working display

gui-framework
Ondřej Hruška 4 years ago
parent 97d050bdd6
commit 27553868e5
Signed by: MightyPork
GPG Key ID: 2C5FD5035250423D
  1. 16
      main/hello_world_main.c
  2. 851
      main/nokia.c
  3. 3
      main/nokia.h

@ -11,6 +11,7 @@
#include "freertos/task.h" #include "freertos/task.h"
#include "esp_system.h" #include "esp_system.h"
#include "esp_spi_flash.h" #include "esp_spi_flash.h"
#include "nokia.h"
void app_main() void app_main()
@ -30,8 +31,21 @@ void app_main()
printf("%dMB %s flash\n", spi_flash_get_chip_size() / (1024 * 1024), printf("%dMB %s flash\n", spi_flash_get_chip_size() / (1024 * 1024),
(chip_info.features & CHIP_FEATURE_EMB_FLASH) ? "embedded" : "external"); (chip_info.features & CHIP_FEATURE_EMB_FLASH) ? "embedded" : "external");
for (int i = 10; i >= 0; i--) { LCD_setup();
for (int i = 5; i >= 0; i--) {
printf("Restarting in %d seconds...\n", i); printf("Restarting in %d seconds...\n", i);
LCD_clearDisplay(0);
LCD_setStr("Hello World", 0, 0, 1);
LCD_setStr("Driver stolen from Arduino now on ESP32", 0, 10, 1);
LCD_setRect(0,LCD_HEIGHT-12,LCD_WIDTH, LCD_HEIGHT-1, 1, 1);
char buf[25];
sprintf(buf, "Reboot in %d s", i);
LCD_setStr(buf, 4, LCD_HEIGHT - 10, 0);
LCD_updateDisplay();
vTaskDelay(1000 / portTICK_PERIOD_MS); vTaskDelay(1000 / portTICK_PERIOD_MS);
} }
printf("Restarting now.\n"); printf("Restarting now.\n");

@ -1,124 +1,224 @@
#include <driver/gpio.h>
#include <arch/cc.h>
#include <driver/spi_master.h>
#include "nokia.h" #include "nokia.h"
#include <string.h>
/* Pin definitions: /* Pin definitions:
Most of these pins can be moved to any digital or analog pin. Most of these pins can be moved to any digital or analog pin.
DN(MOSI)and SCLK should be left where they are (SPI pins). The DN(MOSI)and SCLK should be left where they are (SPI pins). The
LED (backlight) pin should remain on a PWM-capable pin. */ LED (backlight) pin should remain on a PWM-capable pin. */
static const int scePin = 7; // SCE - Chip select, pin 3 on LCD. static const int scePin = 17; // SCE - Chip select, pin 3 on LCD.
static const int rstPin = 6; // RST - Reset, pin 4 on LCD. static const int rstPin = 16; // RST - Reset, pin 4 on LCD.
static const int dcPin = 5; // DC - Data/Command, pin 5 on LCD. static const int dcPin = 4; // DC - Data/Command, pin 5 on LCD.
static const int sdinPin = 11; // DN(MOSI) - Serial data, pin 6 on LCD. static const int sdinPin = 15; // DN(MOSI) - Serial data, pin 6 on LCD.
static const int sclkPin = 13; // SCLK - Serial clock, pin 7 on LCD. static const int sclkPin = 13; // SCLK - Serial clock, pin 7 on LCD.
static const int blPin = 9; // LED - Backlight LED, pin 8 on LCD.
/* PCD8544-specific defines: */ /* PCD8544-specific defines: */
#define LCD_COMMAND 0 #define LCD_COMMAND 0
#define LCD_DATA 1 #define LCD_DATA 1
static spi_device_handle_t hSPI;
/* Font table: /* Font table:
This table contains the hex values that represent pixels for a This table contains the hex values that represent pixels for a
font that is 5 pixels wide and 8 pixels high. Each byte in a row font that is 5 pixels wide and 8 pixels high. Each byte in a row
represents one, 8-pixel, vertical column of a character. 5 bytes represents one, 8-pixel, vertical column of a character. 5 bytes
per character. */ per character. */
static const uint8_t ASCII[][5] = { static const uint8_t ASCII[][5] = {
// First 32 characters (0x00-0x19) are ignored. These are // First 32 characters (0x00-0x19) are ignored. These are
// non-displayable, control characters. // non-displayable, control characters.
{0x00, 0x00, 0x00, 0x00, 0x00} // 0x20 {0x00, 0x00, 0x00, 0x00, 0x00} // 0x20
,{0x00, 0x00, 0x5f, 0x00, 0x00} // 0x21 ! ,
,{0x00, 0x07, 0x00, 0x07, 0x00} // 0x22 " {0x00, 0x00, 0x5f, 0x00, 0x00} // 0x21 !
