|
|
|
@ -15,11 +15,11 @@ |
|
|
|
|
|
|
|
|
|
#define MAX_TEMP 400 |
|
|
|
|
|
|
|
|
|
typedef enum GuiScreen { |
|
|
|
|
SCREEN_HOME, |
|
|
|
|
SCREEN_MANUAL, |
|
|
|
|
SCREEN_MANUAL_MENU, |
|
|
|
|
} GuiScreen; |
|
|
|
|
typedef void (*menu_callback_t)(int choice); |
|
|
|
|
|
|
|
|
|
void screen_menu(GuiEvent event, const char **options, menu_callback_t cb); |
|
|
|
|
|
|
|
|
|
typedef void (*screen_t)(GuiEvent event); |
|
|
|
|
|
|
|
|
|
static struct State { |
|
|
|
|
float oven_temp; |
|
|
|
@ -32,7 +32,7 @@ static struct State { |
|
|
|
|
// true if the button is still held since init (i.e. the push action should not work as "enter")
|
|
|
|
|
bool initial_pushed; |
|
|
|
|
|
|
|
|
|
GuiScreen screen; |
|
|
|
|
screen_t screen; |
|
|
|
|
int menu_pos; |
|
|
|
|
int menu_len; |
|
|
|
|
} s_app = {}; |
|
|
|
@ -42,25 +42,17 @@ static uint32_t push_time() { |
|
|
|
|
return s_app.pushed ? (xTaskGetTickCount() - s_app.push_tick) : 0; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
typedef void (*screen_t)(GuiEvent event); |
|
|
|
|
|
|
|
|
|
static void screen_home(GuiEvent event); |
|
|
|
|
|
|
|
|
|
static void screen_manual(GuiEvent event); |
|
|
|
|
|
|
|
|
|
static void screen_manual_menu(GuiEvent event); |
|
|
|
|
|
|
|
|
|
static screen_t screens[] = { |
|
|
|
|
[SCREEN_HOME] = screen_home, |
|
|
|
|
[SCREEN_MANUAL] = screen_manual, |
|
|
|
|
[SCREEN_MANUAL_MENU] = screen_manual_menu, |
|
|
|
|
}; |
|
|
|
|
|
|
|
|
|
static void draw_common_overlay(); |
|
|
|
|
|
|
|
|
|
static void input_sound_effect(GuiEvent event); |
|
|
|
|
|
|
|
|
|
static void switch_screen(GuiScreen screen, bool init); |
|
|
|
|
static void switch_screen(screen_t pScreen, bool init); |
|
|
|
|
|
|
|
|
|
static void calc_set_temp() |
|
|
|
|
{ |
|
|
|
@ -76,14 +68,17 @@ static void calc_set_temp() |
|
|
|
|
app_heater_set_target((float) s_app.set_temp); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
char tmp[100]; |
|
|
|
|
static char tmp[100]; |
|
|
|
|
|
|
|
|
|
/** Main loop */ |
|
|
|
|
void app_task_gui(void *argument) |
|
|
|
|
{ |
|
|
|
|
// Wait until inited
|
|
|
|
|
ulTaskNotifyTake(pdTRUE, portMAX_DELAY); |
|
|
|
|
PUTS("GUI task starts\r\n"); |
|
|
|
|
|
|
|
|
|
switch_screen(screen_home, true); |
|
|
|
|
|
|
|
|
|
while (1) { |
|
|
|
|
s_app.oven_temp = app_temp_read_oven(); |
|
|
|
|
s_app.soc_temp = app_temp_read_soc(); |
|
|
|
@ -109,26 +104,27 @@ void app_task_gui(void *argument) |
|
|
|
|
s_app.initial_pushed = false; |
|
|
|
|
} else { |
|
|
|
|
fb_clear(); |
|
|
|
|
SPRINTF(tmp, "%d", s_app.screen); |
|
|
|
|
fb_text(3, 80, tmp, FONT_5X7, 1); |
|
|
|
|
draw_common_overlay(); |
|
|
|
|
|
|
|
|
|
screens[s_app.screen](message); |
|
|
|
|
s_app.screen(message); |
|
|
|
|
|
|
|
|
|
fb_blit(); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
static void switch_screen(GuiScreen screen, bool init) { |
|
|
|
|
/** Switch to a different screen handler.
