diff --git a/main/hello_world_main.c b/main/hello_world_main.c index c17eb1b..6bf6130 100644 --- a/main/hello_world_main.c +++ b/main/hello_world_main.c @@ -11,6 +11,7 @@ #include "freertos/task.h" #include "esp_system.h" #include "esp_spi_flash.h" +#include "nokia.h" void app_main() @@ -30,8 +31,21 @@ void app_main() printf("%dMB %s flash\n", spi_flash_get_chip_size() / (1024 * 1024), (chip_info.features & CHIP_FEATURE_EMB_FLASH) ? "embedded" : "external"); - for (int i = 10; i >= 0; i--) { + LCD_setup(); + + for (int i = 5; i >= 0; i--) { printf("Restarting in %d seconds...\n", i); + + LCD_clearDisplay(0); + LCD_setStr("Hello World", 0, 0, 1); + LCD_setStr("Driver stolen from Arduino now on ESP32", 0, 10, 1); + + LCD_setRect(0,LCD_HEIGHT-12,LCD_WIDTH, LCD_HEIGHT-1, 1, 1); + char buf[25]; + sprintf(buf, "Reboot in %d s", i); + LCD_setStr(buf, 4, LCD_HEIGHT - 10, 0); + LCD_updateDisplay(); + vTaskDelay(1000 / portTICK_PERIOD_MS); } printf("Restarting now.\n"); diff --git a/main/nokia.c b/main/nokia.c index 0c9bcd9..2b2d723 100644 --- a/main/nokia.c +++ b/main/nokia.c @@ -1,124 +1,224 @@ +#include +#include +#include #include "nokia.h" +#include /* Pin definitions: Most of these pins can be moved to any digital or analog pin. DN(MOSI)and SCLK should be left where they are (SPI pins). The LED (backlight) pin should remain on a PWM-capable pin. */ -static const int scePin = 7; // SCE - Chip select, pin 3 on LCD. -static const int rstPin = 6; // RST - Reset, pin 4 on LCD. -static const int dcPin = 5; // DC - Data/Command, pin 5 on LCD. -static const int sdinPin = 11; // DN(MOSI) - Serial data, pin 6 on LCD. +static const int scePin = 17; // SCE - Chip select, pin 3 on LCD. +static const int rstPin = 16; // RST - Reset, pin 4 on LCD. +static const int dcPin = 4; // DC - Data/Command, pin 5 on LCD. +static const int sdinPin = 15; // DN(MOSI) - Serial data, pin 6 on LCD. static const int sclkPin = 13; // SCLK - Serial clock, pin 7 on LCD. -static const int blPin = 9; // LED - Backlight LED, pin 8 on LCD. /* PCD8544-specific defines: */ #define LCD_COMMAND 0 #define LCD_DATA 1 +static spi_device_handle_t hSPI; + /* Font table: This table contains the hex values that represent pixels for a font that is 5 pixels wide and 8 pixels high. Each byte in a row represents one, 8-pixel, vertical column of a character. 5 bytes per character. */ static const uint8_t ASCII[][5] = { - // First 32 characters (0x00-0x19) are ignored. These are - // non-displayable, control characters. - {0x00, 0x00, 0x00, 0x00, 0x00} // 0x20 - ,{0x00, 0x00, 0x5f, 0x00, 0x00} // 0x21 ! - ,{0x00, 0x07, 0x00, 0x07, 0x00} // 0x22 " - ,{0x14, 0x7f, 0x14, 0x7f, 0x14} // 0x23 # - ,{0x24, 0x2a, 0x7f, 0x2a, 0x12} // 0x24 $ - ,{0x23, 0x13, 0x08, 0x64, 0x62} // 0x25 % - ,{0x36, 0x49, 0x55, 0x22, 0x50} // 0x26 & - ,{0x00, 0x05, 0x03, 0x00, 0x00} // 0x27 ' - ,{0x00, 0x1c, 0x22, 0x41, 0x00} // 0x28 ( - ,{0x00, 0x41, 0x22, 0x1c, 0x00} // 0x29 ) - ,{0x14, 0x08, 0x3e, 0x08, 0x14} // 0x2a * - ,{0x08, 0x08, 0x3e, 0x08, 0x08} // 0x2b + - ,{0x00, 0x50, 0x30, 0x00, 0x00} // 0x2c , - ,{0x08, 0x08, 0x08, 0x08, 0x08} // 0x2d - - ,{0x00, 0x60, 0x60, 0x00, 0x00} // 0x2e . - ,{0x20, 0x10, 0x08, 0x04, 0x02} // 0x2f / - ,{0x3e, 0x51, 0x49, 0x45, 0x3e} // 0x30 0 - ,{0x00, 0x42, 0x7f, 0x40, 0x00} // 0x31 1 - ,{0x42, 0x61, 0x51, 0x49, 0x46} // 0x32 2 - ,{0x21, 0x41, 0x45, 0x4b, 0x31} // 0x33 3 - ,{0x18, 0x14, 0x12, 0x7f, 0x10} // 0x34 4 - ,{0x27, 0x45, 0x45, 0x45, 0x39} // 0x35 5 - ,{0x3c, 0x4a, 0x49, 0x49, 0x30} // 0x36 6 - ,{0x01, 0x71, 0x09, 0x05, 0x03} // 0x37 7 - ,{0x36, 0x49, 0x49, 0x49, 0x36} // 0x38 8 - ,{0x06, 0x49, 0x49, 0x29, 0x1e} // 0x39 9 - ,{0x00, 0x36, 0x36, 0x00, 0x00} // 0x3a : - ,{0x00, 0x56, 0x36, 0x00, 0x00} // 0x3b ; - ,{0x08, 0x14, 0x22, 0x41, 0x00} // 0x3c < - ,{0x14, 0x14, 0x14, 0x14, 0x14} // 0x3d = - ,{0x00, 0x41, 0x22, 0x14, 0x08} // 0x3e > - ,{0x02, 0x01, 0x51, 0x09, 0x06} // 0x3f ? - ,{0x32, 0x49, 0x79, 0x41, 0x3e} // 0x40 @ - ,{0x7e, 0x11, 0x11, 0x11, 0x7e} // 0x41 A - ,{0x7f, 0x49, 