,{0x14, 0x7f, 0x14, 0x7f, 0x14} // 0x23 # ,
,{0x24, 0x2a, 0x7f, 0x2a, 0x12} // 0x24 $ {0x00, 0x07, 0x00, 0x07, 0x00} // 0x22 "
,{0x23, 0x13, 0x08, 0x64, 0x62} // 0x25 % ,
,{0x36, 0x49, 0x55, 0x22, 0x50} // 0x26 & {0x14, 0x7f, 0x14, 0x7f, 0x14} // 0x23 #
,{0x00, 0x05, 0x03, 0x00, 0x00} // 0x27 ' ,
,{0x00, 0x1c, 0x22, 0x41, 0x00} // 0x28 ( {0x24, 0x2a, 0x7f, 0x2a, 0x12} // 0x24 $
,{0x00, 0x41, 0x22, 0x1c, 0x00} // 0x29 ) ,
,{0x14, 0x08, 0x3e, 0x08, 0x14} // 0x2a * {0x23, 0x13, 0x08, 0x64, 0x62} // 0x25 %
,{0x08, 0x08, 0x3e, 0x08, 0x08} // 0x2b + ,
,{0x00, 0x50, 0x30, 0x00, 0x00} // 0x2c , {0x36, 0x49, 0x55, 0x22, 0x50} // 0x26 &
,{0x08, 0x08, 0x08, 0x08, 0x08} // 0x2d - ,
,{0x00, 0x60, 0x60, 0x00, 0x00} // 0x2e . {0x00, 0x05, 0x03, 0x00, 0x00} // 0x27 '
,{0x20, 0x10, 0x08, 0x04, 0x02} // 0x2f / ,
,{0x3e, 0x51, 0x49, 0x45, 0x3e} // 0x30 0 {0x00, 0x1c, 0x22, 0x41, 0x00} // 0x28 (
,{0x00, 0x42, 0x7f, 0x40, 0x00} // 0x31 1 ,
,{0x42, 0x61, 0x51, 0x49, 0x46} // 0x32 2 {0x00, 0x41, 0x22, 0x1c, 0x00} // 0x29 )
,{0x21, 0x41, 0x45, 0x4b, 0x31} // 0x33 3 ,
,{0x18, 0x14, 0x12, 0x7f, 0x10} // 0x34 4 {0x14, 0x08, 0x3e, 0x08, 0x14} // 0x2a *
,{0x27, 0x45, 0x45, 0x45, 0x39} // 0x35 5 ,
,{0x3c, 0x4a, 0x49, 0x49, 0x30} // 0x36 6 {0x08, 0x08, 0x3e, 0x08, 0x08} // 0x2b +
,{0x01, 0x71, 0x09, 0x05, 0x03} // 0x37 7 ,
,{0x36, 0x49, 0x49, 0x49, 0x36} // 0x38 8 {0x00, 0x50, 0x30, 0x00, 0x00} // 0x2c ,
,{0x06, 0x49, 0x49, 0x29, 0x1e} // 0x39 9 ,
,{0x00, 0x36, 0x36, 0x00, 0x00} // 0x3a : {0x08, 0x08, 0x08, 0x08, 0x08} // 0x2d -
,{0x00, 0x56, 0x36, 0x00, 0x00} // 0x3b ; ,
,{0x08, 0x14, 0x22, 0x41, 0x00} // 0x3c < {0x00, 0x60, 0x60, 0x00, 0x00} // 0x2e .
,{0x14, 0x14, 0x14, 0x14, 0x14} // 0x3d = ,
,{0x00, 0x41, 0x22, 0x14, 0x08} // 0x3e > {0x20, 0x10, 0x08, 0x04, 0x02} // 0x2f /
,{0x02, 0x01, 0x51, 0x09, 0x06} // 0x3f ? ,
,{0x32, 0x49, 0x79, 0x41, 0x3e} // 0x40 @ {0x3e, 0x51, 0x49, 0x45, 0x3e} // 0x30 0
,{0x7e, 0x11, 0x11, 0x11, 0x7e} // 0x41 A ,
,{0x7f, 0x49, 0x49, 0x49, 0x36} // 0x42 B {0x00, 0x42, 0x7f, 0x40, 0x00} // 0x31 1
,{0x3e, 0x41, 0x41, 0x41, 0x22} // 0x43 C ,
,{0x7f, 0x41, 0x41, 0x22, 0x1c} // 0x44 D {0x42, 0x61, 0x51, 0x49, 0x46} // 0x32 2
,{0x7f, 0x49, 0x49, 0x49, 0x41} // 0x45 E ,
,{0x7f, 0x09, 0x09, 0x09, 0x01} // 0x46 F {0x21, 0x41, 0x45, 0x4b, 0x31} // 0x33 3
,{0x3e, 0x41, 0x49, 0x49, 0x7a} // 0x47 G ,
,{0x7f, 0x08, 0x08, 0x08, 0x7f} // 0x48 H {0x18, 0x14, 0x12, 0x7f, 0x10} // 0x34 4
,{0x00, 0x41, 0x7f, 0x41, 0x00} // 0x49 I ,
,{0x20, 0x40, 0x41, 0x3f, 0x01} // 0x4a J {0x27, 0x45, 0x45, 0x45, 0x39} // 0x35 5
,{0x7f, 0x08, 0x14, 0x22, 0x41} // 0x4b K ,
,{0x7f, 0x40, 0x40, 0x40, 0x40} // 0x4c L {0x3c, 0x4a, 0x49, 0x49, 0x30} // 0x36 6
,{0x7f, 0x02, 0x0c, 0x02, 0x7f} // 0x4d M ,
,{0x7f, 0x04, 0x08, 0x10, 0x7f} // 0x4e N {0x01, 0x71, 0x09, 0x05, 0x03} // 0x37 7
,{0x3e, 0x41, 0x41, 0x41, 0x3e} // 0x4f O ,
,{0x7f, 0x09, 0x09, 0x09, 0x06} // 0x50 P {0x36, 0x49, 0x49, 0x49, 0x36} // 0x38 8
,{0x3e, 0x41, 0x51, 0x21, 0x5e} // 0x51 Q ,
,{0x7f, 0x09, 0x19, 0x29, 0x46} // 0x52 R {0x06, 0x49, 0x49, 0x29, 0x1e} // 0x39 9
,{0x46, 0x49, 0x49, 0x49, 0x31} // 0x53 S ,
,{0x01, 0x01, 0x7f, 0x01, 0x01} // 0x54 T {0x00, 0x36, 0x36, 0x00, 0x00} // 0x3a :
,{0x3f, 0x40, 0x40, 0x40, 0x3f} // 0x55 U ,
,{0x1f, 0x20, 0x40, 0x20, 0x1f} // 0x56 V {0x00, 0x56, 0x36, 0x00, 0x00} // 0x3b ;
,{0x3f, 0x40, 0x38, 0x40, 0x3f} // 0x57 W ,
,{0x63, 0x14, 0x08, 0x14, 0x63} // 0x58 X {0x08, 0x14, 0x22, 0x41, 0x00} // 0x3c <
,{0x07, 0x08, 0x70, 0x08, 0x07} // 0x59 Y ,
,{0x61, 0x51, 0x49, 0x45, 0x43} // 0x5a Z {0x14, 0x14, 0x14, 0x14, 0x14} // 0x3d =
,{0x00, 0x7f, 0x41, 0x41, 0x00} // 0x5b [ ,
,{0x02, 0x04, 0x08, 0x10, 0x20} // 0x5c \ (keep this to escape the backslash) {0x00, 0x41, 0x22, 0x14, 0x08} // 0x3e >
,{0x00, 0x41, 0x41, 0x7f, 0x00} // 0x5d ] ,
,{0x04, 0x02, 0x01, 0x02, 0x04} // 0x5e ^ {0x02, 0x01, 0x51, 0x09, 0x06} // 0x3f ?