|
|
|
|
|
* If "init" is true, immediately call it with the init event. */ |
|
|
|
|
static void switch_screen(screen_t pScreen, bool init) { |
|
|
|
|
s_app.initial_pushed = s_app.pushed; |
|
|
|
|
s_app.screen = screen; |
|
|
|
|
s_app.screen = pScreen; |
|
|
|
|
|
|
|
|
|
if (init) { |
|
|
|
|
screens[screen](GUI_EVENT_SCREEN_INIT); |
|
|
|
|
pScreen(GUI_EVENT_SCREEN_INIT); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
/** Draw GUI common to all screens */ |
|
|
|
|
static void draw_common_overlay() |
|
|
|
|
{ |
|
|
|
|
SPRINTF(tmp, "%3.1f°C →%3d°C", s_app.oven_temp, s_app.set_temp); |
|
|
|
@ -142,7 +138,7 @@ static void draw_common_overlay() |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/** Play input sound effect if this is an input event */ |
|
|
|
|
static void input_sound_effect(GuiEvent event) |
|
|
|
|
{ |
|
|
|
|
switch (event) { |
|
|
|
@ -151,8 +147,24 @@ static void input_sound_effect(GuiEvent event) |
|
|
|
|
case GUI_EVENT_KNOB_RELEASE: |
|
|
|
|
app_buzzer_beep(); |
|
|
|
|
break; |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// ------------- home screen ----------------
|
|
|
|
|
|
|
|
|
|
static const char* main_menu_opts[] = { |
|
|
|
|
"Manual mode", |
|
|
|
|
"Calibration", |
|
|
|
|
NULL |
|
|
|
|
}; |
|
|
|
|
|
|
|
|
|
default: |
|
|
|
|
static void main_menu_cb(int opt) { |
|
|
|
|
switch (opt) { |
|
|
|
|
case 0: |
|
|
|
|
switch_screen(screen_manual, true); |
|
|
|
|
break; |
|
|
|
|
case 1: |
|
|
|
|
// TODO
|
|
|
|
|
break; |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
@ -160,49 +172,14 @@ static void input_sound_effect(GuiEvent event) |
|
|
|
|
static void screen_home(GuiEvent event) |
|
|
|
|
{ |
|
|
|
|
if (event == GUI_EVENT_SCREEN_INIT) { |
|
|
|
|
s_app.menu_pos = 0; |
|
|
|
|
s_app.menu_len = 1; |
|
|
|
|
// Disable heater
|
|
|
|
|
app_heater_enable(false); |
|
|
|
|
return; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
input_sound_effect(event); |
|
|
|
|
|
|
|
|
|
// Menu with one item, lol
|
|
|
|
|
|
|
|
|
|
SPRINTF(tmp, "Manual mode", s_app.soc_temp); |
|
|
|
|
if (s_app.menu_pos == 0) { |
|
|
|
|
fb_rect(3, 27, 64, 8, 1); |
|
|
|
|
} |
|
|
|
|
fb_text(3, 27, tmp, FONT_5X7, s_app.menu_pos != 0); |
|
|
|
|
|
|
|
|
|
switch (event) { |
|
|
|
|
case GUI_EVENT_KNOB_RELEASE: |
|
|
|
|
switch (s_app.menu_pos) { |
|
|
|
|
case 0: |
|
|
|
|
switch_screen(SCREEN_MANUAL, true); |
|
|
|
|
break; |
|
|
|
|
} |
|
|
|
|
break; |
|
|
|
|
|
|
|
|
|
case GUI_EVENT_KNOB_PLUS: |
|
|
|
|
if (s_app.menu_pos < s_app.menu_len - 1) { |
|
|
|
|
s_app.menu_pos++; |
|
|
|
|
} |
|
|
|
|
break; |
|
|
|
|
|
|
|
|
|
case GUI_EVENT_KNOB_MINUS: |
|
|
|
|
if (s_app.menu_pos > 0) { |
|
|
|
|
s_app.menu_pos--; |
|
|
|
|
} |
|
|
|
|
break; |
|
|
|
|
|
|
|
|
|
default: |
|
|
|
|
break; |
|
|
|
|
} |
|
|
|
|
screen_menu(event, main_menu_opts, main_menu_cb); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// --------- manual mode screen ---------------
|
|
|
|
|
|
|
|
|
|
static void screen_manual(GuiEvent event) |
|
|
|
|
{ |
|
|
|
|
if (event == GUI_EVENT_SCREEN_INIT) { |
|
|
|
@ -210,9 +187,9 @@ static void screen_manual(GuiEvent event) |
|
|
|
|
return; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// menu activated by long push
|
|
|
|
|
// menu is activated by long push
|
|
|
|
|
if (push_time() >= pdMS_TO_TICKS(500)) { |
|
|
|
|
switch_screen(SCREEN_MANUAL_MENU, true); |
|
|
|
|
switch_screen(screen_manual_menu, true); |
|
|