0x49, 0x49, 0x36} // 0x42 B - ,{0x3e, 0x41, 0x41, 0x41, 0x22} // 0x43 C - ,{0x7f, 0x41, 0x41, 0x22, 0x1c} // 0x44 D - ,{0x7f, 0x49, 0x49, 0x49, 0x41} // 0x45 E - ,{0x7f, 0x09, 0x09, 0x09, 0x01} // 0x46 F - ,{0x3e, 0x41, 0x49, 0x49, 0x7a} // 0x47 G - ,{0x7f, 0x08, 0x08, 0x08, 0x7f} // 0x48 H - ,{0x00, 0x41, 0x7f, 0x41, 0x00} // 0x49 I - ,{0x20, 0x40, 0x41, 0x3f, 0x01} // 0x4a J - ,{0x7f, 0x08, 0x14, 0x22, 0x41} // 0x4b K - ,{0x7f, 0x40, 0x40, 0x40, 0x40} // 0x4c L - ,{0x7f, 0x02, 0x0c, 0x02, 0x7f} // 0x4d M - ,{0x7f, 0x04, 0x08, 0x10, 0x7f} // 0x4e N - ,{0x3e, 0x41, 0x41, 0x41, 0x3e} // 0x4f O - ,{0x7f, 0x09, 0x09, 0x09, 0x06} // 0x50 P - ,{0x3e, 0x41, 0x51, 0x21, 0x5e} // 0x51 Q - ,{0x7f, 0x09, 0x19, 0x29, 0x46} // 0x52 R - ,{0x46, 0x49, 0x49, 0x49, 0x31} // 0x53 S - ,{0x01, 0x01, 0x7f, 0x01, 0x01} // 0x54 T - ,{0x3f, 0x40, 0x40, 0x40, 0x3f} // 0x55 U - ,{0x1f, 0x20, 0x40, 0x20, 0x1f} // 0x56 V - ,{0x3f, 0x40, 0x38, 0x40, 0x3f} // 0x57 W - ,{0x63, 0x14, 0x08, 0x14, 0x63} // 0x58 X - ,{0x07, 0x08, 0x70, 0x08, 0x07} // 0x59 Y - ,{0x61, 0x51, 0x49, 0x45, 0x43} // 0x5a Z - ,{0x00, 0x7f, 0x41, 0x41, 0x00} // 0x5b [ - ,{0x02, 0x04, 0x08, 0x10, 0x20} // 0x5c \ (keep this to escape the backslash) - ,{0x00, 0x41, 0x41, 0x7f, 0x00} // 0x5d ] - ,{0x04, 0x02, 0x01, 0x02, 0x04} // 0x5e ^ - ,{0x40, 0x40, 0x40, 0x40, 0x40} // 0x5f _ - ,{0x00, 0x01, 0x02, 0x04, 0x00} // 0x60 ` - ,{0x20, 0x54, 0x54, 0x54, 0x78} // 0x61 a - ,{0x7f, 0x48, 0x44, 0x44, 0x38} // 0x62 b - ,{0x38, 0x44, 0x44, 0x44, 0x20} // 0x63 c - ,{0x38, 0x44, 0x44, 0x48, 0x7f} // 0x64 d - ,{0x38, 0x54, 0x54, 0x54, 0x18} // 0x65 e - ,{0x08, 0x7e, 0x09, 0x01, 0x02} // 0x66 f - ,{0x0c, 0x52, 0x52, 0x52, 0x3e} // 0x67 g - ,{0x7f, 0x08, 0x04, 0x04, 0x78} // 0x68 h - ,{0x00, 0x44, 0x7d, 0x40, 0x00} // 0x69 i - ,{0x20, 0x40, 0x44, 0x3d, 0x00} // 0x6a j - ,{0x7f, 0x10, 0x28, 0x44, 0x00} // 0x6b k - ,{0x00, 0x41, 0x7f, 0x40, 0x00} // 0x6c l - ,{0x7c, 0x04, 0x18, 0x04, 0x78} // 0x6d m - ,{0x7c, 0x08, 0x04, 0x04, 0x78} // 0x6e n - ,{0x38, 0x44, 0x44, 0x44, 0x38} // 0x6f o - ,{0x7c, 0x14, 0x14, 0x14, 0x08} // 0x70 p - ,{0x08, 0x14, 0x14, 0x18, 0x7c} // 0x71 q - ,{0x7c, 0x08, 0x04, 0x04, 0x08} // 0x72 r - ,{0x48, 0x54, 0x54, 0x54, 0x20} // 0x73 s - ,{0x04, 0x3f, 0x44, 0x40, 0x20} // 0x74 t - ,{0x3c, 0x40, 0x40, 0x20, 0x7c} // 0x75 u - ,{0x1c, 0x20, 0x40, 0x20, 0x1c} // 0x76 v - ,{0x3c, 0x40, 0x30, 0x40, 0x3c} // 0x77 w - ,{0x44, 0x28, 0x10, 0x28, 0x44} // 0x78 x - ,{0x0c, 0x50, 0x50, 0x50, 0x3c} // 0x79 y - ,{0x44, 0x64, 0x54, 0x4c, 0x44} // 0x7a z - ,{0x00, 0x08, 0x36, 0x41, 0x00} // 0x7b { - ,{0x00, 0x00, 0x7f, 0x00, 0x00} // 0x7c | - ,{0x00, 0x41, 0x36, 0x08, 0x00} // 0x7d } - ,{0x10, 0x08, 0x08, 0x10, 0x08} // 0x7e ~ - ,{0x78, 0x46, 0x41, 0x46, 0x78} // 0x7f DEL + // First 32 characters (0x00-0x19) are ignored. These are + // non-displayable, control characters. + {0x00, 0x00, 0x00, 0x00, 0x00} // 0x20 + , + {0x00, 0x00, 0x5f, 0x00, 0x00} // 0x21 ! + , + {0x00, 0x07, 0x00, 0x07, 0x00} // 0x22 " + , + {0x14, 0x7f, 0x14, 0x7f, 0x14} // 0x23 # + , + {0x24, 0x2a, 0x7f, 0x2a, 0x12} // 0x24 $ + , + {0x23, 0x13, 0x08, 0x64, 0x62} // 0x25 % + , + {0x36, 0x49, 0x55, 0x22, 0x50} // 0x26 & + , + {0x00, 0x05, 0x03, 0x00, 0x00} // 0x27 ' + , + {0x00, 0x1c, 0x22, 0x41, 0x00} // 0x28 ( + , + {0x00, 0x41, 0x22, 0x1c, 0x00} // 0x29 ) + , + {0x14, 0x08, 0x3e, 0x08, 0x14} // 0x2a * + , + {0x08, 0x08, 0x3e, 0x08, 0x08} // 0x2b + + , + {0x00, 0x50, 0x30, 0x00, 0x00} // 0x2c , + , + {0x08, 0x08, 0x08, 0x08, 0x08} // 0x2d - + , + {0x00, 0x60, 0x60, 0x00, 0x00} // 0x2e . + , + {0x20, 0x10, 0x08, 0x04, 0x02} // 0x2f / + , + {0x3e, 0x51, 0x49, 0x45, 0x3e} // 0x30 0 + , + {0x00, 0x42, 0x7f, 0x40, 0x00} // 0x31 1 + , + {0x42, 0x61, 0x51, 0x49, 0x46} // 0x32 2 + , + {0x21, 0x41, 0x45, 0x4b, 0x31} // 0x33 3 + , + {0x18, 0x14, 0x12, 0x7f, 0x10} // 0x34 4 + , + {0x27, 0x45, 0x45, 0x45, 0x39} // 0x35 5 + , + {0x3c, 0x4a, 0x49, 0x49, 0x30} // 0x36 6 + , + {0x01, 0x71, 0x09, 0x05, 0x03} // 0x37 7 + , + {0x36, 0x49, 0x49, 0x49, 0x36} // 