,{0x40, 0x40, 0x40, 0x40, 0x40} // 0x5f _ ,
,{0x00, 0x01, 0x02, 0x04, 0x00} // 0x60 ` {0x32, 0x49, 0x79, 0x41, 0x3e} // 0x40 @
,{0x20, 0x54, 0x54, 0x54, 0x78} // 0x61 a ,
,{0x7f, 0x48, 0x44, 0x44, 0x38} // 0x62 b {0x7e, 0x11, 0x11, 0x11, 0x7e} // 0x41 A
,{0x38, 0x44, 0x44, 0x44, 0x20} // 0x63 c ,
,{0x38, 0x44, 0x44, 0x48, 0x7f} // 0x64 d {0x7f, 0x49, 0x49, 0x49, 0x36} // 0x42 B
,{0x38, 0x54, 0x54, 0x54, 0x18} // 0x65 e ,
,{0x08, 0x7e, 0x09, 0x01, 0x02} // 0x66 f {0x3e, 0x41, 0x41, 0x41, 0x22} // 0x43 C
,{0x0c, 0x52, 0x52, 0x52, 0x3e} // 0x67 g ,
,{0x7f, 0x08, 0x04, 0x04, 0x78} // 0x68 h {0x7f, 0x41, 0x41, 0x22, 0x1c} // 0x44 D
,{0x00, 0x44, 0x7d, 0x40, 0x00} // 0x69 i ,
,{0x20, 0x40, 0x44, 0x3d, 0x00} // 0x6a j {0x7f, 0x49, 0x49, 0x49, 0x41} // 0x45 E
,{0x7f, 0x10, 0x28, 0x44, 0x00} // 0x6b k ,
,{0x00, 0x41, 0x7f, 0x40, 0x00} // 0x6c l {0x7f, 0x09, 0x09, 0x09, 0x01} // 0x46 F
,{0x7c, 0x04, 0x18, 0x04, 0x78} // 0x6d m ,
,{0x7c, 0x08, 0x04, 0x04, 0x78} // 0x6e n {0x3e, 0x41, 0x49, 0x49, 0x7a} // 0x47 G
,{0x38, 0x44, 0x44, 0x44, 0x38} // 0x6f o ,
,{0x7c, 0x14, 0x14, 0x14, 0x08} // 0x70 p {0x7f, 0x08, 0x08, 0x08, 0x7f} // 0x48 H
,{0x08, 0x14, 0x14, 0x18, 0x7c} // 0x71 q ,
,{0x7c, 0x08, 0x04, 0x04, 0x08} // 0x72 r {0x00, 0x41, 0x7f, 0x41, 0x00} // 0x49 I
,{0x48, 0x54, 0x54, 0x54, 0x20} // 0x73 s ,
,{0x04, 0x3f, 0x44, 0x40, 0x20} // 0x74 t {0x20, 0x40, 0x41, 0x3f, 0x01} // 0x4a J
,{0x3c, 0x40, 0x40, 0x20, 0x7c} // 0x75 u ,
,{0x1c, 0x20, 0x40, 0x20, 0x1c} // 0x76 v {0x7f, 0x08, 0x14, 0x22, 0x41} // 0x4b K
,{0x3c, 0x40, 0x30, 0x40, 0x3c} // 0x77 w ,
,{0x44, 0x28, 0x10, 0x28, 0x44} // 0x78 x {0x7f, 0x40, 0x40, 0x40, 0x40} // 0x4c L
,{0x0c, 0x50, 0x50, 0x50, 0x3c} // 0x79 y ,
,{0x44, 0x64, 0x54, 0x4c, 0x44} // 0x7a z {0x7f, 0x02, 0x0c, 0x02, 0x7f} // 0x4d M
,{0x00, 0x08, 0x36, 0x41, 0x00} // 0x7b { ,
,{0x00, 0x00, 0x7f, 0x00, 0x00} // 0x7c | {0x7f, 0x04, 0x08, 0x10, 0x7f} // 0x4e N
,{0x00, 0x41, 0x36, 0x08, 0x00} // 0x7d } ,
,{0x10, 0x08, 0x08, 0x10, 0x08} // 0x7e ~ {0x3e, 0x41, 0x41, 0x41, 0x3e} // 0x4f O
,{0x78, 0x46, 0x41, 0x46, 0x78} // 0x7f DEL ,
{0x7f, 0x09, 0x09, 0x09, 0x06} // 0x50 P
,
{0x3e, 0x41, 0x51, 0x21, 0x5e} // 0x51 Q
,
{0x7f, 0x09, 0x19, 0x29, 0x46} // 0x52 R
,
{0x46, 0x49, 0x49, 0x49, 0x31} // 0x53 S
,
{0x01, 0x01, 0x7f, 0x01, 0x01} // 0x54 T
,
{0x3f, 0x40, 0x40, 0x40, 0x3f} // 0x55 U
,
{0x1f, 0x20, 0x40, 0x20, 0x1f} // 0x56 V
,
{0x3f, 0x40, 0x38, 0x40, 0x3f} // 0x57 W
,
{0x63, 0x14, 0x08, 0x14, 0x63} // 0x58 X
,
{0x07, 0x08, 0x70, 0x08, 0x07} // 0x59 Y
,
{0x61, 0x51, 0x49, 0x45, 0x43} // 0x5a Z
,
{0x00, 0x7f, 0x41, 0x41, 0x00} // 0x5b [
,
{0x02, 0x04, 0x08, 0x10, 0x20} // 0x5c \ (keep this to escape the backslash)
,
{0x00, 0x41, 0x41, 0x7f, 0x00} // 0x5d ]
,
{0x04, 0x02, 0x01, 0x02, 0x04} // 0x5e ^
,
{0x40, 0x40, 0x40, 0x40, 0x40} // 0x5f _
,
{0x00, 0x01, 0x02, 0x04, 0x00} // 0x60 `
,
{0x20, 0x54, 0x54, 0x54, 0x78} // 0x61 a
,
{0x7f, 0x48, 0x44, 0x44, 0x38} // 0x62 b
,
{0x38, 0x44, 0x44, 0x44, 0x20} // 0x63 c
,
{0x38, 0x44, 0x44, 0x48, 0x7f} // 0x64 d
,
{0x38, 0x54, 0x54, 0x54, 0x18} // 0x65 e
,
{0x08, 0x7e, 0x09, 0x01, 0x02} // 0x66 f
,
{0x0c, 0x52, 0x52, 0x52, 0x3e} // 0x67 g
,
{0x7f, 0x08, 0x04, 0x04, 0x78} // 0x68 h
,
{0x00, 0x44, 0x7d, 0x40, 0x00} // 0x69 i
,
{0x20, 0x40, 0x44, 0x3d, 0x00} // 0x6a j
,
{0x7f, 0x10, 0x28, 0x44, 0x00} // 0x6b k
,
{0x00, 0x41, 0x7f, 0x40, 0x00} // 0x6c l
,
{0x7c, 0x04, 0x18, 0x04, 0x78} // 0x6d m
,
{0x7c, 0x08, 0x04, 0x04, 0x78} // 0x6e n
,
{0x38, 0x44, 0x44, 0x44, 0x38} // 0x6f o
,
{0x7c, 0x14, 0x14, 0x14, 0x08} // 0x70 p
,
{0x08, 0x14, 0x14, 0x18, 0x7c} // 0x71 q
,
{0x7c, 0x08, 0x04, 0x04, 0x08} // 0x72 r
,
{0x48, 0x54, 0x54, 0x54, 0x20} // 0x73 s
,
{0x04, 0x3f, 0x44, 0x40, 0x20} // 0x74 t
,
{0x3c, 0x40, 0x40, 0x20, 0x7c} // 0x75 u
,
{0x1c, 0x20, 0x40, 0x20, 0x1c} // 0x76 v
,
{0x3c, 0x40, 0x30, 0x40, 0x3c} // 0x77 w
,
{0x44, 0x28, 0x10, 0x28, 0x44} // 0x78 x
,
{0x0c, 0x50, 0x50, 0x50, 0x3c} // 0x79 y
,
{0x44, 0x64, 0x54, 0x4c, 0x44} // 0x7a z
,
{0x00, 0x08, 0x36, 0x41, 0x00} // 0x7b {
,
{0x00, 0x00, 0x7f, 0x00, 0x00} // 0x7c |
,
{0x00, 0x41, 0x36, 0x08, 0x00} // 0x7d }
,
{0x10, 0x08, 0x08, 0x10, 0x08} // 0x7e ~
,
{0x78, 0x46, 0x41, 0x46, 0x78} // 0x7f DEL
}; };
/* The displayMap variable stores a buffer representation of the /* The displayMap variable stores a buffer representation of the
@ -136,79 +236,96 @@ to the PCD8544.
Because the PCD8544 won't let us write individual pixels at a Because the PCD8544 won't let us write individual pixels at a
time, this is how we can make targeted changes to the display. */ time, this is how we can make targeted changes to the display. */
