
if (s_app.paint_needed) {
fb_clear();
draw_common_overlay();
s_app.screen(GUI_EVENT_PAINT);
fb_blit();
}
}
@ -118,6 +151,7 @@ void app_task_gui(void *argument)
static void switch_screen(screen_t pScreen, bool init) {
s_app.initial_pushed = s_app.pushed;
s_app.screen = pScreen;
request_paint();
if (init) {
pScreen(GUI_EVENT_SCREEN_INIT);
@ -129,25 +163,16 @@ static void draw_common_overlay()
{
SPRINTF(tmp, "%3.1f°C →%3d°C", s_app.oven_temp, s_app.set_temp);
fb_text(3, 3, tmp, FONT_3X5, 1);
//
// SPRINTF(tmp, "Tsoc=%.1f°C", s_app.soc_temp);
// fb_text(3, 19, tmp, FONT_5X7, 1);
if (s_app.heater_enabled) {
fb_frame(0, 0, FBW, FBH, 2, 1);
fb_frame(0, 0, FBW, 11, 2, 1);
}
}
/** Play input sound effect if this is an input event */
static void input_sound_effect(GuiEvent event)
static void input_sound_effect()
{
switch (event) {
case GUI_EVENT_KNOB_PLUS:
case GUI_EVENT_KNOB_MINUS:
case GUI_EVENT_KNOB_RELEASE:
app_buzzer_beep();
break;
}
}
// ------------- home screen ----------------
@ -183,7 +208,6 @@ static void screen_home(GuiEvent event)
static void screen_manual(GuiEvent event)
{
if (event == GUI_EVENT_SCREEN_INIT) {
s_app.set_temp_wheel = 0;
return;
}
@ -193,26 +217,33 @@ static void screen_manual(GuiEvent event)
return;
}
input_sound_effect(event);
switch (event) {
case GUI_EVENT_KNOB_RELEASE:
if (s_app.initial_pushed) {
s_app.initial_pushed = false;
break;
}
input_sound_effect();
s_app.heater_enabled ^= 1;
app_heater_enable(s_app.heater_enabled);
request_paint();
break;
case GUI_EVENT_KNOB_PLUS:
input_sound_effect();
s_app.set_temp_wheel++;
calc_set_temp();
request_paint();
break;
case GUI_EVENT_KNOB_MINUS:
input_sound_effect();
s_app.set_temp_wheel--;
calc_set_temp();
request_paint();
break;
case GUI_EVENT_PAINT:
fb_7seg_number(4, 40, 12, 20, 2, 2,
1,
s_app.set_temp, 3, 0
);
break;
}
}
@ -233,7 +264,8 @@ static void manual_menu_cb(int opt) {
break;
case 1:
// Close menu
s_app.heater_enabled = false;
app_heater_enable(false);
switch_screen(screen_home, true);
break;
}
@ -265,32 +297,37 @@ void screen_menu(GuiEvent event, const char **options, menu_callback_t cb) {
return;
}
input_sound_effect(event);
for (int i = 0; i < s_app.menu_len; i++) {
fbcolor_t color = s_app.menu_pos != i;
fbpos_t y = 27 + i * 10;
fb_rect(0, y, 64, 10, !color);
fb_text(1, y + 1, options[i], FONT_5X7, color);
// ensure the text doesnt escape the screen
fb_vline(63, y, 10, !color);
}
switch (event) {
// the button is held! release is what activates the button
case GUI_EVENT_KNOB_RELEASE:
input_sound_effect();
cb(s_app.menu_pos);
break;
case GUI_EVENT_KNOB_PLUS:
if (s_app.menu_pos < s_app.menu_len - 1) {
s_app.menu_pos++;
input_sound_effect();
request_paint();
}
break;
case GUI_EVENT_KNOB_MINUS:
if (s_app.menu_pos > 0) {
s_app.menu_pos--;
input_sound_effect();
request_paint();
}
break;
case GUI_EVENT_PAINT:
for (int i = 0; i < s_app.menu_len; i++) {
fbcolor_t color = s_app.menu_pos != i;
fbpos_t y = 27 + i * 10;
fb_rect(0, y, 64, 10, !color);
fb_text(1, y + 1, options[i], FONT_5X7, color);
// ensure the text doesnt escape the screen
fb_vline(63, y, 10, !color);
}
break;
}

@ -16,8 +16,13 @@ void app_task_gui(void *argument);
typedef enum GuiEvent {
/// No event, zero; This is a default value.
GUI_EVENT_NONE = 0,
/// Cause redraw
GUI_EVENT_PAINT = 0,
/// Used as the argument when initing a screen
GUI_EVENT_SCREEN_INIT = 1,
/// Time tick, used to carry timing to the screen functions.
/// This tick has 10ms interval
GUI_EVENT_TICK = 2,
/// Knob rotate CW
GUI_EVENT_KNOB_PLUS,
/// Knob rotate CCW

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