0x38 8 + , + {0x06, 0x49, 0x49, 0x29, 0x1e} // 0x39 9 + , + {0x00, 0x36, 0x36, 0x00, 0x00} // 0x3a : + , + {0x00, 0x56, 0x36, 0x00, 0x00} // 0x3b ; + , + {0x08, 0x14, 0x22, 0x41, 0x00} // 0x3c < + , + {0x14, 0x14, 0x14, 0x14, 0x14} // 0x3d = + , + {0x00, 0x41, 0x22, 0x14, 0x08} // 0x3e > + , + {0x02, 0x01, 0x51, 0x09, 0x06} // 0x3f ? + , + {0x32, 0x49, 0x79, 0x41, 0x3e} // 0x40 @ + , + {0x7e, 0x11, 0x11, 0x11, 0x7e} // 0x41 A + , + {0x7f, 0x49, 0x49, 0x49, 0x36} // 0x42 B + , + {0x3e, 0x41, 0x41, 0x41, 0x22} // 0x43 C + , + {0x7f, 0x41, 0x41, 0x22, 0x1c} // 0x44 D + , + {0x7f, 0x49, 0x49, 0x49, 0x41} // 0x45 E + , + {0x7f, 0x09, 0x09, 0x09, 0x01} // 0x46 F + , + {0x3e, 0x41, 0x49, 0x49, 0x7a} // 0x47 G + , + {0x7f, 0x08, 0x08, 0x08, 0x7f} // 0x48 H + , + {0x00, 0x41, 0x7f, 0x41, 0x00} // 0x49 I + , + {0x20, 0x40, 0x41, 0x3f, 0x01} // 0x4a J + , + {0x7f, 0x08, 0x14, 0x22, 0x41} // 0x4b K + , + {0x7f, 0x40, 0x40, 0x40, 0x40} // 0x4c L + , + {0x7f, 0x02, 0x0c, 0x02, 0x7f} // 0x4d M + , + {0x7f, 0x04, 0x08, 0x10, 0x7f} // 0x4e N + , + {0x3e, 0x41, 0x41, 0x41, 0x3e} // 0x4f O + , + {0x7f, 0x09, 0x09, 0x09, 0x06} // 0x50 P + , + {0x3e, 0x41, 0x51, 0x21, 0x5e} // 0x51 Q + , + {0x7f, 0x09, 0x19, 0x29, 0x46} // 0x52 R + , + {0x46, 0x49, 0x49, 0x49, 0x31} // 0x53 S + , + {0x01, 0x01, 0x7f, 0x01, 0x01} // 0x54 T + , + {0x3f, 0x40, 0x40, 0x40, 0x3f} // 0x55 U + , + {0x1f, 0x20, 0x40, 0x20, 0x1f} // 0x56 V + , + {0x3f, 0x40, 0x38, 0x40, 0x3f} // 0x57 W + , + {0x63, 0x14, 0x08, 0x14, 0x63} // 0x58 X + , + {0x07, 0x08, 0x70, 0x08, 0x07} // 0x59 Y + , + {0x61, 0x51, 0x49, 0x45, 0x43} // 0x5a Z + , + {0x00, 0x7f, 0x41, 0x41, 0x00} // 0x5b [ + , + {0x02, 0x04, 0x08, 0x10, 0x20} // 0x5c \ (keep this to escape the backslash) + , + {0x00, 0x41, 0x41, 0x7f, 0x00} // 0x5d ] + , + {0x04, 0x02, 0x01, 0x02, 0x04} // 0x5e ^ + , + {0x40, 0x40, 0x40, 0x40, 0x40} // 0x5f _ + , + {0x00, 0x01, 0x02, 0x04, 0x00} // 0x60 ` + , + {0x20, 0x54, 0x54, 0x54, 0x78} // 0x61 a + , + {0x7f, 0x48, 0x44, 0x44, 0x38} // 0x62 b + , + {0x38, 0x44, 0x44, 0x44, 0x20} // 0x63 c + , + {0x38, 0x44, 0x44, 0x48, 0x7f} // 0x64 d + , + {0x38, 0x54, 0x54, 0x54, 0x18} // 0x65 e + , + {0x08, 0x7e, 0x09, 0x01, 0x02} // 0x66 f + , + {0x0c, 0x52, 0x52, 0x52, 0x3e} // 0x67 g + , + {0x7f, 0x08, 0x04, 0x04, 0x78} // 0x68 h + , + {0x00, 0x44, 0x7d, 0x40, 0x00} // 0x69 i + , + {0x20, 0x40, 0x44, 0x3d, 0x00} // 0x6a j + , + {0x7f, 0x10, 0x28, 0x44, 0x00} // 0x6b k + , + {0x00, 0x41, 0x7f, 0x40, 0x00} // 0x6c l + , + {0x7c, 0x04, 0x18, 0x04, 0x78} // 0x6d m + , + {0x7c, 0x08, 0x04, 0x04, 0x78} // 0x6e n + , + {0x38, 0x44, 0x44, 0x44, 0x38} // 0x6f o + , + {0x7c, 0x14, 0x14, 0x14, 0x08} // 0x70 p + , + {0x08, 0x14, 0x14, 0x18, 0x7c} // 0x71 q + , + {0x7c, 0x08, 0x04, 0x04, 0x08} // 0x72 r + , + {0x48, 0x54, 0x54, 0x54, 0x20} // 0x73 s + , + {0x04, 0x3f, 0x44, 0x40, 0x20} // 0x74 t + , + {0x3c, 0x40, 0x40, 0x20, 0x7c} // 0x75 u + , + {0x1c, 0x20, 0x40, 0x20, 0x1c} // 0x76 v + , + {0x3c, 0x40, 0x30, 0x40, 0x3c} // 0x77 w + , + {0x44, 0x28, 0x10, 0x28, 0x44} // 0x78 x + , + {0x0c, 0x50, 0x50, 0x50, 0x3c} // 0x79 y + , + {0x44, 0x64, 0x54, 0x4c, 0x44} // 0x7a z + , + {0x00, 0x08, 0x36, 0x41, 0x00} // 0x7b { + , + {0x00, 0x00, 0x7f, 0x00, 0x00} // 0x7c | + , + {0x00, 0x41, 0x36, 0x08, 0x00} // 0x7d } + , + {0x10, 0x08, 0x08, 0x10, 0x08} // 0x7e ~ + , + {0x78, 0x46, 0x41, 0x46, 0x78} // 0x7f DEL }; /* The displayMap variable stores a buffer representation of the @@ -136,79 +236,96 @@ to the PCD8544. Because the PCD8544 won't let us write individual pixels at a time, this is how we can make targeted changes to the display. */ static uint8_t displayMap[LCD_WIDTH * LCD_HEIGHT / 8] = { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (0,0)->(11,7) ~ These 12 bytes cover an 8x12 block in the left corner of the display - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (12,0)->(23,7) - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, // (24,0)->(35,7) - 0xF0, 0xF8, 0xFC, 0xFC, 0xFE, 0xFE, 0xFE, 0xFE, 0x1E, 0x0E, 