static uint8_t displayMap[LCD_WIDTH * LCD_HEIGHT / 8] = { static uint8_t displayMap[LCD_WIDTH * LCD_HEIGHT / 8] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (0,0)->(11,7) ~ These 12 bytes cover an 8x12 block in the left corner of the display 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (0,0)->(11,7) ~ These 12 bytes cover an 8x12 block in the left corner of the display
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (12,0)->(23,7) 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (12,0)->(23,7)
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, // (24,0)->(35,7) 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, // (24,0)->(35,7)
0xF0, 0xF8, 0xFC, 0xFC, 0xFE, 0xFE, 0xFE, 0xFE, 0x1E, 0x0E, 0x02, 0x00, // (36,0)->(47,7) 0xF0, 0xF8, 0xFC, 0xFC, 0xFE, 0xFE, 0xFE, 0xFE, 0x1E, 0x0E, 0x02, 0x00, // (36,0)->(47,7)
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (48,0)->(59,7) 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (48,0)->(59,7)
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (60,0)->(71,7) 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (60,0)->(71,7)
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (72,0)->(83,7) 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (72,0)->(83,7)
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (0,8)->(11,15) 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (0,8)->(11,15)
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (12,8)->(23,15) 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (12,8)->(23,15)
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, // (24,8)->(35,15) 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, // (24,8)->(35,15)
0x0F, 0x1F, 0x3F, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFC, 0xF8, // (36,8)->(47,15) 0x0F, 0x1F, 0x3F, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFC, 0xF8, // (36,8)->(47,15)
0xF8, 0xF0, 0xF8, 0xFE, 0xFE, 0xFC, 0xF8, 0xE0, 0x00, 0x00, 0x00, 0x00, // (48,8)->(59,15) 0xF8, 0xF0, 0xF8, 0xFE, 0xFE, 0xFC, 0xF8, 0xE0, 0x00, 0x00, 0x00, 0x00, // (48,8)->(59,15)
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (60,8)->(71,15) 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (60,8)->(71,15)
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (72,8)->(83,15) 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (72,8)->(83,15)
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (0,16)->(11,23) 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (0,16)->(11,23)
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (12,16)->(23,23) 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (12,16)->(23,23)
0x00, 0x00, 0xF8, 0xFC, 0xFE, 0xFE, 0xFF, 0xFF, 0xF3, 0xE0, 0xE0, 0xC0, // (24,16)->(35,23) 0x00, 0x00, 0xF8, 0xFC, 0xFE, 0xFE, 0xFF, 0xFF, 0xF3, 0xE0, 0xE0, 0xC0, // (24,16)->(35,23)
0xC0, 0xC0, 0xE0, 0xE0, 0xF1, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, // (36,16)->(47,23) 0xC0, 0xC0, 0xE0, 0xE0, 0xF1, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, // (36,16)->(47,23)
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x3E, 0x00, 0x00, 0x00, // (48,16)->(59,23) 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x3E, 0x00, 0x00, 0x00, // (48,16)->(59,23)
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (60,16)->(71,23) 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (60,16)->(71,23)
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (72,16)->(83,23) 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (72,16)->(83,23)
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (0,24)->(11,31) 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (0,24)->(11,31)
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (12,24)->(23,31) 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (12,24)->(23,31)
0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, // (24,24)->(35,31) 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, // (24,24)->(35,31)
0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, // (36,24)->(47,31) 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, // (36,24)->(47,31)
0xFF, 0xFF, 0xFF, 0x7F, 0x3F, 0x1F, 0x07, 0x01, 0x00, 0x00, 0x00, 0x00, // (48,24)->(59,31) 0xFF, 0xFF, 0xFF, 0x7F, 0x3F, 0x1F, 0x07, 0x01, 0x00, 0x00, 0x00, 0x00, // (48,24)->(59,31)
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (60,24)->(71,31) 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (60,24)->(71,31)
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (72,24)->(83,31) 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (72,24)->(83,31)
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (0,32)->(11,39) 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (0,32)->(11,39)