|
|
return; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
@ -237,54 +214,72 @@ static void screen_manual(GuiEvent event) |
|
|
|
|
s_app.set_temp_wheel--; |
|
|
|
|
calc_set_temp(); |
|
|
|
|
break; |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// ---------------------------
|
|
|
|
|
|
|
|
|
|
static const char* manual_menu_opts[] = { |
|
|
|
|
"Close menu", |
|
|
|
|
"Exit manual", |
|
|
|
|
NULL |
|
|
|
|
}; |
|
|
|
|
|
|
|
|
|
static void manual_menu_cb(int opt) { |
|
|
|
|
switch (opt) { |
|
|
|
|
case 0: |
|
|
|
|
// Close menu
|
|
|
|
|
switch_screen(screen_manual, false); |
|
|
|
|
break; |
|
|
|
|
|
|
|
|
|
default: |
|
|
|
|
case 1: |
|
|
|
|
// Close menu
|
|
|
|
|
switch_screen(screen_home, true); |
|
|
|
|
break; |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
static void screen_manual_menu(GuiEvent event) |
|
|
|
|
{ |
|
|
|
|
screen_menu(event, manual_menu_opts, manual_menu_cb); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
// ------------------------
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
|
* Generic screen menu handler |
|
|
|
|
* |
|
|
|
|
* @param event - the currently handled event |
|
|
|
|
* @param options - text labels for the menu buttons. Array of C strings, terminated by NULL |
|
|
|
|
* @param cb - callback func, called when an option is selected |
|
|
|
|
*/ |
|
|
|
|
void screen_menu(GuiEvent event, const char **options, menu_callback_t cb) { |
|
|
|
|
if (event == GUI_EVENT_SCREEN_INIT) { |
|
|
|
|
s_app.menu_pos = 0; |
|
|
|
|
s_app.menu_len = 2; |
|
|
|
|
s_app.menu_len = 0; |
|
|
|
|
const char **opt = options; |
|
|
|
|
while (*opt) { |
|
|
|
|
s_app.menu_len++; |
|
|
|
|
opt++; |
|
|
|
|
} |
|
|
|
|
return; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
input_sound_effect(event); |
|
|
|
|
|
|
|
|
|
SPRINTF(tmp, "Close menu", s_app.soc_temp); |
|
|
|
|
if (s_app.menu_pos == 0) { |
|
|
|
|
fb_rect(3, 27, 64, 8, 1); |
|
|
|
|
} |
|
|
|
|
fb_text(3, 27, tmp, FONT_5X7, s_app.menu_pos != 0); |
|
|
|
|
|
|
|
|
|
SPRINTF(tmp, "Exit manual", s_app.soc_temp); |
|
|
|
|
if (s_app.menu_pos == 1) { |
|
|
|
|
fb_rect(3, 27 + 8, 64, 8, 1); |
|
|
|
|
for (int i = 0; i < s_app.menu_len; i++) { |
|
|
|
|
fbcolor_t color = s_app.menu_pos != i; |
|
|
|
|
fbpos_t y = 27 + i * 10; |
|
|
|
|
fb_rect(0, y, 64, 10, !color); |
|
|
|
|
fb_text(1, y + 1, options[i], FONT_5X7, color); |
|
|
|
|
// ensure the text doesnt escape the screen
|
|
|
|
|
fb_vline(63, y, 10, !color); |
|
|
|
|
} |
|
|
|
|
fb_text(3, 27 + 8, tmp, FONT_5X7, s_app.menu_pos != 1); |
|
|
|
|
|
|
|
|
|
switch (event) { |
|
|
|
|
// the button is held! release is what activates the button
|
|
|
|
|
case GUI_EVENT_KNOB_RELEASE: |
|
|
|
|
if (s_app.initial_pushed) { |
|
|
|
|
s_app.initial_pushed = false; |
|
|
|
|
} |
|
|
|
|
break; |
|
|
|
|
|
|
|
|
|
case GUI_EVENT_KNOB_PRESS: |
|
|
|
|
switch (s_app.menu_pos) { |
|
|
|
|
case 0: |
|
|
|
|
// Close menu
|
|
|
|
|
switch_screen(SCREEN_MANUAL, false); |
|
|
|
|
break; |
|
|
|
|
|
|
|
|
|
case 1: |
|
|
|
|
// Close menu
|
|
|
|
|
switch_screen(SCREEN_HOME, true); |
|
|
|
|
break; |
|
|
|
|
} |
|
|
|
|
cb(s_app.menu_pos); |
|
|
|
|
break; |
|
|
|
|
|
|
|
|
|
case GUI_EVENT_KNOB_PLUS: |
|
|
|
@ -298,8 +293,5 @@ static void screen_manual_menu(GuiEvent event) |
|
|
|
|
s_app.menu_pos--; |
|
|
|
|
} |
|
|
|
|
break; |
|
|
|
|
|
|
|
|
|
default: |
|
|
|
|
break; |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|