0x02, 0x00, // (36,0)->(47,7) - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (48,0)->(59,7) - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (60,0)->(71,7) - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (72,0)->(83,7) - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (0,8)->(11,15) - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (12,8)->(23,15) - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, // (24,8)->(35,15) - 0x0F, 0x1F, 0x3F, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFC, 0xF8, // (36,8)->(47,15) - 0xF8, 0xF0, 0xF8, 0xFE, 0xFE, 0xFC, 0xF8, 0xE0, 0x00, 0x00, 0x00, 0x00, // (48,8)->(59,15) - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (60,8)->(71,15) - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (72,8)->(83,15) - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (0,16)->(11,23) - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (12,16)->(23,23) - 0x00, 0x00, 0xF8, 0xFC, 0xFE, 0xFE, 0xFF, 0xFF, 0xF3, 0xE0, 0xE0, 0xC0, // (24,16)->(35,23) - 0xC0, 0xC0, 0xE0, 0xE0, 0xF1, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, // (36,16)->(47,23) - 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x3E, 0x00, 0x00, 0x00, // (48,16)->(59,23) - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (60,16)->(71,23) - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (72,16)->(83,23) - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (0,24)->(11,31) - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (12,24)->(23,31) - 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, // (24,24)->(35,31) - 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, // (36,24)->(47,31) - 0xFF, 0xFF, 0xFF, 0x7F, 0x3F, 0x1F, 0x07, 0x01, 0x00, 0x00, 0x00, 0x00, // (48,24)->(59,31) - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (60,24)->(71,31) - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (72,24)->(83,31) - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (0,32)->(11,39) - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (12,32)->(23,39) - 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0x3F, 0x1F, // (24,32)->(35,39) - 0x0F, 0x0F, 0x0F, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x03, 0x03, // (36,32)->(47,39) - 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (48,32)->(59,39) - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (60,32)->(71,39) - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (72,32)->(83,39) - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (0,40)->(11,47) - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (12,40)->(23,47) - 0x00, 0x00, 0x3F, 0x1F, 0x0F, 0x07, 0x03, 0x01, 0x00, 0x00, 0x00, 0x00, // (24,40)->(35,47) - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (36,40)->(47,47) - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (48,40)->(59,47) - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (60,40)->(71,47) - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (72,40)->(83,47) !!! The bottom right pixel! + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (0,0)->(11,7) ~ These 12 bytes cover an 8x12 block in the left corner of the display + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (12,0)->(23,7) + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xE0, // (24,0)->(35,7) + 0xF0, 0xF8, 0xFC, 0xFC, 0xFE, 0xFE, 0xFE, 0xFE, 0x1E, 0x0E, 0x02, 0x00, // (36,0)->(47,7) + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (48,0)->(59,7) + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (60,0)->(71,7) + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (72,0)->(83,7) + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (0,8)->(11,15) + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (12,8)->(23,15) + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, // (24,8)->(35,15) + 0x0F, 0x1F, 0x3F, 0x7F, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFE, 0xFC, 0xF8, // (36,8)->(47,15) + 0xF8, 0xF0, 0xF8, 0xFE, 0xFE, 0xFC, 0xF8, 0xE0, 0x00, 0x00, 0x00, 