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (12,32)->(23,39) 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (12,32)->(23,39)
0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0x3F, 0x1F, // (24,32)->(35,39) 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0x3F, 0x1F, // (24,32)->(35,39)
0x0F, 0x0F, 0x0F, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x03, 0x03, // (36,32)->(47,39) 0x0F, 0x0F, 0x0F, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x03, 0x03, // (36,32)->(47,39)
0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (48,32)->(59,39) 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (48,32)->(59,39)
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (60,32)->(71,39) 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (60,32)->(71,39)
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (72,32)->(83,39) 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (72,32)->(83,39)
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (0,40)->(11,47) 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (0,40)->(11,47)
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (12,40)->(23,47) 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (12,40)->(23,47)
0x00, 0x00, 0x3F, 0x1F, 0x0F, 0x07, 0x03, 0x01, 0x00, 0x00, 0x00, 0x00, // (24,40)->(35,47) 0x00, 0x00, 0x3F, 0x1F, 0x0F, 0x07, 0x03, 0x01, 0x00, 0x00, 0x00, 0x00, // (24,40)->(35,47)
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (36,40)->(47,47) 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (36,40)->(47,47)
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (48,40)->(59,47) 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (48,40)->(59,47)
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (60,40)->(71,47) 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (60,40)->(71,47)
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (72,40)->(83,47) !!! The bottom right pixel! 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (72,40)->(83,47) !!! The bottom right pixel!
}; };
// There are two memory banks in the LCD, data/RAM and commands. // There are two memory banks in the LCD, data/RAM and commands.
// This function sets the DC pin high or low depending, and then // This function sets the DC pin high or low depending, and then
// sends the data byte // sends the data byte
static void LCDWrite(uint8_t data_or_command, uint8_t data) static void LCD_SendBytes(bool data_or_command, const uint8_t *data, size_t len)
{ {
//Tell the LCD that we are writing either to data or a command esp_err_t ret;
digitalWrite(dcPin, data_or_command); spi_transaction_t t;
if (len == 0) return; //no need to send anything
memset(&t, 0, sizeof(t)); //Zero out the transaction
t.length = len * 8; //Len is in bytes, transaction length is in bits.
t.tx_buffer = data; //Data
t.user = (void *) data_or_command; //D/C
ret = spi_device_polling_transmit(hSPI, &t); //Transmit!
assert(ret == ESP_OK); //Should have had no issues.
}
//Send the data // There are two memory banks in the LCD, data/RAM and commands.
digitalWrite(scePin, LOW); // This function sets the DC pin high or low depending, and then
SPI.transfer(data); //shiftOut(sdinPin, sclkPin, MSBFIRST, data); // sends the data byte
digitalWrite(scePin, HIGH); static void LCD_SendByte(bool data_or_command, uint8_t data)
{
esp_err_t ret;
spi_transaction_t t;
memset(&t, 0, sizeof(t)); //Zero out the transaction
t.length = 8; // transaction length is in bits.
t.tx_data[0] = data; //Data
t.flags = SPI_TRANS_USE_TXDATA;
t.user = (void *) data_or_command; //D/C
ret = spi_device_polling_transmit(hSPI, &t); //Transmit!
assert(ret == ESP_OK); //Should have had no issues.
} }
// This function sets a pixel on displayMap to your preferred // This function sets a pixel on displayMap to your preferred
// color. 1=Black, 0= white. // color. 1=Black, 0= white.
void LCD_setPixel(int x, int y, boolean bw) void LCD_setPixel(int x, int y, bool bw)
{ {
// First, double check that the coordinate is in range. // First, double check that the coordinate is in range.
if ((x >= 0) && (x < LCD_WIDTH) && (y >= 0) && (y < LCD_HEIGHT)) if ((x >= 0) && (x < LCD_WIDTH) && (y >= 0) && (y < LCD_HEIGHT)) {
{ uint8_t shift = y % 8;
uint8_t shift = y % 8;
if (bw) // If black, set the bit.
if (bw) // If black, set the bit. displayMap[x + (y / 8) * LCD_WIDTH] |= 1 << shift;
displayMap[x + (y/8)*LCD_WIDTH] |= 1<<shift; else // If white clear the bit.
else // If white clear the bit. displayMap[x + (y / 8) * LCD_WIDTH] &= ~(1 << shift);
displayMap[x + (y/8)*LCD_WIDTH] &= ~(1<<shift); }
}
} }
// setLine draws a line from x0,y0 to x1,y1 with the set color. // setLine draws a line from x0,y0 to x1,y1 with the set color.