0x00, // (48,8)->(59,15) + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (60,8)->(71,15) + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (72,8)->(83,15) + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (0,16)->(11,23) + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (12,16)->(23,23) + 0x00, 0x00, 0xF8, 0xFC, 0xFE, 0xFE, 0xFF, 0xFF, 0xF3, 0xE0, 0xE0, 0xC0, // (24,16)->(35,23) + 0xC0, 0xC0, 0xE0, 0xE0, 0xF1, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, // (36,16)->(47,23) + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x3E, 0x00, 0x00, 0x00, // (48,16)->(59,23) + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (60,16)->(71,23) + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (72,16)->(83,23) + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (0,24)->(11,31) + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (12,24)->(23,31) + 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, // (24,24)->(35,31) + 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, // (36,24)->(47,31) + 0xFF, 0xFF, 0xFF, 0x7F, 0x3F, 0x1F, 0x07, 0x01, 0x00, 0x00, 0x00, 0x00, // (48,24)->(59,31) + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (60,24)->(71,31) + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (72,24)->(83,31) + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (0,32)->(11,39) + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (12,32)->(23,39) + 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0xFF, 0x7F, 0x3F, 0x1F, // (24,32)->(35,39) + 0x0F, 0x0F, 0x0F, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x07, 0x03, 0x03, // (36,32)->(47,39) + 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (48,32)->(59,39) + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (60,32)->(71,39) + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (72,32)->(83,39) + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (0,40)->(11,47) + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (12,40)->(23,47) + 0x00, 0x00, 0x3F, 0x1F, 0x0F, 0x07, 0x03, 0x01, 0x00, 0x00, 0x00, 0x00, // (24,40)->(35,47) + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (36,40)->(47,47) + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (48,40)->(59,47) + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (60,40)->(71,47) + 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // (72,40)->(83,47) !!! The bottom right pixel! }; // There are two memory banks in the LCD, data/RAM and commands. // This function sets the DC pin high or low depending, and then // sends the data byte -static void LCDWrite(uint8_t data_or_command, uint8_t data) +static void LCD_SendBytes(bool data_or_command, const uint8_t *data, size_t len) { - //Tell the LCD that we are writing either to data or a command - digitalWrite(dcPin, data_or_command); + esp_err_t ret; + spi_transaction_t t; + if (len == 0) return; //no need to send anything + memset(&t, 0, sizeof(t)); //Zero out the transaction + t.length = len * 8; //Len is in bytes, transaction length is in bits. + t.tx_buffer = data; //Data + t.user = (void *) data_or_command; //D/C + ret = spi_device_polling_transmit(hSPI, &t); //Transmit! + assert(ret == ESP_OK); //Should have had no issues. +} - //Send the data - digitalWrite(scePin, LOW); - SPI.transfer(data); //shiftOut(sdinPin, sclkPin, MSBFIRST, data); - digitalWrite(scePin, HIGH); +// There are two memory banks in the LCD, data/RAM and commands. +// This function sets the DC pin high or low depending, and then +// sends the data byte +static void LCD_SendByte(bool data_or_command, uint8_t data) +{ + esp_err_t ret; + spi_transaction_t t; + memset(&t, 0, sizeof(t)); //Zero out the transaction + t.length = 8; // transaction length is in bits. + t.tx_data[0] = data; //Data + t.flags = SPI_TRANS_USE_TXDATA; + t.user = (void *) data_or_command; //D/C + ret = spi_device_polling_transmit(hSPI, &t); //Transmit! + assert(ret == ESP_OK); //Should have had no issues. } // This function sets a pixel on displayMap to your preferred // color. 