@ -216,60 +333,52 @@ void LCD_setPixel(int x, int y, boolean bw)
// library. // library.
void LCD_setLine(int x0, int y0, int x1, int y1, bool bw) void LCD_setLine(int x0, int y0, int x1, int y1, bool bw)
{ {
int dy = y1 - y0; // Difference between y0 and y1 int dy = y1 - y0; // Difference between y0 and y1
int dx = x1 - x0; // Difference between x0 and x1 int dx = x1 - x0; // Difference between x0 and x1
int stepx, stepy; int stepx, stepy;
if (dy < 0) if (dy < 0) {
{ dy = -dy;
dy = -dy; stepy = -1;
stepy = -1;
}
else
stepy = 1;
if (dx < 0)
{
dx = -dx;
stepx = -1;
}
else
stepx = 1;
dy <<= 1; // dy is now 2*dy
dx <<= 1; // dx is now 2*dx
LCD_setPixel(x0, y0, bw); // Draw the first pixel.
if (dx > dy)
{
int fraction = dy - (dx >> 1);
while (x0 != x1)
{
if (fraction >= 0)
{
y0 += stepy;
fraction -= dx;
}
x0 += stepx;
fraction += dy;
LCD_setPixel(x0, y0, bw);
} }
} else
else stepy = 1;
{
int fraction = dx - (dy >> 1); if (dx < 0) {
while (y0 != y1) dx = -dx;
{ stepx = -1;
if (fraction >= 0) }
{ else
x0 += stepx; stepx = 1;
fraction -= dy;
} dy <<= 1; // dy is now 2*dy
y0 += stepy; dx <<= 1; // dx is now 2*dx
fraction += dx; LCD_setPixel(x0, y0, bw); // Draw the first pixel.
LCD_setPixel(x0, y0, bw);
if (dx > dy) {
int fraction = dy - (dx >> 1);
while (x0 != x1) {
if (fraction >= 0) {
y0 += stepy;
fraction -= dx;
}
x0 += stepx;
fraction += dy;
LCD_setPixel(x0, y0, bw);
}
}
else {
int fraction = dx - (dy >> 1);
while (y0 != y1) {
if (fraction >= 0) {
x0 += stepx;
fraction -= dy;
}
y0 += stepy;
fraction += dx;
LCD_setPixel(x0, y0, bw);
}
} }
}
} }
// setRect will draw a rectangle from x0,y0 top-left corner to // setRect will draw a rectangle from x0,y0 top-left corner to
@ -279,36 +388,33 @@ void LCD_setLine(int x0, int y0, int x1, int y1, bool bw)
// library. // library.
void LCD_setRect(int x0, int y0, int x1, int y1, bool fill, bool bw) void LCD_setRect(int x0, int y0, int x1, int y1, bool fill, bool bw)
{ {
// check if the rectangle is to be filled // check if the rectangle is to be filled
if (fill == 1) if (fill == 1) {
{ int xDiff;
int xDiff;
if(x0 > x1) if (x0 > x1)
xDiff = x0 - x1; //Find the difference between the x vars xDiff = x0 - x1; //Find the difference between the x vars
else else
xDiff = x1 - x0; xDiff = x1 - x0;
while(xDiff > 0) while (xDiff > 0) {
{ LCD_setLine(x0, y0, x0, y1, bw);
LCD_setLine(x0, y0, x0, y1, bw);
if(x0 > x1) if (x0 > x1)
x0--; x0--;
else else
x0++; x0++;
xDiff--; xDiff--;
}
}
else {
// best way to draw an unfilled rectangle is to draw four lines
LCD_setLine(x0, y0, x1, y0, bw);
LCD_setLine(x0, y1, x1, y1, bw);
LCD_setLine(x0, y0, x0, y1, bw);
LCD_setLine(x1, y0, x1, y1, bw);
} }
}
else
{
// best way to draw an unfilled rectangle is to draw four lines
LCD_setLine(x0, y0, x1, y0, bw);
LCD_setLine(x0, y1, x1, y1, bw);
LCD_setLine(x0, y0, x0, y1, bw);
LCD_setLine(x1, y0, x1, y1, bw);
}
} }
// setCircle draws a circle centered around x0,y0 with a defined // setCircle draws a circle centered around x0,y0 with a defined
@ -316,44 +422,41 @@ void LCD_setRect(int x0, int y0, int x1, int y1, bool fill, bool bw)
// thickness ranging from 1 to the radius of the circle. // thickness ranging from 1 to the radius of the circle.
// This function was grabbed from the SparkFun ColorLCDShield // This function was grabbed from the SparkFun ColorLCDShield
// library. // library.
void LCD_setCircle (int x0, int y0, int radius, bool bw, int lineThickness) void LCD_setCircle(int x0, int y0, int radius, bool bw, int lineThickness)
{ {
for(int r = 0; r < lineThickness; r++) for (int r = 0; r < lineThickness; r++) {
{ int f = 1 - radius;
int f = 1 - radius; int ddF_x = 0;
int ddF_x = 0; int ddF_y = -2 * radius;
int ddF_y = -2 * radius; int x = 0;
int x = 0; int y = radius;
int y = radius;
LCD_setPixel(x0, y0 + radius, bw);
LCD_setPixel(x0, y0 + radius, bw); LCD_setPixel(x0, y0 - radius, bw);
LCD_setPixel(x0, y0 - radius, bw); LCD_setPixel(x0 + radius, y0, bw);
LCD_setPixel(x0 + radius, y0, bw); LCD_setPixel(x0 - radius, y0, bw);
LCD_setPixel(x0 - radius, y0, bw);
while (x < y) {
while(x < y) if (f >= 0) {
{ y--;
if(f >= 0) ddF_y += 2;
{ f += ddF_y;
y--; }
ddF_y += 2; x++;
f += ddF_y; ddF_x += 2;
} f += ddF_x + 1;
x++;
ddF_x += 2; LCD_setPixel(x0 + x, y0 + y, bw);
f += ddF_x + 1; LCD_setPixel(x0 - x, y0 + y, bw);
LCD_setPixel(x0 + x, y0 - y, bw);
LCD_setPixel(x0 + x, y0 + y, bw); LCD_setPixel(x0 - x, y0 - y, bw);
LCD_setPixel(x0 - x, y0 + y, bw); LCD_setPixel(x0 + y, y0 + x, bw);
LCD_setPixel(x0 + x, y0 - y, bw); LCD_setPixel(x0 - y, y0 + x, bw);
LCD_setPixel(x0 - x, y0 - y, bw); LCD_setPixel(x0 + y, y0 - x, bw);
LCD_setPixel(x0 + y, y0 + x, bw); LCD_setPixel(x0 - y, y0 - x, bw);
LCD_setPixel(x0 - y, y0 + x, bw); }
LCD_setPixel(x0 + y, y0 - x, bw); radius--;
LCD_setPixel(x0 - y, y0 - x, bw);
} }
radius--;
}
} }
// This function will draw a char (defined in the ASCII table // This function will draw a char (defined in the ASCII table
@ -361,54 +464,52 @@ void LCD_setCircle (int x0, int y0, int radius, bool bw, int lineThickness)
// The color can be either black (1) or white (0). // The color can be either black (1) or white (0).
void LCD_setChar(char character, int x, int y, bool bw) void LCD_setChar(char character, int x, int y, bool bw)
{ {
byte column; // temp byte to store character's column bitmap uint8_t column; // temp byte to store character's column bitmap
for (int i=0; i<5; i++) // 5 columns (x) per character for (int i = 0; i < 5; i++) // 5 columns (x) per character
{
column = ASCII[character - 0x20][i];
for (int j=0; j<8; j++) // 8 rows (y) per character
{ {
if (column & (0x01 << j)) // test bits to set pixels column = ASCII[character - 0x20][i];
LCD_setPixel(x+i, y+j, bw); for (int j = 0; j < 8; j++) // 8 rows (y) per character
else {
LCD_setPixel(x+i, y+j, !bw); if (column & (0x01 << j)) // test bits to set pixels
LCD_setPixel(x + i, y + j, bw);
else
LCD_setPixel(x + i, y + j, !bw);
}
} }
}
} }
// setStr draws a string of characters, calling setChar with // setStr draws a string of characters, calling setChar with
// progressive coordinates until it's done. // progressive coordinates until it's done.
// This function was grabbed from the SparkFun ColorLCDShield // This function was grabbed from the SparkFun ColorLCDShield
// library. // library.
void LCD_setStr(char * dString, int x, int y, bool bw) void LCD_setStr(char *dString, int x, int y, bool bw)
{ {
while (*dString != 0x00) // loop until null terminator while (*dString != 0x00) // loop until null terminator
{
LCD_setChar(*dString++, x, y, bw);
x+=5;
for (int i=y; i<y+8; i++)
{
LCD_setPixel(x, i, !bw);
}
x++;
if (x > (LCD_WIDTH - 5)) // Enables wrap around
{ {
x = 0; LCD_setChar(*dString++, x, y, bw);
y += 8; x += 5;
for (int i = y; i < y + 8; i++) {
LCD_setPixel(x, i, !bw);
}
x++;
if (x > (LCD_WIDTH - 5)) // Enables wrap around
{
x = 0;
y += 8;
}
} }
}
} }
// This function will draw an array over the screen. (For now) the // This function will draw an array over the screen. (For now) the
// array must be the same size as the screen, covering the entirety // array must be the same size as the screen, covering the entirety
// of the display. // of the display.
// Also, the array must reside in FLASH and declared with PROGMEM. // Also, the array must reside in FLASH and declared with PROGMEM.
void LCD_setBitmap(const char * bitArray) void LCD_setBitmap(const char *bitArray)
{ {
for (int i=0; i<(LCD_WIDTH * LCD_HEIGHT / 8); i++) for (int i = 0; i < (LCD_WIDTH * LCD_HEIGHT / 8); i++) {
{ char c = bitArray[i];
char c = bitArray[i]; displayMap[i] = c;
displayMap[i] = c; }
}
} }
// This function clears the entire display either white (0) or // This function clears the entire display either white (0) or
@ -416,41 +517,41 @@ void LCD_setBitmap(const char * bitArray)
// The screen won't actually clear until you call updateDisplay()! // The screen won't actually clear until you call updateDisplay()!
void LCD_clearDisplay(bool bw) void LCD_clearDisplay(bool bw)
{ {
for (int i=0; i<(LCD_WIDTH * LCD_HEIGHT / 8); i++) for (int i = 0; i < (LCD_WIDTH * LCD_HEIGHT / 8); i++) {
{ if (bw)
if (bw) displayMap[i] = 0xFF;
displayMap[i] = 0xFF; else
else displayMap[i] = 0;
displayMap[i] = 0; }
}
} }
// Helpful function to directly command the LCD to go to a // Helpful function to directly command the LCD to go to a
// specific x,y coordinate. // specific x,y coordinate.
static void gotoXY(int x, int y) static void gotoXY(int x, int y)
{ {
LCDWrite(0, 0x80 | x); // Column. LCD_SendByte(LCD_COMMAND, 0x80 | x); // Column.
LCDWrite(0, 0x40 | y); // Row. ? LCD_SendByte(LCD_COMMAND, 0x40 | y); // Row. ?
} }
// This will actually draw on the display, whatever is currently // This will actually draw on the display, whatever is currently
// in the displayMap array. // in the displayMap array.
void LCD_updateDisplay() void LCD_updateDisplay()
{ {
gotoXY(0, 0); spi_device_acquire_bus(hSPI, portMAX_DELAY);
for (int i=0; i < (LCD_WIDTH * LCD_HEIGHT / 8); i++) gotoXY(0, 0);
{ LCD_SendBytes(LCD_DATA, &displayMap[0], LCD_WIDTH * (LCD_HEIGHT / 8));
LCDWrite(LCD_DATA, displayMap[i]); spi_device_release_bus(hSPI);
}
} }
// Set contrast can set the LCD Vop to a value between 0 and 127. // Set contrast can set the LCD Vop to a value between 0 and 127.