1=Black, 0= white. -void LCD_setPixel(int x, int y, boolean bw) +void LCD_setPixel(int x, int y, bool bw) { - // First, double check that the coordinate is in range. - if ((x >= 0) && (x < LCD_WIDTH) && (y >= 0) && (y < LCD_HEIGHT)) - { - uint8_t shift = y % 8; - - if (bw) // If black, set the bit. - displayMap[x + (y/8)*LCD_WIDTH] |= 1<= 0) && (x < LCD_WIDTH) && (y >= 0) && (y < LCD_HEIGHT)) { + uint8_t shift = y % 8; + + if (bw) // If black, set the bit. + displayMap[x + (y / 8) * LCD_WIDTH] |= 1 << shift; + else // If white clear the bit. + displayMap[x + (y / 8) * LCD_WIDTH] &= ~(1 << shift); + } } // setLine draws a line from x0,y0 to x1,y1 with the set color. @@ -216,60 +333,52 @@ void LCD_setPixel(int x, int y, boolean bw) // library. void LCD_setLine(int x0, int y0, int x1, int y1, bool bw) { - int dy = y1 - y0; // Difference between y0 and y1 - int dx = x1 - x0; // Difference between x0 and x1 - int stepx, stepy; - - if (dy < 0) - { - dy = -dy; - stepy = -1; - } - else - stepy = 1; - - if (dx < 0) - { - dx = -dx; - stepx = -1; - } - else - stepx = 1; - - dy <<= 1; // dy is now 2*dy - dx <<= 1; // dx is now 2*dx - LCD_setPixel(x0, y0, bw); // Draw the first pixel. - - if (dx > dy) - { - int fraction = dy - (dx >> 1); - while (x0 != x1) - { - if (fraction >= 0) - { - y0 += stepy; - fraction -= dx; - } - x0 += stepx; - fraction += dy; - LCD_setPixel(x0, y0, bw); + int dy = y1 - y0; // Difference between y0 and y1 + int dx = x1 - x0; // Difference between x0 and x1 + int stepx, stepy; + + if (dy < 0) { + dy = -dy; + stepy = -1; } - } - else - { - int fraction = dx - (dy >> 1); - while (y0 != y1) - { - if (fraction >= 0) - { - x0 += stepx; - fraction -= dy; - } - y0 += stepy; - fraction += dx; - LCD_setPixel(x0, y0, bw); + else + stepy = 1; + + if (dx < 0) { + dx = -dx; + stepx = -1; + } + else + stepx = 1; + + dy <<= 1; // dy is now 2*dy + dx <<= 1; // dx is now 2*dx + LCD_setPixel(x0, y0, bw); // Draw the first pixel. + + if (dx > dy) { + int fraction = dy - (dx >> 1); + while (x0 != x1) { + if (fraction >= 0) { + y0 += stepy; + fraction -= dx; + } + x0 += stepx; + fraction += dy; + LCD_setPixel(x0, y0, bw); + } + } + else { + int fraction = dx - (dy >> 1); + while (y0 != y1) { + if (fraction >= 0) { + x0 += stepx; + fraction -= dy; + } + y0 += stepy; + fraction += dx; + LCD_setPixel(x0, y0, bw); + } } - } } // setRect will draw a rectangle from x0,y0 top-left corner to @@ -279,36 +388,33 @@ void LCD_setLine(int x0, int y0, int x1, int y1, bool bw) // library. void LCD_setRect(int x0, int y0, int x1, int y1, bool fill, bool bw) { - // check if the rectangle is to be filled - if (fill == 1) - { - int xDiff; + // check if the rectangle is to be filled + if (fill == 1) { + int xDiff; - if(x0 > x1) - xDiff = x0 - x1; //Find the difference between the x vars - else - xDiff = x1 - x0; + if (x0 > x1) + xDiff = x0 - x1; //Find the difference between the x vars + else + xDiff = x1 - x0; - while(xDiff > 0) - { - LCD_setLine(x0, y0, x0, y1, bw); + while (xDiff > 0) { + LCD_setLine(x0, y0, x0, y1, bw); - if(x0 > x1) - x0--; - else - x0++; + if (x0 > x1) + x0--; + else + x0++; - xDiff--; + xDiff--; + } + } + else { + // best way to draw an unfilled rectangle is to draw four lines + LCD_setLine(x0, y0, x1, y0, bw); + LCD_setLine(x0, y1, x1, y1, bw); + LCD_setLine(x0, y0, x0, y1, bw); + LCD_setLine(x1, y0, x1, y1, bw); } - } - else - { - // best way to draw an unfilled rectangle is to draw four lines - LCD_setLine(x0, y0, x1, y0, bw); - LCD_setLine(x0, y1, x1, y1, bw); - LCD_setLine(x0, y0, x0, y1, bw); - LCD_setLine(x1, y0, x1, y1, bw); - } } // setCircle draws a circle centered around x0,y0 with a defined @@ -316,44 +422,41 @@ void LCD_setRect(int x0, int y0, int x1, int y1, bool fill, bool bw) // thickness ranging from 1 to the radius of the circle. // This function was grabbed from the SparkFun ColorLCDShield // library. -void LCD_setCircle (int x0, int y0, int radius, bool bw, int lineThickness) +void LCD_setCircle(int x0, int y0, int radius, bool bw, int lineThickness) { - for(int r = 0; r < lineThickness; r++) - { - int f = 1 - radius; - int ddF_x = 0; - int ddF_y = -2 * radius; - int x = 0; - int y = radius; - - LCD_setPixel(x0, y0 + radius, bw); - LCD_setPixel(x0, y0 - radius, bw); - LCD_setPixel(x0 + radius, y0, bw); - LCD_setPixel(x0 - radius, y0, bw); - - while(x < y) - { - if(f >= 0) - { - y--; - ddF_y += 2; - f += ddF_y; - } - x++; - ddF_x += 2; - f += ddF_x + 1; - - LCD_setPixel(x0 + x, y0 + y, bw); - LCD_setPixel(x0 - x, y0 + y, bw); - LCD_setPixel(x0 + x, y0 - y, bw); - LCD_setPixel(x0 - x, y0 - y, bw); - LCD_setPixel(x0 + y, y0 + x, bw); - LCD_setPixel(x0 - y, y0 + x, bw); - LCD_setPixel(x0 + y, y0 - x, bw); - LCD_setPixel(x0 - y, y0 - x, bw); + for (int r = 0; r < lineThickness; r++) { + int f = 1 - radius; + int ddF_x = 0; + int ddF_y = -2 * radius; + int x = 0; + int y = radius; + + LCD_setPixel(x0, y0 + radius, bw); + LCD_setPixel(x0, y0 - radius, bw); + LCD_setPixel(x0 + radius, y0, bw); + LCD_setPixel(x0 - radius, y0, bw); + + while (x < y) { + if (f >= 0) { + y--; + ddF_y += 2; + f += ddF_y; + } + x++; + ddF_x += 2; + f += ddF_x + 1; + + LCD_setPixel(x0 + x, y0 + y, bw); + LCD_setPixel(x0 - x, y0 + y, bw); + LCD_setPixel(x0 + x, y0 - y, bw); + LCD_setPixel(x0 - x, y0 - y, bw); + LCD_setPixel(x0 + y, y0 + x, bw); + LCD_setPixel(x0 - y, y0 + x, bw); + LCD_setPixel(x0 + y, y0 - x, bw); + LCD_setPixel(x0 - y, y0 - x, bw); + } + radius--; } - radius--; - } } // This function will draw a char (defined in the ASCII table @@ -361,54 +464,52 @@ void LCD_setCircle (int x0, int y0, int radius, bool bw, int lineThickness) // The color can be either black (1) or white (0). void LCD_setChar(char character, int x, int y, bool bw) { - byte column; // temp byte to store character's column bitmap - for (int i=0; i<5; i++) // 5 columns (x) per character - { - column = ASCII[character - 0x20][i]; - for (int j=0; j<8; j++) // 8 rows (y) per character + uint8_t column; // temp byte to store character's column bitmap + for (int i = 0; i < 5; i++) // 5 columns (x) per character { - if (column & (0x01 << j)) // test bits to set pixels - LCD_setPixel(x+i, y+j, bw); - else - LCD_setPixel(x+i, y+j, !bw); + column = ASCII[character - 0x20][i]; + for (int j = 0; j < 8; j++) // 8 rows (y) per character + { + if (column & (0x01 << j)) // test bits to set pixels + LCD_setPixel(x + i, y + j, bw); + else + LCD_setPixel(x + i, y + j, !bw); + } } - } } // setStr draws a string of characters, calling setChar with // progressive coordinates until it's done. // This function was grabbed from the SparkFun ColorLCDShield // library. -void LCD_setStr(char * dString, int x, int y, bool bw) +void LCD_setStr(char *dString, int x, int y, bool bw) { - while (*dString != 0x00) // loop until null terminator - { - LCD_setChar(*dString++, x, y, bw); - x+=5; - for (int i=y; i (LCD_WIDTH - 5)) // Enables wrap around + while (*dString != 0x00) // loop until null terminator { - x = 0; - y += 8; + LCD_setChar(*dString++, x, y, bw); + x += 5; + for (int i = y; i < y + 8; i++) { + LCD_setPixel(x, i, !bw); + } + x++; + if (x > (LCD_WIDTH - 5)) // Enables wrap around + { + x = 0; + y += 8; + } } - } } // This function will draw an array over the screen. (For now) the // array must be the same size as the screen, covering the entirety // of the display. // Also, the array must reside in FLASH and declared with PROGMEM. -void LCD_setBitmap(const char * bitArray) +void LCD_setBitmap(const char *bitArray) { - for (int i=0; i<(LCD_WIDTH * LCD_HEIGHT / 8); i++) - { - char c = bitArray[i]; - displayMap[i] = c; - } + for (int i = 0; i < (LCD_WIDTH * LCD_HEIGHT / 8); i++) { + char c = bitArray[i]; + displayMap[i] = c; + } } // This function clears the entire display either white (0) or @@ -416,41 +517,41 @@ void LCD_setBitmap(const char * bitArray) // The screen won't actually clear until you call updateDisplay()! void LCD_clearDisplay(bool bw) { - for (int i=0; i<(LCD_WIDTH * LCD_HEIGHT / 8); i++) - { - if (bw) - displayMap[i] = 0xFF; - else - displayMap[i] = 0; - } + for (int i = 0; i < (LCD_WIDTH * LCD_HEIGHT / 8); i++) { + if (bw) + displayMap[i] = 0xFF; + else + displayMap[i] = 0; + } } // Helpful function to directly command the LCD to go to a // specific x,y coordinate. static void gotoXY(int x, int y) { - LCDWrite(0, 0x80 | x); // Column. - LCDWrite(0, 0x40 | y); // Row. ? + LCD_SendByte(LCD_COMMAND, 0x80 | x); // Column. + LCD_SendByte(LCD_COMMAND, 0x40 | y); // Row. ? } // This will actually draw on the display, whatever is currently // in the displayMap array. void LCD_updateDisplay() { - gotoXY(0, 0); - for (int i=0; i < (LCD_WIDTH * LCD_HEIGHT / 8); i++) - { - LCDWrite(LCD_DATA, displayMap[i]); - } + spi_device_acquire_bus(hSPI, portMAX_DELAY); + gotoXY(0, 0); + LCD_SendBytes(LCD_DATA, &displayMap[0], LCD_WIDTH * (LCD_HEIGHT / 8)); + spi_device_release_bus(hSPI); } // Set contrast can set the LCD Vop to a value between 0 and 127. // 40-60 is usually a pretty good range. void LCD_setContrast(uint8_t contrast) { - LCDWrite(LCD_COMMAND, 0x21); //Tell LCD that extended commands follow - LCDWrite(LCD_COMMAND, 0x80 | contrast); //Set LCD Vop (Contrast): Try 0xB1(good @ 3.3V) or 0xBF if your display is too dark - LCDWrite(LCD_COMMAND, 0x20); //Set display mode + spi_device_acquire_bus(hSPI, portMAX_DELAY); + LCD_SendByte(LCD_COMMAND, 0x21); //Tell LCD that extended commands follow + LCD_SendByte(LCD_COMMAND, 0x80 | contrast); //Set LCD Vop (Contrast): Try 0xB1(good @ 3.3V) or 0xBF if your display is too dark + LCD_SendByte(LCD_COMMAND, 0x20); //Set display mode + spi_device_release_bus(hSPI); } /* There are two ways to do this. Either through direct commands @@ -459,46 +560,80 @@ We'll leave both methods here, comment one or the other out if you please. */ void LCD_invertDisplay() { - /* Direct LCD Command option - LCDWrite(LCD_COMMAND, 0x20); //Tell LCD that extended commands follow - LCDWrite(LCD_COMMAND, 0x08 | 0x05); //Set LCD Vop (Contrast): Try 0xB1(good @ 3.3V) or 0xBF if your display is too dark - LCDWrite(LCD_COMMAND, 0x20); //Set display mode */ - - /* Indirect, swap bits in displayMap option: */ - for (int i=0; i < (LCD_WIDTH * LCD_HEIGHT / 8); i++) - { - displayMap[i] = ~displayMap[i] & 0xFF; - } - LCD_updateDisplay(); + /* Direct LCD Command option + LCDWrite(LCD_COMMAND, 0x20); //Tell LCD that extended commands follow + LCDWrite(LCD_COMMAND, 0x08 | 0x05); //Set LCD Vop (Contrast): Try 0xB1(good @ 3.3V) or 0xBF if your display is too dark + LCDWrite(LCD_COMMAND, 0x20); //Set display mode */ + + /* Indirect, swap bits in displayMap option: */ + for (int i = 0; i < (LCD_WIDTH * LCD_HEIGHT / 8); i++) { + displayMap[i] = ~displayMap[i] & 0xFF; + } + LCD_updateDisplay(); +} + +//This function is called (in irq context!) just before a transmission starts. It will +//set the D/C line to the value indicated in the user field. +void lcd_spi_pre_transfer_callback(spi_transaction_t *t) +{ + int dc = (int) t->user; + gpio_set_level(dcPin, dc); } //This sends the magical commands to the PCD8544 void LCD_setup(void) { - //Configure control pins - pinMode(scePin, OUTPUT); - pinMode(rstPin, OUTPUT); - pinMode(dcPin, OUTPUT); - pinMode(sdinPin, OUTPUT); - pinMode(sclkPin, OUTPUT); - pinMode(blPin, OUTPUT); - analogWrite(blPin, 255); - - SPI.begin(); - SPI.setDataMode(SPI_MODE0); - SPI.setBitOrder(MSBFIRST); - - //Reset the LCD to a known state - digitalWrite(rstPin, LOW); - digitalWrite(rstPin, HIGH); - - LCDWrite(LCD_COMMAND, 0x21); //Tell LCD extended commands follow - LCDWrite(LCD_COMMAND, 0xB0); //Set LCD Vop (Contrast) - LCDWrite(LCD_COMMAND, 0x04); //Set Temp coefficent - LCDWrite(LCD_COMMAND, 0x14); //LCD bias mode 1:48 (try 0x13) - //We must send 0x20 before modifying the display control mode - LCDWrite(LCD_COMMAND, 0x20); - LCDWrite(LCD_COMMAND, 0x0C); //Set display control, normal mode. + gpio_config_t output = { + .pin_bit_mask = (1< +#include + #define LCD_WIDTH 84 // Note: x-coordinates go wide #define LCD_HEIGHT 48 // Note: y-coordinates go high #define WHITE 0 // For drawing pixels. A 0 draws white.