// 40-60 is usually a pretty good range. // 40-60 is usually a pretty good range.
void LCD_setContrast(uint8_t contrast) void LCD_setContrast(uint8_t contrast)
{ {
LCDWrite(LCD_COMMAND, 0x21); //Tell LCD that extended commands follow spi_device_acquire_bus(hSPI, portMAX_DELAY);
LCDWrite(LCD_COMMAND, 0x80 | contrast); //Set LCD Vop (Contrast): Try 0xB1(good @ 3.3V) or 0xBF if your display is too dark LCD_SendByte(LCD_COMMAND, 0x21); //Tell LCD that extended commands follow
LCDWrite(LCD_COMMAND, 0x20); //Set display mode LCD_SendByte(LCD_COMMAND, 0x80 | contrast); //Set LCD Vop (Contrast): Try 0xB1(good @ 3.3V) or 0xBF if your display is too dark
LCD_SendByte(LCD_COMMAND, 0x20); //Set display mode
spi_device_release_bus(hSPI);
} }
/* There are two ways to do this. Either through direct commands /* There are two ways to do this. Either through direct commands
@ -459,46 +560,80 @@ We'll leave both methods here, comment one or the other out if
you please. */ you please. */
void LCD_invertDisplay() void LCD_invertDisplay()
{ {
/* Direct LCD Command option /* Direct LCD Command option
LCDWrite(LCD_COMMAND, 0x20); //Tell LCD that extended commands follow LCDWrite(LCD_COMMAND, 0x20); //Tell LCD that extended commands follow
LCDWrite(LCD_COMMAND, 0x08 | 0x05); //Set LCD Vop (Contrast): Try 0xB1(good @ 3.3V) or 0xBF if your display is too dark LCDWrite(LCD_COMMAND, 0x08 | 0x05); //Set LCD Vop (Contrast): Try 0xB1(good @ 3.3V) or 0xBF if your display is too dark
LCDWrite(LCD_COMMAND, 0x20); //Set display mode */ LCDWrite(LCD_COMMAND, 0x20); //Set display mode */
/* Indirect, swap bits in displayMap option: */ /* Indirect, swap bits in displayMap option: */
for (int i=0; i < (LCD_WIDTH * LCD_HEIGHT / 8); i++) for (int i = 0; i < (LCD_WIDTH * LCD_HEIGHT / 8); i++) {
{ displayMap[i] = ~displayMap[i] & 0xFF;
displayMap[i] = ~displayMap[i] & 0xFF; }
} LCD_updateDisplay();
LCD_updateDisplay(); }
//This function is called (in irq context!) just before a transmission starts. It will
//set the D/C line to the value indicated in the user field.
void lcd_spi_pre_transfer_callback(spi_transaction_t *t)
{
int dc = (int) t->user;
gpio_set_level(dcPin, dc);
} }
//This sends the magical commands to the PCD8544 //This sends the magical commands to the PCD8544
void LCD_setup(void) void LCD_setup(void)
{ {
//Configure control pins gpio_config_t output = {
pinMode(scePin, OUTPUT); .pin_bit_mask = (1<<scePin) | (1<<rstPin) | (1<<dcPin) | (1<<sdinPin) | (1<<sclkPin),
pinMode(rstPin, OUTPUT); .mode = GPIO_MODE_OUTPUT
pinMode(dcPin, OUTPUT); };
pinMode(sdinPin, OUTPUT); gpio_config(&output);
pinMode(sclkPin, OUTPUT);
pinMode(blPin, OUTPUT); esp_err_t ret;
analogWrite(blPin, 255); spi_bus_config_t buscfg = {
.miso_io_num=-1,
SPI.begin(); .mosi_io_num=sdinPin,
SPI.setDataMode(SPI_MODE0); .sclk_io_num=sclkPin,
SPI.setBitOrder(MSBFIRST); .quadwp_io_num=-1,
.quadhd_io_num=-1,
//Reset the LCD to a known state .max_transfer_sz=LCD_WIDTH * LCD_HEIGHT, // ??? this doesnt seem to do anything in the driver
digitalWrite(rstPin, LOW); };
digitalWrite(rstPin, HIGH); spi_device_interface_config_t devcfg = {
.clock_speed_hz=2 * 1000 * 1000, // Hz
LCDWrite(LCD_COMMAND, 0x21); //Tell LCD extended commands follow // enable signal lead/lag
LCDWrite(LCD_COMMAND, 0xB0); //Set LCD Vop (Contrast) .cs_ena_pretrans = 0,
LCDWrite(LCD_COMMAND, 0x04); //Set Temp coefficent .cs_ena_posttrans = 0,
LCDWrite(LCD_COMMAND, 0x14); //LCD bias mode 1:48 (try 0x13) .mode=0, //SPI mode 0
//We must send 0x20 before modifying the display control mode .spics_io_num=scePin, //CS pin
LCDWrite(LCD_COMMAND, 0x20); .queue_size=1, // we use the polling mode, so this does not matter
LCDWrite(LCD_COMMAND, 0x0C); //Set display control, normal mode. .pre_cb=lcd_spi_pre_transfer_callback, //Specify pre-transfer callback to handle D/C line
};
//Initialize the SPI bus
ret = spi_bus_initialize(HSPI_HOST, &buscfg, 1);
ESP_ERROR_CHECK(ret);
//Attach the LCD to the SPI bus
ret = spi_bus_add_device(HSPI_HOST, &devcfg, &hSPI);
ESP_ERROR_CHECK(ret);
spi_device_acquire_bus(hSPI, portMAX_DELAY);
//Reset the LCD to a known state
gpio_set_level(rstPin, 0);
gpio_set_level(rstPin, 1);
const uint8_t magic[6] = {
0x21, // Tell LCD extended commands follow
0xB0, // Set LCD Vop (Contrast)
0x04, // Set Temp coefficent
0x14, // LCD bias mode 1:48 (try 0x13)
//We must send 0x20 before modifying the display control mode
0x20, // Clear extended option
0x0C, // Set display control, normal mode.
};
LCD_SendBytes(LCD_COMMAND, &magic[0], 6);
spi_device_release_bus(hSPI);
} }

@ -10,6 +10,9 @@ LED (backlight) pin should remain on a PWM-capable pin. */
// LED - Backlight LED, pin 8 on LCD. // LED - Backlight LED, pin 8 on LCD.
/* 84x48 LCD Defines: */ /* 84x48 LCD Defines: */
#include <stdbool.h>
#include <stdint.h>
#define LCD_WIDTH 84 // Note: x-coordinates go wide #define LCD_WIDTH 84 // Note: x-coordinates go wide
#define LCD_HEIGHT 48 // Note: y-coordinates go high #define LCD_HEIGHT 48 // Note: y-coordinates go high
#define WHITE 0 // For drawing pixels. A 0 draws white. #define WHITE 0 // For drawing pixels. A 0 draws white.

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